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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: common/toplvcmn.cpp | |
3 | // Purpose: common (for all platforms) wxTopLevelWindow functions | |
4 | // Author: Julian Smart, Vadim Zeitlin | |
5 | // Created: 01/02/97 | |
6 | // Id: $Id$ | |
7 | // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #ifdef __GNUG__ | |
20 | #pragma implementation "toplevelbase.h" | |
21 | #endif | |
22 | ||
23 | // For compilers that support precompilation, includes "wx.h". | |
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/toplevel.h" | |
32 | #include "wx/dcclient.h" | |
33 | #include "wx/app.h" | |
34 | #endif // WX_PRECOMP | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // event table | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) | |
41 | EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) | |
42 | EVT_SIZE(wxTopLevelWindowBase::OnSize) | |
43 | END_EVENT_TABLE() | |
44 | ||
45 | // ============================================================================ | |
46 | // implementation | |
47 | // ============================================================================ | |
48 | ||
49 | // FIXME: some platforms don't have wxTopLevelWindow yet | |
50 | #ifdef wxTopLevelWindowNative | |
51 | IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow) | |
52 | #endif | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | // construction/destruction | |
56 | // ---------------------------------------------------------------------------- | |
57 | ||
58 | wxTopLevelWindowBase::wxTopLevelWindowBase() | |
59 | { | |
60 | } | |
61 | ||
62 | wxTopLevelWindowBase::~wxTopLevelWindowBase() | |
63 | { | |
64 | // don't let wxTheApp keep any stale pointers to us | |
65 | if ( wxTheApp && wxTheApp->GetTopWindow() == this ) | |
66 | wxTheApp->SetTopWindow(NULL); | |
67 | ||
68 | bool shouldExit = IsLastBeforeExit(); | |
69 | ||
70 | wxTopLevelWindows.DeleteObject(this); | |
71 | ||
72 | if ( shouldExit ) | |
73 | { | |
74 | // then do it | |
75 | wxTheApp->ExitMainLoop(); | |
76 | } | |
77 | } | |
78 | ||
79 | bool wxTopLevelWindowBase::Destroy() | |
80 | { | |
81 | // delayed destruction: the frame will be deleted during the next idle | |
82 | // loop iteration | |
83 | if ( !wxPendingDelete.Member(this) ) | |
84 | wxPendingDelete.Append(this); | |
85 | ||
86 | return TRUE; | |
87 | } | |
88 | ||
89 | bool wxTopLevelWindowBase::IsLastBeforeExit() const | |
90 | { | |
91 | // we exit the application if there are no more top level windows left | |
92 | // normally but wxApp can prevent this from happening | |
93 | return wxTopLevelWindows.GetCount() == 1 && | |
94 | wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this && | |
95 | wxTheApp && wxTheApp->GetExitOnFrameDelete(); | |
96 | } | |
97 | ||
98 | // ---------------------------------------------------------------------------- | |
99 | // wxTopLevelWindow geometry | |
100 | // ---------------------------------------------------------------------------- | |
101 | ||
102 | wxSize wxTopLevelWindowBase::GetMaxSize() const | |
103 | { | |
104 | wxSize size( GetMaxWidth(), GetMaxHeight() ); | |
105 | int w, h; | |
106 | ||
107 | wxClientDisplayRect( 0, 0, &w, &h ); | |
108 | ||
109 | if( size.GetWidth() == -1 ) | |
110 | size.SetWidth( w ); | |
111 | ||
112 | if( size.GetHeight() == -1 ) | |
113 | size.SetHeight( h ); | |
114 | ||
115 | return size; | |
116 | } | |
117 | ||
118 | // ---------------------------------------------------------------------------- | |
119 | // wxTopLevelWindow size management: we exclude the areas taken by | |
120 | // menu/status/toolbars from the client area, so the client area is what's | |
121 | // really available for the frame contents | |
122 | // ---------------------------------------------------------------------------- | |
123 | ||
124 | void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const | |
125 | { | |
126 | wxWindow::DoScreenToClient(x, y); | |
127 | ||
128 | // translate the wxWindow client coords to our client coords | |
129 | wxPoint pt(GetClientAreaOrigin()); | |
130 | if ( x ) | |
131 | *x -= pt.x; | |
132 | if ( y ) | |
133 | *y -= pt.y; | |
134 | } | |
135 | ||
136 | void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const | |
137 | { | |
138 | // our client area origin (0, 0) may be really something like (0, 30) for | |
139 | // wxWindow if we have a toolbar, account for it before translating | |
140 | wxPoint pt(GetClientAreaOrigin()); | |
141 | if ( x ) | |
142 | *x += pt.x; | |
143 | if ( y ) | |
144 | *y += pt.y; | |
145 | ||
146 | wxWindow::DoClientToScreen(x, y); | |
147 | } | |
148 | ||
149 | ||
150 | // ---------------------------------------------------------------------------- | |
151 | // event handlers | |
152 | // ---------------------------------------------------------------------------- | |
153 | ||
154 | // default resizing behaviour - if only ONE subwindow, resize to fill the | |
155 | // whole client area | |
156 | void wxTopLevelWindowBase::OnSize(wxSizeEvent& WXUNUSED(event)) | |
157 | { | |
158 | // if we're using constraints or sizers - do use them | |
159 | if ( GetAutoLayout() ) | |
160 | { | |
161 | Layout(); | |
162 | } | |
163 | else | |
164 | { | |
165 | // do we have _exactly_ one child? | |
166 | wxWindow *child = (wxWindow *)NULL; | |
167 | for ( wxWindowList::Node *node = GetChildren().GetFirst(); | |
168 | node; | |
169 | node = node->GetNext() ) | |
170 | { | |
171 | wxWindow *win = node->GetData(); | |
172 | ||
173 | // exclude top level and managed windows (status bar isn't | |
174 | // currently in the children list except under wxMac anyhow, but | |
175 | // it makes no harm to test for it) | |
176 | if ( !win->IsTopLevel() && !IsOneOfBars(win) ) | |
177 | { | |
178 | if ( child ) | |
179 | { | |
180 | return; // it's our second subwindow - nothing to do | |
181 | } | |
182 | ||
183 | child = win; | |
184 | } | |
185 | } | |
186 | ||
187 | // do we have any children at all? | |
188 | if ( child ) | |
189 | { | |
190 | // exactly one child - set it's size to fill the whole frame | |
191 | int clientW, clientH; | |
192 | DoGetClientSize(&clientW, &clientH); | |
193 | ||
194 | // for whatever reasons, wxGTK wants to have a small offset - it | |
195 | // probably looks better with it? | |
196 | #ifdef __WXGTK__ | |
197 | static const int ofs = 1; | |
198 | #else | |
199 | static const int ofs = 0; | |
200 | #endif | |
201 | ||
202 | child->SetSize(ofs, ofs, clientW - 2*ofs, clientH - 2*ofs); | |
203 | } | |
204 | } | |
205 | } | |
206 | ||
207 | // The default implementation for the close window event. | |
208 | void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) | |
209 | { | |
210 | Destroy(); | |
211 | } | |
212 | ||
213 | bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) | |
214 | { | |
215 | wxIconizeEvent event(GetId(), iconized); | |
216 | event.SetEventObject(this); | |
217 | ||
218 | return GetEventHandler()->ProcessEvent(event); | |
219 | } | |
220 | ||
221 | // vi:sts=4:sw=4:et |