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1/////////////////////////////////////////////////////////////////////////////
2// Name: arrstr.h
3// Purpose: interface of wxArrayString
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxArrayString
11
12 wxArrayString is an efficient container for storing wxString objects.
13
14 It has the same features as all wxArray classes, i.e. it dynamically expands
15 when new items are added to it (so it is as easy to use as a linked list),
16 but the access time to the elements is constant, instead of being linear in
17 number of elements as in the case of linked lists. It is also very size
18 efficient and doesn't take more space than a C array @e wxString[] type
19 (wxArrayString uses its knowledge of internals of wxString class to achieve this).
20
21 This class is used in the same way as other dynamic arrays(), except that no
22 ::WX_DEFINE_ARRAY declaration is needed for it.
23 When a string is added or inserted in the array, a copy of the string is created,
24 so the original string may be safely deleted (e.g. if it was a @e wxChar *
25 pointer the memory it was using can be freed immediately after this).
26 In general, there is no need to worry about string memory deallocation when using
27 this class - it will always free the memory it uses itself.
28
29 The references returned by wxArrayString::Item, wxArrayString::Last or
30 wxArrayString::operator[] are not constant, so the array elements may
31 be modified in place like this:
32
33 @code
34 array.Last().MakeUpper();
35 @endcode
36
37 @note none of the methods of wxArrayString is virtual including its
38 destructor, so this class should not be used as a base class.
39
40 Although this is not true strictly speaking, this class may be considered as
41 a specialization of wxArray class for the wxString member data: it is not
42 implemented like this, but it does have all of the wxArray functions.
43
44 It also has the full set of <tt>std::vector<wxString></tt> compatible
45 methods, including nested @c iterator and @c const_iterator classes which
46 should be used in the new code for forward compatibility with the future
47 wxWidgets versions.
48
49 @library{wxbase}
50 @category{containers}
51
52 @see wxArray<T>, wxString, @ref overview_string
53*/
54class wxArrayString : public wxArray
55{
56public:
57 /**
58 The function type used with wxArrayString::Sort function.
59 */
60 typedef int (*CompareFunction)(const wxString& first, const wxString& second);
61
62 /**
63 Default constructor.
64 */
65 wxArrayString();
66
67 /**
68 Copy constructor.
69 */
70 wxArrayString(const wxArrayString& array);
71
72 //@{
73 /**
74 Constructor from a C string array. Pass a size @a sz and an array @a arr.
75 **/
76 wxArrayString(size_t sz, const char** arr);
77 wxArrayString(size_t sz, const wchar_t** arr);
78 //@}
79
80 /**
81 Constructor from a wxString array. Pass a size @a sz and array @a arr.
82 */
83 wxArrayString(size_t sz, const wxString* arr);
84
85 /**
86 Destructor frees memory occupied by the array strings. For performance
87 reasons it is not virtual, so this class should not be derived from.
88 */
89 ~wxArrayString();
90
91 /**
92 Appends the given number of @a copies of the new item @a str to the
93 array and returns the index of the first new item in the array.
94
95 @see Insert()
96 */
97 size_t Add(const wxString& str, size_t copies = 1);
98
99 /**
100 Preallocates enough memory to store @a nCount items.
101
102 This function may be used to improve array class performance before
103 adding a known number of items consecutively.
104 */
105 void Alloc(size_t nCount);
106
107 /**
108 Clears the array contents and frees memory.
109
110 @see Empty()
111 */
112 void Clear();
113
114 /**
115 Empties the array: after a call to this function GetCount() will return 0.
116 However, this function does not free the memory used by the array and so
117 should be used when the array is going to be reused for storing other strings.
118 Otherwise, you should use Clear() to empty the array and free memory.
119 */
120 void Empty();
121
122 /**
123 Returns the number of items in the array.
124 */
125 size_t GetCount() const;
126
127 /**
128 Search the element in the array, starting from the beginning if @a bFromEnd
129 is @false or from end otherwise. If @a bCase, comparison is case sensitive
130 (default), otherwise the case is ignored.
131
132 This function uses linear search for wxArrayString.
133 Returns index of the first item matched or @c wxNOT_FOUND if there is no match.
134 */
135 int Index(const wxString& sz, bool bCase = true, bool bFromEnd = false) const;
136
137 /**
138 Insert the given number of @a copies of the new element in the array before the
139 position @a nIndex. Thus, for example, to insert the string in the beginning of
140 the array you would write:
141
142 @code
143 Insert("foo", 0);
144 @endcode
145
146 If @a nIndex is equal to GetCount() this function behaves as Add().
147 */
148 void Insert(wxString lItem, size_t nIndex, size_t copies = 1);
149
150 /**
151 Returns @true if the array is empty, @false otherwise. This function returns the
152 same result as GetCount() == 0 but is probably easier to read.
153 */
154 bool IsEmpty() const;
155
156 /**
157 Return the array element at position @a nIndex. An assert failure will
158 result from an attempt to access an element beyond the end of array in debug
159 mode, but no check is done in release mode.
160
161 @see operator[] for the operator version.
162 */
163 wxString& Item(size_t nIndex) const;
164
165 /**
166 Returns the last element of the array. Attempt to access the last element of
167 an empty array will result in assert failure in debug build, however no checks
168 are done in release mode.
169 */
170 wxString& Last() const;
171
172 /**
173 Removes the first item matching this value. An assert failure is provoked by
174 an attempt to remove an element which does not exist in debug build.
175
176 @see Index()
177 */
178 void Remove(const wxString& sz);
179
180 /**
181 Removes @a count items starting at position @a nIndex from the array.
182 */
183 void RemoveAt(size_t nIndex, size_t count = 1);
184
185 /**
186 Releases the extra memory allocated by the array.
187 This function is useful to minimize the array memory consumption.
188
189 @see Alloc()
190 */
191 void Shrink();
192
193 /**
194 Sorts the array in alphabetical order or in reverse alphabetical order if
195 @a reverseOrder is @true. The sort is case-sensitive.
196 */
197 void Sort(bool reverseOrder = false);
198
199 /**
200 Sorts the array using the specified @a compareFunction for item comparison.
201 @a CompareFunction is defined as a function taking two <em>const wxString&</em>
202 parameters and returning an @e int value less than, equal to or greater
203 than 0 if the first string is less than, equal to or greater than the
204 second one.
205
206 Example:
207 The following example sorts strings by their length.
208
209 @code
210 static int CompareStringLen(const wxString& first, const wxString& second)
211 {
212 return first.length() - second.length();
213 }
214
215 ...
216
217 wxArrayString array;
218
219 array.Add("one");
220 array.Add("two");
221 array.Add("three");
222 array.Add("four");
223
224 array.Sort(CompareStringLen);
225 @endcode
226 */
227 void Sort(CompareFunction compareFunction);
228
229 /**
230 Compares 2 arrays respecting the case. Returns @true if the arrays have
231 different number of elements or if the elements don't match pairwise.
232 */
233 bool operator !=(const wxArrayString& array) const;
234
235 /**
236 Assignment operator.
237 */
238 wxArrayString& operator=(const wxArrayString&);
239
240 /**
241 Compares 2 arrays respecting the case. Returns @true only if the arrays have
242 the same number of elements and the same strings in the same order.
243 */
244 bool operator ==(const wxArrayString& array) const;
245
246 /**
247 Return the array element at position @a nIndex. An assert failure will
248 result from an attempt to access an element beyond the end of array in
249 debug mode, but no check is done in release mode.
250
251 This is the operator version of the Item() method.
252 */
253 wxString& operator[](size_t nIndex) const;
254};
255
256
257/**
258 @class wxSortedArrayString
259
260 wxSortedArrayString is an efficient container for storing wxString objects
261 which always keeps the string in alphabetical order.
262
263 wxSortedArrayString uses binary search in its wxArrayString::Index() function
264 (instead of linear search for wxArrayString::Index()) which makes it much more
265 efficient if you add strings to the array rarely (because, of course, you have
266 to pay for Index() efficiency by having Add() be slower) but search for them
267 often. Several methods should not be used with sorted array (basically, all
268 those which break the order of items) which is mentioned in their description.
269
270 @todo what about STL? who does it integrates?
271
272 @library{wxbase}
273 @category{containers}
274
275 @see wxArray, wxString, @ref overview_string
276*/
277class wxSortedArrayString : public wxArrayString
278{
279public:
280
281 /**
282 Conversion constructor.
283
284 Constructs a sorted array with the same contents as the (possibly
285 unsorted) "array" argument.
286 */
287 wxSortedArrayString(const wxArrayString& array);
288
289 /**
290 @copydoc wxArrayString::Add()
291
292 @warning
293 For sorted arrays, the index of the inserted item will not be, in general,
294 equal to GetCount() - 1 because the item is inserted at the correct position
295 to keep the array sorted and not appended.
296 */
297 size_t Add(const wxString& str, size_t copies = 1);
298
299
300 /**
301 @copydoc wxArrayString::Index()
302
303 This function uses binary search for wxSortedArrayString, but it ignores
304 the @a bCase and @a bFromEnd parameters.
305 */
306 int Index(const wxString& sz, bool bCase = true,
307 bool bFromEnd = false) const;
308
309 /**
310 @warning This function should not be used with sorted arrays because it
311 could break the order of items and, for example, subsequent calls
312 to Index() would then not work!
313
314 @warning In STL mode, Insert is private and simply invokes wxFAIL_MSG.
315 */
316 void Insert(const wxString& str, size_t nIndex,
317 size_t copies = 1);
318
319 //@{
320 /**
321 @warning This function should not be used with sorted array because it could
322 break the order of items and, for example, subsequent calls to Index()
323 would then not work! Also, sorting a wxSortedArrayString doesn't make
324 sense because its elements are always already sorted.
325
326 @warning In STL mode, Sort is private and simply invokes wxFAIL_MSG.
327 */
328 void Sort(bool reverseOrder = false);
329 void Sort(CompareFunction compareFunction);
330 //@}
331};
332
333
334// ============================================================================
335// Global functions/macros
336// ============================================================================
337
338/** @addtogroup group_funcmacro_string */
339//@{
340
341/**
342 Splits the given wxString object using the separator @a sep and returns the
343 result as a wxArrayString.
344
345 If the @a escape character is non-@NULL, then the occurrences of @a sep
346 immediately prefixed with @a escape are not considered as separators.
347 Note that empty tokens will be generated if there are two or more adjacent
348 separators.
349
350 @see wxJoin()
351
352 @header{wx/arrstr.h}
353*/
354wxArrayString wxSplit(const wxString& str, const wxChar sep,
355 const wxChar escape = '\\');
356
357/**
358 Concatenate all lines of the given wxArrayString object using the separator
359 @a sep and returns the result as a wxString.
360
361 If the @a escape character is non-@NULL, then it's used as prefix for each
362 occurrence of @a sep in the strings contained in @a arr before joining them
363 which is necessary in order to be able to recover the original array
364 contents from the string later using wxSplit().
365
366 @see wxSplit()
367
368 @header{wx/arrstr.h}
369*/
370wxString wxJoin(const wxArrayString& arr, const wxChar sep,
371 const wxChar escape = '\\');
372
373//@}
374