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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/motif/bmpbuttn.cpp
3// Purpose: wxBitmapButton
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __VMS
16#define XtScreen XTSCREEN
17#endif
18
19#include "wx/bmpbuttn.h"
20
21#ifdef __VMS__
22#pragma message disable nosimpint
23#endif
24#include <Xm/PushBG.h>
25#include <Xm/PushB.h>
26#ifdef __VMS__
27#pragma message enable nosimpint
28#endif
29
30#include "wx/motif/private.h"
31
32// Implemented in button.cpp
33void wxButtonCallback (Widget w, XtPointer clientData, XtPointer ptr);
34
35// Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
36
37IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
38
39wxBitmapButton::wxBitmapButton()
40{
41 m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN;
42 m_insensPixmap = (WXPixmap) 0;
43}
44
45bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
46 const wxBitmap& bitmap,
47 const wxPoint& pos,
48 const wxSize& size, long style,
49 const wxValidator& validator,
50 const wxString& name)
51{
52 if( !CreateControl( parent, id, pos, size, style, validator, name ) )
53 return false;
54 PreCreation();
55
56 m_bmpNormal = m_bmpNormalOriginal = bitmap;
57 m_bmpSelected = m_bmpSelectedOriginal = bitmap;
58
59 Widget parentWidget = (Widget) parent->GetClientWidget();
60
61 /*
62 * Patch Note (important)
63 * There is no major reason to put a defaultButtonThickness here.
64 * Not requesting it give the ability to put wxButton with a spacing
65 * as small as requested. However, if some button become a DefaultButton,
66 * other buttons are no more aligned -- This is why we set
67 * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
68 * in the ::SetDefaultButton method.
69 */
70 Widget buttonWidget = XtVaCreateManagedWidget ("button",
71
72 // Gadget causes problems for default button operation.
73#if wxUSE_GADGETS
74 xmPushButtonGadgetClass, parentWidget,
75#else
76 xmPushButtonWidgetClass, parentWidget,
77#endif
78 // See comment for wxButton::SetDefault
79 // XmNdefaultButtonShadowThickness, 1,
80 XmNrecomputeSize, False,
81 NULL);
82
83 m_mainWidget = (WXWidget) buttonWidget;
84
85 XtAddCallback (buttonWidget,
86 XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
87 (XtPointer) this);
88
89 wxSize best = m_bmpNormal.Ok() ? GetBestSize() : wxSize(30, 30);
90 if( size.x != -1 ) best.x = size.x;
91 if( size.y != -1 ) best.y = size.y;
92
93 PostCreation();
94 DoSetBitmap();
95
96 AttachWidget (parent, m_mainWidget, (WXWidget) NULL,
97 pos.x, pos.y, best.x, best.y);
98
99 return true;
100}
101
102wxBitmapButton::~wxBitmapButton()
103{
104 SetBitmapLabel(wxNullBitmap);
105
106 if (m_insensPixmap)
107 XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) GetXDisplay()),
108 (Pixmap) m_insensPixmap);
109}
110
111void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
112{
113 m_bmpNormalOriginal = bitmap;
114 m_bmpNormal = bitmap;
115
116 DoSetBitmap();
117}
118
119void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
120{
121 m_bmpSelected = sel;
122 m_bmpSelectedOriginal = sel;
123
124 DoSetBitmap();
125}
126
127void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
128{
129 m_bmpFocus = focus;
130 // Not used in Motif
131}
132
133void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
134{
135 m_bmpDisabled = disabled;
136 m_bmpDisabledOriginal = disabled;
137
138 DoSetBitmap();
139}
140
141void wxBitmapButton::DoSetBitmap()
142{
143 if (m_bmpNormalOriginal.Ok())
144 {
145 Pixmap pixmap = 0;
146 Pixmap insensPixmap = 0;
147 Pixmap armPixmap = 0;
148
149 // Must re-make the bitmap to have its transparent areas drawn
150 // in the current widget background colour.
151 if (m_bmpNormalOriginal.GetMask())
152 {
153 WXPixel backgroundPixel;
154 XtVaGetValues((Widget) m_mainWidget,
155 XmNbackground, &backgroundPixel,
156 NULL);
157
158 wxColour col;
159 col.SetPixel(backgroundPixel);
160
161 wxBitmap newBitmap =
162 wxCreateMaskedBitmap(m_bmpNormalOriginal, col);
163 m_bmpNormal = newBitmap;
164 m_bitmapCache.SetBitmap( m_bmpNormal );
165
166 pixmap = (Pixmap) m_bmpNormal.GetDrawable();
167 }
168 else
169 {
170 m_bitmapCache.SetBitmap( m_bmpNormal );
171 pixmap = (Pixmap) m_bitmapCache.GetLabelPixmap(m_mainWidget);
172 }
173
174 if (m_bmpDisabledOriginal.Ok())
175 {
176 if (m_bmpDisabledOriginal.GetMask())
177 {
178 WXPixel backgroundPixel;
179 XtVaGetValues((Widget) m_mainWidget,
180 XmNbackground, &backgroundPixel,
181 NULL);
182
183 wxColour col;
184 col.SetPixel(backgroundPixel);
185
186 wxBitmap newBitmap =
187 wxCreateMaskedBitmap(m_bmpDisabledOriginal, col);
188 m_bmpDisabled = newBitmap;
189
190 insensPixmap = (Pixmap) m_bmpDisabled.GetDrawable();
191 }
192 else
193 insensPixmap = (Pixmap) m_bitmapCache.GetInsensPixmap(m_mainWidget);
194 }
195 else
196 insensPixmap = (Pixmap) m_bitmapCache.GetInsensPixmap(m_mainWidget);
197
198 // Now make the bitmap representing the armed state
199 if (m_bmpSelectedOriginal.Ok())
200 {
201 if (m_bmpSelectedOriginal.GetMask())
202 {
203 WXPixel backgroundPixel;
204 XtVaGetValues((Widget) m_mainWidget,
205 XmNarmColor, &backgroundPixel,
206 NULL);
207
208 wxColour col;
209 col.SetPixel(backgroundPixel);
210
211 wxBitmap newBitmap =
212 wxCreateMaskedBitmap(m_bmpSelectedOriginal, col);
213 m_bmpSelected = newBitmap;
214
215 armPixmap = (Pixmap) m_bmpSelected.GetDrawable();
216 }
217 else
218 armPixmap = (Pixmap) m_bitmapCache.GetArmPixmap(m_mainWidget);
219 }
220 else
221 armPixmap = (Pixmap) m_bitmapCache.GetArmPixmap(m_mainWidget);
222
223 XtVaSetValues ((Widget) m_mainWidget,
224 XmNlabelPixmap, pixmap,
225 XmNlabelInsensitivePixmap, insensPixmap,
226 XmNarmPixmap, armPixmap,
227 XmNlabelType, XmPIXMAP,
228 NULL);
229 }
230 else
231 {
232 // Null bitmap: must not use current pixmap
233 // since it is no longer valid.
234 XtVaSetValues ((Widget) m_mainWidget,
235 XmNlabelType, XmSTRING,
236 XmNlabelPixmap, XmUNSPECIFIED_PIXMAP,
237 XmNlabelInsensitivePixmap, XmUNSPECIFIED_PIXMAP,
238 XmNarmPixmap, XmUNSPECIFIED_PIXMAP,
239 NULL);
240 }
241}
242
243void wxBitmapButton::ChangeBackgroundColour()
244{
245 wxDoChangeBackgroundColour(m_mainWidget, m_backgroundColour, true);
246
247 // Must reset the bitmaps since the colours have changed.
248 DoSetBitmap();
249}
250
251wxSize wxBitmapButton::DoGetBestSize() const
252{
253 wxSize ret( 30,30 );
254
255 if (m_bmpNormal.Ok())
256 {
257 int border = (GetWindowStyle() & wxNO_BORDER) ? 4 : 10;
258 ret.x = m_bmpNormal.GetWidth()+border;
259 ret.y = m_bmpNormal.GetHeight()+border;
260 }
261
262 return ret;
263}