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compilation fix for wxUSE_DISPLAY==0
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/cocoa/display.mm
3// Purpose: Cocoa implementation of wxDisplay class
4// Author: Ryan Norton
5// Modified by:
6// Created: 2004-10-03
7// RCS-ID: $Id$
8// Copyright: (c) Ryan Norton
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19#if wxUSE_DISPLAY
20
21#include "wx/display.h"
22
23#ifndef WX_PRECOMP
24 #include "wx/dynarray.h"
25 #include "wx/string.h"
26 #include "wx/gdicmn.h"
27#endif
28
29#include "wx/display_impl.h"
30
31#import <Foundation/Foundation.h>
32
33// ----------------------------------------------------------------------------
34// display classes implementation
35// ----------------------------------------------------------------------------
36
37class wxDisplayImplMacOSX : public wxDisplayImpl
38{
39public:
40 wxDisplayImplMacOSX(unsigned n, CGDirectDisplayID id_)
41 : wxDisplayImpl(n),
42 m_id(id_)
43 {
44 }
45
46 virtual wxRect GetGeometry() const;
47 virtual wxString GetName() const { return wxString(); }
48
49 virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
50 virtual wxVideoMode GetCurrentMode() const;
51 virtual bool ChangeMode(const wxVideoMode& mode);
52
53private:
54 CGDirectDisplayID m_id;
55
56 DECLARE_NO_COPY_CLASS(wxDisplayImplMacOSX)
57};
58
59class wxDisplayFactoryMacOSX : public wxDisplayFactory
60{
61public:
62 wxDisplayFactoryMacOSX() { }
63
64 virtual wxDisplayImpl *CreateDisplay(unsigned n);
65 virtual unsigned GetCount();
66 virtual int GetFromPoint(const wxPoint& pt);
67
68protected:
69 DECLARE_NO_COPY_CLASS(wxDisplayFactoryMacOSX)
70};
71
72// ============================================================================
73// wxDisplayFactoryMacOSX implementation
74// ============================================================================
75
76unsigned wxDisplayFactoryMacOSX::GetCount()
77{
78 CGDisplayCount count;
79#ifdef __WXDEBUG__
80 CGDisplayErr err =
81#endif
82 CGGetActiveDisplayList(0, NULL, &count);
83
84 wxASSERT(err == CGDisplayNoErr);
85
86 return count;
87}
88
89int wxDisplayFactoryMacOSX::GetFromPoint(const wxPoint& p)
90{
91 CGPoint thePoint = {(float)p.x, (float)p.y};
92 CGDirectDisplayID theID;
93 CGDisplayCount theCount;
94 CGDisplayErr err = CGGetDisplaysWithPoint(thePoint, 1, &theID, &theCount);
95 wxASSERT(err == CGDisplayNoErr);
96
97 int nWhich = wxNOT_FOUND;
98
99 if (theCount)
100 {
101 theCount = GetCount();
102 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
103 err = CGGetActiveDisplayList(theCount, theIDs, &theCount);
104 wxASSERT(err == CGDisplayNoErr);
105
106 for (nWhich = 0; nWhich < (int) theCount; ++nWhich)
107 {
108 if (theIDs[nWhich] == theID)
109 break;
110 }
111
112 delete [] theIDs;
113
114 if (nWhich == (int) theCount)
115 {
116 wxFAIL_MSG(wxT("Failed to find display in display list"));
117 nWhich = wxNOT_FOUND;
118 }
119 }
120
121 return nWhich;
122}
123
124wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(unsigned n)
125{
126 CGDisplayCount theCount = GetCount();
127 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
128
129#ifdef __WXDEBUG__
130 CGDisplayErr err =
131#endif
132 CGGetActiveDisplayList(theCount, theIDs, &theCount);
133
134 wxASSERT( err == CGDisplayNoErr );
135 wxASSERT( n < theCount );
136
137 wxDisplayImplMacOSX *display = new wxDisplayImplMacOSX(n, theIDs[n]);
138
139 delete [] theIDs;
140
141 return display;
142}
143
144
145wxRect wxDisplayImplMacOSX::GetGeometry() const
146{
147 CGRect theRect = CGDisplayBounds(m_id);
148 return wxRect( (int)theRect.origin.x,
149 (int)theRect.origin.y,
150 (int)theRect.size.width,
151 (int)theRect.size.height ); //floats
152}
153
154static int wxCFDictKeyToInt( CFDictionaryRef desc, CFStringRef key )
155{
156 CFNumberRef value;
157 int num = 0;
158
159 if ( (value = (CFNumberRef) CFDictionaryGetValue(desc, key)) == NULL )
160 return 0;
161 CFNumberGetValue(value, kCFNumberIntType, &num);
162 return num;
163}
164
165wxArrayVideoModes wxDisplayImplMacOSX::GetModes(const wxVideoMode& mode) const
166{
167 wxArrayVideoModes Modes;
168
169 CFArrayRef theArray = CGDisplayAvailableModes(m_id);
170
171 for(CFIndex i = 0; i < CFArrayGetCount(theArray); ++i)
172 {
173 CFDictionaryRef theValue = (CFDictionaryRef) CFArrayGetValueAtIndex(theArray, i);
174
175 wxVideoMode theMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
176 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
177 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
178 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
179
180 if (theMode.Matches(mode))
181 Modes.Add(theMode);
182 }
183
184 return Modes;
185}
186
187wxVideoMode wxDisplayImplMacOSX::GetCurrentMode() const
188{
189 CFDictionaryRef theValue = CGDisplayCurrentMode (m_id);
190
191 return wxVideoMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
192 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
193 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
194 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
195}
196
197bool wxDisplayImplMacOSX::ChangeMode(const wxVideoMode& mode)
198{
199 //Changing to default mode (wxDefualtVideoMode) doesn't
200 //work because we don't have access to the system's 'scrn'
201 //resource which holds the user's mode which the system
202 //will return to after this app is done
203 boolean_t bExactMatch;
204 CFDictionaryRef theCGMode = CGDisplayBestModeForParametersAndRefreshRate (
205 m_id,
206 (size_t)mode.bpp,
207 (size_t)mode.w,
208 (size_t)mode.h,
209 (double)mode.refresh,
210 &bExactMatch);
211
212 bool bOK = bExactMatch;
213
214 if(bOK)
215 bOK = CGDisplaySwitchToMode(m_id, theCGMode) == CGDisplayNoErr;
216
217 return bOK;
218}
219
220// ============================================================================
221// wxDisplay::CreateFactory()
222// ============================================================================
223
224/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
225{
226 return new wxDisplayFactoryMacOSX;
227}
228
229#endif // wxUSE_DISPLAY