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1/////////////////////////////////////////////////////////////////////////////
2// Name: samples/docview/view.cpp
3// Purpose: View classes implementation
4// Author: Julian Smart
5// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// (c) 2008 Vadim Zeitlin
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13// For compilers that support precompilation, includes "wx/wx.h".
14#include "wx/wxprec.h"
15
16#ifdef __BORLANDC__
17 #pragma hdrstop
18#endif
19
20#ifndef WX_PRECOMP
21 #include "wx/wx.h"
22#endif
23
24#if !wxUSE_DOC_VIEW_ARCHITECTURE
25 #error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
26#endif
27
28#include "docview.h"
29#include "doc.h"
30#include "view.h"
31
32// ----------------------------------------------------------------------------
33// DrawingView implementation
34// ----------------------------------------------------------------------------
35
36IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
37
38BEGIN_EVENT_TABLE(DrawingView, wxView)
39 EVT_MENU(wxID_CUT, DrawingView::OnCut)
40END_EVENT_TABLE()
41
42// What to do when a view is created. Creates actual
43// windows for displaying the view.
44bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
45{
46 MyApp& app = wxGetApp();
47 if ( app.GetMode() != MyApp::Mode_Single )
48 {
49 // create a new window and canvas inside it
50 m_frame = app.CreateChildFrame(doc, this, true);
51 m_frame->SetTitle("Drawing View");
52
53 m_canvas = new MyCanvas(this, m_frame);
54 m_frame->Show(true);
55 }
56 else // single document mode
57 {
58 // reuse the existing window and canvas
59 m_frame = wxStaticCast(app.GetTopWindow(), wxFrame);
60 m_canvas = app.GetMainWindowCanvas();
61 m_canvas->SetView(this);
62
63 // Associate the appropriate frame with this view.
64 SetFrame(m_frame);
65
66 // Make sure the document manager knows that this is the
67 // current view.
68 Activate(true);
69
70 // Initialize the edit menu Undo and Redo items
71 doc->GetCommandProcessor()->SetEditMenu(app.GetMainWindowEditMenu());
72 doc->GetCommandProcessor()->Initialize();
73 }
74
75 return true;
76}
77
78// Sneakily gets used for default print/preview as well as drawing on the
79// screen.
80void DrawingView::OnDraw(wxDC *dc)
81{
82 dc->SetPen(*wxBLACK_PEN);
83
84 // simply draw all lines of all segments
85 const DoodleSegments& segments = GetDocument()->GetSegments();
86 for ( DoodleSegments::const_iterator i = segments.begin();
87 i != segments.end();
88 ++i )
89 {
90 const DoodleLines& lines = i->GetLines();
91 for ( DoodleLines::const_iterator j = lines.begin();
92 j != lines.end();
93 ++j )
94 {
95 const DoodleLine& line = *j;
96
97 dc->DrawLine(line.x1, line.y1, line.x2, line.y2);
98 }
99 }
100}
101
102DrawingDocument* DrawingView::GetDocument()
103{
104 return wxStaticCast(wxView::GetDocument(), DrawingDocument);
105}
106
107void DrawingView::OnUpdate(wxView *WXUNUSED(sender), wxObject *WXUNUSED(hint))
108{
109 if ( m_canvas )
110 m_canvas->Refresh();
111}
112
113// Clean up windows used for displaying the view.
114bool DrawingView::OnClose(bool deleteWindow)
115{
116 if ( !GetDocument()->Close() )
117 return false;
118
119 Activate(false);
120
121 // Clear the canvas in single-window mode in which it stays alive
122 if ( wxGetApp().GetMode() == MyApp::Mode_Single )
123 {
124 m_canvas->ClearBackground();
125 m_canvas->ResetView();
126 m_canvas = NULL;
127
128 if ( m_frame )
129 m_frame->SetTitle(wxTheApp->GetAppDisplayName());
130 }
131 else // not single window mode
132 {
133 if ( deleteWindow )
134 wxDELETE(m_frame);
135 }
136
137 SetFrame(NULL);
138
139 return true;
140}
141
142void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
143{
144 DrawingDocument * const doc = GetDocument();
145
146 doc->GetCommandProcessor()->Submit(new DrawingRemoveSegmentCommand(doc));
147}
148
149// ----------------------------------------------------------------------------
150// TextEditView implementation
151// ----------------------------------------------------------------------------
152
153IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
154
155BEGIN_EVENT_TABLE(TextEditView, wxView)
156 EVT_MENU(wxID_COPY, TextEditView::OnCopy)
157 EVT_MENU(wxID_PASTE, TextEditView::OnPaste)
158 EVT_MENU(wxID_SELECTALL, TextEditView::OnSelectAll)
159END_EVENT_TABLE()
160
161bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags))
162{
163 m_frame = wxGetApp().CreateChildFrame(doc, this, false);
164 m_text = new wxTextCtrl(m_frame, wxID_ANY, "",
165 wxPoint(0, 0), m_frame->GetClientSize(),
166 wxTE_MULTILINE);
167
168 m_frame->SetTitle("Text View");
169 m_frame->Show(true);
170
171 Activate(true);
172
173 return true;
174}
175
176void TextEditView::OnDraw(wxDC *WXUNUSED(dc))
177{
178 // nothing to do here, wxTextCtrl draws itself
179}
180
181bool TextEditView::OnClose(bool deleteWindow)
182{
183 if ( !GetDocument()->Close() )
184 return false;
185
186 Activate(false);
187
188 if ( wxGetApp().GetMode() == MyApp::Mode_Single )
189 {
190 m_text->Clear();
191 }
192 else // not single window mode
193 {
194 if ( deleteWindow )
195 wxDELETE(m_frame);
196 }
197
198 return true;
199}
200
201// ----------------------------------------------------------------------------
202// MyCanvas implementation
203// ----------------------------------------------------------------------------
204
205BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
206 EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
207END_EVENT_TABLE()
208
209// Define a constructor for my canvas
210MyCanvas::MyCanvas(wxView *view, wxWindow *parent)
211 : wxScrolledWindow(parent, wxID_ANY, wxPoint(0, 0), parent->GetClientSize())
212{
213 m_view = view;
214 m_currentSegment = NULL;
215 m_lastMousePos = wxDefaultPosition;
216
217 SetCursor(wxCursor(wxCURSOR_PENCIL));
218
219 // this is completely arbitrary and is done just for illustration purposes
220 SetVirtualSize(1000, 1000);
221 SetScrollRate(20, 20);
222
223 SetBackgroundColour(*wxWHITE);
224}
225
226MyCanvas::~MyCanvas()
227{
228 delete m_currentSegment;
229}
230
231// Define the repainting behaviour
232void MyCanvas::OnDraw(wxDC& dc)
233{
234 if ( m_view )
235 m_view->OnDraw(& dc);
236}
237
238// This implements a tiny doodling program. Drag the mouse using the left
239// button.
240void MyCanvas::OnMouseEvent(wxMouseEvent& event)
241{
242 if ( !m_view )
243 return;
244
245 wxClientDC dc(this);
246 PrepareDC(dc);
247
248 dc.SetPen(*wxBLACK_PEN);
249
250 const wxPoint pt(event.GetLogicalPosition(dc));
251
252 // is this the end of the current segment?
253 if ( m_currentSegment && event.LeftUp() )
254 {
255 if ( !m_currentSegment->IsEmpty() )
256 {
257 // We've got a valid segment on mouse left up, so store it.
258 DrawingDocument * const
259 doc = wxStaticCast(m_view->GetDocument(), DrawingDocument);
260
261 doc->GetCommandProcessor()->Submit(
262 new DrawingAddSegmentCommand(doc, *m_currentSegment));
263
264 doc->Modify(true);
265 }
266
267 delete m_currentSegment;
268 m_currentSegment = NULL;
269 }
270
271 // is this the start of a new segment?
272 if ( m_lastMousePos != wxDefaultPosition && event.Dragging() )
273 {
274 if ( !m_currentSegment )
275 m_currentSegment = new DoodleSegment;
276
277 m_currentSegment->AddLine(m_lastMousePos, pt);
278
279 dc.DrawLine(m_lastMousePos, pt);
280 }
281
282 m_lastMousePos = pt;
283}
284