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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/menu.h
3// Purpose: wxMenu and wxMenuBar classes
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.10.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_MENU_H_BASE_
13#define _WX_MENU_H_BASE_
14
15#ifdef __GNUG__
16 #pragma interface "menubase.h"
17#endif
18
19// ----------------------------------------------------------------------------
20// headers
21// ----------------------------------------------------------------------------
22
23#include "wx/list.h" // for "template" list classes
24#include "wx/window.h" // base class for wxMenuBar
25
26// also include this one to ensure compatibility with old code which only
27// included wx/menu.h
28#include "wx/menuitem.h"
29
30class WXDLLEXPORT wxMenu;
31class WXDLLEXPORT wxMenuBar;
32class WXDLLEXPORT wxMenuItem;
33
34// pseudo template list classes
35WX_DECLARE_LIST(wxMenu, wxMenuList);
36WX_DECLARE_LIST(wxMenuItem, wxMenuItemList);
37
38// ----------------------------------------------------------------------------
39// conditional compilation
40// ----------------------------------------------------------------------------
41
42// having callbacks in menus is a wxWin 1.6x feature which should be replaced
43// with event tables in wxWin 2.xx code - however provide it because many
44// people like it a lot by default
45#ifndef wxUSE_MENU_CALLBACK
46 #if WXWIN_COMPATIBILITY_2
47 #define wxUSE_MENU_CALLBACK 1
48 #else
49 #define wxUSE_MENU_CALLBACK 0
50 #endif // WXWIN_COMPATIBILITY_2
51#endif // !defined(wxUSE_MENU_CALLBACK)
52
53// ----------------------------------------------------------------------------
54// wxMenu
55// ----------------------------------------------------------------------------
56
57class WXDLLEXPORT wxMenuBase : public wxEvtHandler
58{
59public:
60 // create a menu
61 static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
62
63 // ctors
64 wxMenuBase(const wxString& title, long style = 0) : m_title(title)
65 { Init(style); }
66 wxMenuBase(long style = 0)
67 { Init(style); }
68
69 // dtor deletes all the menu items we own
70 virtual ~wxMenuBase();
71
72 // menu construction
73 // -----------------
74
75 // append a normal item to the menu
76 void Append(int id,
77 const wxString& text,
78 const wxString& help = wxEmptyString,
79 bool isCheckable = FALSE)
80 {
81 DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable));
82 }
83
84 // append a separator to the menu
85 void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
86
87 // append a submenu
88 void Append(int id,
89 const wxString& text,
90 wxMenu *submenu,
91 const wxString& help = wxEmptyString)
92 {
93 DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu));
94 }
95
96 // the most generic form of Append() - append anything
97 void Append(wxMenuItem *item) { DoAppend(item); }
98
99 // insert a break in the menu (only works when appending the items, not
100 // inserting them)
101 virtual void Break() { }
102
103 // insert an item before given position
104 bool Insert(size_t pos, wxMenuItem *item);
105
106 // detach an item from the menu, but don't delete it so that it can be
107 // added back later (but if it's not, the caller is responsible for
108 // deleting it!)
109 wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); }
110 wxMenuItem *Remove(wxMenuItem *item);
111
112 // delete an item from the menu (submenus are not destroyed by this
113 // function, see Destroy)
114 bool Delete(int id) { return Delete(FindChildItem(id)); }
115 bool Delete(wxMenuItem *item);
116
117 // delete the item from menu and destroy it (if it's a submenu)
118 bool Destroy(int id) { return Destroy(FindChildItem(id)); }
119 bool Destroy(wxMenuItem *item);
120
121 // menu items access
122 // -----------------
123
124 // get the items
125 size_t GetMenuItemCount() const { return m_items.GetCount(); }
126
127 const wxMenuItemList& GetMenuItems() const { return m_items; }
128 wxMenuItemList& GetMenuItems() { return m_items; }
129
130 // search
131 virtual int FindItem(const wxString& itemString) const;
132 wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
133
134 // get/set items attributes
135 void Enable(int id, bool enable);
136 bool IsEnabled(int id) const;
137
138 void Check(int id, bool check);
139 bool IsChecked(int id) const;
140
141 void SetLabel(int id, const wxString& label);
142 wxString GetLabel(int id) const;
143
144 virtual void SetHelpString(int id, const wxString& helpString);
145 virtual wxString GetHelpString(int id) const;
146
147 // misc accessors
148 // --------------
149
150 // the title
151 virtual void SetTitle(const wxString& title) { m_title = title; }
152 const wxString GetTitle() const { return m_title; }
153
154 // client data
155 void SetClientData(void* clientData) { m_clientData = clientData; }
156 void* GetClientData() const { return m_clientData; }
157
158 // event handler
159 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
160 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
161
162 // invoking window
163 void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
164 wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
165
166 // style
167 long GetStyle() const { return m_style; }
168
169 // implementation helpers
170 // ----------------------
171
172 // Updates the UI for a menu and all submenus recursively. source is the
173 // object that has the update event handlers defined for it. If NULL, the
174 // menu or associated window will be used.
175 void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
176
177 // is the menu attached to a menu bar (or is it a popup one)?
178 bool IsAttached() const { return m_menuBar != NULL; }
179
180 // set/get the parent of this menu
181 void SetParent(wxMenu *parent) { m_menuParent = parent; }
182 wxMenu *GetParent() const { return m_menuParent; }
183
184#if WXWIN_COMPATIBILITY
185 // compatibility: these functions are deprecated, use the new ones instead
186 bool Enabled(int id) const { return IsEnabled(id); }
187 bool Checked(int id) const { return IsChecked(id); }
188
189 wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
190 { return FindItem(itemId, itemMenu); }
191
192 wxList& GetItems() const { return (wxList &)m_items; }
193#endif // WXWIN_COMPATIBILITY
194
195#if wxUSE_MENU_CALLBACK
196 // wxWin 1.6x compatible menu event handling
197 wxFunction GetCallback() const { return m_callback; }
198 void Callback(const wxFunction func) { m_callback = func; }
199
200 wxFunction m_callback;
201#endif // wxUSE_MENU_CALLBACK
202
203 // unlike FindItem(), this function doesn't recurse but only looks through
204 // our direct children and also may return the index of the found child if
205 // pos != NULL
206 wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
207
208protected:
209 // virtuals to override in derived classes
210 // ---------------------------------------
211
212 virtual bool DoAppend(wxMenuItem *item);
213 virtual bool DoInsert(size_t pos, wxMenuItem *item);
214
215 virtual wxMenuItem *DoRemove(wxMenuItem *item);
216 virtual bool DoDelete(wxMenuItem *item);
217 virtual bool DoDestroy(wxMenuItem *item);
218
219 // helpers
220 // -------
221
222 // common part of all ctors
223 void Init(long style);
224
225protected:
226 wxMenuBar *m_menuBar; // menubar we belong to or NULL
227 wxMenu *m_menuParent; // parent menu or NULL
228
229 wxString m_title; // the menu title or label
230 wxMenuItemList m_items; // the list of menu items
231
232 wxWindow *m_invokingWindow; // for popup menus
233 void *m_clientData; // associated with the menu
234
235 long m_style; // combination of wxMENU_XXX flags
236
237 wxEvtHandler *m_eventHandler; // a pluggable in event handler
238};
239
240// ----------------------------------------------------------------------------
241// wxMenuBar
242// ----------------------------------------------------------------------------
243
244class WXDLLEXPORT wxMenuBarBase : public wxWindow
245{
246public:
247 // default ctor
248 wxMenuBarBase();
249
250 // dtor will delete all menus we own
251 virtual ~wxMenuBarBase();
252
253 // menu bar construction
254 // ---------------------
255
256 // append a menu to the end of menubar, return TRUE if ok
257 virtual bool Append(wxMenu *menu, const wxString& title);
258
259 // insert a menu before the given position into the menubar, return TRUE
260 // if inserted ok
261 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
262
263 // menu bar items access
264 // ---------------------
265
266 // get the number of menus in the menu bar
267 size_t GetMenuCount() const { return m_menus.GetCount(); }
268
269 // get the menu at given position
270 wxMenu *GetMenu(size_t pos) const;
271
272 // replace the menu at given position with another one, returns the
273 // previous menu (which should be deleted by the caller)
274 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
275
276 // delete the menu at given position from the menu bar, return the pointer
277 // to the menu (which should be deleted by the caller)
278 virtual wxMenu *Remove(size_t pos);
279
280 // enable or disable a submenu
281 virtual void EnableTop(size_t pos, bool enable) = 0;
282
283 // get or change the label of the menu at given position
284 virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
285 virtual wxString GetLabelTop(size_t pos) const = 0;
286
287 // item search
288 // -----------
289
290 // by menu and item names, returns wxNOT_FOUND if not found or id of the
291 // found item
292 virtual int FindMenuItem(const wxString& menuString,
293 const wxString& itemString) const = 0;
294
295 // find item by id (in any menu), returns NULL if not found
296 //
297 // if menu is !NULL, it will be filled with wxMenu this item belongs to
298 virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const = 0;
299
300 // find menu by its caption, return wxNOT_FOUND on failure
301 int FindMenu(const wxString& title) const;
302
303 // item access
304 // -----------
305
306 // all these functions just use FindItem() and then call an appropriate
307 // method on it
308 //
309 // NB: under MSW, these methods can only be used after the menubar had
310 // been attached to the frame
311
312 void Enable(int id, bool enable);
313 void Check(int id, bool check);
314 bool IsChecked(int id) const;
315 bool IsEnabled(int id) const;
316
317 void SetLabel(int id, const wxString &label);
318 wxString GetLabel(int id) const;
319
320 void SetHelpString(int id, const wxString& helpString);
321 wxString GetHelpString(int id) const;
322
323 // need to override these ones to avoid virtual function hiding
324 virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); }
325 virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
326 virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
327
328 // compatibility only: these functions are deprecated, use the new ones
329 // instead
330#if WXWIN_COMPATIBILITY
331 bool Enabled(int id) const { return IsEnabled(id); }
332 bool Checked(int id) const { return IsChecked(id); }
333
334 wxMenuItem* FindMenuItemById(int id) const
335 { return FindItem(id); }
336 wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const
337 { return FindItem(id, menu); }
338#endif // WXWIN_COMPATIBILITY
339
340protected:
341 // the list of all our menus
342 wxMenuList m_menus;
343};
344
345// ----------------------------------------------------------------------------
346// include the real class declaration
347// ----------------------------------------------------------------------------
348
349#ifdef wxUSE_BASE_CLASSES_ONLY
350 #define wxMenuItem wxMenuItemBase
351#else // !wxUSE_BASE_CLASSES_ONLY
352#if defined(__WXMSW__)
353 #include "wx/msw/menu.h"
354#elif defined(__WXMOTIF__)
355 #include "wx/motif/menu.h"
356#elif defined(__WXGTK__)
357 #include "wx/gtk/menu.h"
358#elif defined(__WXQT__)
359 #include "wx/qt/menu.h"
360#elif defined(__WXMAC__)
361 #include "wx/mac/menu.h"
362#elif defined(__WXPM__)
363 #include "wx/os2/menu.h"
364#elif defined(__WXSTUBS__)
365 #include "wx/stubs/menu.h"
366#endif
367#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
368
369#endif
370 // _WX_MENU_H_BASE_