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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/spinbutt.h
3// Purpose: wxSpinButtonBase class
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 23.07.99
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SPINBUTT_H_BASE_
13#define _WX_SPINBUTT_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#include "wx/defs.h"
20
21#if wxUSE_SPINBTN
22
23#include "wx/control.h"
24#include "wx/event.h"
25
26#define wxSPIN_BUTTON_NAME _T("wxSpinButton")
27
28// ----------------------------------------------------------------------------
29// The wxSpinButton is like a small scrollbar than is often placed next
30// to a text control.
31//
32// Styles:
33// wxSP_HORIZONTAL: horizontal spin button
34// wxSP_VERTICAL: vertical spin button (the default)
35// wxSP_ARROW_KEYS: arrow keys increment/decrement value
36// wxSP_WRAP: value wraps at either end
37// ----------------------------------------------------------------------------
38
39class WXDLLEXPORT wxSpinButtonBase : public wxControl
40{
41public:
42 // ctor intiializes the range with the default (0..100) values
43 wxSpinButtonBase() { m_min = 0; m_max = 100; }
44
45 // accessors
46 virtual int GetValue() const = 0;
47 virtual int GetMin() const { return m_min; }
48 virtual int GetMax() const { return m_max; }
49
50 // operations
51 virtual void SetValue(int val) = 0;
52 virtual void SetMin(int minVal) { SetRange ( minVal , m_max ) ; }
53 virtual void SetMax(int maxVal) { SetRange ( m_min , maxVal ) ; }
54 virtual void SetRange(int minVal, int maxVal)
55 {
56 m_min = minVal;
57 m_max = maxVal;
58 }
59
60 // is this spin button vertically oriented?
61 bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; }
62
63protected:
64 // the range value
65 int m_min;
66 int m_max;
67
68 DECLARE_NO_COPY_CLASS(wxSpinButtonBase)
69};
70
71// ----------------------------------------------------------------------------
72// include the declaration of the real class
73// ----------------------------------------------------------------------------
74
75#if defined(__WXUNIVERSAL__)
76 #include "wx/univ/spinbutt.h"
77#elif defined(__WXMSW__) && defined(__WIN95__)
78 #include "wx/msw/spinbutt.h"
79#elif defined(__WXMOTIF__)
80 #include "wx/motif/spinbutt.h"
81#elif defined(__WXGTK__)
82 #include "wx/gtk/spinbutt.h"
83#elif defined(__WXMAC__)
84 #include "wx/mac/spinbutt.h"
85#elif defined(__WXCOCOA__)
86 #include "wx/cocoa/spinbutt.h"
87#elif defined(__WXPM__)
88 #include "wx/os2/spinbutt.h"
89#endif
90
91// ----------------------------------------------------------------------------
92// the wxSpinButton event
93// ----------------------------------------------------------------------------
94
95class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
96{
97public:
98 wxSpinEvent(wxEventType commandType = wxEVT_NULL, int winid = 0)
99 : wxNotifyEvent(commandType, winid)
100 {
101 }
102
103 // get the current value of the control
104 int GetPosition() const { return m_commandInt; }
105 void SetPosition(int pos) { m_commandInt = pos; }
106
107private:
108 DECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinEvent)
109};
110
111typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
112
113#define wxSpinEventHandler(func) \
114 (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSpinEventFunction, &func)
115
116// macros for handling spin events
117#define EVT_SPIN_UP(winid, func) \
118 wx__DECLARE_EVT1(wxEVT_SCROLL_LINEUP, winid, wxSpinEventHandler(func))
119#define EVT_SPIN_DOWN(winid, func) \
120 wx__DECLARE_EVT1(wxEVT_SCROLL_LINEDOWN, winid, wxSpinEventHandler(func))
121#define EVT_SPIN(winid, func) \
122 wx__DECLARE_EVT1(wxEVT_SCROLL_THUMBTRACK, winid, wxSpinEventHandler(func))
123
124#endif // wxUSE_SPINBTN
125
126#endif
127 // _WX_SPINBUTT_H_BASE_