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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bombs.cpp | |
3 | // Purpose: Bombs game | |
4 | // Author: P. Foggia 1996 | |
5 | // Modified by: Wlodzimierz Skiba (ABX) since 2003 | |
6 | // Created: 1996 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1996 P. Foggia | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #ifdef __BORLANDC__ | |
15 | # pragma hdrstop | |
16 | #endif | |
17 | ||
18 | #ifndef WX_PRECOMP | |
19 | # include "wx/wx.h" | |
20 | #endif //precompiled headers | |
21 | ||
22 | #include "wx/stockitem.h" | |
23 | ||
24 | #include "bombs.h" | |
25 | ||
26 | #include <stdlib.h> | |
27 | ||
28 | #ifndef __WXWINCE__ | |
29 | # include <time.h> | |
30 | #endif | |
31 | ||
32 | #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) \ | |
33 | || defined(__WXMAC__) || defined(__WXMGL__) | |
34 | # include "bombs.xpm" | |
35 | #endif | |
36 | ||
37 | IMPLEMENT_APP(BombsApp) | |
38 | ||
39 | #ifdef __WXWINCE__ | |
40 | STDAPI_(__int64) CeGetRandomSeed(); | |
41 | #endif | |
42 | ||
43 | // Called to initialize the program | |
44 | bool BombsApp::OnInit() | |
45 | { | |
46 | #ifdef __WXWINCE__ | |
47 | srand((unsigned) CeGetRandomSeed()); | |
48 | #else | |
49 | srand((unsigned) time(NULL)); | |
50 | #endif | |
51 | ||
52 | m_frame = new BombsFrame(&m_game); | |
53 | ||
54 | m_frame->NewGame(bombsID_EASY, false); | |
55 | ||
56 | return true; | |
57 | } | |
58 | ||
59 | BEGIN_EVENT_TABLE(BombsFrame, wxFrame) | |
60 | EVT_MENU(wxID_NEW, BombsFrame::OnNewGame) | |
61 | EVT_MENU(bombsID_EASY, BombsFrame::OnEasyGame) | |
62 | EVT_MENU(bombsID_MEDIUM, BombsFrame::OnMediumGame) | |
63 | EVT_MENU(bombsID_HARD, BombsFrame::OnHardGame) | |
64 | EVT_MENU(bombsID_EASYCORNER, BombsFrame::OnEasyCorner) | |
65 | EVT_MENU(wxID_EXIT, BombsFrame::OnExit) | |
66 | EVT_MENU(wxID_ABOUT, BombsFrame::OnAbout) | |
67 | END_EVENT_TABLE() | |
68 | ||
69 | BombsFrame::BombsFrame(BombsGame *game) | |
70 | : wxFrame(NULL, wxID_ANY, wxT("wxBombs"), wxDefaultPosition, | |
71 | wxSize(300, 300), wxDEFAULT_DIALOG_STYLE|wxMINIMIZE_BOX) | |
72 | { | |
73 | m_game = game; | |
74 | m_easyCorner = false; | |
75 | m_lastLevel = bombsID_EASY; | |
76 | ||
77 | SetIcon(wxICON(bombs)); | |
78 | ||
79 | #if wxUSE_STATUSBAR | |
80 | CreateStatusBar(); | |
81 | #endif | |
82 | ||
83 | // Create a menu bar for the frame | |
84 | wxMenuBar *menuBar = new wxMenuBar; | |
85 | wxMenu *menuFile = new wxMenu; | |
86 | wxMenu *menuLevel = new wxMenu; | |
87 | menuLevel->AppendRadioItem(bombsID_EASY, wxT("&Easy (10x10)\tCtrl-1")); | |
88 | menuLevel->AppendRadioItem(bombsID_MEDIUM, wxT("&Medium (15x15)\tCtrl-2")); | |
89 | menuLevel->AppendRadioItem(bombsID_HARD, wxT("&Hard (25x20)\tCtrl-3")); | |
90 | ||
91 | menuFile->Append(wxID_NEW, wxT("&New game\tCtrl-N")); | |
92 | menuFile->Append(bombsID_LEVEL, wxT("&Level"),menuLevel, wxT("Starts a new game")); | |
93 | menuFile->AppendCheckItem(bombsID_EASYCORNER, wxT("&Easy corner")); | |
94 | ||
95 | menuFile->AppendSeparator(); | |
96 | menuFile->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT), wxT("Quits the application")); | |
97 | ||
98 | menuBar->Append(menuFile, wxT("&File")); | |
99 | ||
100 | ||
101 | wxMenu *menuHelp = new wxMenu; | |
102 | menuHelp->Append(wxID_ABOUT, wxT("&About"), | |
103 | wxT("Displays the program information") ); | |
104 | ||
105 | menuBar->Append(menuHelp, wxT("&Help")); | |
106 | ||
107 | SetMenuBar(menuBar); | |
108 | ||
109 | // Create child subwindows. | |
110 | m_canvas = new BombsCanvas(this, m_game); | |
111 | ||
112 | // Ensure the subwindows get resized o.k. | |
113 | // OnSize(width, height); | |
114 | ||
115 | // Centre frame on the screen. | |
116 | Centre(wxBOTH); | |
117 | ||
118 | // Show the frame. | |
119 | Show(); | |
120 | } | |
121 | ||
122 | void BombsFrame::OnExit(wxCommandEvent& WXUNUSED(event)) | |
123 | { | |
124 | Close(); | |
125 | } | |
126 | ||
127 | void BombsFrame::NewGame(int level, bool query) | |
128 | { | |
129 | if(query) | |
130 | { | |
131 | int ok = wxMessageBox( | |
132 | wxT("Start new game regardless previous board?"), | |
133 | wxT("Confirm"), | |
134 | wxYES_NO | wxICON_QUESTION, | |
135 | this | |
136 | ); | |
137 | if(ok!=wxYES)return; | |
138 | } | |
139 | ||
140 | int numHorzCells = 20, numVertCells = 20; | |
141 | m_lastLevel = level; | |
142 | ||
143 | switch(level) | |
144 | { | |
145 | case bombsID_EASY: | |
146 | numHorzCells = numVertCells = 10; | |
147 | break; | |
148 | ||
149 | case bombsID_MEDIUM: | |
150 | numHorzCells = numVertCells = 15; | |
151 | break; | |
152 | ||
153 | case bombsID_HARD: | |
154 | numHorzCells = 25; numVertCells = 20; | |
155 | break; | |
156 | ||
157 | default : | |
158 | wxFAIL_MSG(wxT("Invalid level")); | |
159 | break; | |
160 | } | |
161 | ||
162 | m_game->Init(numHorzCells, numVertCells, m_easyCorner); | |
163 | ||
164 | GetMenuBar()->Check(level, true); | |
165 | ||
166 | m_canvas->UpdateGridSize(); | |
167 | SetClientSize(m_canvas->GetGridSizeInPixels()); | |
168 | } | |
169 | ||
170 | void BombsFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
171 | { | |
172 | wxMessageBox( | |
173 | wxT("wxBombs (c) 1996 by P. Foggia\n<foggia@amalfi.dis.unina.it>"), | |
174 | wxT("About wxBombs") ); | |
175 | } | |
176 | ||
177 | void BombsFrame::OnNewGame(wxCommandEvent& WXUNUSED(event)) | |
178 | { | |
179 | NewGame(m_lastLevel, true); | |
180 | } | |
181 | ||
182 | void BombsFrame::OnEasyGame(wxCommandEvent& WXUNUSED(event)) | |
183 | { | |
184 | NewGame(bombsID_EASY, true); | |
185 | } | |
186 | ||
187 | void BombsFrame::OnMediumGame(wxCommandEvent& WXUNUSED(event)) | |
188 | { | |
189 | NewGame(bombsID_MEDIUM, true); | |
190 | } | |
191 | ||
192 | void BombsFrame::OnHardGame(wxCommandEvent& WXUNUSED(event)) | |
193 | { | |
194 | NewGame(bombsID_HARD, true); | |
195 | } | |
196 | ||
197 | void BombsFrame::OnEasyCorner(wxCommandEvent& WXUNUSED(event)) | |
198 | { | |
199 | wxString msg; | |
200 | if(m_easyCorner) | |
201 | msg = wxT("enable"); | |
202 | else | |
203 | msg = wxT("disable"); | |
204 | ||
205 | msg = wxT("Do you really want to ") + msg + wxT(" having\ntop left corner always empty for easier start?"); | |
206 | ||
207 | int ok = wxMessageBox( | |
208 | msg, | |
209 | wxT("Confirm"), | |
210 | wxYES_NO | wxICON_QUESTION, | |
211 | this | |
212 | ); | |
213 | ||
214 | if(ok!=wxYES)return; | |
215 | ||
216 | m_easyCorner = !m_easyCorner; | |
217 | ||
218 | NewGame(m_lastLevel, true); | |
219 | } | |
220 | ||
221 | BEGIN_EVENT_TABLE(BombsCanvas, wxPanel) | |
222 | EVT_PAINT(BombsCanvas::OnPaint) | |
223 | EVT_MOUSE_EVENTS(BombsCanvas::OnMouseEvent) | |
224 | EVT_CHAR(BombsCanvas::OnChar) | |
225 | END_EVENT_TABLE() | |
226 | ||
227 | BombsCanvas::BombsCanvas(wxFrame *parent, BombsGame *game) | |
228 | : wxPanel(parent, wxID_ANY) | |
229 | { | |
230 | m_game = game; | |
231 | int sx, sy; | |
232 | wxClientDC dc(this); | |
233 | wxFont font= BOMBS_FONT; | |
234 | dc.SetFont(font); | |
235 | ||
236 | wxCoord chw, chh; | |
237 | wxString buf = wxT("M"); | |
238 | ||
239 | dc.GetTextExtent(buf, &chw, &chh); | |
240 | dc.SetFont(wxNullFont); | |
241 | ||
242 | dc.SetMapMode(wxMM_METRIC); | |
243 | ||
244 | int xcm = dc.LogicalToDeviceX(10); | |
245 | int ycm = dc.LogicalToDeviceY(10); | |
246 | // To have a square cell, there must be : | |
247 | // sx*ycm == sy*xcm | |
248 | if (chw*ycm < chh*xcm) | |
249 | { | |
250 | sy = chh; | |
251 | sx = chh*xcm/ycm; | |
252 | } | |
253 | else | |
254 | { | |
255 | sx = chw; | |
256 | sy = chw*ycm/xcm; | |
257 | } | |
258 | ||
259 | m_cellWidth = (sx+3+X_UNIT)/X_UNIT; | |
260 | m_cellHeight = (sy+3+Y_UNIT)/Y_UNIT; | |
261 | dc.SetMapMode(wxMM_TEXT); | |
262 | m_bmp = NULL; | |
263 | } | |
264 | ||
265 | BombsCanvas::~BombsCanvas() | |
266 | { | |
267 | if (m_bmp) | |
268 | { | |
269 | delete m_bmp; | |
270 | m_bmp = NULL; | |
271 | } | |
272 | } | |
273 | ||
274 | // Called when canvas needs to be repainted. | |
275 | void BombsCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
276 | { | |
277 | wxPaintDC dc(this); | |
278 | ||
279 | const int numHorzCells = m_game->GetWidth(); | |
280 | const int numVertCells = m_game->GetHeight(); | |
281 | // Insert your drawing code here. | |
282 | if (!m_bmp) | |
283 | { | |
284 | wxSize size = dc.GetSize(); | |
285 | m_bmp = new wxBitmap(size.GetWidth(), size.GetHeight()); | |
286 | if (m_bmp) | |
287 | { | |
288 | wxMemoryDC memDC; | |
289 | memDC.SelectObject(*m_bmp); | |
290 | DrawField(&memDC, 0, 0, numHorzCells-1, numVertCells-1); | |
291 | memDC.SelectObject(wxNullBitmap); | |
292 | } | |
293 | } | |
294 | ||
295 | if (m_bmp) | |
296 | { | |
297 | wxMemoryDC memDC; | |
298 | memDC.SelectObject(*m_bmp); | |
299 | wxSize size = dc.GetSize(); | |
300 | dc.Blit(0, 0, size.GetWidth(), size.GetHeight(), | |
301 | &memDC, 0, 0, wxCOPY); | |
302 | memDC.SelectObject(wxNullBitmap); | |
303 | } | |
304 | else | |
305 | { | |
306 | DrawField(&dc, 0, 0, numHorzCells-1, numVertCells-1); | |
307 | } | |
308 | } | |
309 | ||
310 | void BombsCanvas::UpdateGridSize() | |
311 | { | |
312 | ||
313 | if (m_bmp) | |
314 | { | |
315 | delete m_bmp; | |
316 | m_bmp = NULL; | |
317 | } | |
318 | SetSize(GetGridSizeInPixels()); | |
319 | Refresh(); | |
320 | } | |
321 | ||
322 | wxSize BombsCanvas::GetGridSizeInPixels() const | |
323 | { | |
324 | return wxSize(m_cellWidth*X_UNIT*m_game->GetWidth(), | |
325 | m_cellHeight*Y_UNIT*m_game->GetHeight()); | |
326 | } | |
327 |