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1/////////////////////////////////////////////////////////////////////////////
2// Name: spinctrl.h
3// Purpose: wxSpinCtrlBase class
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 22.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SPINCTRL_H_
13#define _WX_SPINCTRL_H_
14
15#include "wx/defs.h"
16
17#if wxUSE_SPINCTRL
18
19#include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
20
21// ----------------------------------------------------------------------------
22// a spin ctrl is a text control with a spin button which is usually used to
23// prompt the user for a numeric input
24// ----------------------------------------------------------------------------
25
26/* there is no generic base class for this control because it's imlpemented
27 very differently under MSW and other platforms
28
29class WXDLLEXPORT wxSpinCtrlBase : public wxControl
30{
31public:
32 wxSpinCtrlBase() { Init(); }
33
34 // accessors
35 virtual int GetValue() const = 0;
36 virtual int GetMin() const { return m_min; }
37 virtual int GetMax() const { return m_max; }
38
39 // operations
40 virtual void SetValue(const wxString& value) = 0;
41 virtual void SetValue(int val) = 0;
42 virtual void SetRange(int minVal, int maxVal) = 0;
43
44 // as the wxTextCtrl method
45 virtual void SetSelection(long from, long to) = 0;
46
47protected:
48 // initialize m_min/max with the default values
49 void Init() { m_min = 0; m_max = 100; }
50
51 int m_min;
52 int m_max;
53};
54*/
55
56// ----------------------------------------------------------------------------
57// include the platform-dependent class implementation
58// ----------------------------------------------------------------------------
59
60#if defined(__WXUNIVERSAL__)
61 #include "wx/generic/spinctlg.h"
62#elif defined(__WXMSW__)
63 #include "wx/msw/spinctrl.h"
64#elif defined(__WXPM__)
65 #include "wx/os2/spinctrl.h"
66#elif defined(__WXGTK20__)
67 #include "wx/gtk/spinctrl.h"
68#elif defined(__WXGTK__)
69 #include "wx/gtk1/spinctrl.h"
70#elif defined(__WXMOTIF__)
71 #include "wx/generic/spinctlg.h"
72#elif defined(__WXMAC__)
73 #include "wx/mac/spinctrl.h"
74#elif defined(__WXCOCOA__)
75 #include "wx/generic/spinctlg.h"
76#endif // platform
77
78#define EVT_SPINCTRL(id, fn) \
79 wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))
80
81#endif // wxUSE_SPINCTRL
82
83#endif // _WX_SPINCTRL_H_