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using scan-line polygon conversion for constructing wxregion
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1#*****************************************************************************
2# *
3# Make file for VMS *
4# Author : J.Jansen (joukj@hrem.nano.tudelft.nl) *
5# Date : 3 October 2009 *
6# *
7#*****************************************************************************
8.first
9 define wx [--.include.wx]
10
11.ifdef __WXMOTIF__
12CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\
13 /assume=(nostdnew,noglobal_array_new)
14.else
15.ifdef __WXGTK__
16CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\
17 /assume=(nostdnew,noglobal_array_new)
18.else
19CXX_DEFINE =
20.endif
21.endif
22
23.suffixes : .cpp
24
25.cpp.obj :
26 cxx $(CXXFLAGS)$(CXX_DEFINE) $(MMS$TARGET_NAME).cpp
27
28all :
29.ifdef __WXMOTIF__
30 $(MMS)$(MMSQUALIFIERS) forty.exe
31.else
32.ifdef __WXGTK__
33 $(MMS)$(MMSQUALIFIERS) forty_gtk.exe
34.endif
35.endif
36
37OBJS=canvas.obj,card.obj,forty.obj,game.obj,pile.obj,playerdg.obj,scoredg.obj,\
38 scorefil.obj
39
40.ifdef __WXMOTIF__
41forty.exe : $(OBJS)
42 cxxlink/exec=forty.exe $(OBJS),[--.lib]vms/opt
43.else
44.ifdef __WXGTK__
45forty_gtk.exe : $(OBJS)
46 cxxlink/exec=forty_gtk.exe $(OBJS),[--.lib]vms_gtk/opt
47.endif
48.endif
49
50canvas.obj : canvas.cpp
51card.obj : card.cpp
52forty.obj : forty.cpp
53game.obj : game.cpp
54pile.obj : pile.cpp
55playerdg.obj : playerdg.cpp
56scoredg.obj : scoredg.cpp
57scorefil.obj : scorefil.cpp