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* ESD works in full duplex (theorically)
[wxWidgets.git] / utils / wxMMedia2 / lib / sndwav.h
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1// --------------------------------------------------------------------------
2// Name: sndwav.h
3// Purpose:
4// Date: 08/11/1999
5// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
6// CVSID: $Id$
7// --------------------------------------------------------------------------
8#ifndef _WX_SNDWAV_H
9#define _WX_SNDWAV_H
10
11#ifdef __GNUG__
12#pragma interface "sndwav.h"
13#endif
14
15#include <wx/defs.h>
16#include <wx/stream.h>
17#include <wx/datstrm.h>
18#include "sndbase.h"
19#include "sndcodec.h"
20#include "sndfile.h"
21
22//
23// WAVE codec
24//
25
26class wxSoundWave: public wxSoundFileStream {
27 public:
28 wxSoundWave(wxInputStream& stream, wxSoundStream& io_sound);
29 wxSoundWave(wxOutputStream& stream, wxSoundStream& io_sound);
30 ~wxSoundWave();
31
32 bool CanRead();
33
34 protected:
35 bool PrepareToPlay();
36 bool PrepareToRecord(unsigned long time);
37 bool FinishRecording();
38
39 wxUint32 GetData(void *buffer, wxUint32 len);
40 wxUint32 PutData(const void *buffer, wxUint32 len);
41
42 bool HandleOutputPCM(wxDataInputStream& data, wxUint16 channels,
43 wxUint32 sample_fq, wxUint32 byte_p_sec,
44 wxUint16 byte_p_spl, wxUint16 bits_p_spl);
45 bool HandleOutputG721(wxDataInputStream& data, wxUint16 channels,
46 wxUint32 sample_fq, wxUint32 byte_p_sec,
47 wxUint16 byte_p_spl, wxUint16 bits_p_spl);
48 wxSoundFormatBase *HandleInputPCM(wxDataOutputStream& data);
49 wxSoundFormatBase *HandleInputG72X(wxDataOutputStream& data);
50};
51
52#endif