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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.cpp
3// Purpose: wxBitmap
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "bitmap.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include <stdio.h>
33
34 #include "wx/list.h"
35 #include "wx/utils.h"
36 #include "wx/app.h"
37 #include "wx/palette.h"
38 #include "wx/dcmemory.h"
39 #include "wx/bitmap.h"
40 #include "wx/icon.h"
41#endif
42
43#include "wx/msw/private.h"
44#include "wx/log.h"
45
46#include "wx/msw/dib.h"
47
48// ----------------------------------------------------------------------------
49// macros
50// ----------------------------------------------------------------------------
51
52#if !USE_SHARED_LIBRARIES
53 IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
54 IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
55#endif
56
57// ============================================================================
58// implementation
59// ============================================================================
60
61// ----------------------------------------------------------------------------
62// wxBitmapRefData
63// ----------------------------------------------------------------------------
64
65wxBitmapRefData::wxBitmapRefData()
66{
67 m_ok = FALSE;
68 m_width = 0;
69 m_height = 0;
70 m_depth = 0;
71 m_quality = 0;
72 m_hBitmap = 0 ;
73 m_selectedInto = NULL;
74 m_numColors = 0;
75 m_bitmapMask = NULL;
76}
77
78wxBitmapRefData::~wxBitmapRefData()
79{
80 wxASSERT_MSG( !m_selectedInto,
81 wxT("deleting bitmap still selected into wxMemoryDC") );
82
83 if ( m_hBitmap)
84 DeleteObject((HBITMAP) m_hBitmap);
85
86 if ( m_bitmapMask )
87 delete m_bitmapMask;
88}
89
90// ----------------------------------------------------------------------------
91// wxBitmap
92// ----------------------------------------------------------------------------
93
94wxList wxBitmap::sm_handlers;
95
96wxBitmap::wxBitmap()
97{
98 if ( wxTheBitmapList )
99 wxTheBitmapList->AddBitmap(this);
100}
101
102wxBitmap::wxBitmap(const wxBitmap& bitmap)
103{
104 wxIcon *icon = wxDynamicCast(&bitmap, wxIcon);
105 if ( icon )
106 {
107 HDC hdc = ::CreateCompatibleDC(NULL); // screen DC
108 HBITMAP hbitmap = ::CreateCompatibleBitmap(hdc,
109 icon->GetWidth(),
110 icon->GetHeight());
111 ::SelectObject(hdc, hbitmap);
112 ::DrawIcon(hdc, 0, 0, (HICON)icon->GetHICON());
113
114 ::DeleteDC(hdc);
115
116 SetHBITMAP((WXHBITMAP)hbitmap);
117 }
118 else
119 {
120 Ref(bitmap);
121 }
122
123 if ( wxTheBitmapList )
124 wxTheBitmapList->AddBitmap(this);
125}
126
127wxBitmap::~wxBitmap()
128{
129 if (wxTheBitmapList)
130 wxTheBitmapList->DeleteObject(this);
131}
132
133bool wxBitmap::FreeResource(bool WXUNUSED(force))
134{
135 if ( !M_BITMAPDATA )
136 return FALSE;
137
138 wxASSERT_MSG( !M_BITMAPDATA->m_selectedInto,
139 wxT("freeing bitmap still selected into wxMemoryDC") );
140
141 if (M_BITMAPDATA->m_hBitmap)
142 {
143 DeleteObject((HBITMAP) M_BITMAPDATA->m_hBitmap);
144 }
145 M_BITMAPDATA->m_hBitmap = 0 ;
146
147/*
148 if (M_BITMAPDATA->m_bitmapPalette)
149 delete M_BITMAPDATA->m_bitmapPalette;
150
151 M_BITMAPDATA->m_bitmapPalette = NULL ;
152*/
153
154 return TRUE;
155}
156
157
158wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
159{
160 m_refData = new wxBitmapRefData;
161
162 M_BITMAPDATA->m_width = the_width ;
163 M_BITMAPDATA->m_height = the_height ;
164 M_BITMAPDATA->m_depth = no_bits ;
165 M_BITMAPDATA->m_numColors = 0;
166
167 M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(the_width, the_height, 1, no_bits, bits);
168
169 if (M_BITMAPDATA->m_hBitmap)
170 M_BITMAPDATA->m_ok = TRUE;
171 else
172 M_BITMAPDATA->m_ok = FALSE;
173
174 M_BITMAPDATA->m_selectedInto = NULL;
175
176 if ( wxTheBitmapList )
177 wxTheBitmapList->AddBitmap(this);
178}
179
180// Create from XPM data
181wxBitmap::wxBitmap(char **data, wxControl *WXUNUSED(anItem))
182{
183 (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
184}
185
186wxBitmap::wxBitmap(int w, int h, int d)
187{
188 (void)Create(w, h, d);
189
190 if ( wxTheBitmapList )
191 wxTheBitmapList->AddBitmap(this);
192}
193
194wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
195{
196 (void) Create(data, type, width, height, depth);
197
198 if ( wxTheBitmapList )
199 wxTheBitmapList->AddBitmap(this);
200}
201
202wxBitmap::wxBitmap(const wxString& filename, long type)
203{
204 LoadFile(filename, (int)type);
205
206 if ( wxTheBitmapList )
207 wxTheBitmapList->AddBitmap(this);
208}
209
210bool wxBitmap::Create(int w, int h, int d)
211{
212 UnRef();
213
214 m_refData = new wxBitmapRefData;
215
216 M_BITMAPDATA->m_width = w;
217 M_BITMAPDATA->m_height = h;
218 M_BITMAPDATA->m_depth = d;
219
220 if (d > 0)
221 {
222 M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(w, h, 1, d, NULL);
223 }
224 else
225 {
226 HDC dc = GetDC((HWND) NULL);
227 M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateCompatibleBitmap(dc, w, h);
228 ReleaseDC((HWND) NULL, dc);
229 M_BITMAPDATA->m_depth = wxDisplayDepth();
230 }
231 if (M_BITMAPDATA->m_hBitmap)
232 M_BITMAPDATA->m_ok = TRUE;
233 else
234 M_BITMAPDATA->m_ok = FALSE;
235 return M_BITMAPDATA->m_ok;
236}
237
238bool wxBitmap::LoadFile(const wxString& filename, long type)
239{
240 UnRef();
241
242 m_refData = new wxBitmapRefData;
243
244 wxBitmapHandler *handler = FindHandler(type);
245
246 if ( handler == NULL ) {
247 wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
248
249 return FALSE;
250 }
251
252 return handler->LoadFile(this, filename, type, -1, -1);
253}
254
255bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
256{
257 UnRef();
258
259 m_refData = new wxBitmapRefData;
260
261 wxBitmapHandler *handler = FindHandler(type);
262
263 if ( handler == NULL ) {
264 wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
265
266 return FALSE;
267 }
268
269 return handler->Create(this, data, type, width, height, depth);
270}
271
272bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
273{
274 wxBitmapHandler *handler = FindHandler(type);
275
276 if ( handler == NULL ) {
277 wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
278
279 return FALSE;
280 }
281
282 return handler->SaveFile(this, filename, type, palette);
283}
284
285void wxBitmap::SetWidth(int w)
286{
287 if (!M_BITMAPDATA)
288 m_refData = new wxBitmapRefData;
289
290 M_BITMAPDATA->m_width = w;
291}
292
293void wxBitmap::SetHeight(int h)
294{
295 if (!M_BITMAPDATA)
296 m_refData = new wxBitmapRefData;
297
298 M_BITMAPDATA->m_height = h;
299}
300
301void wxBitmap::SetDepth(int d)
302{
303 if (!M_BITMAPDATA)
304 m_refData = new wxBitmapRefData;
305
306 M_BITMAPDATA->m_depth = d;
307}
308
309void wxBitmap::SetQuality(int q)
310{
311 if (!M_BITMAPDATA)
312 m_refData = new wxBitmapRefData;
313
314 M_BITMAPDATA->m_quality = q;
315}
316
317void wxBitmap::SetOk(bool isOk)
318{
319 if (!M_BITMAPDATA)
320 m_refData = new wxBitmapRefData;
321
322 M_BITMAPDATA->m_ok = isOk;
323}
324
325void wxBitmap::SetPalette(const wxPalette& palette)
326{
327 if (!M_BITMAPDATA)
328 m_refData = new wxBitmapRefData;
329
330 M_BITMAPDATA->m_bitmapPalette = palette ;
331}
332
333void wxBitmap::SetMask(wxMask *mask)
334{
335 if (!M_BITMAPDATA)
336 m_refData = new wxBitmapRefData;
337
338 M_BITMAPDATA->m_bitmapMask = mask ;
339}
340
341void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
342{
343 if (!M_BITMAPDATA)
344 m_refData = new wxBitmapRefData;
345
346 M_BITMAPDATA->m_hBitmap = bmp;
347 M_BITMAPDATA->m_ok = bmp != 0;
348}
349
350void wxBitmap::AddHandler(wxBitmapHandler *handler)
351{
352 sm_handlers.Append(handler);
353}
354
355void wxBitmap::InsertHandler(wxBitmapHandler *handler)
356{
357 sm_handlers.Insert(handler);
358}
359
360bool wxBitmap::RemoveHandler(const wxString& name)
361{
362 wxBitmapHandler *handler = FindHandler(name);
363 if ( handler )
364 {
365 sm_handlers.DeleteObject(handler);
366 return TRUE;
367 }
368 else
369 return FALSE;
370}
371
372wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
373{
374 wxNode *node = sm_handlers.First();
375 while ( node )
376 {
377 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
378 if ( (handler->GetName().Cmp(name) == 0) )
379 return handler;
380 node = node->Next();
381 }
382 return NULL;
383}
384
385wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
386{
387 wxNode *node = sm_handlers.First();
388 while ( node )
389 {
390 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
391 if ( (handler->GetExtension().Cmp(extension) == 0) &&
392 (bitmapType == -1 || (handler->GetType() == bitmapType)) )
393 return handler;
394 node = node->Next();
395 }
396 return NULL;
397}
398
399wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
400{
401 wxNode *node = sm_handlers.First();
402 while ( node )
403 {
404 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
405 if (handler->GetType() == bitmapType)
406 return handler;
407 node = node->Next();
408 }
409 return NULL;
410}
411
412// New Create/FreeDIB functions since ones in dibutils.cpp are confusing
413static long createDIB(long xSize, long ySize, long bitsPerPixel,
414 HPALETTE hPal, LPBITMAPINFO* lpDIBHeader);
415static long freeDIB(LPBITMAPINFO lpDIBHeader);
416
417// Creates a bitmap that matches the device context, from
418// an arbitray bitmap. At present, the original bitmap must have an
419// associated palette. TODO: use a default palette if no palette exists.
420// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
421wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
422{
423 wxMemoryDC memDC;
424 wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
425 HPALETTE hPal = (HPALETTE) NULL;
426 LPBITMAPINFO lpDib;
427 void *lpBits = (void*) NULL;
428
429/*
430 wxASSERT( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) );
431
432 tmpBitmap.SetPalette(this->GetPalette());
433 memDC.SelectObject(tmpBitmap);
434 memDC.SetPalette(this->GetPalette());
435
436 hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
437*/
438 if( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) )
439 {
440 tmpBitmap.SetPalette(* this->GetPalette());
441 memDC.SelectObject(tmpBitmap);
442 memDC.SetPalette(* this->GetPalette());
443 hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
444 }
445 else
446 {
447 hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
448 wxPalette palette;
449 palette.SetHPALETTE( (WXHPALETTE)hPal );
450 tmpBitmap.SetPalette( palette );
451 memDC.SelectObject(tmpBitmap);
452 memDC.SetPalette( palette );
453 }
454
455 // set the height negative because in a DIB the order of the lines is reversed
456 createDIB(this->GetWidth(), -this->GetHeight(), this->GetDepth(), hPal, &lpDib);
457
458 lpBits = malloc(lpDib->bmiHeader.biSizeImage);
459
460 ::GetBitmapBits((HBITMAP)GetHBITMAP(), lpDib->bmiHeader.biSizeImage, lpBits);
461
462 ::SetDIBitsToDevice((HDC) memDC.GetHDC(), 0, 0, this->GetWidth(), this->GetHeight(),
463 0, 0, 0, this->GetHeight(), lpBits, lpDib, DIB_RGB_COLORS);
464
465 free(lpBits);
466
467 freeDIB(lpDib);
468 return (tmpBitmap);
469}
470
471/*
472 * wxMask
473 */
474
475wxMask::wxMask()
476{
477 m_maskBitmap = 0;
478}
479
480// Construct a mask from a bitmap and a colour indicating
481// the transparent area
482wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
483{
484 m_maskBitmap = 0;
485 Create(bitmap, colour);
486}
487
488// Construct a mask from a bitmap and a palette index indicating
489// the transparent area
490wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
491{
492 m_maskBitmap = 0;
493 Create(bitmap, paletteIndex);
494}
495
496// Construct a mask from a mono bitmap (copies the bitmap).
497wxMask::wxMask(const wxBitmap& bitmap)
498{
499 m_maskBitmap = 0;
500 Create(bitmap);
501}
502
503wxMask::~wxMask()
504{
505 if ( m_maskBitmap )
506 ::DeleteObject((HBITMAP) m_maskBitmap);
507}
508
509// Create a mask from a mono bitmap (copies the bitmap).
510bool wxMask::Create(const wxBitmap& bitmap)
511{
512 if ( m_maskBitmap )
513 {
514 ::DeleteObject((HBITMAP) m_maskBitmap);
515 m_maskBitmap = 0;
516 }
517 if (!bitmap.Ok() || bitmap.GetDepth() != 1)
518 {
519 return FALSE;
520 }
521 m_maskBitmap = (WXHBITMAP) CreateBitmap(
522 bitmap.GetWidth(),
523 bitmap.GetHeight(),
524 1, 1, 0
525 );
526 HDC srcDC = CreateCompatibleDC(0);
527 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
528 HDC destDC = CreateCompatibleDC(0);
529 SelectObject(destDC, (HBITMAP) m_maskBitmap);
530 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
531 SelectObject(srcDC, 0);
532 DeleteDC(srcDC);
533 SelectObject(destDC, 0);
534 DeleteDC(destDC);
535 return TRUE;
536}
537
538// Create a mask from a bitmap and a palette index indicating
539// the transparent area
540bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
541{
542 if ( m_maskBitmap )
543 {
544 ::DeleteObject((HBITMAP) m_maskBitmap);
545 m_maskBitmap = 0;
546 }
547 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
548 {
549 unsigned char red, green, blue;
550 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
551 {
552 wxColour transparentColour(red, green, blue);
553 return Create(bitmap, transparentColour);
554 }
555 }
556 return FALSE;
557}
558
559// Create a mask from a bitmap and a colour indicating
560// the transparent area
561bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
562{
563 if ( m_maskBitmap )
564 {
565 ::DeleteObject((HBITMAP) m_maskBitmap);
566 m_maskBitmap = 0;
567 }
568 if (!bitmap.Ok())
569 {
570 return FALSE;
571 }
572
573 // scan the bitmap for the transparent colour and set
574 // the corresponding pixels in the mask to BLACK and
575 // the rest to WHITE
576 COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
577 m_maskBitmap = (WXHBITMAP) ::CreateBitmap(
578 bitmap.GetWidth(),
579 bitmap.GetHeight(),
580 1, 1, 0
581 );
582 HDC srcDC = ::CreateCompatibleDC(0);
583 ::SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
584 HDC destDC = ::CreateCompatibleDC(0);
585 ::SelectObject(destDC, (HBITMAP) m_maskBitmap);
586
587 // this is not very efficient, but I can't think
588 // of a better way of doing it
589 for (int w = 0; w < bitmap.GetWidth(); w++)
590 {
591 for (int h = 0; h < bitmap.GetHeight(); h++)
592 {
593 COLORREF col = GetPixel(srcDC, w, h);
594 if (col == maskColour)
595 {
596 ::SetPixel(destDC, w, h, RGB(0, 0, 0));
597 }
598 else
599 {
600 ::SetPixel(destDC, w, h, RGB(255, 255, 255));
601 }
602 }
603 }
604 ::SelectObject(srcDC, 0);
605 ::DeleteDC(srcDC);
606 ::SelectObject(destDC, 0);
607 ::DeleteDC(destDC);
608 return TRUE;
609}
610
611/*
612 * wxBitmapHandler
613 */
614
615IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
616
617bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), void *WXUNUSED(data), long WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height), int WXUNUSED(depth))
618{
619 return FALSE;
620}
621
622bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), long WXUNUSED(type),
623 int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
624{
625 return FALSE;
626}
627
628bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), int WXUNUSED(type), const wxPalette *WXUNUSED(palette))
629{
630 return FALSE;
631}
632
633/*
634 * Standard handlers
635 */
636
637class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
638{
639 DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
640public:
641 inline wxBMPResourceHandler()
642 {
643 m_name = "Windows bitmap resource";
644 m_extension = "";
645 m_type = wxBITMAP_TYPE_BMP_RESOURCE;
646 };
647
648 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
649 int desiredWidth, int desiredHeight);
650};
651IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
652
653bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long WXUNUSED(flags),
654 int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
655{
656 // TODO: load colourmap.
657 M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ::LoadBitmap(wxGetInstance(), name);
658 if (M_BITMAPHANDLERDATA->m_hBitmap)
659 {
660 M_BITMAPHANDLERDATA->m_ok = TRUE;
661 BITMAP bm;
662 GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(BITMAP), (LPSTR) &bm);
663 M_BITMAPHANDLERDATA->m_width = bm.bmWidth;
664 M_BITMAPHANDLERDATA->m_height = bm.bmHeight;
665 M_BITMAPHANDLERDATA->m_depth = bm.bmBitsPixel;
666
667 if ( bitmap->IsKindOf(CLASSINFO(wxIcon)) )
668 {
669 }
670
671 return TRUE;
672 }
673
674 // it's probably not found
675 wxLogError(wxT("Can't load bitmap '%s' from resources! Check .rc file."), name.c_str());
676
677 return FALSE;
678}
679
680class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler
681{
682 DECLARE_DYNAMIC_CLASS(wxBMPFileHandler)
683public:
684 inline wxBMPFileHandler()
685 {
686 m_name = "Windows bitmap file";
687 m_extension = "bmp";
688 m_type = wxBITMAP_TYPE_BMP;
689 };
690
691 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
692 int desiredWidth, int desiredHeight);
693 virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
694};
695IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
696
697bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long WXUNUSED(flags),
698 int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
699{
700#if wxUSE_IMAGE_LOADING_IN_MSW
701 wxPalette *palette = NULL;
702 bool success = FALSE;
703/*
704 if (type & wxBITMAP_DISCARD_COLOURMAP)
705 success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap);
706 else
707*/
708 success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0);
709 if (!success && palette)
710 {
711 delete palette;
712 palette = NULL;
713 }
714 if (palette)
715 {
716 M_BITMAPHANDLERDATA->m_bitmapPalette = *palette;
717 delete palette;
718 }
719 return success;
720#else
721 return FALSE;
722#endif
723}
724
725bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int WXUNUSED(type), const wxPalette *pal)
726{
727#if wxUSE_IMAGE_LOADING_IN_MSW
728 wxPalette *actualPalette = (wxPalette *)pal;
729 if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
730 actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
731 return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0);
732#else
733 return FALSE;
734#endif
735}
736
737void wxBitmap::CleanUpHandlers()
738{
739 wxNode *node = sm_handlers.First();
740 while ( node )
741 {
742 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
743 wxNode *next = node->Next();
744 delete handler;
745 delete node;
746 node = next;
747 }
748}
749
750void wxBitmap::InitStandardHandlers()
751{
752 AddHandler(new wxBMPResourceHandler);
753 AddHandler(new wxBMPFileHandler);
754
755 // Not added by default: include xpmhand.h in your app
756 // and call these in your wxApp::OnInit.
757// AddHandler(new wxXPMFileHandler);
758// AddHandler(new wxXPMDataHandler);
759
760 AddHandler(new wxICOResourceHandler);
761 AddHandler(new wxICOFileHandler);
762}
763
764static long createDIB(long xSize, long ySize, long bitsPerPixel,
765 HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
766{
767 unsigned long i, headerSize;
768 LPBITMAPINFO lpDIBheader = NULL;
769 LPPALETTEENTRY lpPe = NULL;
770
771
772 // Allocate space for a DIB header
773 headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
774 lpDIBheader = (BITMAPINFO *) malloc(headerSize);
775 lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
776
777 GetPaletteEntries(hPal, 0, 256, lpPe);
778
779
780 memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
781
782
783 // Fill in the static parts of the DIB header
784 lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
785 lpDIBheader->bmiHeader.biWidth = xSize;
786 lpDIBheader->bmiHeader.biHeight = ySize;
787 lpDIBheader->bmiHeader.biPlanes = 1;
788
789 // this value must be 1, 4, 8 or 24 so PixelDepth can only be
790 lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
791 lpDIBheader->bmiHeader.biCompression = BI_RGB;
792 lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >>
7933;
794 lpDIBheader->bmiHeader.biClrUsed = 256;
795
796
797 // Initialize the DIB palette
798 for (i = 0; i < 256; i++) {
799 lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
800 lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
801 lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
802 lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
803 }
804
805 *lpDIBHeader = lpDIBheader;
806
807
808 return (0);
809
810}
811
812
813
814static long freeDIB(LPBITMAPINFO lpDIBHeader)
815{
816
817 if (lpDIBHeader != NULL) {
818 free(lpDIBHeader);
819 }
820
821 return (0);
822}
823
824