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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/affinematrix2dbase.h | |
3 | // Purpose: Common interface for 2D transformation matrices. | |
4 | // Author: Catalin Raceanu | |
5 | // Created: 2011-04-06 | |
6 | // Copyright: (c) wxWidgets team | |
7 | // Licence: wxWidgets licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #ifndef _WX_AFFINEMATRIX2DBASE_H_ | |
11 | #define _WX_AFFINEMATRIX2DBASE_H_ | |
12 | ||
13 | #include "wx/defs.h" | |
14 | #include "wx/geometry.h" | |
15 | ||
16 | struct wxMatrix2D | |
17 | { | |
18 | wxMatrix2D(wxDouble v11 = 1, | |
19 | wxDouble v12 = 0, | |
20 | wxDouble v21 = 0, | |
21 | wxDouble v22 = 1) | |
22 | { | |
23 | m_11 = v11; m_12 = v12; | |
24 | m_21 = v21; m_22 = v22; | |
25 | } | |
26 | ||
27 | wxDouble m_11, m_12, m_21, m_22; | |
28 | }; | |
29 | ||
30 | // A 2x3 matrix representing an affine 2D transformation. | |
31 | // | |
32 | // This is an abstract base class implemented by wxAffineMatrix2D only so far, | |
33 | // but in the future we also plan to derive wxGraphicsMatrix from it (it should | |
34 | // also be documented then as currently only wxAffineMatrix2D itself is). | |
35 | class WXDLLIMPEXP_CORE wxAffineMatrix2DBase | |
36 | { | |
37 | public: | |
38 | wxAffineMatrix2DBase() {} | |
39 | virtual ~wxAffineMatrix2DBase() {} | |
40 | ||
41 | // sets the matrix to the respective values | |
42 | virtual void Set(const wxMatrix2D& mat2D, const wxPoint2DDouble& tr) = 0; | |
43 | ||
44 | // gets the component valuess of the matrix | |
45 | virtual void Get(wxMatrix2D* mat2D, wxPoint2DDouble* tr) const = 0; | |
46 | ||
47 | // concatenates the matrix | |
48 | virtual void Concat(const wxAffineMatrix2DBase& t) = 0; | |
49 | ||
50 | // makes this the inverse matrix | |
51 | virtual bool Invert() = 0; | |
52 | ||
53 | // return true if this is the identity matrix | |
54 | virtual bool IsIdentity() const = 0; | |
55 | ||
56 | // returns true if the elements of the transformation matrix are equal ? | |
57 | virtual bool IsEqual(const wxAffineMatrix2DBase& t) const = 0; | |
58 | bool operator==(const wxAffineMatrix2DBase& t) const { return IsEqual(t); } | |
59 | bool operator!=(const wxAffineMatrix2DBase& t) const { return !IsEqual(t); } | |
60 | ||
61 | ||
62 | // | |
63 | // transformations | |
64 | // | |
65 | ||
66 | // add the translation to this matrix | |
67 | virtual void Translate(wxDouble dx, wxDouble dy) = 0; | |
68 | ||
69 | // add the scale to this matrix | |
70 | virtual void Scale(wxDouble xScale, wxDouble yScale) = 0; | |
71 | ||
72 | // add the rotation to this matrix (counter clockwise, radians) | |
73 | virtual void Rotate(wxDouble ccRadians) = 0; | |
74 | ||
75 | // add mirroring to this matrix | |
76 | void Mirror(int direction = wxHORIZONTAL) | |
77 | { | |
78 | wxDouble x = (direction & wxHORIZONTAL) ? -1 : 1; | |
79 | wxDouble y = (direction & wxVERTICAL) ? -1 : 1; | |
80 | Scale(x, y); | |
81 | } | |
82 | ||
83 | ||
84 | // applies that matrix to the point | |
85 | wxPoint2DDouble TransformPoint(const wxPoint2DDouble& src) const | |
86 | { | |
87 | return DoTransformPoint(src); | |
88 | } | |
89 | ||
90 | void TransformPoint(wxDouble* x, wxDouble* y) const | |
91 | { | |
92 | wxCHECK_RET( x && y, "Can't be NULL" ); | |
93 | ||
94 | const wxPoint2DDouble dst = DoTransformPoint(wxPoint2DDouble(*x, *y)); | |
95 | *x = dst.m_x; | |
96 | *y = dst.m_y; | |
97 | } | |
98 | ||
99 | // applies the matrix except for translations | |
100 | wxPoint2DDouble TransformDistance(const wxPoint2DDouble& src) const | |
101 | { | |
102 | return DoTransformDistance(src); | |
103 | } | |
104 | ||
105 | void TransformDistance(wxDouble* dx, wxDouble* dy) const | |
106 | { | |
107 | wxCHECK_RET( dx && dy, "Can't be NULL" ); | |
108 | ||
109 | const wxPoint2DDouble | |
110 | dst = DoTransformDistance(wxPoint2DDouble(*dx, *dy)); | |
111 | *dx = dst.m_x; | |
112 | *dy = dst.m_y; | |
113 | } | |
114 | ||
115 | protected: | |
116 | virtual | |
117 | wxPoint2DDouble DoTransformPoint(const wxPoint2DDouble& p) const = 0; | |
118 | virtual | |
119 | wxPoint2DDouble DoTransformDistance(const wxPoint2DDouble& p) const = 0; | |
120 | }; | |
121 | ||
122 | #endif // _WX_AFFINEMATRIX2DBASE_H_ |