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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: virtua;.cpp | |
3 | // Purpose: wxHtml testing example | |
4 | // demonstrates virtual file systems feature | |
5 | ///////////////////////////////////////////////////////////////////////////// | |
6 | ||
7 | #if defined(__GNUG__) && !defined(__APPLE__) | |
8 | #pragma implementation "test.cpp" | |
9 | #pragma interface "test.cpp" | |
10 | #endif | |
11 | ||
12 | // For compilers that support precompilation, includes "wx/wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | // for all others, include the necessary headers (this file is usually all you | |
20 | // need because it includes almost all "standard" wxWindows headers | |
21 | #ifndef WX_PRECOMP | |
22 | #include "wx/wx.h" | |
23 | #endif | |
24 | ||
25 | ||
26 | #include "wx/html/htmlwin.h" | |
27 | ||
28 | ||
29 | /* | |
30 | ||
31 | ||
32 | TAG HANDER FOR 'MYBIND' TAG | |
33 | ||
34 | ||
35 | */ | |
36 | ||
37 | #include "wx/html/m_templ.h" | |
38 | ||
39 | ||
40 | TAG_HANDLER_BEGIN(MYBIND, "MYBIND") | |
41 | ||
42 | TAG_HANDLER_PROC(tag) | |
43 | { | |
44 | wxWindow *wnd; | |
45 | int ax, ay; | |
46 | int fl = 0; | |
47 | ||
48 | tag.ScanParam(wxT("X"), wxT("%i"), &ax); | |
49 | tag.ScanParam(wxT("Y"), wxT("%i"), &ay); | |
50 | ||
51 | if (tag.HasParam(wxT("FLOAT"))) fl = ax; | |
52 | ||
53 | wnd = new wxTextCtrl(m_WParser->GetWindow(), -1, tag.GetParam(wxT("NAME")), | |
54 | wxPoint(0,0), wxSize(ax, ay), wxTE_MULTILINE); | |
55 | ||
56 | wnd->Show(TRUE); | |
57 | ||
58 | m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl)); | |
59 | ||
60 | return FALSE; | |
61 | } | |
62 | ||
63 | TAG_HANDLER_END(MYBIND) | |
64 | ||
65 | ||
66 | ||
67 | TAGS_MODULE_BEGIN(MyBind) | |
68 | ||
69 | TAGS_MODULE_ADD(MYBIND) | |
70 | ||
71 | TAGS_MODULE_END(MyBind) | |
72 | ||
73 | ||
74 | // ---------------------------------------------------------------------------- | |
75 | // private classes | |
76 | // ---------------------------------------------------------------------------- | |
77 | ||
78 | // Define a new application type, each program should derive a class from wxApp | |
79 | class MyApp : public wxApp | |
80 | { | |
81 | public: | |
82 | // override base class virtuals | |
83 | // ---------------------------- | |
84 | ||
85 | // this one is called on application startup and is a good place for the app | |
86 | // initialization (doing it here and not in the ctor allows to have an error | |
87 | // return: if OnInit() returns false, the application terminates) | |
88 | virtual bool OnInit(); | |
89 | }; | |
90 | ||
91 | // Define a new frame type: this is going to be our main frame | |
92 | class MyFrame : public wxFrame | |
93 | { | |
94 | public: | |
95 | // ctor(s) | |
96 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
97 | ||
98 | // event handlers (these functions should _not_ be virtual) | |
99 | void OnQuit(wxCommandEvent& event); | |
100 | void OnBack(wxCommandEvent& event); | |
101 | void OnForward(wxCommandEvent& event); | |
102 | ||
103 | private: | |
104 | // any class wishing to process wxWindows events must use this macro | |
105 | DECLARE_EVENT_TABLE() | |
106 | }; | |
107 | ||
108 | // ---------------------------------------------------------------------------- | |
109 | // constants | |
110 | // ---------------------------------------------------------------------------- | |
111 | ||
112 | // IDs for the controls and the menu commands | |
113 | enum | |
114 | { | |
115 | // menu items | |
116 | Minimal_Quit = 1, | |
117 | Minimal_Back, | |
118 | Minimal_Forward, | |
119 | ||
120 | // controls start here (the numbers are, of course, arbitrary) | |
121 | Minimal_Text = 1000, | |
122 | }; | |
123 | ||
124 | // ---------------------------------------------------------------------------- | |
125 | // event tables and other macros for wxWindows | |
126 | // ---------------------------------------------------------------------------- | |
127 | ||
128 | // the event tables connect the wxWindows events with the functions (event | |
129 | // handlers) which process them. It can be also done at run-time, but for the | |
130 | // simple menu events like this the static method is much simpler. | |
131 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
132 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) | |
133 | EVT_MENU(Minimal_Back, MyFrame::OnBack) | |
134 | EVT_MENU(Minimal_Forward, MyFrame::OnForward) | |
135 | END_EVENT_TABLE() | |
136 | ||
137 | // Create a new application object: this macro will allow wxWindows to create | |
138 | // the application object during program execution (it's better than using a | |
139 | // static object for many reasons) and also declares the accessor function | |
140 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
141 | // not wxApp) | |
142 | IMPLEMENT_APP(MyApp) | |
143 | ||
144 | // ============================================================================ | |
145 | // implementation | |
146 | // ============================================================================ | |
147 | ||
148 | // ---------------------------------------------------------------------------- | |
149 | // the application class | |
150 | // ---------------------------------------------------------------------------- | |
151 | ||
152 | // `Main program' equivalent: the program execution "starts" here | |
153 | bool MyApp::OnInit() | |
154 | { | |
155 | // Create the main application window | |
156 | MyFrame *frame = new MyFrame( _("wxHtmlWindow testing application"), | |
157 | wxPoint(50, 50), wxSize(640, 480) ); | |
158 | ||
159 | // Show it and tell the application that it's our main window | |
160 | // @@@ what does it do exactly, in fact? is it necessary here? | |
161 | frame->Show(TRUE); | |
162 | SetTopWindow(frame); | |
163 | ||
164 | // success: wxApp::OnRun() will be called which will enter the main message | |
165 | // loop and the application will run. If we returned FALSE here, the | |
166 | // application would exit immediately. | |
167 | return TRUE; | |
168 | } | |
169 | ||
170 | // ---------------------------------------------------------------------------- | |
171 | // main frame | |
172 | // ---------------------------------------------------------------------------- | |
173 | ||
174 | wxHtmlWindow *html; | |
175 | ||
176 | // frame constructor | |
177 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
178 | : wxFrame((wxFrame *)NULL, -1, title, pos, size) | |
179 | { | |
180 | // create a menu bar | |
181 | wxMenu *menuFile = new wxMenu; | |
182 | wxMenu *menuNav = new wxMenu; | |
183 | ||
184 | menuFile->Append(Minimal_Quit, _("E&xit")); | |
185 | menuNav->Append(Minimal_Back, _("Go &BACK")); | |
186 | menuNav->Append(Minimal_Forward, _("Go &FORWARD")); | |
187 | ||
188 | // now append the freshly created menu to the menu bar... | |
189 | wxMenuBar *menuBar = new wxMenuBar; | |
190 | menuBar->Append(menuFile, _("&File")); | |
191 | menuBar->Append(menuNav, _("&Navigate")); | |
192 | ||
193 | // ... and attach this menu bar to the frame | |
194 | SetMenuBar(menuBar); | |
195 | ||
196 | CreateStatusBar(2); | |
197 | ||
198 | html = new wxHtmlWindow(this); | |
199 | html -> SetRelatedFrame(this, _("VFS Demo: '%s'")); | |
200 | html -> SetRelatedStatusBar(1); | |
201 | html -> LoadPage(wxT("start.htm")); | |
202 | } | |
203 | ||
204 | ||
205 | // event handlers | |
206 | ||
207 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
208 | { | |
209 | // TRUE is to force the frame to close | |
210 | Close(TRUE); | |
211 | } | |
212 | ||
213 | void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) | |
214 | { | |
215 | if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!")); | |
216 | } | |
217 | ||
218 | ||
219 | void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) | |
220 | { | |
221 | if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!")); | |
222 | } |