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remove incorrect cast of wxString to char* (unnecessary and breaks wxUSE_STL build)
[wxWidgets.git] / src / msw / sockmsw.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/sockmsw.cpp
3// Purpose: MSW-specific socket code
4// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5// Created: April 1997
6// Copyright: (C) 1999-1997, Guilhem Lavaux
7// (C) 1999-2000, Guillermo Rodriguez Garcia
8// (C) 2008 Vadim Zeitlin
9// RCS_ID: $Id$
10// License: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13
14// For compilers that support precompilation, includes "wx.h".
15#include "wx/wxprec.h"
16
17#ifdef __BORLANDC__
18 #pragma hdrstop
19#endif
20
21#if wxUSE_SOCKETS
22
23/* including rasasync.h (included from windows.h itself included from
24 * wx/setup.h and/or winsock.h results in this warning for
25 * RPCNOTIFICATION_ROUTINE
26 */
27#ifdef _MSC_VER
28# pragma warning(disable:4115) /* named type definition in parentheses */
29#endif
30
31#include "wx/private/socket.h"
32#include "wx/msw/private.h" // for wxGetInstance()
33#include "wx/apptrait.h"
34#include "wx/thread.h"
35#include "wx/dynlib.h"
36
37#ifdef __WXWINCE__
38/*
39 * As WSAAsyncSelect is not present on WinCE, it now uses WSACreateEvent,
40 * WSAEventSelect, WSAWaitForMultipleEvents and WSAEnumNetworkEvents. When
41 * enabling eventhandling for a socket a new thread it created that keeps track
42 * of the events and posts a messageto the hidden window to use the standard
43 * message loop.
44 */
45#include "wx/msw/wince/net.h"
46#include "wx/hashmap.h"
47WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash);
48
49#ifndef isdigit
50#define isdigit(x) (x > 47 && x < 58)
51#endif
52#include "wx/msw/wince/net.h"
53
54#endif // __WXWINCE__
55
56#ifdef _MSC_VER
57# pragma warning(default:4115) /* named type definition in parentheses */
58#endif
59
60#define CLASSNAME TEXT("_wxSocket_Internal_Window_Class")
61
62/* implemented in utils.cpp */
63extern "C" WXDLLIMPEXP_BASE HWND
64wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
65
66/* Maximum number of different wxSocket objects at a given time.
67 * This value can be modified at will, but it CANNOT be greater
68 * than (0x7FFF - WM_USER + 1)
69 */
70#define MAXSOCKETS 1024
71
72#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
73#error "MAXSOCKETS is too big!"
74#endif
75
76#ifndef __WXWINCE__
77typedef int (PASCAL *WSAAsyncSelect_t)(SOCKET,HWND,u_int,long);
78#else
79/* Typedef the needed function prototypes and the WSANETWORKEVENTS structure
80*/
81typedef struct _WSANETWORKEVENTS {
82 long lNetworkEvents;
83 int iErrorCode[10];
84} WSANETWORKEVENTS, FAR * LPWSANETWORKEVENTS;
85typedef HANDLE (PASCAL *WSACreateEvent_t)();
86typedef int (PASCAL *WSAEventSelect_t)(SOCKET,HANDLE,long);
87typedef int (PASCAL *WSAWaitForMultipleEvents_t)(long,HANDLE,BOOL,long,BOOL);
88typedef int (PASCAL *WSAEnumNetworkEvents_t)(SOCKET,HANDLE,LPWSANETWORKEVENTS);
89#endif //__WXWINCE__
90
91LRESULT CALLBACK wxSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
92
93/* Global variables */
94
95static HWND hWin;
96wxCRIT_SECT_DECLARE_MEMBER(gs_critical);
97static wxSocketImplMSW *socketList[MAXSOCKETS];
98static int firstAvailable;
99
100#ifndef __WXWINCE__
101static WSAAsyncSelect_t gs_WSAAsyncSelect = NULL;
102#else
103static SocketHash socketHash;
104static unsigned int currSocket;
105HANDLE hThread[MAXSOCKETS];
106static WSACreateEvent_t gs_WSACreateEvent = NULL;
107static WSAEventSelect_t gs_WSAEventSelect = NULL;
108static WSAWaitForMultipleEvents_t gs_WSAWaitForMultipleEvents = NULL;
109static WSAEnumNetworkEvents_t gs_WSAEnumNetworkEvents = NULL;
110/* This structure will be used to pass data on to the thread that handles socket events.
111*/
112typedef struct thread_data{
113 HWND hEvtWin;
114 unsigned long msgnumber;
115 unsigned long fd;
116 unsigned long lEvent;
117}thread_data;
118#endif
119
120#ifdef __WXWINCE__
121/* This thread handles socket events on WinCE using WSAEventSelect() as
122 * WSAAsyncSelect is not supported. When an event occurs for the socket, it is
123 * checked what kind of event happend and the correct message gets posted so
124 * that the hidden window can handle it as it would in other MSW builds.
125*/
126DWORD WINAPI SocketThread(LPVOID data)
127{
128 WSANETWORKEVENTS NetworkEvents;
129 thread_data* d = (thread_data *)data;
130
131 HANDLE NetworkEvent = gs_WSACreateEvent();
132 gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent);
133
134 while(socketHash[d->fd] == true)
135 {
136 if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED)
137 {
138 printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError());
139 return 0;
140 }
141 if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR)
142 {
143 printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError());
144 return 0;
145 }
146
147 long flags = NetworkEvents.lNetworkEvents;
148 if (flags & FD_READ)
149 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ);
150 if (flags & FD_WRITE)
151 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE);
152 if (flags & FD_OOB)
153 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB);
154 if (flags & FD_ACCEPT)
155 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT);
156 if (flags & FD_CONNECT)
157 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT);
158 if (flags & FD_CLOSE)
159 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE);
160
161 }
162 gs_WSAEventSelect(d->fd, NetworkEvent, 0);
163 ExitThread(0);
164 return 0;
165}
166#endif
167
168// ----------------------------------------------------------------------------
169// MSW implementation of wxSocketManager
170// ----------------------------------------------------------------------------
171
172class wxSocketMSWManager : public wxSocketManager
173{
174public:
175 virtual bool OnInit();
176 virtual void OnExit();
177
178 virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
179 {
180 return new wxSocketImplMSW(wxsocket);
181 }
182 virtual void Install_Callback(wxSocketImpl *socket,
183 wxSocketNotify event = wxSOCKET_LOST);
184 virtual void Uninstall_Callback(wxSocketImpl *socket,
185 wxSocketNotify event = wxSOCKET_LOST);
186
187private:
188 static wxDynamicLibrary gs_wsock32dll;
189};
190
191wxDynamicLibrary wxSocketMSWManager::gs_wsock32dll;
192
193bool wxSocketMSWManager::OnInit()
194{
195 static LPCTSTR pclassname = NULL;
196 int i;
197
198 /* Create internal window for event notifications */
199 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, wxSocket_Internal_WinProc);
200 if (!hWin)
201 return false;
202
203 /* Initialize socket list */
204 for (i = 0; i < MAXSOCKETS; i++)
205 {
206 socketList[i] = NULL;
207 }
208 firstAvailable = 0;
209
210 // we don't link with wsock32.dll (or ws2 in CE case) statically to avoid
211 // dependencies on it for all the application using wx even if they don't use
212 // sockets
213#ifdef __WXWINCE__
214 #define WINSOCK_DLL_NAME _T("ws2.dll")
215#else
216 #define WINSOCK_DLL_NAME _T("wsock32.dll")
217#endif
218
219 gs_wsock32dll.Load(WINSOCK_DLL_NAME, wxDL_VERBATIM | wxDL_QUIET);
220 if ( !gs_wsock32dll.IsLoaded() )
221 return false;
222
223#ifndef __WXWINCE__
224 wxDL_INIT_FUNC(gs_, WSAAsyncSelect, gs_wsock32dll);
225 if ( !gs_WSAAsyncSelect )
226 return false;
227#else
228 wxDL_INIT_FUNC(gs_, WSAEventSelect, gs_wsock32dll);
229 if ( !gs_WSAEventSelect )
230 return false;
231
232 wxDL_INIT_FUNC(gs_, WSACreateEvent, gs_wsock32dll);
233 if ( !gs_WSACreateEvent )
234 return false;
235
236 wxDL_INIT_FUNC(gs_, WSAWaitForMultipleEvents, gs_wsock32dll);
237 if ( !gs_WSAWaitForMultipleEvents )
238 return false;
239
240 wxDL_INIT_FUNC(gs_, WSAEnumNetworkEvents, gs_wsock32dll);
241 if ( !gs_WSAEnumNetworkEvents )
242 return false;
243
244 currSocket = 0;
245#endif // !__WXWINCE__/__WXWINCE__
246
247 // finally initialize WinSock
248 WSADATA wsaData;
249 return WSAStartup((1 << 8) | 1, &wsaData) == 0;
250}
251
252void wxSocketMSWManager::OnExit()
253{
254#ifdef __WXWINCE__
255/* Delete the threads here */
256 for(unsigned int i=0; i < currSocket; i++)
257 CloseHandle(hThread[i]);
258#endif
259 /* Destroy internal window */
260 DestroyWindow(hWin);
261 UnregisterClass(CLASSNAME, wxGetInstance());
262
263 WSACleanup();
264
265 gs_wsock32dll.Unload();
266}
267
268/* Per-socket GUI initialization / cleanup */
269
270wxSocketImplMSW::wxSocketImplMSW(wxSocketBase& wxsocket)
271 : wxSocketImpl(wxsocket)
272{
273 /* Allocate a new message number for this socket */
274 wxCRIT_SECT_LOCKER(lock, gs_critical);
275
276 int i = firstAvailable;
277 while (socketList[i] != NULL)
278 {
279 i = (i + 1) % MAXSOCKETS;
280
281 if (i == firstAvailable) /* abort! */
282 {
283 m_msgnumber = 0; // invalid
284 return;
285 }
286 }
287 socketList[i] = this;
288 firstAvailable = (i + 1) % MAXSOCKETS;
289 m_msgnumber = (i + WM_USER);
290}
291
292wxSocketImplMSW::~wxSocketImplMSW()
293{
294 /* Remove the socket from the list */
295 wxCRIT_SECT_LOCKER(lock, gs_critical);
296
297 if ( m_msgnumber )
298 {
299 // we need to remove any pending messages for this socket to avoid having
300 // them sent to a new socket which could reuse the same message number as
301 // soon as we destroy this one
302 MSG msg;
303 while ( ::PeekMessage(&msg, hWin, m_msgnumber, m_msgnumber, PM_REMOVE) )
304 ;
305
306 socketList[m_msgnumber - WM_USER] = NULL;
307 }
308 //else: the socket has never been created successfully
309}
310
311/* Windows proc for asynchronous event handling */
312
313LRESULT CALLBACK wxSocket_Internal_WinProc(HWND hWnd,
314 UINT uMsg,
315 WPARAM wParam,
316 LPARAM lParam)
317{
318 if ( uMsg < WM_USER || uMsg > (WM_USER + MAXSOCKETS - 1))
319 return DefWindowProc(hWnd, uMsg, wParam, lParam);
320
321 wxSocketImplMSW *socket;
322 wxSocketNotify event = (wxSocketNotify)-1;
323 {
324 wxCRIT_SECT_LOCKER(lock, gs_critical);
325
326 socket = socketList[(uMsg - WM_USER)];
327 if ( !socket )
328 return 0;
329
330 // the socket may be already closed but we could still receive
331 // notifications for it sent (asynchronously) before it got closed
332 if ( socket->m_fd == INVALID_SOCKET )
333 return 0;
334
335 wxASSERT_MSG( socket->m_fd == (SOCKET)wParam,
336 "mismatch between message and socket?" );
337
338 switch WSAGETSELECTEVENT(lParam)
339 {
340 case FD_READ:
341 event = wxSOCKET_INPUT;
342 break;
343
344 case FD_WRITE:
345 event = wxSOCKET_OUTPUT;
346 break;
347
348 case FD_ACCEPT:
349 event = wxSOCKET_CONNECTION;
350 break;
351
352 case FD_CONNECT:
353 event = WSAGETSELECTERROR(lParam) ? wxSOCKET_LOST
354 : wxSOCKET_CONNECTION;
355 break;
356
357 case FD_CLOSE:
358 event = wxSOCKET_LOST;
359 break;
360
361 default:
362 wxFAIL_MSG( "unexpected socket notification" );
363 return 0;
364 }
365 } // unlock gs_critical
366
367 socket->NotifyOnStateChange(event);
368
369 return 0;
370}
371
372/*
373 * Enable all event notifications; we need to be notified of all
374 * events for internal processing, but we will only notify users
375 * when an appropriate callback function has been installed.
376 */
377void wxSocketMSWManager::Install_Callback(wxSocketImpl *socket_,
378 wxSocketNotify WXUNUSED(event))
379{
380 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
381
382 if (socket->m_fd != INVALID_SOCKET)
383 {
384 /* We could probably just subscribe to all events regardless
385 * of the socket type, but MS recommends to do it this way.
386 */
387 long lEvent = socket->m_server?
388 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
389#ifndef __WXWINCE__
390 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
391#else
392/*
393* WinCE creates a thread for socket event handling.
394* All needed parameters get passed through the thread_data structure.
395*/
396
397 thread_data* d = new thread_data;
398 d->lEvent = lEvent;
399 d->hEvtWin = hWin;
400 d->msgnumber = socket->m_msgnumber;
401 d->fd = socket->m_fd;
402 socketHash[socket->m_fd] = true;
403 hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL);
404#endif
405 }
406}
407
408/*
409 * Disable event notifications (used when shutting down the socket)
410 */
411void wxSocketMSWManager::Uninstall_Callback(wxSocketImpl *socket_,
412 wxSocketNotify WXUNUSED(event))
413{
414 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
415
416 if (socket->m_fd != INVALID_SOCKET)
417 {
418#ifndef __WXWINCE__
419 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
420#else
421 //Destroy the thread
422 socketHash[socket->m_fd] = false;
423#endif
424 }
425}
426
427// set the wxBase variable to point to our wxSocketManager implementation
428//
429// see comments in wx/apptrait.h for the explanation of why do we do it
430// like this
431static struct ManagerSetter
432{
433 ManagerSetter()
434 {
435 static wxSocketMSWManager s_manager;
436 wxAppTraits::SetDefaultSocketManager(&s_manager);
437 }
438} gs_managerSetter;
439
440// ============================================================================
441// wxSocketImpl implementation
442// ============================================================================
443
444/* static */
445wxSocketImpl *wxSocketImpl::Create(wxSocketBase& wxsocket)
446{
447 return new wxSocketImplMSW(wxsocket);
448}
449
450void wxSocketImplMSW::DoClose()
451{
452 wxSocketManager::Get()->Uninstall_Callback(this);
453
454 closesocket(m_fd);
455}
456
457wxSocketError wxSocketImplMSW::GetLastError() const
458{
459 switch ( WSAGetLastError() )
460 {
461 case 0:
462 return wxSOCKET_NOERROR;
463
464 case WSAENOTSOCK:
465 return wxSOCKET_INVSOCK;
466
467 case WSAEWOULDBLOCK:
468 return wxSOCKET_WOULDBLOCK;
469
470 default:
471 return wxSOCKET_IOERR;
472 }
473}
474
475#endif // wxUSE_SOCKETS