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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: life.cpp | |
3 | // Purpose: The game of Life, created by J. H. Conway | |
4 | // Author: Guillermo Rodriguez Garcia, <guille@iies.es> | |
5 | // Modified by: | |
6 | // Created: Jan/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000, Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // headers, declarations, constants | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "life.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/wx.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/statline.h" | |
32 | #include "wx/wfstream.h" | |
33 | #include "wx/filedlg.h" | |
34 | ||
35 | #include "life.h" | |
36 | #include "game.h" | |
37 | #include "dialogs.h" | |
38 | #include "reader.h" | |
39 | ||
40 | // -------------------------------------------------------------------------- | |
41 | // resources | |
42 | // -------------------------------------------------------------------------- | |
43 | ||
44 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) | |
45 | // application icon | |
46 | #include "mondrian.xpm" | |
47 | ||
48 | // bitmap buttons for the toolbar | |
49 | #include "bitmaps/reset.xpm" | |
50 | #include "bitmaps/open.xpm" | |
51 | #include "bitmaps/play.xpm" | |
52 | #include "bitmaps/stop.xpm" | |
53 | #include "bitmaps/zoomin.xpm" | |
54 | #include "bitmaps/zoomout.xpm" | |
55 | #include "bitmaps/info.xpm" | |
56 | ||
57 | // navigator | |
58 | #include "bitmaps/north.xpm" | |
59 | #include "bitmaps/south.xpm" | |
60 | #include "bitmaps/east.xpm" | |
61 | #include "bitmaps/west.xpm" | |
62 | #include "bitmaps/center.xpm" | |
63 | #endif | |
64 | ||
65 | // -------------------------------------------------------------------------- | |
66 | // constants | |
67 | // -------------------------------------------------------------------------- | |
68 | ||
69 | // IDs for the controls and the menu commands | |
70 | enum | |
71 | { | |
72 | // timer | |
73 | ID_TIMER = 1001, | |
74 | ||
75 | // file menu | |
76 | ID_NEW, | |
77 | ID_OPEN, | |
78 | ID_SAMPLES, | |
79 | ID_ABOUT, | |
80 | ID_EXIT, | |
81 | ||
82 | // view menu | |
83 | ID_SHOWNAV, | |
84 | ID_ORIGIN, | |
85 | ID_CENTER, | |
86 | ID_NORTH, | |
87 | ID_SOUTH, | |
88 | ID_EAST, | |
89 | ID_WEST, | |
90 | ID_ZOOMIN, | |
91 | ID_ZOOMOUT, | |
92 | ID_INFO, | |
93 | ||
94 | // game menu | |
95 | ID_START, | |
96 | ID_STEP, | |
97 | ID_STOP, | |
98 | ID_TOPSPEED, | |
99 | ||
100 | // speed selection slider | |
101 | ID_SLIDER, | |
102 | }; | |
103 | ||
104 | // -------------------------------------------------------------------------- | |
105 | // event tables and other macros for wxWindows | |
106 | // -------------------------------------------------------------------------- | |
107 | ||
108 | // Event tables | |
109 | BEGIN_EVENT_TABLE(LifeFrame, wxFrame) | |
110 | EVT_MENU (ID_NEW, LifeFrame::OnMenu) | |
111 | EVT_MENU (ID_OPEN, LifeFrame::OnOpen) | |
112 | EVT_MENU (ID_SAMPLES, LifeFrame::OnSamples) | |
113 | EVT_MENU (ID_ABOUT, LifeFrame::OnMenu) | |
114 | EVT_MENU (ID_EXIT, LifeFrame::OnMenu) | |
115 | EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu) | |
116 | EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate) | |
117 | EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate) | |
118 | EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate) | |
119 | EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate) | |
120 | EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate) | |
121 | EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate) | |
122 | EVT_MENU (ID_ZOOMIN, LifeFrame::OnZoom) | |
123 | EVT_MENU (ID_ZOOMOUT, LifeFrame::OnZoom) | |
124 | EVT_MENU (ID_INFO, LifeFrame::OnMenu) | |
125 | EVT_MENU (ID_START, LifeFrame::OnMenu) | |
126 | EVT_MENU (ID_STEP, LifeFrame::OnMenu) | |
127 | EVT_MENU (ID_STOP, LifeFrame::OnMenu) | |
128 | EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu) | |
129 | EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider) | |
130 | EVT_TIMER (ID_TIMER, LifeFrame::OnTimer) | |
131 | EVT_CLOSE ( LifeFrame::OnClose) | |
132 | END_EVENT_TABLE() | |
133 | ||
134 | BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame) | |
135 | EVT_CLOSE ( LifeNavigator::OnClose) | |
136 | END_EVENT_TABLE() | |
137 | ||
138 | BEGIN_EVENT_TABLE(LifeCanvas, wxWindow) | |
139 | EVT_PAINT ( LifeCanvas::OnPaint) | |
140 | EVT_SCROLLWIN ( LifeCanvas::OnScroll) | |
141 | EVT_SIZE ( LifeCanvas::OnSize) | |
142 | EVT_MOTION ( LifeCanvas::OnMouse) | |
143 | EVT_LEFT_DOWN ( LifeCanvas::OnMouse) | |
144 | EVT_LEFT_UP ( LifeCanvas::OnMouse) | |
145 | EVT_LEFT_DCLICK ( LifeCanvas::OnMouse) | |
146 | EVT_ERASE_BACKGROUND( LifeCanvas::OnEraseBackground) | |
147 | END_EVENT_TABLE() | |
148 | ||
149 | ||
150 | // Create a new application object | |
151 | IMPLEMENT_APP(LifeApp) | |
152 | ||
153 | ||
154 | // ========================================================================== | |
155 | // implementation | |
156 | // ========================================================================== | |
157 | ||
158 | // some shortcuts | |
159 | #define ADD_TOOL(id, bmp, tooltip, help) \ | |
160 | toolBar->AddTool(id, bmp, wxNullBitmap, FALSE, -1, -1, (wxObject *)0, tooltip, help) | |
161 | ||
162 | ||
163 | // -------------------------------------------------------------------------- | |
164 | // LifeApp | |
165 | // -------------------------------------------------------------------------- | |
166 | ||
167 | // 'Main program' equivalent: the program execution "starts" here | |
168 | bool LifeApp::OnInit() | |
169 | { | |
170 | // create the main application window | |
171 | LifeFrame *frame = new LifeFrame(); | |
172 | ||
173 | // show it and tell the application that it's our main window | |
174 | frame->Show(TRUE); | |
175 | SetTopWindow(frame); | |
176 | ||
177 | // just for Motif | |
178 | #ifdef __WXMOTIF__ | |
179 | frame->UpdateInfoText(); | |
180 | #endif | |
181 | ||
182 | // enter the main message loop and run the app | |
183 | return TRUE; | |
184 | } | |
185 | ||
186 | // -------------------------------------------------------------------------- | |
187 | // LifeFrame | |
188 | // -------------------------------------------------------------------------- | |
189 | ||
190 | // frame constructor | |
191 | LifeFrame::LifeFrame() : wxFrame((wxFrame *)0, -1, _("Life!"), wxPoint(200, 200)) | |
192 | { | |
193 | // frame icon | |
194 | SetIcon(wxICON(mondrian)); | |
195 | ||
196 | // menu bar | |
197 | wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); | |
198 | wxMenu *menuView = new wxMenu("", wxMENU_TEAROFF); | |
199 | wxMenu *menuGame = new wxMenu("", wxMENU_TEAROFF); | |
200 | ||
201 | menuFile->Append(ID_NEW, _("&New"), _("Start a new game")); | |
202 | menuFile->Append(ID_OPEN, _("&Open..."), _("Open an existing Life pattern")); | |
203 | menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration")); | |
204 | menuFile->AppendSeparator(); | |
205 | menuFile->Append(ID_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog")); | |
206 | menuFile->AppendSeparator(); | |
207 | menuFile->Append(ID_EXIT, _("E&xit\tAlt-X"), _("Quit this program")); | |
208 | ||
209 | menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), TRUE); | |
210 | menuView->Check (ID_SHOWNAV, TRUE); | |
211 | menuView->AppendSeparator(); | |
212 | menuView->Append(ID_ORIGIN, _("&Absolute origin"), _("Go to (0, 0)")); | |
213 | menuView->Append(ID_CENTER, _("&Center of mass"), _("Find center of mass")); | |
214 | menuView->Append(ID_NORTH, _("&North"), _("Find northernmost cell")); | |
215 | menuView->Append(ID_SOUTH, _("&South"), _("Find southernmost cell")); | |
216 | menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell")); | |
217 | menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell")); | |
218 | menuView->AppendSeparator(); | |
219 | menuView->Append(ID_ZOOMIN, _("Zoom &in\tCtrl-I"), _("Zoom in")); | |
220 | menuView->Append(ID_ZOOMOUT, _("Zoom &out\tCtrl-O"), _("Zoom out")); | |
221 | menuView->Append(ID_INFO, _("&Description...\tCtrl-D"), _("View pattern description")); | |
222 | ||
223 | menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start")); | |
224 | menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step")); | |
225 | menuGame->Append(ID_STOP, _("S&top\tCtrl-T"), _("Stop")); | |
226 | menuGame->Enable(ID_STOP, FALSE); | |
227 | menuGame->AppendSeparator(); | |
228 | menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible")); | |
229 | ||
230 | wxMenuBar *menuBar = new wxMenuBar(); | |
231 | menuBar->Append(menuFile, _("&File")); | |
232 | menuBar->Append(menuView, _("&View")); | |
233 | menuBar->Append(menuGame, _("&Game")); | |
234 | SetMenuBar(menuBar); | |
235 | ||
236 | // tool bar | |
237 | wxBitmap tbBitmaps[7]; | |
238 | ||
239 | tbBitmaps[0] = wxBITMAP(reset); | |
240 | tbBitmaps[1] = wxBITMAP(open); | |
241 | tbBitmaps[2] = wxBITMAP(zoomin); | |
242 | tbBitmaps[3] = wxBITMAP(zoomout); | |
243 | tbBitmaps[4] = wxBITMAP(info); | |
244 | tbBitmaps[5] = wxBITMAP(play); | |
245 | tbBitmaps[6] = wxBITMAP(stop); | |
246 | ||
247 | wxToolBar *toolBar = CreateToolBar(); | |
248 | toolBar->SetMargins(5, 5); | |
249 | toolBar->SetToolBitmapSize(wxSize(16, 16)); | |
250 | ||
251 | ADD_TOOL(ID_NEW, tbBitmaps[0], _("New"), _("Start a new game")); | |
252 | ADD_TOOL(ID_OPEN, tbBitmaps[1], _("Open"), _("Open an existing Life pattern")); | |
253 | toolBar->AddSeparator(); | |
254 | ADD_TOOL(ID_ZOOMIN, tbBitmaps[2], _("Zoom in"), _("Zoom in")); | |
255 | ADD_TOOL(ID_ZOOMOUT, tbBitmaps[3], _("Zoom out"), _("Zoom out")); | |
256 | ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description")); | |
257 | toolBar->AddSeparator(); | |
258 | ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start")); | |
259 | ADD_TOOL(ID_STOP, tbBitmaps[6], _("Stop"), _("Stop")); | |
260 | ||
261 | toolBar->Realize(); | |
262 | toolBar->EnableTool(ID_STOP, FALSE); // must be after Realize() ! | |
263 | ||
264 | // status bar | |
265 | CreateStatusBar(2); | |
266 | SetStatusText(_("Welcome to Life!")); | |
267 | ||
268 | // game and timer | |
269 | m_life = new Life(); | |
270 | m_timer = new wxTimer(this, ID_TIMER); | |
271 | m_running = FALSE; | |
272 | m_topspeed = FALSE; | |
273 | m_interval = 500; | |
274 | m_tics = 0; | |
275 | ||
276 | // We use two different panels to reduce flicker in wxGTK, because | |
277 | // some widgets (like wxStaticText) don't have their own X11 window, | |
278 | // and thus updating the text would result in a refresh of the canvas | |
279 | // if they belong to the same parent. | |
280 | ||
281 | wxPanel *panel1 = new wxPanel(this, -1); | |
282 | wxPanel *panel2 = new wxPanel(this, -1); | |
283 | ||
284 | // canvas | |
285 | m_canvas = new LifeCanvas(panel1, m_life); | |
286 | ||
287 | // info panel | |
288 | m_text = new wxStaticText(panel2, -1, | |
289 | wxEmptyString, | |
290 | wxDefaultPosition, | |
291 | wxDefaultSize, | |
292 | wxALIGN_CENTER | wxST_NO_AUTORESIZE); | |
293 | ||
294 | wxSlider *slider = new wxSlider(panel2, ID_SLIDER, | |
295 | 5, 1, 10, | |
296 | wxDefaultPosition, | |
297 | wxSize(200, -1), | |
298 | wxSL_HORIZONTAL | wxSL_AUTOTICKS); | |
299 | ||
300 | UpdateInfoText(); | |
301 | ||
302 | // component layout | |
303 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
304 | wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL); | |
305 | wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL); | |
306 | ||
307 | sizer1->Add( new wxStaticLine(panel1, -1), 0, wxGROW ); | |
308 | sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 ); | |
309 | sizer1->Add( new wxStaticLine(panel1, -1), 0, wxGROW ); | |
310 | panel1->SetSizer( sizer1 ); | |
311 | panel1->SetAutoLayout( TRUE ); | |
312 | sizer1->Fit( panel1 ); | |
313 | ||
314 | sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 ); | |
315 | sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 ); | |
316 | ||
317 | panel2->SetSizer( sizer2 ); | |
318 | panel2->SetAutoLayout( TRUE ); | |
319 | sizer2->Fit( panel2 ); | |
320 | ||
321 | sizer3->Add( panel1, 1, wxGROW ); | |
322 | sizer3->Add( panel2, 0, wxGROW ); | |
323 | SetSizer( sizer3 ); | |
324 | SetAutoLayout( TRUE ); | |
325 | sizer3->Fit( this ); | |
326 | ||
327 | // set minimum frame size | |
328 | sizer3->SetSizeHints( this ); | |
329 | ||
330 | // navigator frame | |
331 | m_navigator = new LifeNavigator(this); | |
332 | } | |
333 | ||
334 | LifeFrame::~LifeFrame() | |
335 | { | |
336 | delete m_timer; | |
337 | } | |
338 | ||
339 | void LifeFrame::UpdateInfoText() | |
340 | { | |
341 | wxString msg; | |
342 | ||
343 | msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "), | |
344 | m_tics, | |
345 | m_topspeed? 0 : m_interval, | |
346 | m_life->GetNumCells()); | |
347 | m_text->SetLabel(msg); | |
348 | } | |
349 | ||
350 | // Enable or disable tools and menu entries according to the current | |
351 | // state. See also wxEVT_UPDATE_UI events for a slightly different | |
352 | // way to do this. | |
353 | void LifeFrame::UpdateUI() | |
354 | { | |
355 | // start / stop | |
356 | GetToolBar()->EnableTool(ID_START, !m_running); | |
357 | GetToolBar()->EnableTool(ID_STOP, m_running); | |
358 | GetMenuBar()->GetMenu(2)->Enable(ID_START, !m_running); | |
359 | GetMenuBar()->GetMenu(2)->Enable(ID_STEP, !m_running); | |
360 | GetMenuBar()->GetMenu(2)->Enable(ID_STOP, m_running); | |
361 | ||
362 | // zooming | |
363 | int cellsize = m_canvas->GetCellSize(); | |
364 | GetToolBar()->EnableTool(ID_ZOOMIN, cellsize < 32); | |
365 | GetToolBar()->EnableTool(ID_ZOOMOUT, cellsize > 1); | |
366 | GetMenuBar()->GetMenu(1)->Enable(ID_ZOOMIN, cellsize < 32); | |
367 | GetMenuBar()->GetMenu(1)->Enable(ID_ZOOMOUT, cellsize > 1); | |
368 | } | |
369 | ||
370 | // Event handlers ----------------------------------------------------------- | |
371 | ||
372 | // OnMenu handles all events which don't have their own event handler | |
373 | void LifeFrame::OnMenu(wxCommandEvent& event) | |
374 | { | |
375 | switch (event.GetId()) | |
376 | { | |
377 | case ID_NEW: | |
378 | { | |
379 | // stop if it was running | |
380 | OnStop(); | |
381 | m_life->Clear(); | |
382 | m_canvas->Recenter(0, 0); | |
383 | m_tics = 0; | |
384 | UpdateInfoText(); | |
385 | break; | |
386 | } | |
387 | case ID_ABOUT: | |
388 | { | |
389 | LifeAboutDialog dialog(this); | |
390 | dialog.ShowModal(); | |
391 | break; | |
392 | } | |
393 | case ID_EXIT: | |
394 | { | |
395 | // TRUE is to force the frame to close | |
396 | Close(TRUE); | |
397 | break; | |
398 | } | |
399 | case ID_SHOWNAV : | |
400 | { | |
401 | bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV); | |
402 | m_navigator->Show(checked); | |
403 | break; | |
404 | } | |
405 | case ID_INFO: | |
406 | { | |
407 | wxString desc = m_life->GetDescription(); | |
408 | ||
409 | if ( desc.IsEmpty() ) | |
410 | desc = _("Not available"); | |
411 | ||
412 | // should we make the description editable here? | |
413 | wxMessageBox(desc, _("Description"), wxOK | wxICON_INFORMATION); | |
414 | ||
415 | break; | |
416 | } | |
417 | case ID_START : OnStart(); break; | |
418 | case ID_STEP : OnStep(); break; | |
419 | case ID_STOP : OnStop(); break; | |
420 | case ID_TOPSPEED: | |
421 | { | |
422 | m_running = TRUE; | |
423 | m_topspeed = TRUE; | |
424 | UpdateUI(); | |
425 | while (m_running && m_topspeed) | |
426 | { | |
427 | OnStep(); | |
428 | wxYield(); | |
429 | } | |
430 | break; | |
431 | } | |
432 | } | |
433 | } | |
434 | ||
435 | void LifeFrame::OnOpen(wxCommandEvent& WXUNUSED(event)) | |
436 | { | |
437 | wxFileDialog filedlg(this, | |
438 | _("Choose a file to open"), | |
439 | _(""), | |
440 | _(""), | |
441 | _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"), | |
442 | wxOPEN | wxFILE_MUST_EXIST); | |
443 | ||
444 | if (filedlg.ShowModal() == wxID_OK) | |
445 | { | |
446 | wxFileInputStream stream(filedlg.GetPath()); | |
447 | LifeReader reader(stream); | |
448 | ||
449 | // the reader handles errors itself, no need to do anything here | |
450 | if (reader.IsOk()) | |
451 | { | |
452 | // stop if running and put the pattern | |
453 | OnStop(); | |
454 | m_life->Clear(); | |
455 | m_life->SetPattern(reader.GetPattern()); | |
456 | ||
457 | // recenter canvas | |
458 | m_canvas->Recenter(0, 0); | |
459 | m_tics = 0; | |
460 | UpdateInfoText(); | |
461 | } | |
462 | } | |
463 | } | |
464 | ||
465 | void LifeFrame::OnSamples(wxCommandEvent& WXUNUSED(event)) | |
466 | { | |
467 | // stop if it was running | |
468 | OnStop(); | |
469 | ||
470 | // dialog box | |
471 | LifeSamplesDialog dialog(this); | |
472 | ||
473 | if (dialog.ShowModal() == wxID_OK) | |
474 | { | |
475 | const LifePattern pattern = dialog.GetPattern(); | |
476 | ||
477 | // put the pattern | |
478 | m_life->Clear(); | |
479 | m_life->SetPattern(pattern); | |
480 | ||
481 | // recenter canvas | |
482 | m_canvas->Recenter(0, 0); | |
483 | m_tics = 0; | |
484 | UpdateInfoText(); | |
485 | } | |
486 | } | |
487 | ||
488 | void LifeFrame::OnZoom(wxCommandEvent& event) | |
489 | { | |
490 | int cellsize = m_canvas->GetCellSize(); | |
491 | ||
492 | if ((event.GetId() == ID_ZOOMIN) && cellsize < 32) | |
493 | { | |
494 | m_canvas->SetCellSize(cellsize * 2); | |
495 | UpdateUI(); | |
496 | } | |
497 | else if ((event.GetId() == ID_ZOOMOUT) && cellsize > 1) | |
498 | { | |
499 | m_canvas->SetCellSize(cellsize / 2); | |
500 | UpdateUI(); | |
501 | } | |
502 | } | |
503 | ||
504 | void LifeFrame::OnNavigate(wxCommandEvent& event) | |
505 | { | |
506 | LifeCell c; | |
507 | ||
508 | switch (event.GetId()) | |
509 | { | |
510 | case ID_NORTH: c = m_life->FindNorth(); break; | |
511 | case ID_SOUTH: c = m_life->FindSouth(); break; | |
512 | case ID_WEST: c = m_life->FindWest(); break; | |
513 | case ID_EAST: c = m_life->FindEast(); break; | |
514 | case ID_CENTER: c = m_life->FindCenter(); break; | |
515 | case ID_ORIGIN: c.i = c.j = 0; break; | |
516 | } | |
517 | ||
518 | m_canvas->Recenter(c.i, c.j); | |
519 | } | |
520 | ||
521 | void LifeFrame::OnSlider(wxScrollEvent& event) | |
522 | { | |
523 | m_interval = event.GetPosition() * 100; | |
524 | ||
525 | if (m_running) | |
526 | { | |
527 | OnStop(); | |
528 | OnStart(); | |
529 | } | |
530 | ||
531 | UpdateInfoText(); | |
532 | } | |
533 | ||
534 | void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event)) | |
535 | { | |
536 | OnStep(); | |
537 | } | |
538 | ||
539 | void LifeFrame::OnClose(wxCloseEvent& WXUNUSED(event)) | |
540 | { | |
541 | // Stop if it was running; this is absolutely needed because | |
542 | // the frame won't be actually destroyed until there are no | |
543 | // more pending events, and this in turn won't ever happen | |
544 | // if the timer is running faster than the window can redraw. | |
545 | OnStop(); | |
546 | Destroy(); | |
547 | } | |
548 | ||
549 | void LifeFrame::OnStart() | |
550 | { | |
551 | if (!m_running) | |
552 | { | |
553 | m_timer->Start(m_interval); | |
554 | m_running = TRUE; | |
555 | UpdateUI(); | |
556 | } | |
557 | } | |
558 | ||
559 | void LifeFrame::OnStop() | |
560 | { | |
561 | if (m_running) | |
562 | { | |
563 | m_timer->Stop(); | |
564 | m_running = FALSE; | |
565 | m_topspeed = FALSE; | |
566 | UpdateUI(); | |
567 | } | |
568 | } | |
569 | ||
570 | void LifeFrame::OnStep() | |
571 | { | |
572 | if (m_life->NextTic()) | |
573 | m_tics++; | |
574 | else | |
575 | OnStop(); | |
576 | ||
577 | m_canvas->DrawChanged(); | |
578 | UpdateInfoText(); | |
579 | } | |
580 | ||
581 | ||
582 | // -------------------------------------------------------------------------- | |
583 | // LifeNavigator miniframe | |
584 | // -------------------------------------------------------------------------- | |
585 | ||
586 | LifeNavigator::LifeNavigator(wxWindow *parent) | |
587 | : wxMiniFrame(parent, -1, | |
588 | _("Navigation"), | |
589 | wxDefaultPosition, | |
590 | wxDefaultSize, | |
591 | wxCAPTION | wxSIMPLE_BORDER) | |
592 | { | |
593 | wxPanel *panel = new wxPanel(this, -1); | |
594 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
595 | wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL); | |
596 | ||
597 | // create bitmaps and masks for the buttons | |
598 | wxBitmap | |
599 | bmpn = wxBITMAP(north), | |
600 | bmpw = wxBITMAP(west), | |
601 | bmpc = wxBITMAP(center), | |
602 | bmpe = wxBITMAP(east), | |
603 | bmps = wxBITMAP(south); | |
604 | ||
605 | #if !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXMAC__) | |
606 | bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY)); | |
607 | bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY)); | |
608 | bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY)); | |
609 | bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY)); | |
610 | bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY)); | |
611 | #endif | |
612 | ||
613 | // create the buttons and attach tooltips to them | |
614 | wxBitmapButton | |
615 | *bn = new wxBitmapButton(panel, ID_NORTH, bmpn), | |
616 | *bw = new wxBitmapButton(panel, ID_WEST , bmpw), | |
617 | *bc = new wxBitmapButton(panel, ID_CENTER, bmpc), | |
618 | *be = new wxBitmapButton(panel, ID_EAST , bmpe), | |
619 | *bs = new wxBitmapButton(panel, ID_SOUTH, bmps); | |
620 | ||
621 | #if wxUSE_TOOLTIPS | |
622 | bn->SetToolTip(_("Find northernmost cell")); | |
623 | bw->SetToolTip(_("Find westernmost cell")); | |
624 | bc->SetToolTip(_("Find center of mass")); | |
625 | be->SetToolTip(_("Find easternmost cell")); | |
626 | bs->SetToolTip(_("Find southernmost cell")); | |
627 | #endif | |
628 | ||
629 | // add buttons to sizers | |
630 | sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 ); | |
631 | sizer2->Add( bc, 0, wxCENTRE); | |
632 | sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 ); | |
633 | sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 ); | |
634 | sizer1->Add( sizer2 ); | |
635 | sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 ); | |
636 | ||
637 | // set the miniframe size | |
638 | panel->SetSizer(sizer1); | |
639 | panel->SetAutoLayout(TRUE); | |
640 | sizer1->Fit(this); | |
641 | sizer1->SetSizeHints(this); | |
642 | ||
643 | // move it to a sensible position | |
644 | wxRect parentRect = parent->GetRect(); | |
645 | wxSize childSize = GetSize(); | |
646 | int x = parentRect.GetX() + | |
647 | parentRect.GetWidth(); | |
648 | int y = parentRect.GetY() + | |
649 | (parentRect.GetHeight() - childSize.GetHeight()) / 4; | |
650 | Move(x, y); | |
651 | ||
652 | // done | |
653 | Show(TRUE); | |
654 | } | |
655 | ||
656 | void LifeNavigator::OnClose(wxCloseEvent& event) | |
657 | { | |
658 | // avoid if we can | |
659 | if (event.CanVeto()) | |
660 | event.Veto(); | |
661 | else | |
662 | Destroy(); | |
663 | } | |
664 | ||
665 | ||
666 | // -------------------------------------------------------------------------- | |
667 | // LifeCanvas | |
668 | // -------------------------------------------------------------------------- | |
669 | ||
670 | // canvas constructor | |
671 | LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive) | |
672 | : wxWindow(parent, -1, wxPoint(0, 0), wxSize(100, 100), | |
673 | wxSUNKEN_BORDER) | |
674 | { | |
675 | m_life = life; | |
676 | m_interactive = interactive; | |
677 | m_cellsize = 8; | |
678 | m_status = MOUSE_NOACTION; | |
679 | m_viewportX = 0; | |
680 | m_viewportY = 0; | |
681 | m_viewportH = 0; | |
682 | m_viewportW = 0; | |
683 | ||
684 | if (m_interactive) | |
685 | SetCursor(*wxCROSS_CURSOR); | |
686 | ||
687 | // reduce flicker if wxEVT_ERASE_BACKGROUND is not available | |
688 | SetBackgroundColour(*wxWHITE); | |
689 | } | |
690 | ||
691 | LifeCanvas::~LifeCanvas() | |
692 | { | |
693 | delete m_life; | |
694 | } | |
695 | ||
696 | // recenter at the given position | |
697 | void LifeCanvas::Recenter(wxInt32 i, wxInt32 j) | |
698 | { | |
699 | m_viewportX = i - m_viewportW / 2; | |
700 | m_viewportY = j - m_viewportH / 2; | |
701 | ||
702 | // redraw everything | |
703 | Refresh(FALSE); | |
704 | } | |
705 | ||
706 | // set the cell size and refresh display | |
707 | void LifeCanvas::SetCellSize(int cellsize) | |
708 | { | |
709 | m_cellsize = cellsize; | |
710 | ||
711 | // find current center | |
712 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
713 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
714 | ||
715 | // get current canvas size and adjust viewport accordingly | |
716 | int w, h; | |
717 | GetClientSize(&w, &h); | |
718 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
719 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
720 | ||
721 | // recenter | |
722 | m_viewportX = cx - m_viewportW / 2; | |
723 | m_viewportY = cy - m_viewportH / 2; | |
724 | ||
725 | // adjust scrollbars | |
726 | if (m_interactive) | |
727 | { | |
728 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
729 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
730 | m_thumbX = m_viewportW; | |
731 | m_thumbY = m_viewportH; | |
732 | } | |
733 | ||
734 | Refresh(FALSE); | |
735 | } | |
736 | ||
737 | // draw a cell | |
738 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, bool alive) | |
739 | { | |
740 | wxClientDC dc(this); | |
741 | ||
742 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
743 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
744 | ||
745 | dc.BeginDrawing(); | |
746 | DrawCell(i, j, dc); | |
747 | dc.EndDrawing(); | |
748 | } | |
749 | ||
750 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc) | |
751 | { | |
752 | wxCoord x = CellToX(i); | |
753 | wxCoord y = CellToY(j); | |
754 | ||
755 | // if cellsize is 1 or 2, there will be no grid | |
756 | switch (m_cellsize) | |
757 | { | |
758 | case 1: | |
759 | dc.DrawPoint(x, y); | |
760 | break; | |
761 | case 2: | |
762 | dc.DrawRectangle(x, y, 2, 2); | |
763 | break; | |
764 | default: | |
765 | dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1); | |
766 | } | |
767 | } | |
768 | ||
769 | // draw all changed cells | |
770 | void LifeCanvas::DrawChanged() | |
771 | { | |
772 | wxClientDC dc(this); | |
773 | ||
774 | size_t ncells; | |
775 | LifeCell *cells; | |
776 | bool done = FALSE; | |
777 | ||
778 | m_life->BeginFind(m_viewportX, | |
779 | m_viewportY, | |
780 | m_viewportX + m_viewportW, | |
781 | m_viewportY + m_viewportH, | |
782 | TRUE); | |
783 | ||
784 | dc.BeginDrawing(); | |
785 | ||
786 | if (m_cellsize == 1) | |
787 | { | |
788 | dc.SetPen(*wxBLACK_PEN); | |
789 | } | |
790 | else | |
791 | { | |
792 | dc.SetPen(*wxTRANSPARENT_PEN); | |
793 | dc.SetBrush(*wxBLACK_BRUSH); | |
794 | } | |
795 | dc.SetLogicalFunction(wxINVERT); | |
796 | ||
797 | while (!done) | |
798 | { | |
799 | done = m_life->FindMore(&cells, &ncells); | |
800 | ||
801 | for (size_t m = 0; m < ncells; m++) | |
802 | DrawCell(cells[m].i, cells[m].j, dc); | |
803 | } | |
804 | dc.EndDrawing(); | |
805 | } | |
806 | ||
807 | // event handlers | |
808 | void LifeCanvas::OnPaint(wxPaintEvent& event) | |
809 | { | |
810 | wxPaintDC dc(this); | |
811 | wxRect rect = GetUpdateRegion().GetBox(); | |
812 | wxCoord x, y, w, h; | |
813 | wxInt32 i0, j0, i1, j1; | |
814 | ||
815 | // find damaged area | |
816 | x = rect.GetX(); | |
817 | y = rect.GetY(); | |
818 | w = rect.GetWidth(); | |
819 | h = rect.GetHeight(); | |
820 | ||
821 | i0 = XToCell(x); | |
822 | j0 = YToCell(y); | |
823 | i1 = XToCell(x + w - 1); | |
824 | j1 = YToCell(y + h - 1); | |
825 | ||
826 | size_t ncells; | |
827 | LifeCell *cells; | |
828 | bool done = FALSE; | |
829 | ||
830 | m_life->BeginFind(i0, j0, i1, j1, FALSE); | |
831 | done = m_life->FindMore(&cells, &ncells); | |
832 | ||
833 | // erase all damaged cells and draw the grid | |
834 | dc.BeginDrawing(); | |
835 | dc.SetBrush(*wxWHITE_BRUSH); | |
836 | ||
837 | if (m_cellsize <= 2) | |
838 | { | |
839 | // no grid | |
840 | dc.SetPen(*wxWHITE_PEN); | |
841 | dc.DrawRectangle(x, y, w, h); | |
842 | } | |
843 | else | |
844 | { | |
845 | x = CellToX(i0); | |
846 | y = CellToY(j0); | |
847 | w = CellToX(i1 + 1) - x + 1; | |
848 | h = CellToY(j1 + 1) - y + 1; | |
849 | ||
850 | dc.SetPen(*wxLIGHT_GREY_PEN); | |
851 | for (wxInt32 yy = y; yy <= (y + h - m_cellsize); yy += m_cellsize) | |
852 | dc.DrawRectangle(x, yy, w, m_cellsize + 1); | |
853 | for (wxInt32 xx = x; xx <= (x + w - m_cellsize); xx += m_cellsize) | |
854 | dc.DrawLine(xx, y, xx, y + h); | |
855 | } | |
856 | ||
857 | // draw all alive cells | |
858 | dc.SetPen(*wxBLACK_PEN); | |
859 | dc.SetBrush(*wxBLACK_BRUSH); | |
860 | ||
861 | while (!done) | |
862 | { | |
863 | for (size_t m = 0; m < ncells; m++) | |
864 | DrawCell(cells[m].i, cells[m].j, dc); | |
865 | ||
866 | done = m_life->FindMore(&cells, &ncells); | |
867 | } | |
868 | ||
869 | // last set | |
870 | for (size_t m = 0; m < ncells; m++) | |
871 | DrawCell(cells[m].i, cells[m].j, dc); | |
872 | ||
873 | dc.EndDrawing(); | |
874 | } | |
875 | ||
876 | void LifeCanvas::OnMouse(wxMouseEvent& event) | |
877 | { | |
878 | if (!m_interactive) | |
879 | return; | |
880 | ||
881 | // which cell are we pointing at? | |
882 | wxInt32 i = XToCell( event.GetX() ); | |
883 | wxInt32 j = YToCell( event.GetY() ); | |
884 | ||
885 | // set statusbar text | |
886 | wxString msg; | |
887 | msg.Printf(_("Cell: (%d, %d)"), i, j); | |
888 | ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1); | |
889 | ||
890 | // NOTE that wxMouseEvent::LeftDown() and wxMouseEvent::LeftIsDown() | |
891 | // have different semantics. The first one is used to signal that the | |
892 | // button was just pressed (i.e., in "button down" events); the second | |
893 | // one just describes the current status of the button, independently | |
894 | // of the mouse event type. LeftIsDown is typically used in "mouse | |
895 | // move" events, to test if the button is _still_ pressed. | |
896 | ||
897 | // is the button down? | |
898 | if (!event.LeftIsDown()) | |
899 | { | |
900 | m_status = MOUSE_NOACTION; | |
901 | return; | |
902 | } | |
903 | ||
904 | // was it pressed just now? | |
905 | if (event.LeftDown()) | |
906 | { | |
907 | // yes: start a new action and toggle this cell | |
908 | m_status = (m_life->IsAlive(i, j)? MOUSE_ERASING : MOUSE_DRAWING); | |
909 | ||
910 | m_mi = i; | |
911 | m_mj = j; | |
912 | m_life->SetCell(i, j, m_status == MOUSE_DRAWING); | |
913 | DrawCell(i, j, m_status == MOUSE_DRAWING); | |
914 | } | |
915 | else if ((m_mi != i) || (m_mj != j)) | |
916 | { | |
917 | // no: continue ongoing action | |
918 | bool alive = (m_status == MOUSE_DRAWING); | |
919 | ||
920 | // prepare DC and pen + brush to optimize drawing | |
921 | wxClientDC dc(this); | |
922 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
923 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
924 | dc.BeginDrawing(); | |
925 | ||
926 | // draw a line of cells using Bresenham's algorithm | |
927 | wxInt32 d, ii, jj, di, ai, si, dj, aj, sj; | |
928 | di = i - m_mi; | |
929 | ai = abs(di) << 1; | |
930 | si = (di < 0)? -1 : 1; | |
931 | dj = j - m_mj; | |
932 | aj = abs(dj) << 1; | |
933 | sj = (dj < 0)? -1 : 1; | |
934 | ||
935 | ii = m_mi; | |
936 | jj = m_mj; | |
937 | ||
938 | if (ai > aj) | |
939 | { | |
940 | // iterate over i | |
941 | d = aj - (ai >> 1); | |
942 | ||
943 | while (ii != i) | |
944 | { | |
945 | m_life->SetCell(ii, jj, alive); | |
946 | DrawCell(ii, jj, dc); | |
947 | if (d >= 0) | |
948 | { | |
949 | jj += sj; | |
950 | d -= ai; | |
951 | } | |
952 | ii += si; | |
953 | d += aj; | |
954 | } | |
955 | } | |
956 | else | |
957 | { | |
958 | // iterate over j | |
959 | d = ai - (aj >> 1); | |
960 | ||
961 | while (jj != j) | |
962 | { | |
963 | m_life->SetCell(ii, jj, alive); | |
964 | DrawCell(ii, jj, dc); | |
965 | if (d >= 0) | |
966 | { | |
967 | ii += si; | |
968 | d -= aj; | |
969 | } | |
970 | jj += sj; | |
971 | d += ai; | |
972 | } | |
973 | } | |
974 | ||
975 | // last cell | |
976 | m_life->SetCell(ii, jj, alive); | |
977 | DrawCell(ii, jj, dc); | |
978 | m_mi = ii; | |
979 | m_mj = jj; | |
980 | ||
981 | dc.EndDrawing(); | |
982 | } | |
983 | ||
984 | ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText(); | |
985 | } | |
986 | ||
987 | void LifeCanvas::OnSize(wxSizeEvent& event) | |
988 | { | |
989 | // find center | |
990 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
991 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
992 | ||
993 | // get new size | |
994 | wxCoord w = event.GetSize().GetX(); | |
995 | wxCoord h = event.GetSize().GetY(); | |
996 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
997 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
998 | ||
999 | // recenter | |
1000 | m_viewportX = cx - m_viewportW / 2; | |
1001 | m_viewportY = cy - m_viewportH / 2; | |
1002 | ||
1003 | // scrollbars | |
1004 | if (m_interactive) | |
1005 | { | |
1006 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1007 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1008 | m_thumbX = m_viewportW; | |
1009 | m_thumbY = m_viewportH; | |
1010 | } | |
1011 | ||
1012 | // allow default processing | |
1013 | event.Skip(); | |
1014 | } | |
1015 | ||
1016 | void LifeCanvas::OnScroll(wxScrollWinEvent& event) | |
1017 | { | |
1018 | WXTYPE type = event.GetEventType(); | |
1019 | int pos = event.GetPosition(); | |
1020 | int orient = event.GetOrientation(); | |
1021 | ||
1022 | // calculate scroll increment | |
1023 | int scrollinc = 0; | |
1024 | if (type == wxEVT_SCROLLWIN_TOP) | |
1025 | { | |
1026 | if (orient == wxHORIZONTAL) | |
1027 | scrollinc = -m_viewportW; | |
1028 | else | |
1029 | scrollinc = -m_viewportH; | |
1030 | } | |
1031 | else | |
1032 | if (type == wxEVT_SCROLLWIN_BOTTOM) | |
1033 | { | |
1034 | if (orient == wxHORIZONTAL) | |
1035 | scrollinc = m_viewportW; | |
1036 | else | |
1037 | scrollinc = m_viewportH; | |
1038 | } | |
1039 | else | |
1040 | if (type == wxEVT_SCROLLWIN_LINEUP) | |
1041 | { | |
1042 | scrollinc = -1; | |
1043 | } | |
1044 | else | |
1045 | if (type == wxEVT_SCROLLWIN_LINEDOWN) | |
1046 | { | |
1047 | scrollinc = +1; | |
1048 | } | |
1049 | else | |
1050 | if (type == wxEVT_SCROLLWIN_PAGEUP) | |
1051 | { | |
1052 | scrollinc = -10; | |
1053 | } | |
1054 | else | |
1055 | if (type == wxEVT_SCROLLWIN_PAGEDOWN) | |
1056 | { | |
1057 | scrollinc = -10; | |
1058 | } | |
1059 | else | |
1060 | if (type == wxEVT_SCROLLWIN_THUMBTRACK) | |
1061 | { | |
1062 | if (orient == wxHORIZONTAL) | |
1063 | { | |
1064 | scrollinc = pos - m_thumbX; | |
1065 | m_thumbX = pos; | |
1066 | } | |
1067 | else | |
1068 | { | |
1069 | scrollinc = pos - m_thumbY; | |
1070 | m_thumbY = pos; | |
1071 | } | |
1072 | } | |
1073 | else | |
1074 | if (type == wxEVT_SCROLLWIN_THUMBRELEASE) | |
1075 | { | |
1076 | m_thumbX = m_viewportW; | |
1077 | m_thumbY = m_viewportH; | |
1078 | } | |
1079 | ||
1080 | #if defined(__WXGTK__) || defined(__WXMOTIF__) | |
1081 | // wxGTK and wxMotif update the thumb automatically (wxMSW doesn't); | |
1082 | // so reset it back as we always want it to be in the same position. | |
1083 | if (type != wxEVT_SCROLLWIN_THUMBTRACK) | |
1084 | { | |
1085 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1086 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1087 | } | |
1088 | #endif | |
1089 | ||
1090 | if (scrollinc == 0) return; | |
1091 | ||
1092 | // scroll the window and adjust the viewport | |
1093 | if (orient == wxHORIZONTAL) | |
1094 | { | |
1095 | m_viewportX += scrollinc; | |
1096 | ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL); | |
1097 | } | |
1098 | else | |
1099 | { | |
1100 | m_viewportY += scrollinc; | |
1101 | ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL); | |
1102 | } | |
1103 | } | |
1104 | ||
1105 | void LifeCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event)) | |
1106 | { | |
1107 | // do nothing. I just don't want the background to be erased, you know. | |
1108 | } | |
1109 | ||
1110 |