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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/toplvcmn.cpp | |
3 | // Purpose: common (for all platforms) wxTopLevelWindow functions | |
4 | // Author: Julian Smart, Vadim Zeitlin | |
5 | // Created: 01/02/97 | |
6 | // Id: $Id$ | |
7 | // Copyright: (c) 1998 Robert Roebling and Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #include "wx/toplevel.h" | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/dcclient.h" | |
30 | #include "wx/app.h" | |
31 | #endif // WX_PRECOMP | |
32 | ||
33 | #include "wx/display.h" | |
34 | ||
35 | // ---------------------------------------------------------------------------- | |
36 | // event table | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
39 | BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) | |
40 | EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) | |
41 | EVT_SIZE(wxTopLevelWindowBase::OnSize) | |
42 | EVT_WINDOW_DESTROY(wxTopLevelWindowBase::OnChildDestroy) | |
43 | WX_EVENT_TABLE_CONTROL_CONTAINER(wxTopLevelWindowBase) | |
44 | END_EVENT_TABLE() | |
45 | ||
46 | WX_DELEGATE_TO_CONTROL_CONTAINER(wxTopLevelWindowBase, wxWindow) | |
47 | ||
48 | // ============================================================================ | |
49 | // implementation | |
50 | // ============================================================================ | |
51 | ||
52 | IMPLEMENT_ABSTRACT_CLASS(wxTopLevelWindow, wxWindow) | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | // construction/destruction | |
56 | // ---------------------------------------------------------------------------- | |
57 | ||
58 | wxTopLevelWindowBase::wxTopLevelWindowBase() | |
59 | { | |
60 | // Unlike windows, top level windows are created hidden by default. | |
61 | m_isShown = false; | |
62 | m_winDefault = | |
63 | m_winTmpDefault = NULL; | |
64 | ||
65 | WX_INIT_CONTROL_CONTAINER(); | |
66 | } | |
67 | ||
68 | wxTopLevelWindowBase::~wxTopLevelWindowBase() | |
69 | { | |
70 | m_winDefault = | |
71 | m_winTmpDefault = NULL; | |
72 | ||
73 | // don't let wxTheApp keep any stale pointers to us | |
74 | if ( wxTheApp && wxTheApp->GetTopWindow() == this ) | |
75 | wxTheApp->SetTopWindow(NULL); | |
76 | ||
77 | wxTopLevelWindows.DeleteObject(this); | |
78 | ||
79 | // delete any our top level children which are still pending for deletion | |
80 | // immediately: this could happen if a child (e.g. a temporary dialog | |
81 | // created with this window as parent) was Destroy()'d) while this window | |
82 | // was deleted directly (with delete, or maybe just because it was created | |
83 | // on the stack) immediately afterwards and before the child TLW was really | |
84 | // destroyed -- not destroying it now would leave it alive with a dangling | |
85 | // parent pointer and result in a crash later | |
86 | for ( wxObjectList::iterator i = wxPendingDelete.begin(); | |
87 | i != wxPendingDelete.end(); | |
88 | ) | |
89 | { | |
90 | wxWindow * const win = wxDynamicCast(*i, wxWindow); | |
91 | if ( win && win->GetParent() == this ) | |
92 | { | |
93 | wxPendingDelete.erase(i); | |
94 | ||
95 | delete win; | |
96 | ||
97 | // deleting it invalidated the list (and not only one node because | |
98 | // it could have resulted in deletion of other objects to) | |
99 | i = wxPendingDelete.begin(); | |
100 | } | |
101 | else | |
102 | { | |
103 | ++i; | |
104 | } | |
105 | } | |
106 | ||
107 | if ( IsLastBeforeExit() ) | |
108 | { | |
109 | // no other (important) windows left, quit the app | |
110 | wxTheApp->ExitMainLoop(); | |
111 | } | |
112 | } | |
113 | ||
114 | bool wxTopLevelWindowBase::Destroy() | |
115 | { | |
116 | // delayed destruction: the frame will be deleted during the next idle | |
117 | // loop iteration | |
118 | if ( !wxPendingDelete.Member(this) ) | |
119 | wxPendingDelete.Append(this); | |
120 | ||
121 | // normally we want to hide the window immediately so that it doesn't get | |
122 | // stuck on the screen while it's being destroyed, however we shouldn't | |
123 | // hide the last visible window as then we might not get any idle events | |
124 | // any more as no events will be sent to the hidden window and without idle | |
125 | // events we won't prune wxPendingDelete list and the application won't | |
126 | // terminate | |
127 | for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(), | |
128 | end = wxTopLevelWindows.end(); | |
129 | i != end; | |
130 | ++i ) | |
131 | { | |
132 | wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); | |
133 | if ( win != this && win->IsShown() ) | |
134 | { | |
135 | // there remains at least one other visible TLW, we can hide this | |
136 | // one | |
137 | Hide(); | |
138 | ||
139 | break; | |
140 | } | |
141 | } | |
142 | ||
143 | return true; | |
144 | } | |
145 | ||
146 | bool wxTopLevelWindowBase::IsLastBeforeExit() const | |
147 | { | |
148 | // first of all, automatically exiting the app on last window close can be | |
149 | // completely disabled at wxTheApp level | |
150 | if ( !wxTheApp || !wxTheApp->GetExitOnFrameDelete() ) | |
151 | return false; | |
152 | ||
153 | wxWindowList::const_iterator i; | |
154 | const wxWindowList::const_iterator end = wxTopLevelWindows.end(); | |
155 | ||
156 | // then decide whether we should exit at all | |
157 | for ( i = wxTopLevelWindows.begin(); i != end; ++i ) | |
158 | { | |
159 | wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); | |
160 | if ( win->ShouldPreventAppExit() ) | |
161 | { | |
162 | // there remains at least one important TLW, don't exit | |
163 | return false; | |
164 | } | |
165 | } | |
166 | ||
167 | // if yes, close all the other windows: this could still fail | |
168 | for ( i = wxTopLevelWindows.begin(); i != end; ++i ) | |
169 | { | |
170 | // don't close twice the windows which are already marked for deletion | |
171 | wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); | |
172 | if ( !wxPendingDelete.Member(win) && !win->Close() ) | |
173 | { | |
174 | // one of the windows refused to close, don't exit | |
175 | // | |
176 | // NB: of course, by now some other windows could have been already | |
177 | // closed but there is really nothing we can do about it as we | |
178 | // have no way just to ask the window if it can close without | |
179 | // forcing it to do it | |
180 | return false; | |
181 | } | |
182 | } | |
183 | ||
184 | return true; | |
185 | } | |
186 | ||
187 | // ---------------------------------------------------------------------------- | |
188 | // wxTopLevelWindow geometry | |
189 | // ---------------------------------------------------------------------------- | |
190 | ||
191 | void wxTopLevelWindowBase::SetMinSize(const wxSize& minSize) | |
192 | { | |
193 | SetSizeHints(minSize, GetMaxSize()); | |
194 | } | |
195 | ||
196 | void wxTopLevelWindowBase::SetMaxSize(const wxSize& maxSize) | |
197 | { | |
198 | SetSizeHints(GetMinSize(), maxSize); | |
199 | } | |
200 | ||
201 | void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, int *h) | |
202 | { | |
203 | GetPosition(x,y); | |
204 | GetSize(w,h); | |
205 | } | |
206 | ||
207 | /* static */ | |
208 | wxSize wxTopLevelWindowBase::GetDefaultSize() | |
209 | { | |
210 | wxSize size = wxGetClientDisplayRect().GetSize(); | |
211 | ||
212 | // create proportionally bigger windows on small screens | |
213 | if ( size.x >= 1024 ) | |
214 | size.x = 400; | |
215 | else if ( size.x >= 800 ) | |
216 | size.x = 300; | |
217 | else if ( size.x >= 320 ) | |
218 | size.x = 240; | |
219 | ||
220 | if ( size.y >= 768 ) | |
221 | size.y = 250; | |
222 | else if ( size.y > 200 ) | |
223 | { | |
224 | size.y *= 2; | |
225 | size.y /= 3; | |
226 | } | |
227 | ||
228 | return size; | |
229 | } | |
230 | ||
231 | void wxTopLevelWindowBase::DoCentre(int dir) | |
232 | { | |
233 | // on some platforms centering top level windows is impossible | |
234 | // because they are always maximized by guidelines or limitations | |
235 | if(IsAlwaysMaximized()) | |
236 | return; | |
237 | ||
238 | // we need the display rect anyhow so store it first: notice that we should | |
239 | // be centered on the same display as our parent window, the display of | |
240 | // this window itself is not really defined yet | |
241 | int nDisplay = wxDisplay::GetFromWindow(GetParent() ? GetParent() : this); | |
242 | wxDisplay dpy(nDisplay == wxNOT_FOUND ? 0 : nDisplay); | |
243 | const wxRect rectDisplay(dpy.GetClientArea()); | |
244 | ||
245 | // what should we centre this window on? | |
246 | wxRect rectParent; | |
247 | if ( !(dir & wxCENTRE_ON_SCREEN) && GetParent() ) | |
248 | { | |
249 | // centre on parent window: notice that we need screen coordinates for | |
250 | // positioning this TLW | |
251 | rectParent = GetParent()->GetScreenRect(); | |
252 | ||
253 | // if the parent is entirely off screen (happens at least with MDI | |
254 | // parent frame under Mac but could happen elsewhere too if the frame | |
255 | // was hidden/moved away for some reason), don't use it as otherwise | |
256 | // this window wouldn't be visible at all | |
257 | if ( !rectDisplay.Contains(rectParent.GetTopLeft()) && | |
258 | !rectParent.Contains(rectParent.GetBottomRight()) ) | |
259 | { | |
260 | // this is enough to make IsEmpty() test below pass | |
261 | rectParent.width = 0; | |
262 | } | |
263 | } | |
264 | ||
265 | if ( rectParent.IsEmpty() ) | |
266 | { | |
267 | // we were explicitly asked to centre this window on the entire screen | |
268 | // or if we have no parent anyhow and so can't centre on it | |
269 | rectParent = rectDisplay; | |
270 | } | |
271 | ||
272 | // centering maximized window on screen is no-op | |
273 | if((rectParent == rectDisplay) && IsMaximized()) | |
274 | return; | |
275 | ||
276 | // the new window rect candidate | |
277 | wxRect rect = GetRect().CentreIn(rectParent, dir); | |
278 | ||
279 | // we don't want to place the window off screen if Centre() is called as | |
280 | // this is (almost?) never wanted and it would be very difficult to prevent | |
281 | // it from happening from the user code if we didn't check for it here | |
282 | if ( !rectDisplay.Contains(rect.GetTopLeft()) ) | |
283 | { | |
284 | // move the window just enough to make the corner visible | |
285 | int dx = rectDisplay.GetLeft() - rect.GetLeft(); | |
286 | int dy = rectDisplay.GetTop() - rect.GetTop(); | |
287 | rect.Offset(dx > 0 ? dx : 0, dy > 0 ? dy : 0); | |
288 | } | |
289 | ||
290 | if ( !rectDisplay.Contains(rect.GetBottomRight()) ) | |
291 | { | |
292 | // do the same for this corner too | |
293 | int dx = rectDisplay.GetRight() - rect.GetRight(); | |
294 | int dy = rectDisplay.GetBottom() - rect.GetBottom(); | |
295 | rect.Offset(dx < 0 ? dx : 0, dy < 0 ? dy : 0); | |
296 | } | |
297 | ||
298 | // the window top left and bottom right corner are both visible now and | |
299 | // although the window might still be not entirely on screen (with 2 | |
300 | // staggered displays for example) we wouldn't be able to improve the | |
301 | // layout much in such case, so we stop here | |
302 | ||
303 | // -1 could be valid coordinate here if there are several displays | |
304 | SetSize(rect, wxSIZE_ALLOW_MINUS_ONE); | |
305 | } | |
306 | ||
307 | // ---------------------------------------------------------------------------- | |
308 | // wxTopLevelWindow size management: we exclude the areas taken by | |
309 | // menu/status/toolbars from the client area, so the client area is what's | |
310 | // really available for the frame contents | |
311 | // ---------------------------------------------------------------------------- | |
312 | ||
313 | void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const | |
314 | { | |
315 | wxWindow::DoScreenToClient(x, y); | |
316 | ||
317 | // translate the wxWindow client coords to our client coords | |
318 | wxPoint pt(GetClientAreaOrigin()); | |
319 | if ( x ) | |
320 | *x -= pt.x; | |
321 | if ( y ) | |
322 | *y -= pt.y; | |
323 | } | |
324 | ||
325 | void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const | |
326 | { | |
327 | // our client area origin (0, 0) may be really something like (0, 30) for | |
328 | // wxWindow if we have a toolbar, account for it before translating | |
329 | wxPoint pt(GetClientAreaOrigin()); | |
330 | if ( x ) | |
331 | *x += pt.x; | |
332 | if ( y ) | |
333 | *y += pt.y; | |
334 | ||
335 | wxWindow::DoClientToScreen(x, y); | |
336 | } | |
337 | ||
338 | bool wxTopLevelWindowBase::IsAlwaysMaximized() const | |
339 | { | |
340 | #if defined(__SMARTPHONE__) || defined(__POCKETPC__) | |
341 | return true; | |
342 | #else | |
343 | return false; | |
344 | #endif | |
345 | } | |
346 | ||
347 | // ---------------------------------------------------------------------------- | |
348 | // icons | |
349 | // ---------------------------------------------------------------------------- | |
350 | ||
351 | wxIcon wxTopLevelWindowBase::GetIcon() const | |
352 | { | |
353 | return m_icons.IsEmpty() ? wxIcon() : m_icons.GetIcon( -1 ); | |
354 | } | |
355 | ||
356 | void wxTopLevelWindowBase::SetIcon(const wxIcon& icon) | |
357 | { | |
358 | // passing wxNullIcon to SetIcon() is possible (it means that we shouldn't | |
359 | // have any icon), but adding an invalid icon to wxIconBundle is not | |
360 | wxIconBundle icons; | |
361 | if ( icon.Ok() ) | |
362 | icons.AddIcon(icon); | |
363 | ||
364 | SetIcons(icons); | |
365 | } | |
366 | ||
367 | // ---------------------------------------------------------------------------- | |
368 | // event handlers | |
369 | // ---------------------------------------------------------------------------- | |
370 | ||
371 | // default resizing behaviour - if only ONE subwindow, resize to fill the | |
372 | // whole client area | |
373 | void wxTopLevelWindowBase::DoLayout() | |
374 | { | |
375 | // if we're using constraints or sizers - do use them | |
376 | if ( GetAutoLayout() ) | |
377 | { | |
378 | Layout(); | |
379 | } | |
380 | else | |
381 | { | |
382 | // do we have _exactly_ one child? | |
383 | wxWindow *child = (wxWindow *)NULL; | |
384 | for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
385 | node; | |
386 | node = node->GetNext() ) | |
387 | { | |
388 | wxWindow *win = node->GetData(); | |
389 | ||
390 | // exclude top level and managed windows (status bar isn't | |
391 | // currently in the children list except under wxMac anyhow, but | |
392 | // it makes no harm to test for it) | |
393 | if ( !win->IsTopLevel() && !IsOneOfBars(win) ) | |
394 | { | |
395 | if ( child ) | |
396 | { | |
397 | return; // it's our second subwindow - nothing to do | |
398 | } | |
399 | ||
400 | child = win; | |
401 | } | |
402 | } | |
403 | ||
404 | // do we have any children at all? | |
405 | if ( child && child->IsShown() ) | |
406 | { | |
407 | // exactly one child - set it's size to fill the whole frame | |
408 | int clientW, clientH; | |
409 | DoGetClientSize(&clientW, &clientH); | |
410 | ||
411 | child->SetSize(0, 0, clientW, clientH); | |
412 | } | |
413 | } | |
414 | } | |
415 | ||
416 | // The default implementation for the close window event. | |
417 | void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) | |
418 | { | |
419 | Destroy(); | |
420 | } | |
421 | ||
422 | void wxTopLevelWindowBase::OnChildDestroy(wxWindowDestroyEvent& event) | |
423 | { | |
424 | event.Skip(); | |
425 | ||
426 | wxWindow * const win = event.GetWindow(); | |
427 | if ( win == m_winDefault ) | |
428 | m_winDefault = NULL; | |
429 | if ( win == m_winTmpDefault ) | |
430 | m_winTmpDefault = NULL; | |
431 | } | |
432 | ||
433 | bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) | |
434 | { | |
435 | wxIconizeEvent event(GetId(), iconized); | |
436 | event.SetEventObject(this); | |
437 | ||
438 | return GetEventHandler()->ProcessEvent(event); | |
439 | } | |
440 | ||
441 | // do the window-specific processing after processing the update event | |
442 | void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) | |
443 | { | |
444 | // call inherited, but skip the wxControl's version, and call directly the | |
445 | // wxWindow's one instead, because the only reason why we are overriding this | |
446 | // function is that we want to use SetTitle() instead of wxControl::SetLabel() | |
447 | wxWindowBase::DoUpdateWindowUI(event); | |
448 | ||
449 | // update title | |
450 | if ( event.GetSetText() ) | |
451 | { | |
452 | if ( event.GetText() != GetTitle() ) | |
453 | SetTitle(event.GetText()); | |
454 | } | |
455 | } | |
456 | ||
457 | void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags)) | |
458 | { | |
459 | // it's probably better than do nothing, isn't it? | |
460 | Raise(); | |
461 | } |