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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_SCROLLBAR | |
26 | ||
27 | #include "wx/scrolbar.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/timer.h" | |
31 | #include "wx/dcclient.h" | |
32 | #include "wx/validate.h" | |
33 | #include "wx/log.h" | |
34 | #endif | |
35 | ||
36 | #include "wx/univ/scrtimer.h" | |
37 | ||
38 | #include "wx/univ/renderer.h" | |
39 | #include "wx/univ/inphand.h" | |
40 | #include "wx/univ/theme.h" | |
41 | ||
42 | #if wxDEBUG_LEVEL >= 2 | |
43 | #define WXDEBUG_SCROLLBAR | |
44 | #endif | |
45 | ||
46 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
47 | #include "wx/msw/private.h" | |
48 | #endif | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
52 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
53 | // given scroll action command periodically. | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
56 | class wxScrollBarTimer : public wxScrollTimer | |
57 | { | |
58 | public: | |
59 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
60 | const wxControlAction& action, | |
61 | wxScrollBar *control); | |
62 | ||
63 | protected: | |
64 | virtual bool DoNotify(); | |
65 | ||
66 | private: | |
67 | wxStdScrollBarInputHandler *m_handler; | |
68 | wxControlAction m_action; | |
69 | wxScrollBar *m_control; | |
70 | }; | |
71 | ||
72 | // ============================================================================ | |
73 | // implementation | |
74 | // ============================================================================ | |
75 | ||
76 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
77 | END_EVENT_TABLE() | |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // creation | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
83 | #ifdef __VISUALC__ | |
84 | // warning C4355: 'this' : used in base member initializer list | |
85 | #pragma warning(disable:4355) // so what? disable it... | |
86 | #endif | |
87 | ||
88 | wxScrollBar::wxScrollBar() | |
89 | : m_arrows(this) | |
90 | { | |
91 | Init(); | |
92 | } | |
93 | ||
94 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
95 | wxWindowID id, | |
96 | const wxPoint& pos, | |
97 | const wxSize& size, | |
98 | long style, | |
99 | const wxValidator& validator, | |
100 | const wxString& name) | |
101 | : m_arrows(this) | |
102 | { | |
103 | Init(); | |
104 | ||
105 | (void)Create(parent, id, pos, size, style, validator, name); | |
106 | } | |
107 | ||
108 | #ifdef __VISUALC__ | |
109 | // warning C4355: 'this' : used in base member initializer list | |
110 | #pragma warning(default:4355) | |
111 | #endif | |
112 | ||
113 | void wxScrollBar::Init() | |
114 | { | |
115 | m_range = | |
116 | m_thumbSize = | |
117 | m_thumbPos = | |
118 | m_pageSize = 0; | |
119 | ||
120 | m_thumbPosOld = -1; | |
121 | ||
122 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
123 | { | |
124 | m_elementsState[n] = 0; | |
125 | } | |
126 | ||
127 | m_dirty = false; | |
128 | } | |
129 | ||
130 | bool wxScrollBar::Create(wxWindow *parent, | |
131 | wxWindowID id, | |
132 | const wxPoint &pos, | |
133 | const wxSize &size, | |
134 | long style, | |
135 | const wxValidator& validator, | |
136 | const wxString &name) | |
137 | { | |
138 | // the scrollbars never have the border | |
139 | style &= ~wxBORDER_MASK; | |
140 | ||
141 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
142 | return false; | |
143 | ||
144 | SetInitialSize(size); | |
145 | ||
146 | // override the cursor of the target window (if any) | |
147 | SetCursor(wxCURSOR_ARROW); | |
148 | ||
149 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
150 | ||
151 | return true; | |
152 | } | |
153 | ||
154 | wxScrollBar::~wxScrollBar() | |
155 | { | |
156 | } | |
157 | ||
158 | // ---------------------------------------------------------------------------- | |
159 | // misc accessors | |
160 | // ---------------------------------------------------------------------------- | |
161 | ||
162 | bool wxScrollBar::IsStandalone() const | |
163 | { | |
164 | wxWindow *parent = GetParent(); | |
165 | if ( !parent ) | |
166 | { | |
167 | return true; | |
168 | } | |
169 | ||
170 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
171 | (parent->GetScrollbar(wxVERTICAL) != this); | |
172 | } | |
173 | ||
174 | bool wxScrollBar::AcceptsFocus() const | |
175 | { | |
176 | // the window scrollbars never accept focus | |
177 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
178 | } | |
179 | ||
180 | // ---------------------------------------------------------------------------- | |
181 | // scrollbar API | |
182 | // ---------------------------------------------------------------------------- | |
183 | ||
184 | void wxScrollBar::DoSetThumb(int pos) | |
185 | { | |
186 | // don't assert hecks here, we're a private function which is meant to be | |
187 | // called with any args at all | |
188 | if ( pos < 0 ) | |
189 | { | |
190 | pos = 0; | |
191 | } | |
192 | else if ( pos > m_range - m_thumbSize ) | |
193 | { | |
194 | pos = m_range - m_thumbSize; | |
195 | } | |
196 | ||
197 | if ( m_thumbPos == pos ) | |
198 | { | |
199 | // nothing changed, avoid refreshes which would provoke flicker | |
200 | return; | |
201 | } | |
202 | ||
203 | if ( m_thumbPosOld == -1 ) | |
204 | { | |
205 | // remember the old thumb position | |
206 | m_thumbPosOld = m_thumbPos; | |
207 | } | |
208 | ||
209 | m_thumbPos = pos; | |
210 | ||
211 | // we have to refresh the part of the bar which was under the thumb and the | |
212 | // thumb itself | |
213 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
214 | m_elementsState[m_thumbPos > m_thumbPosOld | |
215 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
216 | m_dirty = true; | |
217 | } | |
218 | ||
219 | int wxScrollBar::GetThumbPosition() const | |
220 | { | |
221 | return m_thumbPos; | |
222 | } | |
223 | ||
224 | int wxScrollBar::GetThumbSize() const | |
225 | { | |
226 | return m_thumbSize; | |
227 | } | |
228 | ||
229 | int wxScrollBar::GetPageSize() const | |
230 | { | |
231 | return m_pageSize; | |
232 | } | |
233 | ||
234 | int wxScrollBar::GetRange() const | |
235 | { | |
236 | return m_range; | |
237 | } | |
238 | ||
239 | void wxScrollBar::SetThumbPosition(int pos) | |
240 | { | |
241 | wxCHECK_RET( pos >= 0 && pos <= m_range, wxT("thumb position out of range") ); | |
242 | ||
243 | DoSetThumb(pos); | |
244 | } | |
245 | ||
246 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
247 | int range, int pageSize, | |
248 | bool refresh) | |
249 | { | |
250 | // we only refresh everything when the range changes, thumb position | |
251 | // changes are handled in OnIdle | |
252 | bool needsRefresh = (range != m_range) || | |
253 | (thumbSize != m_thumbSize) || | |
254 | (pageSize != m_pageSize); | |
255 | ||
256 | // set all parameters | |
257 | m_range = range; | |
258 | m_thumbSize = thumbSize; | |
259 | SetThumbPosition(position); | |
260 | m_pageSize = pageSize; | |
261 | ||
262 | // ignore refresh parameter unless we really need to refresh everything - | |
263 | // there ir a lot of existing code which just calls SetScrollbar() without | |
264 | // specifying the last parameter even though it doesn't need at all to | |
265 | // refresh the window immediately | |
266 | if ( refresh && needsRefresh ) | |
267 | { | |
268 | // and update the window | |
269 | Refresh(); | |
270 | Update(); | |
271 | } | |
272 | } | |
273 | ||
274 | // ---------------------------------------------------------------------------- | |
275 | // geometry | |
276 | // ---------------------------------------------------------------------------- | |
277 | ||
278 | wxSize wxScrollBar::DoGetBestClientSize() const | |
279 | { | |
280 | // this dimension is completely arbitrary | |
281 | static const wxCoord SIZE = 140; | |
282 | ||
283 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
284 | if ( IsVertical() ) | |
285 | { | |
286 | size.y = SIZE; | |
287 | } | |
288 | else // horizontal | |
289 | { | |
290 | size.x = SIZE; | |
291 | } | |
292 | ||
293 | return size; | |
294 | } | |
295 | ||
296 | wxScrollArrows::Arrow wxScrollBar::HitTestArrow(const wxPoint& pt) const | |
297 | { | |
298 | switch ( HitTestBar(pt) ) | |
299 | { | |
300 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
301 | return wxScrollArrows::Arrow_First; | |
302 | ||
303 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
304 | return wxScrollArrows::Arrow_Second; | |
305 | ||
306 | default: | |
307 | return wxScrollArrows::Arrow_None; | |
308 | } | |
309 | } | |
310 | ||
311 | wxHitTest wxScrollBar::HitTestBar(const wxPoint& pt) const | |
312 | { | |
313 | // we only need to work with either x or y coord depending on the | |
314 | // orientation, choose one (but still check the other one to verify if the | |
315 | // mouse is in the window at all) | |
316 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
317 | ||
318 | wxCoord coord, sizeArrow, sizeTotal; | |
319 | wxSize size = GetSize(); | |
320 | if ( GetWindowStyle() & wxVERTICAL ) | |
321 | { | |
322 | if ( pt.x < 0 || pt.x > size.x ) | |
323 | return wxHT_NOWHERE; | |
324 | ||
325 | coord = pt.y; | |
326 | sizeArrow = sizeArrowSB.y; | |
327 | sizeTotal = size.y; | |
328 | } | |
329 | else // horizontal | |
330 | { | |
331 | if ( pt.y < 0 || pt.y > size.y ) | |
332 | return wxHT_NOWHERE; | |
333 | ||
334 | coord = pt.x; | |
335 | sizeArrow = sizeArrowSB.x; | |
336 | sizeTotal = size.x; | |
337 | } | |
338 | ||
339 | // test for the arrows first as it's faster | |
340 | if ( coord < 0 || coord > sizeTotal ) | |
341 | { | |
342 | return wxHT_NOWHERE; | |
343 | } | |
344 | else if ( coord < sizeArrow ) | |
345 | { | |
346 | return wxHT_SCROLLBAR_ARROW_LINE_1; | |
347 | } | |
348 | else if ( coord > sizeTotal - sizeArrow ) | |
349 | { | |
350 | return wxHT_SCROLLBAR_ARROW_LINE_2; | |
351 | } | |
352 | else | |
353 | { | |
354 | // calculate the thumb position in pixels | |
355 | sizeTotal -= 2*sizeArrow; | |
356 | wxCoord thumbStart, thumbEnd; | |
357 | int range = GetRange(); | |
358 | if ( !range ) | |
359 | { | |
360 | // clicking the scrollbar without range has no effect | |
361 | return wxHT_NOWHERE; | |
362 | } | |
363 | else | |
364 | { | |
365 | GetScrollBarThumbSize(sizeTotal, | |
366 | GetThumbPosition(), | |
367 | GetThumbSize(), | |
368 | range, | |
369 | &thumbStart, | |
370 | &thumbEnd); | |
371 | } | |
372 | ||
373 | // now compare with the thumb position | |
374 | coord -= sizeArrow; | |
375 | if ( coord < thumbStart ) | |
376 | return wxHT_SCROLLBAR_BAR_1; | |
377 | else if ( coord > thumbEnd ) | |
378 | return wxHT_SCROLLBAR_BAR_2; | |
379 | else | |
380 | return wxHT_SCROLLBAR_THUMB; | |
381 | } | |
382 | } | |
383 | ||
384 | /* static */ | |
385 | void wxScrollBar::GetScrollBarThumbSize(wxCoord length, | |
386 | int thumbPos, | |
387 | int thumbSize, | |
388 | int range, | |
389 | wxCoord *thumbStart, | |
390 | wxCoord *thumbEnd) | |
391 | { | |
392 | // the thumb can't be made less than this number of pixels | |
393 | static const wxCoord thumbMinWidth = 8; // FIXME: should be configurable | |
394 | ||
395 | *thumbStart = (length*thumbPos) / range; | |
396 | *thumbEnd = (length*(thumbPos + thumbSize)) / range; | |
397 | ||
398 | if ( *thumbEnd - *thumbStart < thumbMinWidth ) | |
399 | { | |
400 | // adjust the end if possible | |
401 | if ( *thumbStart <= length - thumbMinWidth ) | |
402 | { | |
403 | // yes, just make it wider | |
404 | *thumbEnd = *thumbStart + thumbMinWidth; | |
405 | } | |
406 | else // it is at the bottom of the scrollbar | |
407 | { | |
408 | // so move it a bit up | |
409 | *thumbStart = length - thumbMinWidth; | |
410 | *thumbEnd = length; | |
411 | } | |
412 | } | |
413 | } | |
414 | ||
415 | wxRect wxScrollBar::GetScrollbarRect(wxScrollBar::Element elem, | |
416 | int thumbPos) const | |
417 | { | |
418 | if ( thumbPos == -1 ) | |
419 | { | |
420 | thumbPos = GetThumbPosition(); | |
421 | } | |
422 | ||
423 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
424 | ||
425 | wxSize sizeTotal = GetClientSize(); | |
426 | wxCoord *start, *width; | |
427 | wxCoord length, arrow; | |
428 | wxRect rect; | |
429 | if ( IsVertical() ) | |
430 | { | |
431 | rect.x = 0; | |
432 | rect.width = sizeTotal.x; | |
433 | length = sizeTotal.y; | |
434 | start = &rect.y; | |
435 | width = &rect.height; | |
436 | arrow = sizeArrow.y; | |
437 | } | |
438 | else // horizontal | |
439 | { | |
440 | rect.y = 0; | |
441 | rect.height = sizeTotal.y; | |
442 | length = sizeTotal.x; | |
443 | start = &rect.x; | |
444 | width = &rect.width; | |
445 | arrow = sizeArrow.x; | |
446 | } | |
447 | ||
448 | switch ( elem ) | |
449 | { | |
450 | case wxScrollBar::Element_Arrow_Line_1: | |
451 | *start = 0; | |
452 | *width = arrow; | |
453 | break; | |
454 | ||
455 | case wxScrollBar::Element_Arrow_Line_2: | |
456 | *start = length - arrow; | |
457 | *width = arrow; | |
458 | break; | |
459 | ||
460 | case wxScrollBar::Element_Arrow_Page_1: | |
461 | case wxScrollBar::Element_Arrow_Page_2: | |
462 | // we don't have them at all | |
463 | break; | |
464 | ||
465 | case wxScrollBar::Element_Thumb: | |
466 | case wxScrollBar::Element_Bar_1: | |
467 | case wxScrollBar::Element_Bar_2: | |
468 | // we need to calculate the thumb position - do it | |
469 | { | |
470 | length -= 2*arrow; | |
471 | wxCoord thumbStart, thumbEnd; | |
472 | int range = GetRange(); | |
473 | if ( !range ) | |
474 | { | |
475 | thumbStart = | |
476 | thumbEnd = 0; | |
477 | } | |
478 | else | |
479 | { | |
480 | GetScrollBarThumbSize(length, | |
481 | thumbPos, | |
482 | GetThumbSize(), | |
483 | range, | |
484 | &thumbStart, | |
485 | &thumbEnd); | |
486 | } | |
487 | ||
488 | if ( elem == wxScrollBar::Element_Thumb ) | |
489 | { | |
490 | *start = thumbStart; | |
491 | *width = thumbEnd - thumbStart; | |
492 | } | |
493 | else if ( elem == wxScrollBar::Element_Bar_1 ) | |
494 | { | |
495 | *start = 0; | |
496 | *width = thumbStart; | |
497 | } | |
498 | else // elem == wxScrollBar::Element_Bar_2 | |
499 | { | |
500 | *start = thumbEnd; | |
501 | *width = length - thumbEnd; | |
502 | } | |
503 | ||
504 | // everything is relative to the start of the shaft so far | |
505 | *start += arrow; | |
506 | } | |
507 | break; | |
508 | ||
509 | case wxScrollBar::Element_Max: | |
510 | default: | |
511 | wxFAIL_MSG( wxT("unknown scrollbar element") ); | |
512 | } | |
513 | ||
514 | return rect; | |
515 | } | |
516 | ||
517 | wxCoord wxScrollBar::GetScrollbarSize() const | |
518 | { | |
519 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
520 | ||
521 | wxCoord sizeArrow, sizeTotal; | |
522 | if ( GetWindowStyle() & wxVERTICAL ) | |
523 | { | |
524 | sizeArrow = sizeArrowSB.y; | |
525 | sizeTotal = GetSize().y; | |
526 | } | |
527 | else // horizontal | |
528 | { | |
529 | sizeArrow = sizeArrowSB.x; | |
530 | sizeTotal = GetSize().x; | |
531 | } | |
532 | ||
533 | return sizeTotal - 2*sizeArrow; | |
534 | } | |
535 | ||
536 | ||
537 | wxCoord wxScrollBar::ScrollbarToPixel(int thumbPos) | |
538 | { | |
539 | int range = GetRange(); | |
540 | if ( !range ) | |
541 | { | |
542 | // the only valid position anyhow | |
543 | return 0; | |
544 | } | |
545 | ||
546 | if ( thumbPos == -1 ) | |
547 | { | |
548 | // by default use the current thumb position | |
549 | thumbPos = GetThumbPosition(); | |
550 | } | |
551 | ||
552 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
553 | return (thumbPos * GetScrollbarSize()) / range | |
554 | + (IsVertical() ? sizeArrow.y : sizeArrow.x); | |
555 | } | |
556 | ||
557 | int wxScrollBar::PixelToScrollbar(wxCoord coord) | |
558 | { | |
559 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
560 | return ((coord - (IsVertical() ? sizeArrow.y : sizeArrow.x)) * | |
561 | GetRange() ) / GetScrollbarSize(); | |
562 | } | |
563 | ||
564 | // ---------------------------------------------------------------------------- | |
565 | // drawing | |
566 | // ---------------------------------------------------------------------------- | |
567 | ||
568 | void wxScrollBar::OnInternalIdle() | |
569 | { | |
570 | UpdateThumb(); | |
571 | wxControl::OnInternalIdle(); | |
572 | } | |
573 | ||
574 | void wxScrollBar::UpdateThumb() | |
575 | { | |
576 | if ( m_dirty ) | |
577 | { | |
578 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
579 | { | |
580 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
581 | { | |
582 | wxRect rect = GetScrollbarRect((Element)n); | |
583 | ||
584 | if ( rect.width && rect.height ) | |
585 | { | |
586 | // we try to avoid redrawing the entire shaft (which might | |
587 | // be quite long) if possible by only redrawing the area | |
588 | // wich really changed | |
589 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
590 | (m_thumbPosOld != -1) ) | |
591 | { | |
592 | // the less efficient but more reliable (i.e. this will | |
593 | // probably work everywhere) version: refresh the | |
594 | // distance covered by thumb since the last update | |
595 | #if 0 | |
596 | wxRect rectOld = | |
597 | GetRenderer()->GetScrollbarRect(this, | |
598 | (Element)n, | |
599 | m_thumbPosOld); | |
600 | if ( IsVertical() ) | |
601 | { | |
602 | if ( n == Element_Bar_1 ) | |
603 | rect.SetTop(rectOld.GetBottom()); | |
604 | else | |
605 | rect.SetBottom(rectOld.GetBottom()); | |
606 | } | |
607 | else // horizontal | |
608 | { | |
609 | if ( n == Element_Bar_1 ) | |
610 | rect.SetLeft(rectOld.GetRight()); | |
611 | else | |
612 | rect.SetRight(rectOld.GetRight()); | |
613 | } | |
614 | #else // efficient version: only repaint the area occupied by | |
615 | // the thumb previously - we can't do better than this | |
616 | rect = GetScrollbarRect(Element_Thumb, m_thumbPosOld); | |
617 | #endif // 0/1 | |
618 | } | |
619 | ||
620 | #ifdef WXDEBUG_SCROLLBAR | |
621 | static bool s_refreshDebug = false; | |
622 | if ( s_refreshDebug ) | |
623 | { | |
624 | wxClientDC dc(this); | |
625 | dc.SetBrush(*wxCYAN_BRUSH); | |
626 | dc.SetPen(*wxTRANSPARENT_PEN); | |
627 | dc.DrawRectangle(rect); | |
628 | ||
629 | // under Unix we use "--sync" X option for this | |
630 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
631 | ::GdiFlush(); | |
632 | ::Sleep(200); | |
633 | #endif // __WXMSW__ | |
634 | } | |
635 | #endif // WXDEBUG_SCROLLBAR | |
636 | ||
637 | Refresh(false, &rect); | |
638 | } | |
639 | ||
640 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
641 | } | |
642 | } | |
643 | ||
644 | m_dirty = false; | |
645 | } | |
646 | } | |
647 | ||
648 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
649 | { | |
650 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
651 | ||
652 | // clear all dirty flags | |
653 | m_dirty = false; | |
654 | m_thumbPosOld = -1; | |
655 | } | |
656 | ||
657 | // ---------------------------------------------------------------------------- | |
658 | // state flags | |
659 | // ---------------------------------------------------------------------------- | |
660 | ||
661 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
662 | { | |
663 | return arrow == wxScrollArrows::Arrow_First | |
664 | ? wxScrollBar::Element_Arrow_Line_1 | |
665 | : wxScrollBar::Element_Arrow_Line_2; | |
666 | } | |
667 | ||
668 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
669 | { | |
670 | return GetState(ElementForArrow(arrow)); | |
671 | } | |
672 | ||
673 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
674 | { | |
675 | Element which = ElementForArrow(arrow); | |
676 | int state = GetState(which); | |
677 | if ( set ) | |
678 | state |= flag; | |
679 | else | |
680 | state &= ~flag; | |
681 | ||
682 | SetState(which, state); | |
683 | } | |
684 | ||
685 | int wxScrollBar::GetState(Element which) const | |
686 | { | |
687 | // if the entire scrollbar is disabled, all of its elements are too | |
688 | int flags = m_elementsState[which]; | |
689 | if ( !IsEnabled() ) | |
690 | flags |= wxCONTROL_DISABLED; | |
691 | ||
692 | return flags; | |
693 | } | |
694 | ||
695 | void wxScrollBar::SetState(Element which, int flags) | |
696 | { | |
697 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
698 | { | |
699 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
700 | ||
701 | m_dirty = true; | |
702 | } | |
703 | } | |
704 | ||
705 | // ---------------------------------------------------------------------------- | |
706 | // input processing | |
707 | // ---------------------------------------------------------------------------- | |
708 | ||
709 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
710 | { | |
711 | int oldThumbPos = GetThumbPosition(); | |
712 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
713 | ? wxACTION_SCROLL_LINE_UP | |
714 | : wxACTION_SCROLL_LINE_DOWN); | |
715 | ||
716 | // did we scroll till the end? | |
717 | return GetThumbPosition() != oldThumbPos; | |
718 | } | |
719 | ||
720 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
721 | long numArg, | |
722 | const wxString& strArg) | |
723 | { | |
724 | int thumbOld = m_thumbPos; | |
725 | ||
726 | bool notify = false; // send an event about the change? | |
727 | ||
728 | wxEventType scrollType; | |
729 | ||
730 | // test for thumb move first as these events happen in quick succession | |
731 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
732 | { | |
733 | DoSetThumb(numArg); | |
734 | ||
735 | // VS: we have to force redraw here, otherwise the thumb will lack | |
736 | // behind mouse cursor | |
737 | UpdateThumb(); | |
738 | ||
739 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; | |
740 | } | |
741 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
742 | { | |
743 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
744 | ScrollLines(-1); | |
745 | } | |
746 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
747 | { | |
748 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
749 | ScrollLines(1); | |
750 | } | |
751 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
752 | { | |
753 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
754 | ScrollPages(-1); | |
755 | } | |
756 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
757 | { | |
758 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
759 | ScrollPages(1); | |
760 | } | |
761 | else if ( action == wxACTION_SCROLL_START ) | |
762 | { | |
763 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
764 | ScrollToStart(); | |
765 | } | |
766 | else if ( action == wxACTION_SCROLL_END ) | |
767 | { | |
768 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
769 | ScrollToEnd(); | |
770 | } | |
771 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
772 | { | |
773 | // we won't use it but this line suppresses the compiler | |
774 | // warning about "variable may be used without having been | |
775 | // initialized" | |
776 | scrollType = wxEVT_NULL; | |
777 | } | |
778 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
779 | { | |
780 | // always notify about this | |
781 | notify = true; | |
782 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
783 | } | |
784 | else | |
785 | return wxControl::PerformAction(action, numArg, strArg); | |
786 | ||
787 | // has scrollbar position changed? | |
788 | bool changed = m_thumbPos != thumbOld; | |
789 | if ( notify || changed ) | |
790 | { | |
791 | if ( IsStandalone() ) | |
792 | { | |
793 | // we should generate EVT_SCROLL events for the standalone | |
794 | // scrollbars and not the EVT_SCROLLWIN ones | |
795 | // | |
796 | // NB: we assume that scrollbar events are sequentially numbered | |
797 | // but this should be ok as other code relies on this as well | |
798 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
799 | wxScrollEvent event(scrollType, this->GetId(), m_thumbPos, | |
800 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
801 | event.SetEventObject(this); | |
802 | GetEventHandler()->ProcessEvent(event); | |
803 | } | |
804 | else // part of the window | |
805 | { | |
806 | wxScrollWinEvent event(scrollType, m_thumbPos, | |
807 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
808 | event.SetEventObject(this); | |
809 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
810 | } | |
811 | } | |
812 | ||
813 | return true; | |
814 | } | |
815 | ||
816 | void wxScrollBar::ScrollToStart() | |
817 | { | |
818 | DoSetThumb(0); | |
819 | } | |
820 | ||
821 | void wxScrollBar::ScrollToEnd() | |
822 | { | |
823 | DoSetThumb(m_range - m_thumbSize); | |
824 | } | |
825 | ||
826 | bool wxScrollBar::ScrollLines(int nLines) | |
827 | { | |
828 | DoSetThumb(m_thumbPos + nLines); | |
829 | return true; | |
830 | } | |
831 | ||
832 | bool wxScrollBar::ScrollPages(int nPages) | |
833 | { | |
834 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
835 | return true; | |
836 | } | |
837 | ||
838 | /* static */ | |
839 | wxInputHandler *wxScrollBar::GetStdInputHandler(wxInputHandler *handlerDef) | |
840 | { | |
841 | static wxStdScrollBarInputHandler | |
842 | s_handler(wxTheme::Get()->GetRenderer(), handlerDef); | |
843 | ||
844 | return &s_handler; | |
845 | } | |
846 | ||
847 | // ============================================================================ | |
848 | // scroll bar input handler | |
849 | // ============================================================================ | |
850 | ||
851 | // ---------------------------------------------------------------------------- | |
852 | // wxScrollBarTimer | |
853 | // ---------------------------------------------------------------------------- | |
854 | ||
855 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
856 | const wxControlAction& action, | |
857 | wxScrollBar *control) | |
858 | { | |
859 | m_handler = handler; | |
860 | m_action = action; | |
861 | m_control = control; | |
862 | } | |
863 | ||
864 | bool wxScrollBarTimer::DoNotify() | |
865 | { | |
866 | return m_handler->OnScrollTimer(m_control, m_action); | |
867 | } | |
868 | ||
869 | // ---------------------------------------------------------------------------- | |
870 | // wxStdScrollBarInputHandler | |
871 | // ---------------------------------------------------------------------------- | |
872 | ||
873 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
874 | wxInputHandler *handler) | |
875 | : wxStdInputHandler(handler) | |
876 | { | |
877 | m_renderer = renderer; | |
878 | m_winCapture = NULL; | |
879 | m_htLast = wxHT_NOWHERE; | |
880 | m_timerScroll = NULL; | |
881 | } | |
882 | ||
883 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
884 | { | |
885 | // normally, it's NULL by now but just in case the user somehow managed to | |
886 | // keep the mouse captured until now... | |
887 | delete m_timerScroll; | |
888 | } | |
889 | ||
890 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
891 | int flag, | |
892 | bool doIt) | |
893 | { | |
894 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
895 | { | |
896 | wxScrollBar::Element | |
897 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
898 | ||
899 | int flags = control->GetState(elem); | |
900 | if ( doIt ) | |
901 | flags |= flag; | |
902 | else | |
903 | flags &= ~flag; | |
904 | control->SetState(elem, flags); | |
905 | } | |
906 | } | |
907 | ||
908 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
909 | const wxControlAction& action) | |
910 | { | |
911 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
912 | scrollbar->PerformAction(action); | |
913 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
914 | return true; | |
915 | ||
916 | // we scrolled till the end | |
917 | m_timerScroll->Stop(); | |
918 | ||
919 | return false; | |
920 | } | |
921 | ||
922 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
923 | { | |
924 | // return everything to the normal state | |
925 | if ( m_winCapture ) | |
926 | { | |
927 | m_winCapture->ReleaseMouse(); | |
928 | m_winCapture = NULL; | |
929 | } | |
930 | ||
931 | m_btnCapture = -1; | |
932 | ||
933 | wxDELETE(m_timerScroll); | |
934 | ||
935 | // unpress the arrow and highlight the current element | |
936 | Press(control, false); | |
937 | } | |
938 | ||
939 | wxCoord | |
940 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
941 | const wxMouseEvent& event) const | |
942 | { | |
943 | wxPoint pt = event.GetPosition(); | |
944 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
945 | } | |
946 | ||
947 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
948 | const wxMouseEvent& event) | |
949 | { | |
950 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
951 | thumbPos = scrollbar->PixelToScrollbar(thumbPos); | |
952 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
953 | } | |
954 | ||
955 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, | |
956 | const wxKeyEvent& event, | |
957 | bool pressed) | |
958 | { | |
959 | // we only react to the key presses here | |
960 | if ( pressed ) | |
961 | { | |
962 | wxControlAction action; | |
963 | switch ( event.GetKeyCode() ) | |
964 | { | |
965 | case WXK_DOWN: | |
966 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
967 | case WXK_UP: | |
968 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
969 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
970 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
971 | case WXK_PAGEUP: action = wxACTION_SCROLL_PAGE_UP; break; | |
972 | case WXK_PAGEDOWN: action = wxACTION_SCROLL_PAGE_DOWN; break; | |
973 | } | |
974 | ||
975 | if ( !action.IsEmpty() ) | |
976 | { | |
977 | consumer->PerformAction(action); | |
978 | ||
979 | return true; | |
980 | } | |
981 | } | |
982 | ||
983 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
984 | } | |
985 | ||
986 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
987 | const wxMouseEvent& event) | |
988 | { | |
989 | // is this a click event from an acceptable button? | |
990 | int btn = event.GetButton(); | |
991 | if ( btn == wxMOUSE_BTN_LEFT ) | |
992 | { | |
993 | // determine which part of the window mouse is in | |
994 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
995 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
996 | ||
997 | // when the mouse is pressed on any scrollbar element, we capture it | |
998 | // and hold capture until the same mouse button is released | |
999 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
1000 | { | |
1001 | if ( !m_winCapture ) | |
1002 | { | |
1003 | m_btnCapture = btn; | |
1004 | m_winCapture = consumer->GetInputWindow(); | |
1005 | m_winCapture->CaptureMouse(); | |
1006 | ||
1007 | // generate the command | |
1008 | bool hasAction = true; | |
1009 | wxControlAction action; | |
1010 | switch ( ht ) | |
1011 | { | |
1012 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
1013 | action = wxACTION_SCROLL_LINE_UP; | |
1014 | break; | |
1015 | ||
1016 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
1017 | action = wxACTION_SCROLL_LINE_DOWN; | |
1018 | break; | |
1019 | ||
1020 | case wxHT_SCROLLBAR_BAR_1: | |
1021 | action = wxACTION_SCROLL_PAGE_UP; | |
1022 | m_ptStartScrolling = event.GetPosition(); | |
1023 | break; | |
1024 | ||
1025 | case wxHT_SCROLLBAR_BAR_2: | |
1026 | action = wxACTION_SCROLL_PAGE_DOWN; | |
1027 | m_ptStartScrolling = event.GetPosition(); | |
1028 | break; | |
1029 | ||
1030 | case wxHT_SCROLLBAR_THUMB: | |
1031 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); | |
1032 | m_ofsMouse = GetMouseCoord(scrollbar, event) - | |
1033 | scrollbar->ScrollbarToPixel(); | |
1034 | ||
1035 | // fall through: there is no immediate action | |
1036 | ||
1037 | default: | |
1038 | hasAction = false; | |
1039 | } | |
1040 | ||
1041 | // remove highlighting | |
1042 | Highlight(scrollbar, false); | |
1043 | m_htLast = ht; | |
1044 | ||
1045 | // and press the arrow or highlight thumb now instead | |
1046 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1047 | Highlight(scrollbar, true); | |
1048 | else | |
1049 | Press(scrollbar, true); | |
1050 | ||
1051 | // start dragging | |
1052 | if ( hasAction ) | |
1053 | { | |
1054 | m_timerScroll = new wxScrollBarTimer(this, action, | |
1055 | scrollbar); | |
1056 | m_timerScroll->StartAutoScroll(); | |
1057 | } | |
1058 | //else: no (immediate) action | |
1059 | ||
1060 | } | |
1061 | //else: mouse already captured, nothing to do | |
1062 | } | |
1063 | // release mouse if the *same* button went up | |
1064 | else if ( btn == m_btnCapture ) | |
1065 | { | |
1066 | if ( m_winCapture ) | |
1067 | { | |
1068 | StopScrolling(scrollbar); | |
1069 | ||
1070 | // if we were dragging the thumb, send the last event | |
1071 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1072 | { | |
1073 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
1074 | } | |
1075 | ||
1076 | m_htLast = ht; | |
1077 | Highlight(scrollbar, true); | |
1078 | } | |
1079 | else | |
1080 | { | |
1081 | // this is not supposed to happen as the button can't go up | |
1082 | // without going down previously and then we'd have | |
1083 | // m_winCapture by now | |
1084 | wxFAIL_MSG( wxT("logic error in mouse capturing code") ); | |
1085 | } | |
1086 | } | |
1087 | } | |
1088 | ||
1089 | return wxStdInputHandler::HandleMouse(consumer, event); | |
1090 | } | |
1091 | ||
1092 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
1093 | const wxMouseEvent& event) | |
1094 | { | |
1095 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
1096 | ||
1097 | if ( m_winCapture ) | |
1098 | { | |
1099 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Dragging() ) | |
1100 | { | |
1101 | // make the thumb follow the mouse by keeping the same offset | |
1102 | // between the mouse position and the top/left of the thumb | |
1103 | HandleThumbMove(scrollbar, event); | |
1104 | ||
1105 | return true; | |
1106 | } | |
1107 | ||
1108 | // no other changes are possible while the mouse is captured | |
1109 | return false; | |
1110 | } | |
1111 | ||
1112 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
1113 | ||
1114 | if ( event.Dragging() ) | |
1115 | { | |
1116 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
1117 | if ( ht == m_htLast ) | |
1118 | { | |
1119 | // nothing changed | |
1120 | return false; | |
1121 | } | |
1122 | ||
1123 | #ifdef DEBUG_MOUSE | |
1124 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
1125 | #endif // DEBUG_MOUSE | |
1126 | ||
1127 | Highlight(scrollbar, false); | |
1128 | m_htLast = ht; | |
1129 | ||
1130 | if ( !isArrow ) | |
1131 | Highlight(scrollbar, true); | |
1132 | //else: already done by wxScrollArrows::HandleMouseMove | |
1133 | } | |
1134 | else if ( event.Leaving() ) | |
1135 | { | |
1136 | if ( !isArrow ) | |
1137 | Highlight(scrollbar, false); | |
1138 | ||
1139 | m_htLast = wxHT_NOWHERE; | |
1140 | } | |
1141 | else // event.Entering() | |
1142 | { | |
1143 | // we don't process this event | |
1144 | return false; | |
1145 | } | |
1146 | ||
1147 | // we did something | |
1148 | return true; | |
1149 | } | |
1150 | ||
1151 | #endif // wxUSE_SCROLLBAR | |
1152 | ||
1153 | #if wxUSE_TIMER | |
1154 | ||
1155 | // ---------------------------------------------------------------------------- | |
1156 | // wxScrollTimer | |
1157 | // ---------------------------------------------------------------------------- | |
1158 | ||
1159 | wxScrollTimer::wxScrollTimer() | |
1160 | { | |
1161 | m_skipNext = false; | |
1162 | } | |
1163 | ||
1164 | void wxScrollTimer::StartAutoScroll() | |
1165 | { | |
1166 | // start scrolling immediately | |
1167 | if ( !DoNotify() ) | |
1168 | { | |
1169 | // ... and end it too | |
1170 | return; | |
1171 | } | |
1172 | ||
1173 | // there is an initial delay before the scrollbar starts scrolling - | |
1174 | // implement it by ignoring the first timer expiration and only start | |
1175 | // scrolling from the second one | |
1176 | m_skipNext = true; | |
1177 | Start(200); // FIXME: hardcoded delay | |
1178 | } | |
1179 | ||
1180 | void wxScrollTimer::Notify() | |
1181 | { | |
1182 | if ( m_skipNext ) | |
1183 | { | |
1184 | // scroll normally now - reduce the delay | |
1185 | Stop(); | |
1186 | Start(50); // FIXME: hardcoded delay | |
1187 | ||
1188 | m_skipNext = false; | |
1189 | } | |
1190 | else | |
1191 | { | |
1192 | // if DoNotify() returns false, we're already deleted by the timer | |
1193 | // event handler, so don't do anything else here | |
1194 | (void)DoNotify(); | |
1195 | } | |
1196 | } | |
1197 | ||
1198 | #endif // wxUSE_TIMER |