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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/os2/bitmap.h
3// Purpose: wxBitmap class
4// Author: David Webster
5// Modified by:
6// Created: 11/28/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#ifdef __GNUG__
16 #pragma interface "bitmap.h"
17#endif
18
19#include "wx/os2/private.h"
20#include "wx/os2/gdiimage.h"
21#include "wx/gdicmn.h"
22#include "wx/palette.h"
23
24class WXDLLEXPORT wxDC;
25class WXDLLEXPORT wxControl;
26class WXDLLEXPORT wxBitmap;
27class WXDLLEXPORT wxBitmapHandler;
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxMask;
30class WXDLLEXPORT wxCursor;
31class WXDLLEXPORT wxControl;
32class WXDLLEXPORT wxImage;
33
34// ----------------------------------------------------------------------------
35// Bitmap data
36//
37// NB: this class is private, but declared here to make it possible inline
38// wxBitmap functions accessing it
39// ----------------------------------------------------------------------------
40
41class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
42{
43public:
44 wxBitmapRefData();
45 virtual ~wxBitmapRefData() { Free(); }
46
47 virtual void Free();
48
49public:
50 int m_nNumColors;
51 wxPalette m_vBitmapPalette;
52 int m_nQuality;
53
54 // OS2-specific
55 // ------------
56
57 wxDC* m_pSelectedInto;
58
59 //
60 // Optional mask for transparent drawing
61 //
62 wxMask* m_pBitmapMask;
63}; // end of CLASS wxBitmapRefData
64
65// ----------------------------------------------------------------------------
66// wxBitmap: a mono or colour bitmap
67// ----------------------------------------------------------------------------
68
69class WXDLLEXPORT wxBitmap : public wxGDIImage
70{
71public:
72 // default ctor creates an invalid bitmap, you must Create() it later
73 wxBitmap() { Init(); }
74
75 // Copy constructors
76 inline wxBitmap(const wxBitmap& rBitmap)
77 { Init(); Ref(rBitmap); }
78
79 // Initialize with raw data
80 wxBitmap( const char bits[]
81 ,int nWidth
82 ,int nHeight
83 ,int nDepth = 1
84 );
85
86 // Initialize with XPM data
87 wxBitmap(const char** ppData) { CreateFromXpm(ppData); }
88 wxBitmap(char** ppData) { CreateFromXpm((const char**)ppData); }
89
90 // Load a file or resource
91 wxBitmap( const wxString& rName
92 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
93 );
94
95 // New constructor for generalised creation from data
96 wxBitmap( void* pData
97 ,long lType
98 ,int nWidth
99 ,int nHeight
100 ,int nDepth = 1
101 );
102
103 // If depth is omitted, will create a bitmap compatible with the display
104 wxBitmap( int nWidth
105 ,int nHeight
106 ,int nDepth = -1
107 );
108
109 wxBitmap( const wxImage& image, int depth = -1 )
110 { (void)CreateFromImage(image, depth); }
111
112 // we must have this, otherwise icons are silently copied into bitmaps using
113 // the copy ctor but the resulting bitmap is invalid!
114 inline wxBitmap(const wxIcon& rIcon)
115 { Init(); CopyFromIcon(rIcon); }
116
117 wxBitmap& operator=(const wxBitmap& rBitmap)
118 {
119 if ( m_refData != rBitmap.m_refData )
120 Ref(rBitmap);
121 return(*this);
122 }
123
124 wxBitmap& operator=(const wxIcon& rIcon)
125 {
126 (void)CopyFromIcon(rIcon);
127
128 return(*this);
129 }
130
131 wxBitmap& operator=(const wxCursor& rCursor)
132 {
133 (void)CopyFromCursor(rCursor);
134 return (*this);
135 }
136
137 virtual ~wxBitmap();
138
139 wxImage ConvertToImage() const;
140
141 // get the given part of bitmap
142 wxBitmap GetSubBitmap(const wxRect& rRect) const;
143
144 // copies the contents and mask of the given (colour) icon to the bitmap
145 bool CopyFromIcon(const wxIcon& rIcon);
146
147 // copies the contents and mask of the given cursor to the bitmap
148 bool CopyFromCursor(const wxCursor& rCursor);
149
150 virtual bool Create( int nWidth
151 ,int nHeight
152 ,int nDepth = -1
153 );
154 virtual bool Create( void* pData
155 ,long lType
156 ,int nWidth
157 ,int nHeight
158 ,int nDepth = 1
159 );
160 virtual bool LoadFile( const wxString& rName
161 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
162 );
163 virtual bool SaveFile( const wxString& rName
164 ,int lType
165 ,const wxPalette* pCmap = NULL
166 );
167
168 inline wxBitmapRefData* GetBitmapData() const
169 { return (wxBitmapRefData *)m_refData; }
170
171 inline int GetQuality() const
172 { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
173
174 void SetQuality(int nQ);
175
176 wxPalette* GetPalette() const
177 { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
178
179 void SetPalette(const wxPalette& rPalette);
180
181 inline wxMask* GetMask() const
182 { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
183
184 void SetMask(wxMask* pMask) ;
185
186 inline bool operator==(const wxBitmap& rBitmap) const
187 { return m_refData == rBitmap.m_refData; }
188
189 inline bool operator!=(const wxBitmap& rBitmap) const
190 { return m_refData != rBitmap.m_refData; }
191
192#if WXWIN_COMPATIBILITY_2
193 void SetOk(bool bIsOk);
194#endif // WXWIN_COMPATIBILITY_2
195
196#if WXWIN_COMPATIBILITY
197 inline wxPalette* GetColourMap() const
198 { return GetPalette(); }
199
200 inline void SetColourMap(wxPalette* pCmap)
201 { SetPalette(*pCmap); };
202
203#endif // WXWIN_COMPATIBILITY
204
205 // Implementation
206public:
207 inline void SetHBITMAP(WXHBITMAP hBmp)
208 { SetHandle((WXHANDLE)hBmp); }
209
210 inline WXHBITMAP GetHBITMAP() const
211 { return (WXHBITMAP)GetHandle(); }
212
213 inline void SetSelectedInto(wxDC* pDc)
214 { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
215
216 inline wxDC* GetSelectedInto() const
217 { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
218
219 inline bool IsMono(void) const { return m_bIsMono; }
220
221
222 // An OS/2 version that probably doesn't do anything like the msw version
223 wxBitmap GetBitmapForDC(wxDC& rDc) const;
224
225// inline LONG GetId() const
226// { return (GetBitmapData() ? GetBitmapData()->m_lId : 0L); }
227
228
229protected:
230 // common part of all ctors
231 void Init();
232
233 inline virtual wxGDIImageRefData* CreateData() const
234 { return new wxBitmapRefData; }
235
236 // creates the bitmap from XPM data, supposed to be called from ctor
237 bool CreateFromXpm(const char** ppData);
238 bool CreateFromImage(const wxImage& image, int depth);
239
240private:
241 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
242
243 bool m_bIsMono;
244 DECLARE_DYNAMIC_CLASS(wxBitmap)
245}; // end of CLASS wxBitmap
246
247// ----------------------------------------------------------------------------
248// wxMask: a mono bitmap used for drawing bitmaps transparently.
249// ----------------------------------------------------------------------------
250
251class WXDLLEXPORT wxMask : public wxObject
252{
253public:
254 wxMask();
255
256 // Construct a mask from a bitmap and a colour indicating the transparent
257 // area
258 wxMask( const wxBitmap& rBitmap
259 ,const wxColour& rColour
260 );
261
262 // Construct a mask from a bitmap and a palette index indicating the
263 // transparent area
264 wxMask( const wxBitmap& rBitmap
265 ,int nPaletteIndex
266 );
267
268 // Construct a mask from a mono bitmap (copies the bitmap).
269 wxMask(const wxBitmap& rBitmap);
270
271 // construct a mask from the givne bitmap handle
272 wxMask(WXHBITMAP hBmp)
273 { m_hMaskBitmap = hBmp; }
274
275 virtual ~wxMask();
276
277 bool Create( const wxBitmap& bitmap
278 ,const wxColour& rColour
279 );
280 bool Create( const wxBitmap& rBitmap
281 ,int nPaletteIndex
282 );
283 bool Create(const wxBitmap& rBitmap);
284
285 // Implementation
286 WXHBITMAP GetMaskBitmap() const
287 { return m_hMaskBitmap; }
288 void SetMaskBitmap(WXHBITMAP hBmp)
289 { m_hMaskBitmap = hBmp; }
290
291protected:
292 WXHBITMAP m_hMaskBitmap;
293 DECLARE_DYNAMIC_CLASS(wxMask)
294}; // end of CLASS wxMask
295
296// ----------------------------------------------------------------------------
297// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
298// ----------------------------------------------------------------------------
299
300class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
301{
302public:
303 inline wxBitmapHandler()
304 { m_lType = wxBITMAP_TYPE_INVALID; }
305
306 inline wxBitmapHandler( const wxString& rName
307 ,const wxString& rExt
308 ,long lType
309 )
310 : wxGDIImageHandler( rName
311 ,rExt
312 ,lType)
313 {
314 }
315
316 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
317 // old class which worked only with bitmaps
318 virtual bool Create( wxBitmap* pBitmap
319 ,void* pData
320 ,long lFlags
321 ,int nWidth
322 ,int nHeight
323 ,int nDepth = 1
324 );
325 virtual bool LoadFile( wxBitmap* pBitmap
326 ,const wxString& rName
327 ,HPS hPs
328 ,long lFlags
329 ,int nDesiredWidth
330 ,int nDesiredHeight
331 );
332 virtual bool SaveFile( wxBitmap* pBitmap
333 ,const wxString& rName
334 ,int lType
335 ,const wxPalette* pPalette = NULL
336 );
337
338 virtual bool Create( wxGDIImage* pImage
339 ,void* pData
340 ,long lFlags
341 ,int nWidth
342 ,int nHeight
343 ,int nDepth = 1
344 );
345 virtual bool Load( wxGDIImage* pImage
346 ,const wxString& rName
347 ,HPS hPs
348 ,long lFlags
349 ,int nDesiredWidth
350 ,int nDesiredHeight
351 );
352 virtual bool Save( wxGDIImage* pImage
353 ,const wxString& rName
354 ,int lType
355 );
356private:
357 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
358}; // end of CLASS wxBitmapHandler
359
360#endif
361 // _WX_BITMAP_H_