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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.h
3// Author: Vaclav Slavik
4// RCS-ID: $Id$
5// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9#ifndef __WX_BITMAP_H__
10#define __WX_BITMAP_H__
11
12//-----------------------------------------------------------------------------
13// classes
14//-----------------------------------------------------------------------------
15
16class WXDLLIMPEXP_FWD_CORE wxDC;
17class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
18
19class MGLDevCtx;
20struct bitmap_t;
21
22//-----------------------------------------------------------------------------
23// wxBitmap
24//-----------------------------------------------------------------------------
25
26class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
27{
28public:
29 wxBitmap() {}
30 wxBitmap(int width, int height, int depth = -1);
31 wxBitmap(const char bits[], int width, int height, int depth = 1);
32 wxBitmap(const char* const* bits);
33 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
34 wxBitmap(const wxImage& image, int depth = -1);
35 virtual ~wxBitmap() {}
36
37 bool Create(int width, int height, int depth = -1);
38
39 virtual int GetHeight() const;
40 virtual int GetWidth() const;
41 virtual int GetDepth() const;
42
43 virtual wxImage ConvertToImage() const;
44
45 virtual wxMask *GetMask() const;
46 virtual void SetMask(wxMask *mask);
47
48 virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
49
50 virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const;
51 virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
52
53 virtual wxPalette *GetPalette() const;
54 virtual void SetPalette(const wxPalette& palette);
55
56 // copies the contents and mask of the given (colour) icon to the bitmap
57 virtual bool CopyFromIcon(const wxIcon& icon);
58
59 static void InitStandardHandlers();
60
61 // implementation:
62 virtual void SetHeight(int height);
63 virtual void SetWidth(int width);
64 virtual void SetDepth(int depth);
65
66 virtual wxColour QuantizeColour(const wxColour& colour) const;
67
68 // get underlying native representation:
69 bitmap_t *GetMGLbitmap_t() const;
70
71protected:
72 // creates temporary DC for access to bitmap's data:
73 MGLDevCtx *CreateTmpDC() const;
74 // sets fg & bg colours for 1bit bitmaps:
75 void SetMonoPalette(const wxColour& fg, const wxColour& bg);
76
77private:
78 DECLARE_DYNAMIC_CLASS(wxBitmap)
79
80 friend class wxDC;
81 friend class wxMemoryDC;
82};
83
84#endif // __WX_BITMAP_H__