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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/mgl/bitmap.cpp
3// Author: Vaclav Slavik
4// RCS-ID: $Id$
5// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9// For compilers that support precompilation, includes "wx.h".
10#include "wx/wxprec.h"
11
12#ifdef __BORLANDC__
13 #pragma hdrstop
14#endif
15
16#include "wx/bitmap.h"
17
18#ifndef WX_PRECOMP
19 #include "wx/intl.h"
20 #include "wx/log.h"
21 #include "wx/utils.h"
22 #include "wx/dcmemory.h"
23 #include "wx/icon.h"
24 #include "wx/image.h"
25#endif
26
27#include "wx/filefn.h"
28#include "wx/xpmdecod.h"
29
30#include "wx/mgl/private.h"
31
32#include <mgraph.hpp>
33
34static bitmap_t *MyMGL_createBitmap(int width, int height,
35 int bpp, pixel_format_t *pf)
36{
37 MGLMemoryDC mdc(width, height, bpp, pf);
38 return MGL_getBitmapFromDC(mdc.getDC(), 0, 0, width, height, TRUE);
39}
40
41//-----------------------------------------------------------------------------
42// MGL pixel formats:
43//-----------------------------------------------------------------------------
44
45static pixel_format_t gs_pixel_format_15 =
46 {0x1F,0x0A,3, 0x1F,0x05,3, 0x1F,0x00,3, 0x01,0x0F,7}; // 555 15bpp
47
48static pixel_format_t gs_pixel_format_16 =
49 {0x1F,0x0B,3, 0x3F,0x05,2, 0x1F,0x00,3, 0x00,0x00,0}; // 565 16bpp
50
51static pixel_format_t gs_pixel_format_24 =
52 {0xFF,0x10,0, 0xFF,0x08,0, 0xFF,0x00,0, 0x00,0x00,0}; // RGB 24bpp
53
54static pixel_format_t gs_pixel_format_32 =
55 {0xFF,0x18,0, 0xFF,0x10,0, 0xFF,0x08,0, 0xFF,0x00,0}; // RGBA 32bpp
56
57static pixel_format_t gs_pixel_format_wxImage =
58 {0xFF,0x00,0, 0xFF,0x08,0, 0xFF,0x10,0, 0x00,0x00,0}; // RGB 24bpp for wxImage
59
60//-----------------------------------------------------------------------------
61// wxBitmapRefData
62//-----------------------------------------------------------------------------
63
64class wxBitmapRefData: public wxGDIRefData
65{
66public:
67 wxBitmapRefData();
68 wxBitmapRefData(int width, int height, int bpp);
69 wxBitmapRefData(const wxBitmapRefData& data);
70 virtual ~wxBitmapRefData();
71
72 virtual bool IsOk() const { return m_bitmap != NULL; }
73
74 int m_width;
75 int m_height;
76 int m_bpp;
77 wxPalette *m_palette;
78 wxMask *m_mask;
79 bitmap_t *m_bitmap;
80
81private:
82 void DoCreateBitmap(int width, int height, int depth);
83};
84
85void wxBitmapRefData::DoCreateBitmap(int width, int height, int depth)
86{
87 m_width = width;
88 m_height = height;
89 m_bpp = depth;
90
91 pixel_format_t pf_dummy;
92 pixel_format_t *pf;
93 int mglDepth = depth;
94
95 switch ( depth )
96 {
97 case -1:
98 wxASSERT_MSG( g_displayDC, wxT("MGL display DC not created yet.") );
99
100 g_displayDC->getPixelFormat(pf_dummy);
101 mglDepth = g_displayDC->getBitsPerPixel();
102 pf = &pf_dummy;
103 break;
104 case 1:
105 case 8:
106 pf = NULL;
107 mglDepth = 8; // we emulate monochrome bitmaps using 8 bit ones
108 break;
109 case 15:
110 pf = &gs_pixel_format_15;
111 break;
112 case 16:
113 pf = &gs_pixel_format_16;
114 break;
115 case 24:
116 pf = &gs_pixel_format_24;
117 break;
118 case 32:
119 pf = &gs_pixel_format_32;
120 break;
121 default:
122 wxFAIL_MSG(wxT("invalid bitmap depth"));
123 m_bitmap = NULL;
124 return;
125 }
126
127 m_bitmap = MyMGL_createBitmap(width, height, mglDepth, pf);
128}
129
130wxBitmapRefData::wxBitmapRefData()
131{
132 m_width =
133 m_height =
134 m_bpp = 0;
135
136 m_palette = NULL;
137 m_mask = NULL;
138
139 m_bitmap = NULL;
140}
141
142wxBitmapRefData::wxBitmapRefData(int width, int height, int bpp)
143{
144 DoCreateBitmap(width, height, bpp);
145
146 m_palette = NULL;
147 m_mask = NULL;
148}
149
150wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
151{
152 DoCreateBitmap(data.m_width, data.m_height, data.m_bpp);
153
154 m_palette = NULL; // FIXME: should copy
155 m_mask = NULL; // FIXME: should copy
156}
157
158wxBitmapRefData::~wxBitmapRefData()
159{
160 if ( m_bitmap )
161 MGL_unloadBitmap(m_bitmap);
162 delete m_mask;
163 delete m_palette;
164}
165
166
167//-----------------------------------------------------------------------------
168// wxBitmap
169//-----------------------------------------------------------------------------
170
171#define M_BMPDATA ((wxBitmapRefData *)m_refData)
172
173IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxBitmapBase)
174
175wxGDIRefData *wxBitmap::CreateGDIRefData() const
176{
177 return new wxBitmapRefData;
178}
179
180wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
181{
182 return new wxBitmapRefData(*static_cast<const wxBitmapRefData *>(data));
183}
184
185bool wxBitmap::Create(int width, int height, int depth)
186{
187 UnRef();
188
189 wxCHECK_MSG( (width > 0) && (height > 0), false, wxT("invalid bitmap size") );
190
191 m_refData = new wxBitmapRefData(width, height, depth);
192
193 if ( depth == 1 )
194 {
195 // MGL does not support mono DCs, so we have to emulate them with
196 // 8bpp ones. We do that by using a special palette with color 0
197 // set to black and all other colors set to white.
198 SetMonoPalette(wxColour(255, 255, 255), wxColour(0, 0, 0));
199 }
200
201 return Ok();
202}
203
204wxBitmap::wxBitmap(const wxImage& image, int depth)
205{
206 long width, height;
207
208 wxCHECK_RET( image.Ok(), wxT("invalid image") );
209
210 width = image.GetWidth();
211 height = image.GetHeight();
212
213 if ( !Create(width, height, depth) ) return;
214
215 MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
216 width * 3, (void*)image.GetData(), NULL);
217 wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
218
219 MGLDevCtx *bdc = CreateTmpDC();
220
221 if ( GetDepth() <= 8 && image.HasPalette() )
222 SetPalette(image.GetPalette());
223
224 bdc->bitBlt(idc, 0, 0, width, height, 0, 0, MGL_REPLACE_MODE);
225 delete bdc;
226
227 if ( image.HasMask() )
228 {
229 wxImage mask_image = image.ConvertToMono(image.GetMaskRed(),
230 image.GetMaskGreen(),
231 image.GetMaskBlue());
232 mask_image.SetMask(false);
233 wxBitmap mask_bmp(mask_image, 1);
234 SetMask(new wxMask(mask_bmp));
235 }
236}
237
238wxImage wxBitmap::ConvertToImage() const
239{
240 wxCHECK_MSG( Ok(), wxImage(), wxT("invalid bitmap") );
241
242 int width, height;
243 width = GetWidth();
244 height = GetHeight();
245
246 wxImage image(width, height);
247 wxASSERT_MSG( image.Ok(), wxT("cannot create image") );
248
249 MGLMemoryDC idc(width, height, 24, &gs_pixel_format_wxImage,
250 width * 3, (void*)image.GetData(), NULL);
251 wxASSERT_MSG( idc.isValid(), wxT("cannot create custom MGLDC") );
252
253 if ( M_BMPDATA->m_palette )
254 image.SetPalette(*(M_BMPDATA->m_palette));
255
256 if ( GetMask() )
257 {
258 // in consistency with other ports, we convert parts covered
259 // by the mask to <16,16,16> colour and set that colour to image's
260 // mask. We do that by OR-blitting the mask over image with
261 // bg colour set to black and fg colour to <16,16,16>
262
263 image.SetMaskColour(16, 16, 16);
264 image.SetMask(true);
265
266 wxDC tmpDC;
267 tmpDC.SetMGLDC(&idc, false);
268 tmpDC.SetBackground(wxBrush(wxColour(16,16,16), wxSOLID));
269 tmpDC.Clear();
270 tmpDC.DrawBitmap(*this, 0, 0, true);
271 }
272 else
273 {
274 image.SetMask(false);
275 idc.putBitmap(0, 0, M_BMPDATA->m_bitmap, MGL_REPLACE_MODE);
276 }
277
278 return image;
279}
280
281wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
282{
283 LoadFile(filename, type);
284}
285
286wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
287{
288 wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
289
290 if ( !Create(width, height, 1) ) return;
291 MGLDevCtx *bdc = CreateTmpDC();
292 wxCurrentDCSwitcher curDC(bdc);
293 bdc->setColor(1);
294 bdc->setBackColor(0);
295 bdc->clearDevice();
296 bdc->putMonoImage(0, 0, width, (width + 7) / 8, height, (void*)bits);
297 delete bdc;
298}
299
300int wxBitmap::GetHeight() const
301{
302 wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
303
304 return M_BMPDATA->m_height;
305}
306
307int wxBitmap::GetWidth() const
308{
309 wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
310
311 return M_BMPDATA->m_width;
312}
313
314int wxBitmap::GetDepth() const
315{
316 wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
317
318 return M_BMPDATA->m_bpp;
319}
320
321wxMask *wxBitmap::GetMask() const
322{
323 wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
324
325 return M_BMPDATA->m_mask;
326}
327
328void wxBitmap::SetMask(wxMask *mask)
329{
330 wxCHECK_RET( Ok(), wxT("invalid bitmap") );
331
332 AllocExclusive();
333 delete M_BMPDATA->m_mask;
334 M_BMPDATA->m_mask = mask;
335}
336
337bool wxBitmap::CopyFromIcon(const wxIcon& icon)
338{
339 wxBitmap *bmp = (wxBitmap*)(&icon);
340 *this = *bmp;
341 return true;
342}
343
344wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
345{
346 wxCHECK_MSG( Ok() &&
347 (rect.x >= 0) && (rect.y >= 0) &&
348 (rect.x+rect.width <= M_BMPDATA->m_width) && (rect.y+rect.height <= M_BMPDATA->m_height),
349 wxNullBitmap, wxT("invalid bitmap or bitmap region") );
350
351 wxBitmap ret( rect.width, rect.height, M_BMPDATA->m_bpp );
352 wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
353
354 if ( GetPalette() )
355 ret.SetPalette(*GetPalette());
356
357 MGLDevCtx *tdc = ret.CreateTmpDC();
358 tdc->putBitmapSection(rect.x, rect.y,
359 rect.x + rect.width, rect.y + rect.height,
360 0, 0, M_BMPDATA->m_bitmap, MGL_REPLACE_MODE);
361 delete tdc;
362
363 if ( GetMask() )
364 {
365 wxBitmap submask = GetMask()->GetBitmap().GetSubBitmap(rect);
366 ret.SetMask(new wxMask(submask));
367 }
368
369 return ret;
370}
371
372void wxBitmap::SetMonoPalette(const wxColour& fg, const wxColour& bg)
373{
374 wxCHECK_RET( Ok(), wxT("invalid bitmap") );
375
376 AllocExclusive();
377 palette_t *mono = M_BMPDATA->m_bitmap->pal;
378
379 wxCHECK_RET( M_BMPDATA->m_bpp == 1, wxT("bitmap is not 1bpp") );
380 wxCHECK_RET( mono != NULL, wxT("bitmap w/o palette") );
381
382 mono[0].red = bg.Red();
383 mono[0].green = bg.Green();
384 mono[0].blue = bg.Blue();
385 mono[0].alpha = 0;
386 for (size_t i = 1; i < 256; i++)
387 {
388 mono[i].red = fg.Red();
389 mono[i].green = fg.Green();
390 mono[i].blue = fg.Blue();
391 mono[i].alpha = 0;
392 }
393}
394
395MGLDevCtx *wxBitmap::CreateTmpDC() const
396{
397 wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
398
399 MGLDevCtx *tdc = new MGLMemoryDC(GetWidth(), GetHeight(),
400 M_BMPDATA->m_bitmap->bitsPerPixel,
401 M_BMPDATA->m_bitmap->pf,
402 M_BMPDATA->m_bitmap->bytesPerLine,
403 M_BMPDATA->m_bitmap->surface,
404 NULL);
405 wxCHECK_MSG( tdc->isValid(), NULL, wxT("cannot create temporary MGLDC") );
406
407 if ( M_BMPDATA->m_bitmap->pal != NULL )
408 {
409 int cnt;
410
411 switch (M_BMPDATA->m_bitmap->bitsPerPixel)
412 {
413 case 2: cnt = 2; break;
414 case 4: cnt = 16; break;
415 case 8: cnt = 256; break;
416 default:
417 cnt = 0;
418 wxFAIL_MSG( wxT("bitmap with this depth cannot have palette") );
419 break;
420 }
421
422 tdc->setPalette(M_BMPDATA->m_bitmap->pal, cnt, 0);
423 tdc->realizePalette(cnt, 0, FALSE);
424 }
425
426 return tdc;
427}
428
429bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type)
430{
431 AllocExclusive();
432
433 if ( type == wxBITMAP_TYPE_BMP || type == wxBITMAP_TYPE_PNG ||
434 type == wxBITMAP_TYPE_PCX || type == wxBITMAP_TYPE_JPEG )
435 {
436 // prevent accidental loading of bitmap from $MGL_ROOT:
437 if ( !wxFileExists(name) )
438 {
439 wxLogError(_("File %s does not exist."), name.c_str());
440 return false;
441 }
442 }
443
444 wxBitmapHandler *handler = FindHandler(type);
445
446 if ( handler == NULL )
447 {
448 wxImage image;
449 if ( !image.LoadFile(name, type) || !image.Ok() )
450 {
451 wxLogError("no bitmap handler for type %d defined.", type);
452 return false;
453 }
454 else
455 {
456 *this = wxBitmap(image);
457 return true;
458 }
459 }
460
461 return handler->LoadFile(this, name, type, -1, -1);
462}
463
464bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
465{
466 wxCHECK_MSG( Ok(), false, wxT("invalid bitmap") );
467
468 wxBitmapHandler *handler = FindHandler(type);
469
470 if ( handler == NULL )
471 {
472 wxImage image = ConvertToImage();
473 if ( palette )
474 image.SetPalette(*palette);
475
476 if ( image.Ok() )
477 return image.SaveFile(filename, type);
478 else
479 {
480 wxLogError("no bitmap handler for type %d defined.", type);
481 return false;
482 }
483 }
484
485 return handler->SaveFile(this, filename, type, palette);
486}
487
488wxPalette *wxBitmap::GetPalette() const
489{
490 wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
491
492 return M_BMPDATA->m_palette;
493}
494
495void wxBitmap::SetPalette(const wxPalette& palette)
496{
497 wxCHECK_RET( Ok(), wxT("invalid bitmap") );
498 wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") );
499
500 AllocExclusive();
501 delete M_BMPDATA->m_palette;
502 M_BMPDATA->m_palette = NULL;
503
504 if ( !palette.Ok() ) return;
505
506 M_BMPDATA->m_palette = new wxPalette(palette);
507
508 int cnt = palette.GetColoursCount();
509 palette_t *pal = palette.GetMGLpalette_t();
510 memcpy(M_BMPDATA->m_bitmap->pal, pal, cnt * sizeof(palette_t));
511}
512
513void wxBitmap::SetHeight(int height)
514{
515 AllocExclusive();
516
517 M_BMPDATA->m_height = height;
518}
519
520void wxBitmap::SetWidth(int width)
521{
522 AllocExclusive();
523
524 M_BMPDATA->m_width = width;
525}
526
527void wxBitmap::SetDepth(int depth)
528{
529 AllocExclusive();
530
531 M_BMPDATA->m_bpp = depth;
532}
533
534bitmap_t *wxBitmap::GetMGLbitmap_t() const
535{
536 return M_BMPDATA->m_bitmap;
537}
538
539// Convert wxColour into it's quantized value in lower-precision
540// pixel format (needed for masking by colour).
541wxColour wxBitmap::QuantizeColour(const wxColour& clr) const
542{
543 pixel_format_t *pf = GetMGLbitmap_t()->pf;
544
545 if ( pf->redAdjust == 0 && pf->greenAdjust == 0 && pf->blueAdjust == 0 )
546 return clr;
547 else
548 return wxColour((unsigned char)((clr.Red() >> pf->redAdjust) << pf->redAdjust),
549 (unsigned char)((clr.Green() >> pf->greenAdjust) << pf->greenAdjust),
550 (unsigned char)((clr.Blue() >> pf->blueAdjust) << pf->blueAdjust));
551}
552
553
554//-----------------------------------------------------------------------------
555// wxBitmap I/O handlers
556//-----------------------------------------------------------------------------
557
558class wxMGLBitmapHandler: public wxBitmapHandler
559{
560public:
561 wxMGLBitmapHandler(wxBitmapType type,
562 const wxString& extension, const wxString& name);
563
564 virtual bool Create(wxBitmap *WXUNUSED(bitmap),
565 const void* WXUNUSED(data),
566 long WXUNUSED(flags),
567 int WXUNUSED(width),
568 int WXUNUSED(height),
569 int WXUNUSED(depth) = 1)
570 { return false; }
571
572 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
573 int desiredWidth, int desiredHeight);
574 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
575 int type, const wxPalette *palette = NULL);
576};
577
578wxMGLBitmapHandler::wxMGLBitmapHandler(wxBitmapType type,
579 const wxString& extension,
580 const wxString& name)
581 : wxBitmapHandler()
582{
583 SetType(type);
584 SetName(name);
585 SetExtension(extension);
586}
587
588bool wxMGLBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
589 long flags,
590 int WXUNUSED(desiredWidth),
591 int WXUNUSED(desiredHeight))
592{
593 int width, height, bpp;
594 pixel_format_t pf;
595 wxString fullname;
596 wxMemoryDC dc;
597
598 switch (flags)
599 {
600 case wxBITMAP_TYPE_BMP_RESOURCE:
601 case wxBITMAP_TYPE_JPEG_RESOURCE:
602 case wxBITMAP_TYPE_PNG_RESOURCE:
603 case wxBITMAP_TYPE_PCX_RESOURCE:
604 fullname = name + wxT(".bmp");
605 break;
606 default:
607 fullname= name;
608 break;
609 }
610
611 switch (flags)
612 {
613 case wxBITMAP_TYPE_BMP:
614 case wxBITMAP_TYPE_BMP_RESOURCE:
615 if ( !MGL_getBitmapSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
616 return false;
617 bitmap->Create(width, height, -1);
618 if ( !bitmap->Ok() ) return false;
619 dc.SelectObject(*bitmap);
620 if ( !dc.GetMGLDC()->loadBitmapIntoDC(fullname.mb_str(), 0, 0, TRUE) )
621 return false;
622 break;
623
624 case wxBITMAP_TYPE_JPEG:
625 case wxBITMAP_TYPE_JPEG_RESOURCE:
626 if ( !MGL_getJPEGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
627 return false;
628 bitmap->Create(width, height, -1);
629 if ( !bitmap->Ok() ) return false;
630 dc.SelectObject(*bitmap);
631 if ( !dc.GetMGLDC()->loadJPEGIntoDC(fullname.mb_str(), 0, 0, TRUE) )
632 return false;
633 break;
634
635 case wxBITMAP_TYPE_PNG:
636 case wxBITMAP_TYPE_PNG_RESOURCE:
637 if ( !MGL_getPNGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
638 return false;
639 bitmap->Create(width, height, -1);
640 if ( !bitmap->Ok() ) return false;
641 dc.SelectObject(*bitmap);
642 if ( !dc.GetMGLDC()->loadPNGIntoDC(fullname.mb_str(), 0, 0, TRUE) )
643 return false;
644 break;
645
646 case wxBITMAP_TYPE_PCX:
647 case wxBITMAP_TYPE_PCX_RESOURCE:
648 if ( !MGL_getPCXSize(fullname.mb_str(), &width, &height, &bpp) )
649 return false;
650 bitmap->Create(width, height, -1);
651 if ( !bitmap->Ok() ) return false;
652 dc.SelectObject(*bitmap);
653 if ( !dc.GetMGLDC()->loadPCXIntoDC(fullname.mb_str(), 0, 0, TRUE) )
654 return false;
655 break;
656
657 default:
658 wxFAIL_MSG(wxT("Unsupported image format."));
659 break;
660 }
661
662 return true;
663}
664
665bool wxMGLBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name,
666 int type, const wxPalette * WXUNUSED(palette))
667{
668 wxMemoryDC mem;
669 MGLDevCtx *tdc;
670 int w = bitmap->GetWidth(),
671 h = bitmap->GetHeight();
672
673 mem.SelectObjectAsSource(*bitmap);
674 tdc = mem.GetMGLDC();
675
676 switch (type)
677 {
678 case wxBITMAP_TYPE_BMP:
679 return (bool)tdc->saveBitmapFromDC(name.mb_str(), 0, 0, w, h);
680 case wxBITMAP_TYPE_JPEG:
681 return (bool)tdc->saveJPEGFromDC(name.mb_str(), 0, 0, w, h, 75);
682 case wxBITMAP_TYPE_PNG:
683 return (bool)tdc->savePNGFromDC(name.mb_str(), 0, 0, w, h);
684 case wxBITMAP_TYPE_PCX:
685 return (bool)tdc->savePCXFromDC(name.mb_str(), 0, 0, w, h);
686 }
687
688 return false;
689}
690
691
692
693// let's handle PNGs in special way because they have alpha channel
694// which we can access via bitmap_t most easily
695class wxPNGBitmapHandler: public wxMGLBitmapHandler
696{
697public:
698 wxPNGBitmapHandler(wxBitmapType type,
699 const wxString& extension, const wxString& name)
700 : wxMGLBitmapHandler(type, extension, name) {}
701
702 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
703 int desiredWidth, int desiredHeight);
704};
705
706bool wxPNGBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
707 long flags,
708 int desiredWidth, int desiredHeight)
709{
710 int width, height, bpp;
711 pixel_format_t pf;
712 wxString fullname;
713
714 if ( flags == wxBITMAP_TYPE_PNG_RESOURCE )
715 fullname = name + wxT(".png");
716 else
717 fullname = name;
718
719 if ( !MGL_getPNGSize(fullname.mb_str(), &width, &height, &bpp, &pf) )
720 return false;
721
722 if ( bpp != 32 )
723 {
724 // We can load ordinary PNGs faster with 'normal' MGL handler.
725 // Only RGBA PNGs need to be processed in special way because
726 // we have to convert alpha channel to mask
727 return wxMGLBitmapHandler::LoadFile(bitmap, name, flags,
728 desiredWidth, desiredHeight);
729 }
730
731 bitmap_t *bmp = MGL_loadPNG(fullname.mb_str(), TRUE);
732
733 if ( bmp == NULL ) return false;
734
735 bitmap->Create(bmp->width, bmp->height, -1);
736 if ( !bitmap->Ok() ) return false;
737
738 // convert bmp to display's depth and write it to *bitmap:
739 wxMemoryDC dc;
740 dc.SelectObject(*bitmap);
741 dc.GetMGLDC()->putBitmap(0, 0, bmp, MGL_REPLACE_MODE);
742 dc.SelectObject(wxNullBitmap);
743
744 // create mask, if bmp contains alpha channel (ARGB format):
745 if ( bmp->bitsPerPixel == 32 )
746 {
747 int x, y;
748 wxUint32 *s = (wxUint32*)bmp->surface;
749 for (y = 0; y < bmp->height; y++)
750 {
751 s = ((wxUint32*)bmp->surface) + y * bmp->bytesPerLine/4;
752 for (x = 0; x < bmp->width; x++, s ++)
753 {
754 if ( ((((*s) >> bmp->pf->alphaPos) & bmp->pf->alphaMask)
755 << bmp->pf->alphaAdjust) < 128 )
756 *s = 0;
757 else
758 *s = 0x00FFFFFF; // white
759 }
760 }
761 wxBitmap mask(bmp->width, bmp->height, 1);
762 dc.SelectObject(mask);
763 dc.GetMGLDC()->putBitmap(0, 0, bmp, MGL_REPLACE_MODE);
764 dc.SelectObject(wxNullBitmap);
765 bitmap->SetMask(new wxMask(mask));
766 }
767
768 MGL_unloadBitmap(bmp);
769
770 return true;
771}
772
773
774
775
776class wxICOBitmapHandler: public wxBitmapHandler
777{
778 public:
779 wxICOBitmapHandler(wxBitmapType type,
780 const wxString& extension, const wxString& name);
781
782 virtual bool Create(wxBitmap *WXUNUSED(bitmap),
783 const void* WXUNUSED(data),
784 long WXUNUSED(flags),
785 int WXUNUSED(width),
786 int WXUNUSED(height),
787 int WXUNUSED(depth) = 1)
788 { return false; }
789
790 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
791 int desiredWidth, int desiredHeight);
792 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
793 int type, const wxPalette *palette = NULL);
794};
795
796wxICOBitmapHandler::wxICOBitmapHandler(wxBitmapType type,
797 const wxString& extension,
798 const wxString& name)
799 : wxBitmapHandler()
800{
801 SetType(type);
802 SetName(name);
803 SetExtension(extension);
804}
805
806bool wxICOBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
807 long flags,
808 int WXUNUSED(desiredWidth),
809 int WXUNUSED(desiredHeight))
810{
811 icon_t *icon = NULL;
812 MGLDevCtx *dc;
813
814 if ( flags == wxBITMAP_TYPE_ICO_RESOURCE )
815 icon = MGL_loadIcon(wxString(name + wxT(".ico")).mb_str(), TRUE);
816 else
817 icon = MGL_loadIcon(name.mb_str(), TRUE);
818
819 if ( icon == NULL ) return false;
820
821 bitmap->Create(icon->xorMask.width, icon->xorMask.height);
822
823 wxMemoryDC mem;
824 mem.SelectObject(*bitmap);
825 dc = mem.GetMGLDC();
826 dc->putBitmap(0, 0, &(icon->xorMask), MGL_REPLACE_MODE);
827 mem.SelectObject(wxNullBitmap);
828
829 wxBitmap mask(icon->xorMask.width, icon->xorMask.height, 1);
830 mem.SelectObject(mask);
831 dc = mem.GetMGLDC();
832
833 wxCurrentDCSwitcher curDC(dc);
834 dc->setColor(0);
835 dc->setBackColor(1);
836 dc->clearDevice();
837 dc->putMonoImage(0, 0, icon->xorMask.width, icon->byteWidth,
838 icon->xorMask.height, (void*)icon->andMask);
839
840 bitmap->SetMask(new wxMask(mask));
841
842 MGL_unloadIcon(icon);
843
844 return true;
845}
846
847bool wxICOBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap),
848 const wxString& WXUNUSED(name),
849 int WXUNUSED(type),
850 const wxPalette * WXUNUSED(palette))
851{
852 return false;
853}
854
855
856
857
858/*static*/ void wxBitmap::InitStandardHandlers()
859{
860 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_BMP, wxT("bmp"), wxT("Windows bitmap")));
861 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_BMP_RESOURCE, wxEmptyString, wxT("Windows bitmap resource")));
862 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_JPEG, wxT("jpg"), wxT("JPEG image")));
863 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_JPEG_RESOURCE, wxEmptyString, wxT("JPEG resource")));
864 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_PCX, wxT("pcx"), wxT("PCX image")));
865 AddHandler(new wxMGLBitmapHandler(wxBITMAP_TYPE_PCX_RESOURCE, wxEmptyString, wxT("PCX resource")));
866
867 AddHandler(new wxPNGBitmapHandler(wxBITMAP_TYPE_PNG, wxT("png"), wxT("PNG image")));
868 AddHandler(new wxPNGBitmapHandler(wxBITMAP_TYPE_PNG_RESOURCE, wxEmptyString, wxT("PNG resource")));
869
870 AddHandler(new wxICOBitmapHandler(wxBITMAP_TYPE_ICO, wxT("ico"), wxT("Icon resource")));
871 AddHandler(new wxICOBitmapHandler(wxBITMAP_TYPE_ICO_RESOURCE, wxEmptyString, wxT("Icon resource")));
872}