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1/////////////////////////////////////////////////////////////////////////////
2// Name: textfile.h
3// Purpose: interface of wxTextFile
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9// TODO: document wxTextBuffer
10
11/**
12 The line termination type.
13*/
14enum wxTextFileType
15{
16 wxTextFileType_None, //!< incomplete (the last line of the file only)
17 wxTextFileType_Unix, //!< line is terminated with 'LF' = 0xA = 10 = '\\n'
18 wxTextFileType_Dos, //!< line is terminated with 'CR' 'LF'
19 wxTextFileType_Mac, //!< line is terminated with 'CR' = 0xD = 13 = '\\r'
20 wxTextFileType_Os2 //!< line is terminated with 'CR' 'LF'
21};
22
23/**
24 @class wxTextFile
25
26 The wxTextFile is a simple class which allows to work with text files on line by
27 line basis. It also understands the differences in line termination characters
28 under different platforms and will not do anything bad to files with "non
29 native" line termination sequences - in fact, it can be also used to modify the
30 text files and change the line termination characters from one type (say DOS) to
31 another (say Unix).
32
33 One word of warning: the class is not at all optimized for big files and thus
34 it will load the file entirely into memory when opened. Of course, you should
35 not work in this way with large files (as an estimation, anything over 1 Megabyte
36 is surely too big for this class). On the other hand, it is not a serious
37 limitation for small files like configuration files or program sources
38 which are well handled by wxTextFile.
39
40 The typical things you may do with wxTextFile in order are:
41
42 - Create and open it: this is done with either wxTextFile::Create or wxTextFile::Open
43 function which opens the file (name may be specified either as the argument to
44 these functions or in the constructor), reads its contents in memory (in the
45 case of wxTextFile::Open()) and closes it.
46 - Work with the lines in the file: this may be done either with "direct
47 access" functions like wxTextFile::GetLineCount and wxTextFile::GetLine
48 (@e operator[] does exactly the same but looks more like array addressing)
49 or with "sequential access" functions which include wxTextFile::GetFirstLine,
50 wxTextFile::GetNextLine and also wxTextFile::GetLastLine, wxTextFile::GetPrevLine.
51 For the sequential access functions the current line number is maintained: it is
52 returned by wxTextFile::GetCurrentLine and may be changed with wxTextFile::GoToLine.
53 - Add/remove lines to the file: wxTextFile::AddLine and wxTextFile::InsertLine
54 add new lines while wxTextFile::RemoveLine deletes the existing ones.
55 wxTextFile::Clear resets the file to empty.
56 - Save your changes: notice that the changes you make to the file will @b not be
57 saved automatically; calling wxTextFile::Close or doing nothing discards them!
58 To save the changes you must explicitly call wxTextFile::Write - here, you may
59 also change the line termination type if you wish.
60
61 @library{wxbase}
62 @category{file}
63
64 @see wxFile
65*/
66class wxTextFile
67{
68public:
69 /**
70 Default type for current platform determined at compile time.
71 */
72 static const wxTextFileType typeDefault;
73
74 /**
75 Default constructor, use Create() or Open() with a file name parameter to
76 initialize the object.
77 */
78 wxTextFile();
79
80 /**
81 Constructor does not load the file into memory, use Open() to do it.
82 */
83 wxTextFile(const wxString& strFile);
84
85 /**
86 Destructor does nothing.
87 */
88 virtual ~wxTextFile();
89
90 /**
91 Adds a line to the end of file.
92 */
93 void AddLine(const wxString& str, wxTextFileType type = typeDefault);
94
95 /**
96 Delete all lines from the file, set current line number to 0.
97 */
98 void Clear();
99
100 /**
101 Closes the file and frees memory, @b "losing all changes".
102 Use Write() if you want to save them.
103 */
104 bool Close();
105
106 /**
107 Creates the file with the name which was given in the
108 wxTextFile(const wxString&) constructor.
109 The array of file lines is initially empty.
110
111 It will fail if the file already exists, Open() should be used in this case.
112 */
113 bool Create();
114
115 /**
116 Creates the file with the given name.
117 The array of file lines is initially empty.
118
119 It will fail if the file already exists, Open() should be used in this case.
120 */
121 bool Create(const wxString& strFile);
122
123 /**
124 Returns @true if the current line is the last one.
125 */
126 bool Eof() const;
127
128 /**
129 Return @true if file exists - the name of the file should have been specified
130 in the constructor before calling Exists().
131 */
132 bool Exists() const;
133
134 /**
135 Returns the current line: it has meaning only when you're using
136 GetFirstLine()/GetNextLine() functions, it doesn't get updated when
137 you're using "direct access" functions like GetLine().
138 GetFirstLine() and GetLastLine() also change the value of the current line,
139 as well as GoToLine().
140 */
141 size_t GetCurrentLine() const;
142
143 /**
144 Get the line termination string corresponding to given constant.
145
146 @e typeDefault is the value defined during the compilation and corresponds
147 to the native format of the platform, i.e. it will be @c wxTextFileType_Dos
148 under Windows, @c wxTextFileType_Unix under Unix (including Mac OS X when
149 compiling with the Apple Developer Tools) and @c wxTextFileType_Mac under
150 Mac OS (including Mac OS X when compiling with CodeWarrior).
151 */
152 static const wxChar* GetEOL(wxTextFileType type = typeDefault);
153
154 /**
155 This method together with GetNextLine() allows more "iterator-like"
156 traversal of the list of lines, i.e. you may write something like:
157
158 @code
159 wxTextFile file;
160 ...
161 for ( str = file.GetFirstLine(); !file.Eof(); str = file.GetNextLine() )
162 {
163 // do something with the current line in str
164 }
165 // do something with the last line in str
166 @endcode
167 */
168 wxString& GetFirstLine();
169
170 /**
171 Gets the last line of the file.
172
173 Together with GetPrevLine() it allows to enumerate the lines
174 in the file from the end to the beginning like this:
175
176 @code
177 wxTextFile file;
178 ...
179 for ( str = file.GetLastLine();
180 file.GetCurrentLine() > 0;
181 str = file.GetPrevLine() )
182 {
183 // do something with the current line in str
184 }
185 // do something with the first line in str
186 @endcode
187 */
188 wxString& GetLastLine();
189
190 /**
191 Retrieves the line number @a n from the file.
192
193 The returned line may be modified but you shouldn't add line terminator
194 at the end - this will be done by wxTextFile.
195 */
196 wxString& GetLine(size_t n) const;
197
198 /**
199 Get the number of lines in the file.
200 */
201 size_t GetLineCount() const;
202
203 /**
204 Get the type of the line (see also wxTextFile::GetEOL).
205 */
206 wxTextFileType GetLineType(size_t n) const;
207
208 /**
209 Get the name of the file.
210 */
211 const wxString& GetName() const;
212
213 /**
214 Gets the next line (see GetFirstLine() for the example).
215 */
216 wxString& GetNextLine();
217
218 /**
219 Gets the previous line in the file.
220 */
221 wxString& GetPrevLine();
222
223 /**
224 Changes the value returned by GetCurrentLine() and used by GetFirstLine()
225 and GetNextLine().
226 */
227 void GoToLine(size_t n);
228
229 /**
230 Guess the type of file (which is supposed to be opened).
231
232 If sufficiently many lines of the file are in DOS/Unix/Mac format,
233 the corresponding value will be returned.
234 If the detection mechanism fails @c wxTextFileType_None is returned.
235 */
236 wxTextFileType GuessType() const;
237
238 /**
239 Insert a line before the line number @a n.
240 */
241 void InsertLine(const wxString& str, size_t n,
242 wxTextFileType type = typeDefault);
243
244 /**
245 Returns @true if the file is currently opened.
246 */
247 bool IsOpened() const;
248
249 /**
250 Opens the file with the name which was given in the wxTextFile(const wxString&)
251 constructor and also loads file in memory on success.
252
253 It will fail if the file does not exist, Create() should be used in this case.
254
255 The @a conv argument is only meaningful in Unicode build of wxWidgets when
256 it is used to convert the file to wide character representation.
257 */
258 bool Open(const wxMBConv& conv = wxConvAuto()) const;
259
260 /**
261 Opens the file with the given name and also loads file in memory on success.
262
263 It will fail if the file does not exist, Create() should be used in this case.
264
265 The @a conv argument is only meaningful in Unicode build of wxWidgets when
266 it is used to convert the file to wide character representation.
267 */
268 bool Open(const wxString& strFile, const wxMBConv& conv = wxConvAuto()) const;
269
270 /**
271 Delete line number @a n from the file.
272 */
273 void RemoveLine(size_t n);
274
275 /**
276 Change the file on disk.
277
278 The @a typeNew parameter allows you to change the file format
279 (default argument means "don't change type") and may be used to convert,
280 for example, DOS files to Unix.
281
282 The @a conv argument is only meaningful in Unicode build of wxWidgets when
283 it is used to convert all lines to multibyte representation before writing
284 them to physical file.
285
286 @return
287 @true if operation succeeded, @false if it failed.
288 */
289 bool Write(wxTextFileType typeNew = wxTextFileType_None,
290 const wxMBConv& conv = wxConvAuto());
291
292 /**
293 The same as GetLine().
294 */
295 wxString& operator[](size_t n) const;
296};
297