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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/glcanvas.h | |
3 | // Purpose: wxGLCanvas base header | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: | |
7 | // Copyright: (c) Julian Smart | |
8 | // RCS-ID: $Id$ | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_GLCANVAS_H_BASE_ | |
13 | #define _WX_GLCANVAS_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | #if wxUSE_GLCANVAS | |
18 | ||
19 | #define wxGLCanvasName _T("GLCanvas") | |
20 | ||
21 | #if defined(__WXMSW__) | |
22 | #include "wx/msw/glcanvas.h" | |
23 | #elif defined(__WXMOTIF__) | |
24 | #include "wx/x11/glcanvas.h" | |
25 | #elif defined(__WXGTK20__) | |
26 | #include "wx/gtk/glcanvas.h" | |
27 | #elif defined(__WXGTK__) | |
28 | #include "wx/gtk1/glcanvas.h" | |
29 | #elif defined(__WXX11__) | |
30 | #include "wx/x11/glcanvas.h" | |
31 | #elif defined(__WXMAC__) | |
32 | #include "wx/mac/glcanvas.h" | |
33 | #elif defined(__WXCOCOA__) | |
34 | #include "wx/cocoa/glcanvas.h" | |
35 | #elif defined(__WXPM__) | |
36 | #include "wx/os2/glcanvas.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/app.h" | |
40 | class WXDLLIMPEXP_GL wxGLApp : public wxApp | |
41 | { | |
42 | public: | |
43 | wxGLApp() : wxApp() { } | |
44 | virtual ~wxGLApp(); | |
45 | ||
46 | // use this in the constructor of the user-derived wxGLApp class to | |
47 | // determine if an OpenGL rendering context with these attributes | |
48 | // is available - returns true if so, false if not. | |
49 | bool InitGLVisual(int *attribList); | |
50 | ||
51 | private: | |
52 | DECLARE_DYNAMIC_CLASS(wxGLApp) | |
53 | }; | |
54 | ||
55 | #endif | |
56 | // wxUSE_GLCANVAS | |
57 | #endif | |
58 | // _WX_GLCANVAS_H_BASE_ |