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Removed unnecessary code from utilsunx.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: spinbutt.h
3// Purpose: wxSpinButton class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SPINBUTT_H_
13#define _WX_SPINBUTT_H_
14
15#ifdef __GNUG__
16#pragma interface "spinbutt.h"
17#endif
18
19#include "wx/control.h"
20#include "wx/event.h"
21
22/*
23 The wxSpinButton is like a small scrollbar than is often placed next
24 to a text control.
25
26 wxSP_HORIZONTAL: horizontal spin button
27 wxSP_VERTICAL: vertical spin button (the default)
28 wxSP_ARROW_KEYS: arrow keys increment/decrement value
29 wxSP_WRAP: value wraps at either end
30 */
31
32class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase
33{
34public:
35 // construction
36 wxSpinButton() { }
37
38 wxSpinButton(wxWindow *parent,
39 wxWindowID id = -1,
40 const wxPoint& pos = wxDefaultPosition,
41 const wxSize& size = wxDefaultSize,
42 long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
43 const wxString& name = "wxSpinButton")
44 {
45 Create(parent, id, pos, size, style, name);
46 }
47
48 virtual ~wxSpinButton();
49
50 bool Create(wxWindow *parent,
51 wxWindowID id = -1,
52 const wxPoint& pos = wxDefaultPosition,
53 const wxSize& size = wxDefaultSize,
54 long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
55 const wxString& name = "wxSpinButton");
56
57
58 // accessors
59 virtual int GetValue() const;
60 virtual void SetValue(int val);
61 virtual void SetRange(int minVal, int maxVal);
62
63 // implementation
64
65 virtual void MacHandleControlClick( ControlHandle control , SInt16 controlpart ) ;
66
67protected:
68 virtual wxSize DoGetBestSize() const;
69 int m_value ;
70
71private:
72 DECLARE_DYNAMIC_CLASS(wxSpinButton)
73};
74
75#endif
76 // _WX_SPINBUTT_H_