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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/wrapwin.h | |
3 | // Purpose: Wrapper around <windows.h>, to be included instead of it | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2003/07/22 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2003 Vaclav Slavik | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_WRAPWIN_H_ | |
12 | #define _WX_WRAPWIN_H_ | |
13 | ||
14 | #include "wx/platform.h" | |
15 | ||
16 | #ifndef STRICT | |
17 | #define STRICT 1 | |
18 | #endif | |
19 | ||
20 | #include <windows.h> | |
21 | #include "wx/msw/winundef.h" | |
22 | ||
23 | // types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but | |
24 | // unfortunately I don't know of any standard way to test for this (as they're | |
25 | // typedefs and not #defines), so simply overwrite them in any case in Win32 | |
26 | // mode -- and if compiling for Win64 they'd better have new headers anyhow | |
27 | // | |
28 | // this is ugly but what else can we do? even testing for compiler version | |
29 | // wouldn't help as you can perfectly well be using an older compiler (VC6) | |
30 | // with newer SDK headers | |
31 | #if !defined(__WIN64__) && !defined(__WXWINCE__) | |
32 | #define UINT_PTR unsigned int | |
33 | #define ULONG_PTR unsigned long | |
34 | #define DWORD_PTR unsigned long | |
35 | #endif // !__WIN64__ | |
36 | ||
37 | #endif // _WX_WRAPWIN_H_ | |
38 |