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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bombs.h | |
3 | // Purpose: Bombs game | |
4 | // Author: P. Foggia 1996 | |
5 | // Modified by: | |
6 | // Created: 1996 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1996 P. Foggia | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _INC_BOMBS_H | |
13 | #define _INC_BOMBS_H | |
14 | ||
15 | #include "game.h" | |
16 | ||
17 | /* | |
18 | * Forward declarations of all top-level window classes. | |
19 | */ | |
20 | class BombsFrameClass; | |
21 | class AboutFrameClass; | |
22 | ||
23 | /* | |
24 | * Class representing the entire Application | |
25 | */ | |
26 | class AppClass: public wxApp | |
27 | { | |
28 | public: | |
29 | BombsFrameClass *BombsFrame; | |
30 | int level; | |
31 | BombsGame Game; | |
32 | ||
33 | bool OnInit(); | |
34 | }; | |
35 | ||
36 | DECLARE_APP(AppClass) | |
37 | ||
38 | class BombsCanvasClass; | |
39 | ||
40 | class BombsFrameClass: public wxFrame | |
41 | { | |
42 | private: | |
43 | protected: | |
44 | public: | |
45 | // Subwindows for reference within the program. | |
46 | BombsCanvasClass *BombsCanvas; | |
47 | wxMenuBar *menuBar; | |
48 | ||
49 | // Constructor and destructor | |
50 | BombsFrameClass(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, long style); | |
51 | ~BombsFrameClass(void); | |
52 | ||
53 | void OnCloseWindow(wxCloseEvent& event); | |
54 | void OnExit(wxCommandEvent& event); | |
55 | void OnRestart(wxCommandEvent& event); | |
56 | void OnAbout(wxCommandEvent& event); | |
57 | void OnEasy(wxCommandEvent& event); | |
58 | void OnMedium(wxCommandEvent& event); | |
59 | void OnDifficult(wxCommandEvent& event); | |
60 | ||
61 | DECLARE_EVENT_TABLE() | |
62 | }; | |
63 | ||
64 | /* Menu identifiers | |
65 | */ | |
66 | // File | |
67 | #define BOMBSFRAMECLASS_FILE 1 | |
68 | // E&xit | |
69 | #define IDM_EXIT 2 | |
70 | // About... | |
71 | #define IDM_ABOUT 3 | |
72 | // Game | |
73 | #define BOMBSFRAMECLASS_GAME 4 | |
74 | // &Restart | |
75 | #define IDM_RESTART 5 | |
76 | // &Easy | |
77 | #define IDM_EASY 6 | |
78 | // &Medium | |
79 | #define IDM_MEDIUM 7 | |
80 | // &Difficult | |
81 | #define IDM_DIFFICULT 8 | |
82 | ||
83 | class BombsCanvasClass: public wxWindow | |
84 | { | |
85 | private: | |
86 | protected: | |
87 | public: | |
88 | int field_width, field_height; | |
89 | int x_cell, y_cell; | |
90 | wxBitmap *bmp; | |
91 | // Constructor and destructor | |
92 | BombsCanvasClass(wxFrame *parent, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0); | |
93 | ~BombsCanvasClass(void); | |
94 | ||
95 | void OnPaint(wxPaintEvent& event); | |
96 | void DrawField(wxDC *, int xc1, int yc1, int xc2, int yc2); | |
97 | void Refresh(int xc1, int yc1, int xc2, int yc2); | |
98 | void Uncover(int x, int y); | |
99 | void OnEvent(wxMouseEvent& event); | |
100 | void UpdateFieldSize(); | |
101 | ||
102 | DECLARE_EVENT_TABLE() | |
103 | }; | |
104 | ||
105 | /* Menu identifiers | |
106 | */ | |
107 | ||
108 | /* The following sizes should probably be redefined */ | |
109 | /* dimensions of a scroll unit, in pixels */ | |
110 | #define X_UNIT 4 | |
111 | #define Y_UNIT 4 | |
112 | ||
113 | /* the dimensions of a cell, in scroll units are in | |
114 | * BombsCanvasClass::x_cell and y_cell | |
115 | */ | |
116 | ||
117 | #define BOMBS_FONT wxFont(14, wxROMAN, wxNORMAL, wxNORMAL) | |
118 | ||
119 | #endif /* mutual exclusion */ | |
120 |