]> git.saurik.com Git - wxWidgets.git/blame_incremental - include/wx/msw/wrapwin.h
use MSWCreateControl() instead of the old mess; implemented Get(Class)DefaultAttributes()
[wxWidgets.git] / include / wx / msw / wrapwin.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: msw/wrapwin.h
3// Purpose: Wrapper around <windows.h>, to be included instead of it
4// Author: Vaclav Slavik
5// Created: 2003/07/22
6// RCS-ID: $Id$
7// Copyright: (c) 2003 Vaclav Slavik
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifndef _WX_WRAPWIN_H_
12#define _WX_WRAPWIN_H_
13
14#include "wx/platform.h"
15
16#ifndef STRICT
17 #define STRICT 1
18#endif
19
20#include <windows.h>
21#include "wx/msw/winundef.h"
22
23// types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but
24// unfortunately I don't know of any standard way to test for this (as they're
25// typedefs and not #defines), so simply overwrite them in any case in Win32
26// mode -- and if compiling for Win64 they'd better have new headers anyhow
27//
28// this is ugly but what else can we do? even testing for compiler version
29// wouldn't help as you can perfectly well be using an older compiler (VC6)
30// with newer SDK headers
31#if !defined(__WIN64__) && !defined(__WXWINCE__)
32 #define UINT_PTR unsigned int
33 #define ULONG_PTR unsigned long
34 #define DWORD_PTR unsigned long
35#endif // !__WIN64__
36
37#endif // _WX_WRAPWIN_H_
38