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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.h | |
3 | // Purpose: interface of wxIPV4address | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxIPV4address | |
11 | @wxheader{socket.h} | |
12 | ||
13 | ||
14 | @library{wxbase} | |
15 | @category{net} | |
16 | */ | |
17 | class wxIPV4address : public wxIPaddress | |
18 | { | |
19 | public: | |
20 | /** | |
21 | Set address to any of the addresses of the current machine. Whenever | |
22 | possible, use this function instead of LocalHost(), | |
23 | as this correctly handles multi-homed hosts and avoids other small | |
24 | problems. Internally, this is the same as setting the IP address | |
25 | to @b INADDR_ANY. | |
26 | ||
27 | @return Returns @true on success, @false if something went wrong. | |
28 | */ | |
29 | bool AnyAddress(); | |
30 | ||
31 | //@{ | |
32 | /** | |
33 | Returns the hostname which matches the IP address. | |
34 | */ | |
35 | bool Hostname(const wxString& hostname); | |
36 | Return value wxString Hostname(); | |
37 | //@} | |
38 | ||
39 | /** | |
40 | Returns a wxString containing the IP address in dot quad (127.0.0.1) format. | |
41 | */ | |
42 | wxString IPAddress(); | |
43 | ||
44 | /** | |
45 | Set address to localhost (127.0.0.1). Whenever possible, use the | |
46 | AnyAddress(), | |
47 | function instead of this one, as this will correctly handle multi-homed | |
48 | hosts and avoid other small problems. | |
49 | */ | |
50 | bool LocalHost(); | |
51 | ||
52 | //@{ | |
53 | /** | |
54 | Returns the current service. | |
55 | */ | |
56 | bool Service(const wxString& service); | |
57 | Return value bool Service(unsigned short service); | |
58 | Return value unsigned short Service(); | |
59 | //@} | |
60 | }; | |
61 | ||
62 | ||
63 | ||
64 | /** | |
65 | @class wxSocketServer | |
66 | @wxheader{socket.h} | |
67 | ||
68 | ||
69 | @library{wxnet} | |
70 | @category{net} | |
71 | ||
72 | @see wxSocketServer::WaitForAccept, wxSocketBase::SetNotify, | |
73 | wxSocketBase::Notify, wxSocketServer::AcceptWith | |
74 | */ | |
75 | class wxSocketServer : public wxSocketBase | |
76 | { | |
77 | public: | |
78 | /** | |
79 | Constructs a new server and tries to bind to the specified @e address. | |
80 | Before trying to accept new connections, test whether it succeeded with | |
81 | @ref wxSocketBase::isok wxSocketBase:IsOk. | |
82 | ||
83 | @param address | |
84 | Specifies the local address for the server (e.g. port number). | |
85 | @param flags | |
86 | Socket flags (See wxSocketBase::SetFlags) | |
87 | */ | |
88 | wxSocketServer(const wxSockAddress& address, | |
89 | wxSocketFlags flags = wxSOCKET_NONE); | |
90 | ||
91 | /** | |
92 | Destructor (it doesn't close the accepted connections). | |
93 | */ | |
94 | ~wxSocketServer(); | |
95 | ||
96 | /** | |
97 | Accepts an incoming connection request, and creates a new | |
98 | wxSocketBase object which represents | |
99 | the server-side of the connection. | |
100 | If @a wait is @true and there are no pending connections to be | |
101 | accepted, it will wait for the next incoming connection to | |
102 | arrive. @b Warning: This will block the GUI. | |
103 | If @a wait is @false, it will try to accept a pending connection | |
104 | if there is one, but it will always return immediately without blocking | |
105 | the GUI. If you want to use Accept in this way, you can either check for | |
106 | incoming connections with WaitForAccept() | |
107 | or catch @b wxSOCKET_CONNECTION events, then call Accept once you know | |
108 | that there is an incoming connection waiting to be accepted. | |
109 | ||
110 | @return Returns an opened socket connection, or @NULL if an error | |
111 | occurred or if the wait parameter was @false and there | |
112 | were no pending connections. | |
113 | ||
114 | @see WaitForAccept(), wxSocketBase::SetNotify, | |
115 | wxSocketBase::Notify, AcceptWith() | |
116 | */ | |
117 | wxSocketBase* Accept(bool wait = true); | |
118 | ||
119 | /** | |
120 | Accept an incoming connection using the specified socket object. | |
121 | ||
122 | @param socket | |
123 | Socket to be initialized | |
124 | ||
125 | @return Returns @true on success, or @false if an error occurred or if the | |
126 | wait parameter was @false and there were no pending | |
127 | connections. | |
128 | */ | |
129 | bool AcceptWith(wxSocketBase& socket, bool wait = true); | |
130 | ||
131 | /** | |
132 | This function waits for an incoming connection. Use it if you want to call | |
133 | Accept() or AcceptWith() | |
134 | with @e wait set to @false, to detect when an incoming connection is waiting | |
135 | to be accepted. | |
136 | ||
137 | @param seconds | |
138 | Number of seconds to wait. | |
139 | If -1, it will wait for the default timeout, | |
140 | as set with SetTimeout. | |
141 | @param millisecond | |
142 | Number of milliseconds to wait. | |
143 | ||
144 | @return Returns @true if an incoming connection arrived, @false if the | |
145 | timeout elapsed. | |
146 | */ | |
147 | bool WaitForAccept(long seconds = -1, long millisecond = 0); | |
148 | }; | |
149 | ||
150 | ||
151 | ||
152 | /** | |
153 | @class wxIPaddress | |
154 | @wxheader{socket.h} | |
155 | ||
156 | wxIPaddress is an abstract base class for all internet protocol address | |
157 | objects. Currently, only wxIPV4address | |
158 | is implemented. An experimental implementation for IPV6, wxIPV6address, | |
159 | is being developed. | |
160 | ||
161 | @library{wxbase} | |
162 | @category{net} | |
163 | */ | |
164 | class wxIPaddress : public wxSockAddress | |
165 | { | |
166 | public: | |
167 | /** | |
168 | Internally, this is the same as setting the IP address | |
169 | to @b INADDR_ANY. | |
170 | On IPV4 implementations, 0.0.0.0 | |
171 | On IPV6 implementations, :: | |
172 | ||
173 | @return Returns @true on success, @false if something went wrong. | |
174 | */ | |
175 | virtual bool AnyAddress(); | |
176 | ||
177 | /** | |
178 | Internally, this is the same as setting the IP address | |
179 | to @b INADDR_BROADCAST. | |
180 | On IPV4 implementations, 255.255.255.255 | |
181 | ||
182 | @return Returns @true on success, @false if something went wrong. | |
183 | */ | |
184 | virtual bool BroadcastAddress(); | |
185 | ||
186 | //@{ | |
187 | /** | |
188 | Returns the hostname which matches the IP address. | |
189 | */ | |
190 | virtual bool Hostname(const wxString& hostname); | |
191 | Return value virtual wxString Hostname(); | |
192 | //@} | |
193 | ||
194 | /** | |
195 | Returns a wxString containing the IP address. | |
196 | */ | |
197 | virtual wxString IPAddress(); | |
198 | ||
199 | /** | |
200 | Determines if current address is set to localhost. | |
201 | */ | |
202 | virtual bool IsLocalHost(); | |
203 | ||
204 | /** | |
205 | Set address to localhost. | |
206 | On IPV4 implementations, 127.0.0.1 | |
207 | On IPV6 implementations, ::1 | |
208 | ||
209 | @return Returns @true on success, @false if something went wrong. | |
210 | */ | |
211 | virtual bool LocalHost(); | |
212 | ||
213 | //@{ | |
214 | /** | |
215 | Returns the current service. | |
216 | */ | |
217 | virtual bool Service(const wxString& service); | |
218 | Return value virtual bool Service(unsigned short service); | |
219 | Return value virtual unsigned short Service(); | |
220 | //@} | |
221 | }; | |
222 | ||
223 | ||
224 | ||
225 | /** | |
226 | @class wxSocketClient | |
227 | @wxheader{socket.h} | |
228 | ||
229 | ||
230 | @library{wxnet} | |
231 | @category{net} | |
232 | ||
233 | @see wxSocketClient::WaitOnConnect, wxSocketBase::SetNotify, | |
234 | wxSocketBase::Notify | |
235 | */ | |
236 | class wxSocketClient : public wxSocketBase | |
237 | { | |
238 | public: | |
239 | /** | |
240 | Constructor. | |
241 | ||
242 | @param flags | |
243 | Socket flags (See wxSocketBase::SetFlags) | |
244 | */ | |
245 | wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); | |
246 | ||
247 | /** | |
248 | Destructor. Please see wxSocketBase::Destroy. | |
249 | */ | |
250 | ~wxSocketClient(); | |
251 | ||
252 | //@{ | |
253 | /** | |
254 | Connects to a server using the specified address. | |
255 | If @a wait is @true, Connect will wait until the connection | |
256 | completes. @b Warning: This will block the GUI. | |
257 | If @a wait is @false, Connect will try to establish the connection and | |
258 | return immediately, without blocking the GUI. When used this way, even if | |
259 | Connect returns @false, the connection request can be completed later. | |
260 | To detect this, use WaitOnConnect(), | |
261 | or catch @b wxSOCKET_CONNECTION events (for successful establishment) | |
262 | and @b wxSOCKET_LOST events (for connection failure). | |
263 | ||
264 | @param address | |
265 | Address of the server. | |
266 | @param local | |
267 | Bind to the specified local address and port before connecting. | |
268 | The local address and port can also be set using SetLocal, | |
269 | and then using the 2-parameter Connect method. | |
270 | @param wait | |
271 | If @true, waits for the connection to complete. | |
272 | ||
273 | @return Returns @true if the connection is established and no error | |
274 | occurs. | |
275 | ||
276 | @see WaitOnConnect(), wxSocketBase::SetNotify, | |
277 | wxSocketBase::Notify | |
278 | */ | |
279 | bool Connect(wxSockAddress& address, bool wait = true); | |
280 | bool Connect(wxSockAddress& address, wxSockAddress& local, | |
281 | bool wait = true); | |
282 | //@} | |
283 | ||
284 | /** | |
285 | Wait until a connection request completes, or until the specified timeout | |
286 | elapses. Use this function after issuing a call | |
287 | to Connect() with @e wait set to @false. | |
288 | ||
289 | @param seconds | |
290 | Number of seconds to wait. | |
291 | If -1, it will wait for the default timeout, | |
292 | as set with SetTimeout. | |
293 | @param millisecond | |
294 | Number of milliseconds to wait. | |
295 | ||
296 | @return WaitOnConnect returns @true if the connection request completes. | |
297 | This does not necessarily mean that the connection was | |
298 | successfully established; it might also happen that the | |
299 | connection was refused by the peer. Use IsConnected to | |
300 | distinguish between these two situations. | |
301 | */ | |
302 | bool WaitOnConnect(long seconds = -1, long milliseconds = 0); | |
303 | }; | |
304 | ||
305 | ||
306 | ||
307 | /** | |
308 | @class wxSockAddress | |
309 | @wxheader{socket.h} | |
310 | ||
311 | You are unlikely to need to use this class: only wxSocketBase uses it. | |
312 | ||
313 | @library{wxbase} | |
314 | @category{FIXME} | |
315 | ||
316 | @see wxSocketBase, wxIPaddress, wxIPV4address | |
317 | */ | |
318 | class wxSockAddress : public wxObject | |
319 | { | |
320 | public: | |
321 | /** | |
322 | Default constructor. | |
323 | */ | |
324 | wxSockAddress(); | |
325 | ||
326 | /** | |
327 | Default destructor. | |
328 | */ | |
329 | ~wxSockAddress(); | |
330 | ||
331 | /** | |
332 | Delete all informations about the address. | |
333 | */ | |
334 | void Clear(); | |
335 | ||
336 | /** | |
337 | Returns the length of the socket address. | |
338 | */ | |
339 | int SockAddrLen(); | |
340 | }; | |
341 | ||
342 | ||
343 | ||
344 | /** | |
345 | @class wxSocketEvent | |
346 | @wxheader{socket.h} | |
347 | ||
348 | This event class contains information about socket events. | |
349 | ||
350 | @library{wxnet} | |
351 | @category{net} | |
352 | ||
353 | @see wxSocketBase, wxSocketClient, wxSocketServer | |
354 | */ | |
355 | class wxSocketEvent : public wxEvent | |
356 | { | |
357 | public: | |
358 | /** | |
359 | Constructor. | |
360 | */ | |
361 | wxSocketEvent(int id = 0); | |
362 | ||
363 | /** | |
364 | Gets the client data of the socket which generated this event, as | |
365 | set with wxSocketBase::SetClientData. | |
366 | */ | |
367 | void* GetClientData(); | |
368 | ||
369 | /** | |
370 | Returns the socket object to which this event refers to. This makes | |
371 | it possible to use the same event handler for different sockets. | |
372 | */ | |
373 | wxSocketBase* GetSocket() const; | |
374 | ||
375 | /** | |
376 | Returns the socket event type. | |
377 | */ | |
378 | wxSocketNotify GetSocketEvent() const; | |
379 | }; | |
380 | ||
381 | ||
382 | ||
383 | /** | |
384 | @class wxSocketBase | |
385 | @wxheader{socket.h} | |
386 | ||
387 | wxSocketBase is the base class for all socket-related objects, and it | |
388 | defines all basic IO functionality. | |
389 | ||
390 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) | |
391 | If you want to use sockets or derived classes such as wxFTP in a secondary | |
392 | thread, | |
393 | call wxSocketBase::Initialize() (undocumented) from the main thread before | |
394 | creating | |
395 | any sockets - in wxApp::OnInit for example. | |
396 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or | |
397 | http://www.litwindow.com/knowhow/knowhow.html for more details. | |
398 | ||
399 | @library{wxnet} | |
400 | @category{net} | |
401 | ||
402 | @see wxSocketEvent, wxSocketClient, wxSocketServer, @ref overview_samplesockets | |
403 | "Sockets sample" | |
404 | */ | |
405 | class wxSocketBase : public wxObject | |
406 | { | |
407 | public: | |
408 | /** | |
409 | Default constructor. Don't use it directly; instead, use | |
410 | wxSocketClient to construct a socket client, or | |
411 | wxSocketServer to construct a socket server. | |
412 | */ | |
413 | wxSocketBase(); | |
414 | ||
415 | /** | |
416 | Destructor. Do not destroy a socket using the delete operator directly; | |
417 | use Destroy() instead. Also, do not create | |
418 | socket objects in the stack. | |
419 | */ | |
420 | ~wxSocketBase(); | |
421 | ||
422 | /** | |
423 | Functions that perform basic IO functionality. | |
424 | Close() | |
425 | ||
426 | Discard() | |
427 | ||
428 | Peek() | |
429 | ||
430 | Read() | |
431 | ||
432 | ReadMsg() | |
433 | ||
434 | Unread() | |
435 | ||
436 | Write() | |
437 | ||
438 | WriteMsg() | |
439 | Functions that perform a timed wait on a certain IO condition. | |
440 | InterruptWait() | |
441 | ||
442 | Wait() | |
443 | ||
444 | WaitForLost() | |
445 | ||
446 | WaitForRead() | |
447 | ||
448 | WaitForWrite() | |
449 | ||
450 | and also: | |
451 | wxSocketServer::WaitForAccept | |
452 | ||
453 | wxSocketClient::WaitOnConnect | |
454 | Functions that allow applications to customize socket IO as needed. | |
455 | GetFlags() | |
456 | ||
457 | SetFlags() | |
458 | ||
459 | SetTimeout() | |
460 | ||
461 | SetLocal() | |
462 | */ | |
463 | ||
464 | ||
465 | /** | |
466 | This function shuts down the socket, disabling further transmission and | |
467 | reception of data; it also disables events for the socket and frees the | |
468 | associated system resources. Upon socket destruction, Close is automatically | |
469 | called, so in most cases you won't need to do it yourself, unless you | |
470 | explicitly want to shut down the socket, typically to notify the peer | |
471 | that you are closing the connection. | |
472 | */ | |
473 | void Close(); | |
474 | ||
475 | /** | |
476 | @ref construct() wxSocketBase | |
477 | ||
478 | @ref destruct() ~wxSocketBase | |
479 | ||
480 | Destroy() | |
481 | */ | |
482 | ||
483 | ||
484 | /** | |
485 | Destroys the socket safely. Use this function instead of the delete operator, | |
486 | since otherwise socket events could reach the application even after the | |
487 | socket has been destroyed. To prevent this problem, this function appends | |
488 | the wxSocket to a list of object to be deleted on idle time, after all | |
489 | events have been processed. For the same reason, you should avoid creating | |
490 | socket objects in the stack. | |
491 | Destroy calls Close() automatically. | |
492 | ||
493 | @return Always @true. | |
494 | */ | |
495 | bool Destroy(); | |
496 | ||
497 | /** | |
498 | This function simply deletes all bytes in the incoming queue. This function | |
499 | always returns immediately and its operation is not affected by IO flags. | |
500 | Use LastCount() to verify the number of bytes actually discarded. | |
501 | If you use Error(), it will always return @false. | |
502 | */ | |
503 | wxSocketBase Discard(); | |
504 | ||
505 | /** | |
506 | Returns @true if an error occurred in the last IO operation. | |
507 | Use this function to check for an error condition after one of the | |
508 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. | |
509 | */ | |
510 | bool Error() const; | |
511 | ||
512 | /** | |
513 | Returns a pointer of the client data for this socket, as set with | |
514 | SetClientData() | |
515 | */ | |
516 | void* GetClientData() const; | |
517 | ||
518 | /** | |
519 | Returns current IO flags, as set with SetFlags() | |
520 | */ | |
521 | wxSocketFlags GetFlags() const; | |
522 | ||
523 | /** | |
524 | This function returns the local address field of the socket. The local | |
525 | address field contains the complete local address of the socket (local | |
526 | address, local port, ...). | |
527 | ||
528 | @return @true if no error happened, @false otherwise. | |
529 | */ | |
530 | bool GetLocal(wxSockAddress& addr) const; | |
531 | ||
532 | /** | |
533 | This function returns the peer address field of the socket. The peer | |
534 | address field contains the complete peer host address of the socket | |
535 | (address, port, ...). | |
536 | ||
537 | @return @true if no error happened, @false otherwise. | |
538 | */ | |
539 | bool GetPeer(wxSockAddress& addr) const; | |
540 | ||
541 | /** | |
542 | Functions that allow applications to receive socket events. | |
543 | Notify() | |
544 | ||
545 | SetNotify() | |
546 | ||
547 | GetClientData() | |
548 | ||
549 | SetClientData() | |
550 | ||
551 | SetEventHandler() | |
552 | */ | |
553 | ||
554 | ||
555 | /** | |
556 | Use this function to interrupt any wait operation currently in progress. | |
557 | Note that this is not intended as a regular way to interrupt a Wait call, | |
558 | but only as an escape mechanism for exceptional situations where it is | |
559 | absolutely necessary to use it, for example to abort an operation due to | |
560 | some exception or abnormal problem. InterruptWait is automatically called | |
561 | when you Close() a socket (and thus also upon | |
562 | socket destruction), so you don't need to use it in these cases. | |
563 | Wait(), | |
564 | wxSocketServer::WaitForAccept, | |
565 | WaitForLost(), | |
566 | WaitForRead(), | |
567 | WaitForWrite(), | |
568 | wxSocketClient::WaitOnConnect | |
569 | */ | |
570 | void InterruptWait(); | |
571 | ||
572 | /** | |
573 | Returns @true if the socket is connected. | |
574 | */ | |
575 | bool IsConnected() const; | |
576 | ||
577 | /** | |
578 | This function waits until the socket is readable. This might mean that | |
579 | queued data is available for reading or, for streamed sockets, that | |
580 | the connection has been closed, so that a read operation will complete | |
581 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
582 | is set, in which case the operation might still block). | |
583 | */ | |
584 | bool IsData() const; | |
585 | ||
586 | /** | |
587 | Returns @true if the socket is not connected. | |
588 | */ | |
589 | bool IsDisconnected() const; | |
590 | ||
591 | /** | |
592 | Returns @true if the socket is initialized and ready and @false in other | |
593 | cases. | |
594 | */ | |
595 | bool IsOk() const; | |
596 | ||
597 | /** | |
598 | Returns the number of bytes read or written by the last IO call. | |
599 | Use this function to get the number of bytes actually transferred | |
600 | after using one of the following IO calls: Discard, Peek, Read, | |
601 | ReadMsg, Unread, Write, WriteMsg. | |
602 | */ | |
603 | wxUint32 LastCount() const; | |
604 | ||
605 | /** | |
606 | Returns the last wxSocket error. See @ref overview_wxsocketbase "wxSocket | |
607 | errors". | |
608 | Please note that this function merely returns the last error code, | |
609 | but it should not be used to determine if an error has occurred (this | |
610 | is because successful operations do not change the LastError value). | |
611 | Use Error() first, in order to determine | |
612 | if the last IO call failed. If this returns @true, use LastError | |
613 | to discover the cause of the error. | |
614 | */ | |
615 | wxSocketError LastError() const; | |
616 | ||
617 | /** | |
618 | According to the @a notify value, this function enables | |
619 | or disables socket events. If @a notify is @true, the events | |
620 | configured with SetNotify() will | |
621 | be sent to the application. If @a notify is @false; no events | |
622 | will be sent. | |
623 | */ | |
624 | void Notify(bool notify); | |
625 | ||
626 | /** | |
627 | This function peeks a buffer of @a nbytes bytes from the socket. | |
628 | Peeking a buffer doesn't delete it from the socket input queue. | |
629 | Use LastCount() to verify the number of bytes actually peeked. | |
630 | Use Error() to determine if the operation succeeded. | |
631 | ||
632 | @param buffer | |
633 | Buffer where to put peeked data. | |
634 | @param nbytes | |
635 | Number of bytes. | |
636 | ||
637 | @return Returns a reference to the current object. | |
638 | ||
639 | @see Error(), LastError(), LastCount(), | |
640 | SetFlags() | |
641 | */ | |
642 | wxSocketBase Peek(void* buffer, wxUint32 nbytes); | |
643 | ||
644 | /** | |
645 | This function reads a buffer of @a nbytes bytes from the socket. | |
646 | Use LastCount() to verify the number of bytes actually read. | |
647 | Use Error() to determine if the operation succeeded. | |
648 | ||
649 | @param buffer | |
650 | Buffer where to put read data. | |
651 | @param nbytes | |
652 | Number of bytes. | |
653 | ||
654 | @return Returns a reference to the current object. | |
655 | ||
656 | @see Error(), LastError(), LastCount(), | |
657 | SetFlags() | |
658 | */ | |
659 | wxSocketBase Read(void* buffer, wxUint32 nbytes); | |
660 | ||
661 | /** | |
662 | This function reads a buffer sent by WriteMsg() | |
663 | on a socket. If the buffer passed to the function isn't big enough, the | |
664 | remaining bytes will be discarded. This function always waits for the | |
665 | buffer to be entirely filled, unless an error occurs. | |
666 | Use LastCount() to verify the number of bytes actually read. | |
667 | Use Error() to determine if the operation succeeded. | |
668 | ||
669 | @param buffer | |
670 | Buffer where to put read data. | |
671 | @param nbytes | |
672 | Size of the buffer. | |
673 | ||
674 | @return Returns a reference to the current object. | |
675 | ||
676 | @see Error(), LastError(), LastCount(), | |
677 | SetFlags(), WriteMsg() | |
678 | */ | |
679 | wxSocketBase ReadMsg(void* buffer, wxUint32 nbytes); | |
680 | ||
681 | /** | |
682 | This function restores the previous state of the socket, as saved | |
683 | with SaveState() | |
684 | Calls to SaveState and RestoreState can be nested. | |
685 | ||
686 | @see SaveState() | |
687 | */ | |
688 | void RestoreState(); | |
689 | ||
690 | /** | |
691 | This function saves the current state of the socket in a stack. Socket | |
692 | state includes flags, as set with SetFlags(), | |
693 | event mask, as set with SetNotify() and | |
694 | Notify(), user data, as set with | |
695 | SetClientData(). | |
696 | Calls to SaveState and RestoreState can be nested. | |
697 | ||
698 | @see RestoreState() | |
699 | */ | |
700 | void SaveState(); | |
701 | ||
702 | /** | |
703 | Sets user-supplied client data for this socket. All socket events will | |
704 | contain a pointer to this data, which can be retrieved with | |
705 | the wxSocketEvent::GetClientData function. | |
706 | */ | |
707 | void SetClientData(void* data); | |
708 | ||
709 | /** | |
710 | Sets an event handler to be called when a socket event occurs. The | |
711 | handler will be called for those events for which notification is | |
712 | enabled with SetNotify() and | |
713 | Notify(). | |
714 | ||
715 | @param handler | |
716 | Specifies the event handler you want to use. | |
717 | @param id | |
718 | The id of socket event. | |
719 | ||
720 | @see SetNotify(), Notify(), wxSocketEvent, wxEvtHandler | |
721 | */ | |
722 | void SetEventHandler(wxEvtHandler& handler, int id = -1); | |
723 | ||
724 | /** | |
725 | Use SetFlags to customize IO operation for this socket. | |
726 | The @a flags parameter may be a combination of flags ORed together. | |
727 | The following flags can be used: | |
728 | ||
729 | @b wxSOCKET_NONE | |
730 | ||
731 | Normal functionality. | |
732 | ||
733 | @b wxSOCKET_NOWAIT | |
734 | ||
735 | Read/write as much data as possible and return immediately. | |
736 | ||
737 | @b wxSOCKET_WAITALL | |
738 | ||
739 | Wait for all required data to be read/written unless an error occurs. | |
740 | ||
741 | @b wxSOCKET_BLOCK | |
742 | ||
743 | Block the GUI (do not yield) while reading/writing data. | |
744 | ||
745 | @b wxSOCKET_REUSEADDR | |
746 | ||
747 | Allows the use of an in-use port (wxServerSocket only) | |
748 | ||
749 | @b wxSOCKET_BROADCAST | |
750 | ||
751 | Switches the socket to broadcast mode | |
752 | ||
753 | @b wxSOCKET_NOBIND | |
754 | ||
755 | Stops the socket from being bound to a specific adapter (normally used in | |
756 | conjunction with @b wxSOCKET_BROADCAST) | |
757 | ||
758 | A brief overview on how to use these flags follows. | |
759 | If no flag is specified (this is the same as @b wxSOCKET_NONE), | |
760 | IO calls will return after some data has been read or written, even | |
761 | when the transfer might not be complete. This is the same as issuing | |
762 | exactly one blocking low-level call to recv() or send(). Note | |
763 | that @e blocking here refers to when the function returns, not | |
764 | to whether the GUI blocks during this time. | |
765 | If @b wxSOCKET_NOWAIT is specified, IO calls will return immediately. | |
766 | Read operations will retrieve only available data. Write operations will | |
767 | write as much data as possible, depending on how much space is available | |
768 | in the output buffer. This is the same as issuing exactly one nonblocking | |
769 | low-level call to recv() or send(). Note that @e nonblocking here | |
770 | refers to when the function returns, not to whether the GUI blocks during | |
771 | this time. | |
772 | If @b wxSOCKET_WAITALL is specified, IO calls won't return until ALL | |
773 | the data has been read or written (or until an error occurs), blocking if | |
774 | necessary, and issuing several low level calls if necessary. This is the | |
775 | same as having a loop which makes as many blocking low-level calls to | |
776 | recv() or send() as needed so as to transfer all the data. Note | |
777 | that @e blocking here refers to when the function returns, not | |
778 | to whether the GUI blocks during this time. | |
779 | The @b wxSOCKET_BLOCK flag controls whether the GUI blocks during | |
780 | IO operations. If this flag is specified, the socket will not yield | |
781 | during IO calls, so the GUI will remain blocked until the operation | |
782 | completes. If it is not used, then the application must take extra | |
783 | care to avoid unwanted reentrance. | |
784 | The @b wxSOCKET_REUSEADDR flag controls the use of the SO_REUSEADDR standard | |
785 | setsockopt() flag. This flag allows the socket to bind to a port that is | |
786 | already in use. | |
787 | This is mostly used on UNIX-based systems to allow rapid starting and stopping | |
788 | of a server - | |
789 | otherwise you may have to wait several minutes for the port to become available. | |
790 | wxSOCKET_REUSEADDR can also be used with socket clients to (re)bind to a | |
791 | particular local port | |
792 | for an outgoing connection. | |
793 | This option can have surprising platform dependent behavior, so check the | |
794 | documentation for | |
795 | your platform's implementation of setsockopt(). Note that on BSD-based systems | |
796 | (e.g. Mac OS X), | |
797 | use of wxSOCKET_REUSEADDR implies SO_REUSEPORT in addition to SO_REUSEADDR to | |
798 | be consistent | |
799 | with Windows. | |
800 | The @b wxSOCKET_BROADCAST flag controls the use of the SO_BROADCAST standard | |
801 | setsockopt() flag. This flag allows the socket to use the broadcast address, | |
802 | and is generally | |
803 | used in conjunction with @b wxSOCKET_NOBIND and wxIPaddress::BroadcastAddress. | |
804 | So: | |
805 | @b wxSOCKET_NONE will try to read at least SOME data, no matter how much. | |
806 | @b wxSOCKET_NOWAIT will always return immediately, even if it cannot | |
807 | read or write ANY data. | |
808 | @b wxSOCKET_WAITALL will only return when it has read or written ALL | |
809 | the data. | |
810 | @b wxSOCKET_BLOCK has nothing to do with the previous flags and | |
811 | it controls whether the GUI blocks. | |
812 | @b wxSOCKET_REUSEADDR controls special platform-specific behavior for | |
813 | reusing local addresses/ports. | |
814 | */ | |
815 | void SetFlags(wxSocketFlags flags); | |
816 | ||
817 | /** | |
818 | This function allows you to set the local address and port, | |
819 | useful when an application needs to reuse a particular port. When | |
820 | a local port is set for a wxSocketClient, | |
821 | @b bind will be called before @b connect. | |
822 | */ | |
823 | bool SetLocal(wxIPV4address& local); | |
824 | ||
825 | /** | |
826 | SetNotify specifies which socket events are to be sent to the event handler. | |
827 | The @a flags parameter may be combination of flags ORed together. The | |
828 | following flags can be used: | |
829 | ||
830 | @b wxSOCKET_INPUT_FLAG | |
831 | ||
832 | to receive wxSOCKET_INPUT | |
833 | ||
834 | @b wxSOCKET_OUTPUT_FLAG | |
835 | ||
836 | to receive wxSOCKET_OUTPUT | |
837 | ||
838 | @b wxSOCKET_CONNECTION_FLAG | |
839 | ||
840 | to receive wxSOCKET_CONNECTION | |
841 | ||
842 | @b wxSOCKET_LOST_FLAG | |
843 | ||
844 | to receive wxSOCKET_LOST | |
845 | ||
846 | For example: | |
847 | ||
848 | In this example, the user will be notified about incoming socket data and | |
849 | whenever the connection is closed. | |
850 | For more information on socket events see @ref overview_wxsocketbase "wxSocket | |
851 | events". | |
852 | */ | |
853 | void SetNotify(wxSocketEventFlags flags); | |
854 | ||
855 | /** | |
856 | This function sets the default socket timeout in seconds. This timeout | |
857 | applies to all IO calls, and also to the Wait() family | |
858 | of functions if you don't specify a wait interval. Initially, the default | |
859 | timeout is 10 minutes. | |
860 | */ | |
861 | void SetTimeout(int seconds); | |
862 | ||
863 | /** | |
864 | Functions to retrieve current state and miscellaneous info. | |
865 | Error() | |
866 | ||
867 | GetLocal() | |
868 | ||
869 | GetPeer() | |
870 | IsConnected() | |
871 | ||
872 | IsData() | |
873 | ||
874 | IsDisconnected() | |
875 | ||
876 | LastCount() | |
877 | ||
878 | LastError() | |
879 | ||
880 | IsOk() | |
881 | ||
882 | SaveState() | |
883 | ||
884 | RestoreState() | |
885 | */ | |
886 | ||
887 | ||
888 | /** | |
889 | This function unreads a buffer. That is, the data in the buffer is put back | |
890 | in the incoming queue. This function is not affected by wxSocket flags. | |
891 | If you use LastCount(), it will always return @e nbytes. | |
892 | If you use Error(), it will always return @false. | |
893 | ||
894 | @param buffer | |
895 | Buffer to be unread. | |
896 | @param nbytes | |
897 | Number of bytes. | |
898 | ||
899 | @return Returns a reference to the current object. | |
900 | ||
901 | @see Error(), LastCount(), LastError() | |
902 | */ | |
903 | wxSocketBase Unread(const void* buffer, wxUint32 nbytes); | |
904 | ||
905 | /** | |
906 | This function waits until any of the following conditions is @true: | |
907 | ||
908 | The socket becomes readable. | |
909 | The socket becomes writable. | |
910 | An ongoing connection request has completed (wxSocketClient only) | |
911 | An incoming connection request has arrived (wxSocketServer only) | |
912 | The connection has been closed. | |
913 | Note that it is recommended to use the individual Wait functions | |
914 | to wait for the required condition, instead of this one. | |
915 | ||
916 | @param seconds | |
917 | Number of seconds to wait. | |
918 | If -1, it will wait for the default timeout, | |
919 | as set with SetTimeout. | |
920 | @param millisecond | |
921 | Number of milliseconds to wait. | |
922 | ||
923 | @return Returns @true when any of the above conditions is satisfied, | |
924 | @false if the timeout was reached. | |
925 | ||
926 | @see InterruptWait(), wxSocketServer::WaitForAccept, | |
927 | WaitForLost(), WaitForRead(), | |
928 | WaitForWrite(), wxSocketClient::WaitOnConnect | |
929 | */ | |
930 | bool Wait(long seconds = -1, long millisecond = 0); | |
931 | ||
932 | /** | |
933 | This function waits until the connection is lost. This may happen if | |
934 | the peer gracefully closes the connection or if the connection breaks. | |
935 | ||
936 | @param seconds | |
937 | Number of seconds to wait. | |
938 | If -1, it will wait for the default timeout, | |
939 | as set with SetTimeout. | |
940 | @param millisecond | |
941 | Number of milliseconds to wait. | |
942 | ||
943 | @return Returns @true if the connection was lost, @false if the timeout | |
944 | was reached. | |
945 | ||
946 | @see InterruptWait(), Wait() | |
947 | */ | |
948 | bool WaitForLost(long seconds = -1, long millisecond = 0); | |
949 | ||
950 | /** | |
951 | This function waits until the socket is readable. This might mean that | |
952 | queued data is available for reading or, for streamed sockets, that | |
953 | the connection has been closed, so that a read operation will complete | |
954 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
955 | is set, in which case the operation might still block). | |
956 | ||
957 | @param seconds | |
958 | Number of seconds to wait. | |
959 | If -1, it will wait for the default timeout, | |
960 | as set with SetTimeout. | |
961 | @param millisecond | |
962 | Number of milliseconds to wait. | |
963 | ||
964 | @return Returns @true if the socket becomes readable, @false on timeout. | |
965 | ||
966 | @see InterruptWait(), Wait() | |
967 | */ | |
968 | bool WaitForRead(long seconds = -1, long millisecond = 0); | |
969 | ||
970 | /** | |
971 | This function waits until the socket becomes writable. This might mean that | |
972 | the socket is ready to send new data, or for streamed sockets, that the | |
973 | connection has been closed, so that a write operation is guaranteed to | |
974 | complete immediately (unless the @b wxSOCKET_WAITALL flag is set, | |
975 | in which case the operation might still block). | |
976 | ||
977 | @param seconds | |
978 | Number of seconds to wait. | |
979 | If -1, it will wait for the default timeout, | |
980 | as set with SetTimeout. | |
981 | @param millisecond | |
982 | Number of milliseconds to wait. | |
983 | ||
984 | @return Returns @true if the socket becomes writable, @false on timeout. | |
985 | ||
986 | @see InterruptWait(), Wait() | |
987 | */ | |
988 | bool WaitForWrite(long seconds = -1, long millisecond = 0); | |
989 | ||
990 | /** | |
991 | This function writes a buffer of @a nbytes bytes to the socket. | |
992 | Use LastCount() to verify the number of bytes actually written. | |
993 | Use Error() to determine if the operation succeeded. | |
994 | ||
995 | @param buffer | |
996 | Buffer with the data to be sent. | |
997 | @param nbytes | |
998 | Number of bytes. | |
999 | ||
1000 | @return Returns a reference to the current object. | |
1001 | ||
1002 | @see Error(), LastError(), LastCount(), | |
1003 | SetFlags() | |
1004 | */ | |
1005 | wxSocketBase Write(const void* buffer, wxUint32 nbytes); | |
1006 | ||
1007 | /** | |
1008 | This function writes a buffer of @a nbytes bytes from the socket, but it | |
1009 | writes a short header before so that ReadMsg() | |
1010 | knows how much data should it actually read. So, a buffer sent with WriteMsg | |
1011 | @b must be read with ReadMsg. This function always waits for the entire | |
1012 | buffer to be sent, unless an error occurs. | |
1013 | Use LastCount() to verify the number of bytes actually written. | |
1014 | Use Error() to determine if the operation succeeded. | |
1015 | ||
1016 | @param buffer | |
1017 | Buffer with the data to be sent. | |
1018 | @param nbytes | |
1019 | Number of bytes to send. | |
1020 | ||
1021 | @return Returns a reference to the current object. | |
1022 | */ | |
1023 | wxSocketBase WriteMsg(const void* buffer, wxUint32 nbytes); | |
1024 | }; | |
1025 | ||
1026 | ||
1027 | ||
1028 | /** | |
1029 | @class wxDatagramSocket | |
1030 | @wxheader{socket.h} | |
1031 | ||
1032 | ||
1033 | @library{wxnet} | |
1034 | @category{FIXME} | |
1035 | ||
1036 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, | |
1037 | wxSocketBase::SetFlags, | |
1038 | */ | |
1039 | class wxDatagramSocket : public wxSocketBase | |
1040 | { | |
1041 | public: | |
1042 | /** | |
1043 | Constructor. | |
1044 | ||
1045 | @param flags | |
1046 | Socket flags (See wxSocketBase::SetFlags) | |
1047 | */ | |
1048 | wxDatagramSocket(wxSocketFlags flags = wxSOCKET_NONE); | |
1049 | ||
1050 | /** | |
1051 | Destructor. Please see wxSocketBase::Destroy. | |
1052 | */ | |
1053 | ~wxDatagramSocket(); | |
1054 | ||
1055 | /** | |
1056 | This function reads a buffer of @a nbytes bytes from the socket. | |
1057 | Use wxSocketBase::LastCount to verify the number of bytes actually read. | |
1058 | Use wxSocketBase::Error to determine if the operation succeeded. | |
1059 | ||
1060 | @param address | |
1061 | Any address - will be overwritten with the address of the peer that sent | |
1062 | that data. | |
1063 | @param buffer | |
1064 | Buffer where to put read data. | |
1065 | @param nbytes | |
1066 | Number of bytes. | |
1067 | ||
1068 | @return Returns a reference to the current object, and the address of | |
1069 | the peer that sent the data on address param. | |
1070 | ||
1071 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, | |
1072 | wxSocketBase::SetFlags, | |
1073 | */ | |
1074 | wxDatagramSocket ReceiveFrom(wxSockAddress& address, | |
1075 | void* buffer, | |
1076 | wxUint32 nbytes); | |
1077 | ||
1078 | /** | |
1079 | This function writes a buffer of @a nbytes bytes to the socket. | |
1080 | Use wxSocketBase::LastCount to verify the number of bytes actually wrote. | |
1081 | Use wxSocketBase::Error to determine if the operation succeeded. | |
1082 | ||
1083 | @param address | |
1084 | The address of the destination peer for this data. | |
1085 | @param buffer | |
1086 | Buffer where read data is. | |
1087 | @param nbytes | |
1088 | Number of bytes. | |
1089 | ||
1090 | @return Returns a reference to the current object. | |
1091 | */ | |
1092 | wxDatagramSocket SendTo(const wxSockAddress& address, | |
1093 | const void* buffer, | |
1094 | wxUint32 nbytes); | |
1095 | }; | |
1096 |