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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: virtua;.cpp | |
3 | // Purpose: wxHtml testing example | |
4 | // demonstrates virtual file systems feature | |
5 | ///////////////////////////////////////////////////////////////////////////// | |
6 | ||
7 | // For compilers that support precompilation, includes "wx/wx.h". | |
8 | #include "wx/wxprec.h" | |
9 | ||
10 | #ifdef __BORLANDC__ | |
11 | #pragma hdrstop | |
12 | #endif | |
13 | ||
14 | // for all others, include the necessary headers (this file is usually all you | |
15 | // need because it includes almost all "standard" wxWidgets headers | |
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/wx.h" | |
18 | #endif | |
19 | ||
20 | ||
21 | #include "wx/html/htmlwin.h" | |
22 | ||
23 | ||
24 | // new handler class: | |
25 | ||
26 | #include "wx/wfstream.h" | |
27 | #include "wx/mstream.h" | |
28 | ||
29 | ||
30 | ||
31 | class MyVFS : public wxFileSystemHandler | |
32 | { | |
33 | public: | |
34 | MyVFS() : wxFileSystemHandler() {} | |
35 | ||
36 | wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location); | |
37 | bool CanOpen(const wxString& location); | |
38 | }; | |
39 | ||
40 | ||
41 | bool MyVFS::CanOpen(const wxString& location) | |
42 | { | |
43 | return (GetProtocol(location) == wxT("myVFS")); | |
44 | } | |
45 | ||
46 | ||
47 | ||
48 | wxFSFile* MyVFS::OpenFile(wxFileSystem& WXUNUSED(fs), const wxString& location) | |
49 | { | |
50 | wxFSFile *f; | |
51 | wxInputStream *str; | |
52 | static char buf[1024]; | |
53 | const wxWX2MBbuf loc = location.ToAscii(); | |
54 | ||
55 | sprintf(buf, "<html><body><h2><i>You're in Node <u>%s</u></i></h2><p>" | |
56 | "Where do you want to go?<br><blockquote>" | |
57 | "<a href=\"%s-1\">sub-1</a><br>" | |
58 | "<a href=\"%s-2\">sub-2</a><br>" | |
59 | "<a href=\"%s-3\">sub-3</a><br>" | |
60 | "</blockquote></body></html>", | |
61 | (const char*)loc, (const char*)loc, (const char*)loc, | |
62 | (const char*)loc); | |
63 | ||
64 | // NB: There's a terrible hack involved: we fill 'buf' with new data every | |
65 | // time this method is called and return new wxMemoryInputStream pointing to it. | |
66 | // This won't work as soon as there are 2+ myVFS files opened. Fortunately, | |
67 | // this won't happen because wxHTML keeps only one "page" file opened at the | |
68 | // time. | |
69 | str = new wxMemoryInputStream(buf, strlen(buf)); | |
70 | f = new wxFSFile(str, location, wxT("text/html"), wxEmptyString, wxDateTime::Today()); | |
71 | ||
72 | return f; | |
73 | } | |
74 | ||
75 | ||
76 | ||
77 | // ---------------------------------------------------------------------------- | |
78 | // private classes | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | // Define a new application type, each program should derive a class from wxApp | |
82 | class MyApp : public wxApp | |
83 | { | |
84 | public: | |
85 | // override base class virtuals | |
86 | // ---------------------------- | |
87 | ||
88 | // this one is called on application startup and is a good place for the app | |
89 | // initialization (doing it here and not in the ctor allows to have an error | |
90 | // return: if OnInit() returns false, the application terminates) | |
91 | virtual bool OnInit(); | |
92 | }; | |
93 | ||
94 | // Define a new frame type: this is going to be our main frame | |
95 | class MyFrame : public wxFrame | |
96 | { | |
97 | public: | |
98 | // ctor(s) | |
99 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
100 | ||
101 | // event handlers (these functions should _not_ be virtual) | |
102 | void OnQuit(wxCommandEvent& event); | |
103 | void OnBack(wxCommandEvent& event); | |
104 | void OnForward(wxCommandEvent& event); | |
105 | ||
106 | private: | |
107 | // any class wishing to process wxWidgets events must use this macro | |
108 | DECLARE_EVENT_TABLE() | |
109 | }; | |
110 | ||
111 | // ---------------------------------------------------------------------------- | |
112 | // constants | |
113 | // ---------------------------------------------------------------------------- | |
114 | ||
115 | // IDs for the controls and the menu commands | |
116 | enum | |
117 | { | |
118 | // menu items | |
119 | Minimal_Quit = 1, | |
120 | Minimal_Back, | |
121 | Minimal_Forward, | |
122 | ||
123 | // controls start here (the numbers are, of course, arbitrary) | |
124 | Minimal_Text = 1000, | |
125 | }; | |
126 | ||
127 | // ---------------------------------------------------------------------------- | |
128 | // event tables and other macros for wxWidgets | |
129 | // ---------------------------------------------------------------------------- | |
130 | ||
131 | // the event tables connect the wxWidgets events with the functions (event | |
132 | // handlers) which process them. It can be also done at run-time, but for the | |
133 | // simple menu events like this the static method is much simpler. | |
134 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
135 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) | |
136 | EVT_MENU(Minimal_Back, MyFrame::OnBack) | |
137 | EVT_MENU(Minimal_Forward, MyFrame::OnForward) | |
138 | END_EVENT_TABLE() | |
139 | ||
140 | // Create a new application object: this macro will allow wxWidgets to create | |
141 | // the application object during program execution (it's better than using a | |
142 | // static object for many reasons) and also declares the accessor function | |
143 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
144 | // not wxApp) | |
145 | IMPLEMENT_APP(MyApp) | |
146 | ||
147 | // ============================================================================ | |
148 | // implementation | |
149 | // ============================================================================ | |
150 | ||
151 | // ---------------------------------------------------------------------------- | |
152 | // the application class | |
153 | // ---------------------------------------------------------------------------- | |
154 | ||
155 | // `Main program' equivalent: the program execution "starts" here | |
156 | bool MyApp::OnInit() | |
157 | { | |
158 | // Create the main application window | |
159 | MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"), | |
160 | wxDefaultPosition, wxSize(640, 480)); | |
161 | ||
162 | // Show it and tell the application that it's our main window | |
163 | // @@@ what does it do exactly, in fact? is it necessary here? | |
164 | frame->Show(true); | |
165 | SetTopWindow(frame); | |
166 | wxFileSystem::AddHandler(new MyVFS); | |
167 | ||
168 | // success: wxApp::OnRun() will be called which will enter the main message | |
169 | // loop and the application will run. If we returned false here, the | |
170 | // application would exit immediately. | |
171 | return true; | |
172 | } | |
173 | ||
174 | // ---------------------------------------------------------------------------- | |
175 | // main frame | |
176 | // ---------------------------------------------------------------------------- | |
177 | ||
178 | wxHtmlWindow *html; | |
179 | ||
180 | // frame constructor | |
181 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
182 | : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) | |
183 | { | |
184 | // create a menu bar | |
185 | wxMenu *menuFile = new wxMenu; | |
186 | wxMenu *menuNav = new wxMenu; | |
187 | ||
188 | menuFile->Append(Minimal_Quit, _("E&xit")); | |
189 | menuNav->Append(Minimal_Back, _("Go &BACK")); | |
190 | menuNav->Append(Minimal_Forward, _("Go &FORWARD")); | |
191 | ||
192 | // now append the freshly created menu to the menu bar... | |
193 | wxMenuBar *menuBar = new wxMenuBar; | |
194 | menuBar->Append(menuFile, _("&File")); | |
195 | menuBar->Append(menuNav, _("&Navigate")); | |
196 | ||
197 | // ... and attach this menu bar to the frame | |
198 | SetMenuBar(menuBar); | |
199 | ||
200 | #if wxUSE_STATUSBAR | |
201 | CreateStatusBar(2); | |
202 | #endif // wxUSE_STATUSBAR | |
203 | ||
204 | html = new wxHtmlWindow(this); | |
205 | html -> SetRelatedFrame(this, _("VFS Demo: '%s'")); | |
206 | #if wxUSE_STATUSBAR | |
207 | html -> SetRelatedStatusBar(1); | |
208 | #endif // wxUSE_STATUSBAR | |
209 | html -> LoadPage(wxT("start.htm")); | |
210 | } | |
211 | ||
212 | ||
213 | // event handlers | |
214 | ||
215 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
216 | { | |
217 | // true is to force the frame to close | |
218 | Close(true); | |
219 | } | |
220 | ||
221 | void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) | |
222 | { | |
223 | if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!")); | |
224 | } | |
225 | ||
226 | ||
227 | void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) | |
228 | { | |
229 | if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!")); | |
230 | } |