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1/////////////////////////////////////////////////////////////////////////////
2// Name: region.h
3// Purpose: wxRegion class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_REGION_H_
13#define _WX_REGION_H_
14
15#ifdef __GNUG__
16#pragma interface "region.h"
17#endif
18
19#include "wx/list.h"
20#include "wx/gdiobj.h"
21#include "wx/gdicmn.h"
22
23class WXDLLEXPORT wxRect;
24class WXDLLEXPORT wxPoint;
25
26enum wxRegionContain {
27 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
28};
29
30// So far, for internal use only
31enum wxRegionOp {
32wxRGN_AND, // Creates the intersection of the two combined regions.
33wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
34wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
35wxRGN_OR, // Creates the union of two combined regions.
36wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
37};
38
39class WXDLLEXPORT wxRegion : public wxGDIObject {
40DECLARE_DYNAMIC_CLASS(wxRegion);
41 friend class WXDLLEXPORT wxRegionIterator;
42public:
43 wxRegion(long x, long y, long w, long h);
44 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
45 wxRegion(const wxRect& rect);
46 wxRegion( WXHRGN hRegion );
47 wxRegion();
48 ~wxRegion();
49
50 //# Copying
51 wxRegion(const wxRegion& r)
52 : wxGDIObject()
53 { Ref(r); }
54 wxRegion& operator = (const wxRegion& r)
55 { Ref(r); return (*this); }
56
57 //# Modify region
58 // Clear current region
59 void Clear();
60
61 // Union rectangle or region with this.
62 bool Union(long x, long y, long width, long height)
63 { return Combine(x, y, width, height, wxRGN_OR); }
64 bool Union(const wxRect& rect)
65 { return Combine(rect, wxRGN_OR); }
66 bool Union(const wxRegion& region)
67 { return Combine(region, wxRGN_OR); }
68
69 // Intersect rectangle or region with this.
70 bool Intersect(long x, long y, long width, long height)
71 { return Combine(x, y, width, height, wxRGN_AND); }
72 bool Intersect(const wxRect& rect)
73 { return Combine(rect, wxRGN_AND); }
74 bool Intersect(const wxRegion& region)
75 { return Combine(region, wxRGN_AND); }
76
77 // Subtract rectangle or region from this:
78 // Combines the parts of 'this' that are not part of the second region.
79 bool Subtract(long x, long y, long width, long height)
80 { return Combine(x, y, width, height, wxRGN_DIFF); }
81 bool Subtract(const wxRect& rect)
82 { return Combine(rect, wxRGN_DIFF); }
83 bool Subtract(const wxRegion& region)
84 { return Combine(region, wxRGN_DIFF); }
85
86 // XOR: the union of two combined regions except for any overlapping areas.
87 bool Xor(long x, long y, long width, long height)
88 { return Combine(x, y, width, height, wxRGN_XOR); }
89 bool Xor(const wxRect& rect)
90 { return Combine(rect, wxRGN_XOR); }
91 bool Xor(const wxRegion& region)
92 { return Combine(region, wxRGN_XOR); }
93
94 //# Information on region
95 // Outer bounds of region
96 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
97 wxRect GetBox() const ;
98
99 // Is region empty?
100 bool Empty() const;
101 inline bool IsEmpty() const { return Empty(); }
102
103 //# Tests
104 // Does the region contain the point (x,y)?
105 wxRegionContain Contains(long x, long y) const;
106 // Does the region contain the point pt?
107 wxRegionContain Contains(const wxPoint& pt) const;
108 // Does the region contain the rectangle (x, y, w, h)?
109 wxRegionContain Contains(long x, long y, long w, long h) const;
110 // Does the region contain the rectangle rect?
111 wxRegionContain Contains(const wxRect& rect) const;
112
113 // Internal
114 bool Combine(long x, long y, long width, long height, wxRegionOp op);
115 bool Combine(const wxRegion& region, wxRegionOp op);
116 bool Combine(const wxRect& rect, wxRegionOp op);
117 const WXHRGN GetWXHRGN() const ;
118};
119
120class WXDLLEXPORT wxRegionIterator : public wxObject
121{
122 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
123
124public:
125 wxRegionIterator();
126 wxRegionIterator(const wxRegion& region);
127 wxRegionIterator(const wxRegionIterator& iterator);
128 ~wxRegionIterator();
129
130 wxRegionIterator& operator=(const wxRegionIterator& iterator);
131
132 void Reset() { m_current = 0; }
133 void Reset(const wxRegion& region);
134
135 operator bool () const { return m_current < m_numRects; }
136 bool HaveRects() const { return m_current < m_numRects; }
137
138 wxRegionIterator& operator++();
139 wxRegionIterator operator++(int);
140
141 long GetX() const;
142 long GetY() const;
143 long GetW() const;
144 long GetWidth() const { return GetW(); }
145 long GetH() const;
146 long GetHeight() const { return GetH(); }
147 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
148private:
149 void SetRects(long numRects, wxRect *rects);
150
151 long m_current;
152 long m_numRects;
153 wxRegion m_region;
154 wxRect* m_rects;
155};
156
157#endif
158 // _WX_REGION_H_