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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: layout.cpp | |
3 | // Purpose: Constraint layout system classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================= | |
13 | // declarations | |
14 | // ============================================================================= | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "layout.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/defs.h" | |
33 | #endif | |
34 | ||
35 | #if wxUSE_CONSTRAINTS | |
36 | ||
37 | #ifndef WX_PRECOMP | |
38 | #include "wx/window.h" | |
39 | #include "wx/utils.h" | |
40 | #include "wx/dialog.h" | |
41 | #include "wx/msgdlg.h" | |
42 | #include "wx/intl.h" | |
43 | #endif | |
44 | ||
45 | #include "wx/layout.h" | |
46 | ||
47 | IMPLEMENT_DYNAMIC_CLASS(wxIndividualLayoutConstraint, wxObject) | |
48 | IMPLEMENT_DYNAMIC_CLASS(wxLayoutConstraints, wxObject) | |
49 | ||
50 | ||
51 | wxIndividualLayoutConstraint::wxIndividualLayoutConstraint() | |
52 | { | |
53 | myEdge = wxTop; | |
54 | relationship = wxUnconstrained; | |
55 | margin = 0; | |
56 | value = 0; | |
57 | percent = 0; | |
58 | otherEdge = wxTop; | |
59 | done = FALSE; | |
60 | otherWin = (wxWindowBase *) NULL; | |
61 | } | |
62 | ||
63 | wxIndividualLayoutConstraint::~wxIndividualLayoutConstraint() | |
64 | { | |
65 | } | |
66 | ||
67 | void wxIndividualLayoutConstraint::Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val, int marg) | |
68 | { | |
69 | relationship = rel; | |
70 | otherWin = otherW; | |
71 | otherEdge = otherE; | |
72 | ||
73 | if ( rel == wxPercentOf ) | |
74 | { | |
75 | percent = val; | |
76 | } | |
77 | else | |
78 | { | |
79 | value = val; | |
80 | } | |
81 | ||
82 | margin = marg; | |
83 | } | |
84 | ||
85 | void wxIndividualLayoutConstraint::LeftOf(wxWindowBase *sibling, int marg) | |
86 | { | |
87 | Set(wxLeftOf, sibling, wxLeft, 0, marg); | |
88 | } | |
89 | ||
90 | void wxIndividualLayoutConstraint::RightOf(wxWindowBase *sibling, int marg) | |
91 | { | |
92 | Set(wxRightOf, sibling, wxRight, 0, marg); | |
93 | } | |
94 | ||
95 | void wxIndividualLayoutConstraint::Above(wxWindowBase *sibling, int marg) | |
96 | { | |
97 | Set(wxAbove, sibling, wxTop, 0, marg); | |
98 | } | |
99 | ||
100 | void wxIndividualLayoutConstraint::Below(wxWindowBase *sibling, int marg) | |
101 | { | |
102 | Set(wxBelow, sibling, wxBottom, 0, marg); | |
103 | } | |
104 | ||
105 | // | |
106 | // 'Same edge' alignment | |
107 | // | |
108 | void wxIndividualLayoutConstraint::SameAs(wxWindowBase *otherW, wxEdge edge, int marg) | |
109 | { | |
110 | Set(wxPercentOf, otherW, edge, 100, marg); | |
111 | } | |
112 | ||
113 | // The edge is a percentage of the other window's edge | |
114 | void wxIndividualLayoutConstraint::PercentOf(wxWindowBase *otherW, wxEdge wh, int per) | |
115 | { | |
116 | Set(wxPercentOf, otherW, wh, per); | |
117 | } | |
118 | ||
119 | // | |
120 | // Edge has absolute value | |
121 | // | |
122 | void wxIndividualLayoutConstraint::Absolute(int val) | |
123 | { | |
124 | value = val; | |
125 | relationship = wxAbsolute; | |
126 | } | |
127 | ||
128 | // Reset constraint if it mentions otherWin | |
129 | bool wxIndividualLayoutConstraint::ResetIfWin(wxWindowBase *otherW) | |
130 | { | |
131 | if (otherW == otherWin) | |
132 | { | |
133 | myEdge = wxTop; | |
134 | relationship = wxAsIs; | |
135 | margin = 0; | |
136 | value = 0; | |
137 | percent = 0; | |
138 | otherEdge = wxTop; | |
139 | otherWin = (wxWindowBase *) NULL; | |
140 | return TRUE; | |
141 | } | |
142 | ||
143 | return FALSE; | |
144 | } | |
145 | ||
146 | // Try to satisfy constraint | |
147 | bool wxIndividualLayoutConstraint::SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win) | |
148 | { | |
149 | if (relationship == wxAbsolute) | |
150 | { | |
151 | done = TRUE; | |
152 | return TRUE; | |
153 | } | |
154 | ||
155 | switch (myEdge) | |
156 | { | |
157 | case wxLeft: | |
158 | { | |
159 | switch (relationship) | |
160 | { | |
161 | case wxLeftOf: | |
162 | { | |
163 | // We can know this edge if: otherWin is win's | |
164 | // parent, or otherWin has a satisfied constraint, | |
165 | // or otherWin has no constraint. | |
166 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
167 | if (edgePos != -1) | |
168 | { | |
169 | value = edgePos - margin; | |
170 | done = TRUE; | |
171 | return TRUE; | |
172 | } | |
173 | else | |
174 | return FALSE; | |
175 | } | |
176 | case wxRightOf: | |
177 | { | |
178 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
179 | if (edgePos != -1) | |
180 | { | |
181 | value = edgePos + margin; | |
182 | done = TRUE; | |
183 | return TRUE; | |
184 | } | |
185 | else | |
186 | return FALSE; | |
187 | } | |
188 | case wxPercentOf: | |
189 | { | |
190 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
191 | if (edgePos != -1) | |
192 | { | |
193 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
194 | done = TRUE; | |
195 | return TRUE; | |
196 | } | |
197 | else | |
198 | return FALSE; | |
199 | } | |
200 | case wxUnconstrained: | |
201 | { | |
202 | // We know the left-hand edge position if we know | |
203 | // the right-hand edge and we know the width; OR if | |
204 | // we know the centre and the width. | |
205 | if (constraints->right.GetDone() && constraints->width.GetDone()) | |
206 | { | |
207 | value = (constraints->right.GetValue() - constraints->width.GetValue() + margin); | |
208 | done = TRUE; | |
209 | return TRUE; | |
210 | } | |
211 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
212 | { | |
213 | value = (int)(constraints->centreX.GetValue() - (constraints->width.GetValue()/2) + margin); | |
214 | done = TRUE; | |
215 | return TRUE; | |
216 | } | |
217 | else | |
218 | return FALSE; | |
219 | } | |
220 | case wxAsIs: | |
221 | { | |
222 | int y; | |
223 | win->GetPosition(&value, &y); | |
224 | done = TRUE; | |
225 | return TRUE; | |
226 | } | |
227 | default: | |
228 | break; | |
229 | } | |
230 | break; | |
231 | } | |
232 | case wxRight: | |
233 | { | |
234 | switch (relationship) | |
235 | { | |
236 | case wxLeftOf: | |
237 | { | |
238 | // We can know this edge if: otherWin is win's | |
239 | // parent, or otherWin has a satisfied constraint, | |
240 | // or otherWin has no constraint. | |
241 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
242 | if (edgePos != -1) | |
243 | { | |
244 | value = edgePos - margin; | |
245 | done = TRUE; | |
246 | return TRUE; | |
247 | } | |
248 | else | |
249 | return FALSE; | |
250 | } | |
251 | case wxRightOf: | |
252 | { | |
253 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
254 | if (edgePos != -1) | |
255 | { | |
256 | value = edgePos + margin; | |
257 | done = TRUE; | |
258 | return TRUE; | |
259 | } | |
260 | else | |
261 | return FALSE; | |
262 | } | |
263 | case wxPercentOf: | |
264 | { | |
265 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
266 | if (edgePos != -1) | |
267 | { | |
268 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
269 | done = TRUE; | |
270 | return TRUE; | |
271 | } | |
272 | else | |
273 | return FALSE; | |
274 | } | |
275 | case wxUnconstrained: | |
276 | { | |
277 | // We know the right-hand edge position if we know the | |
278 | // left-hand edge and we know the width, OR if we know the | |
279 | // centre edge and the width. | |
280 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
281 | { | |
282 | value = (constraints->left.GetValue() + constraints->width.GetValue() - margin); | |
283 | done = TRUE; | |
284 | return TRUE; | |
285 | } | |
286 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
287 | { | |
288 | value = (int)(constraints->centreX.GetValue() + (constraints->width.GetValue()/2) - margin); | |
289 | done = TRUE; | |
290 | return TRUE; | |
291 | } | |
292 | else | |
293 | return FALSE; | |
294 | } | |
295 | case wxAsIs: | |
296 | { | |
297 | int x, y; | |
298 | int w, h; | |
299 | win->GetSize(&w, &h); | |
300 | win->GetPosition(&x, &y); | |
301 | value = x + w; | |
302 | done = TRUE; | |
303 | return TRUE; | |
304 | } | |
305 | default: | |
306 | break; | |
307 | } | |
308 | break; | |
309 | } | |
310 | case wxTop: | |
311 | { | |
312 | switch (relationship) | |
313 | { | |
314 | case wxAbove: | |
315 | { | |
316 | // We can know this edge if: otherWin is win's | |
317 | // parent, or otherWin has a satisfied constraint, | |
318 | // or otherWin has no constraint. | |
319 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
320 | if (edgePos != -1) | |
321 | { | |
322 | value = edgePos - margin; | |
323 | done = TRUE; | |
324 | return TRUE; | |
325 | } | |
326 | else | |
327 | return FALSE; | |
328 | } | |
329 | case wxBelow: | |
330 | { | |
331 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
332 | if (edgePos != -1) | |
333 | { | |
334 | value = edgePos + margin; | |
335 | done = TRUE; | |
336 | return TRUE; | |
337 | } | |
338 | else | |
339 | return FALSE; | |
340 | } | |
341 | case wxPercentOf: | |
342 | { | |
343 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
344 | if (edgePos != -1) | |
345 | { | |
346 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
347 | done = TRUE; | |
348 | return TRUE; | |
349 | } | |
350 | else | |
351 | return FALSE; | |
352 | } | |
353 | case wxUnconstrained: | |
354 | { | |
355 | // We know the top edge position if we know the bottom edge | |
356 | // and we know the height; OR if we know the centre edge and | |
357 | // the height. | |
358 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
359 | { | |
360 | value = (constraints->bottom.GetValue() - constraints->height.GetValue() + margin); | |
361 | done = TRUE; | |
362 | return TRUE; | |
363 | } | |
364 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
365 | { | |
366 | value = (constraints->centreY.GetValue() - (constraints->height.GetValue()/2) + margin); | |
367 | done = TRUE; | |
368 | return TRUE; | |
369 | } | |
370 | else | |
371 | return FALSE; | |
372 | } | |
373 | case wxAsIs: | |
374 | { | |
375 | int x; | |
376 | win->GetPosition(&x, &value); | |
377 | done = TRUE; | |
378 | return TRUE; | |
379 | } | |
380 | default: | |
381 | break; | |
382 | } | |
383 | break; | |
384 | } | |
385 | case wxBottom: | |
386 | { | |
387 | switch (relationship) | |
388 | { | |
389 | case wxAbove: | |
390 | { | |
391 | // We can know this edge if: otherWin is win's parent, | |
392 | // or otherWin has a satisfied constraint, or | |
393 | // otherWin has no constraint. | |
394 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
395 | if (edgePos != -1) | |
396 | { | |
397 | value = edgePos + margin; | |
398 | done = TRUE; | |
399 | return TRUE; | |
400 | } | |
401 | else | |
402 | return FALSE; | |
403 | } | |
404 | case wxBelow: | |
405 | { | |
406 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
407 | if (edgePos != -1) | |
408 | { | |
409 | value = edgePos - margin; | |
410 | done = TRUE; | |
411 | return TRUE; | |
412 | } | |
413 | else | |
414 | return FALSE; | |
415 | } | |
416 | case wxPercentOf: | |
417 | { | |
418 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
419 | if (edgePos != -1) | |
420 | { | |
421 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
422 | done = TRUE; | |
423 | return TRUE; | |
424 | } | |
425 | else | |
426 | return FALSE; | |
427 | } | |
428 | case wxUnconstrained: | |
429 | { | |
430 | // We know the bottom edge position if we know the top edge | |
431 | // and we know the height; OR if we know the centre edge and | |
432 | // the height. | |
433 | if (constraints->top.GetDone() && constraints->height.GetDone()) | |
434 | { | |
435 | value = (constraints->top.GetValue() + constraints->height.GetValue() - margin); | |
436 | done = TRUE; | |
437 | return TRUE; | |
438 | } | |
439 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
440 | { | |
441 | value = (constraints->centreY.GetValue() + (constraints->height.GetValue()/2) - margin); | |
442 | done = TRUE; | |
443 | return TRUE; | |
444 | } | |
445 | else | |
446 | return FALSE; | |
447 | } | |
448 | case wxAsIs: | |
449 | { | |
450 | int x, y; | |
451 | int w, h; | |
452 | win->GetSize(&w, &h); | |
453 | win->GetPosition(&x, &y); | |
454 | value = h + y; | |
455 | done = TRUE; | |
456 | return TRUE; | |
457 | } | |
458 | default: | |
459 | break; | |
460 | } | |
461 | break; | |
462 | } | |
463 | case wxCentreX: | |
464 | { | |
465 | switch (relationship) | |
466 | { | |
467 | case wxLeftOf: | |
468 | { | |
469 | // We can know this edge if: otherWin is win's parent, or | |
470 | // otherWin has a satisfied constraint, or otherWin has no | |
471 | // constraint. | |
472 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
473 | if (edgePos != -1) | |
474 | { | |
475 | value = edgePos - margin; | |
476 | done = TRUE; | |
477 | return TRUE; | |
478 | } | |
479 | else | |
480 | return FALSE; | |
481 | } | |
482 | case wxRightOf: | |
483 | { | |
484 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
485 | if (edgePos != -1) | |
486 | { | |
487 | value = edgePos + margin; | |
488 | done = TRUE; | |
489 | return TRUE; | |
490 | } | |
491 | else | |
492 | return FALSE; | |
493 | } | |
494 | case wxPercentOf: | |
495 | { | |
496 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
497 | if (edgePos != -1) | |
498 | { | |
499 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
500 | done = TRUE; | |
501 | return TRUE; | |
502 | } | |
503 | else | |
504 | return FALSE; | |
505 | } | |
506 | case wxUnconstrained: | |
507 | { | |
508 | // We know the centre position if we know | |
509 | // the left-hand edge and we know the width, OR | |
510 | // the right-hand edge and the width | |
511 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
512 | { | |
513 | value = (int)(constraints->left.GetValue() + (constraints->width.GetValue()/2) + margin); | |
514 | done = TRUE; | |
515 | return TRUE; | |
516 | } | |
517 | else if (constraints->right.GetDone() && constraints->width.GetDone()) | |
518 | { | |
519 | value = (int)(constraints->left.GetValue() - (constraints->width.GetValue()/2) + margin); | |
520 | done = TRUE; | |
521 | return TRUE; | |
522 | } | |
523 | else | |
524 | return FALSE; | |
525 | } | |
526 | default: | |
527 | break; | |
528 | } | |
529 | break; | |
530 | } | |
531 | case wxCentreY: | |
532 | { | |
533 | switch (relationship) | |
534 | { | |
535 | case wxAbove: | |
536 | { | |
537 | // We can know this edge if: otherWin is win's parent, | |
538 | // or otherWin has a satisfied constraint, or otherWin | |
539 | // has no constraint. | |
540 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
541 | if (edgePos != -1) | |
542 | { | |
543 | value = edgePos - margin; | |
544 | done = TRUE; | |
545 | return TRUE; | |
546 | } | |
547 | else | |
548 | return FALSE; | |
549 | } | |
550 | case wxBelow: | |
551 | { | |
552 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
553 | if (edgePos != -1) | |
554 | { | |
555 | value = edgePos + margin; | |
556 | done = TRUE; | |
557 | return TRUE; | |
558 | } | |
559 | else | |
560 | return FALSE; | |
561 | } | |
562 | case wxPercentOf: | |
563 | { | |
564 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
565 | if (edgePos != -1) | |
566 | { | |
567 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
568 | done = TRUE; | |
569 | return TRUE; | |
570 | } | |
571 | else | |
572 | return FALSE; | |
573 | } | |
574 | case wxUnconstrained: | |
575 | { | |
576 | // We know the centre position if we know | |
577 | // the top edge and we know the height, OR | |
578 | // the bottom edge and the height. | |
579 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
580 | { | |
581 | value = (int)(constraints->bottom.GetValue() - (constraints->height.GetValue()/2) + margin); | |
582 | done = TRUE; | |
583 | return TRUE; | |
584 | } | |
585 | else if (constraints->top.GetDone() && constraints->height.GetDone()) | |
586 | { | |
587 | value = (int)(constraints->top.GetValue() + (constraints->height.GetValue()/2) + margin); | |
588 | done = TRUE; | |
589 | return TRUE; | |
590 | } | |
591 | else | |
592 | return FALSE; | |
593 | } | |
594 | default: | |
595 | break; | |
596 | } | |
597 | break; | |
598 | } | |
599 | case wxWidth: | |
600 | { | |
601 | switch (relationship) | |
602 | { | |
603 | case wxPercentOf: | |
604 | { | |
605 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
606 | if (edgePos != -1) | |
607 | { | |
608 | value = (int)(edgePos*(((float)percent)*0.01)); | |
609 | done = TRUE; | |
610 | return TRUE; | |
611 | } | |
612 | else | |
613 | return FALSE; | |
614 | } | |
615 | case wxAsIs: | |
616 | { | |
617 | if (win) | |
618 | { | |
619 | int h; | |
620 | win->GetSize(&value, &h); | |
621 | done = TRUE; | |
622 | return TRUE; | |
623 | } | |
624 | else return FALSE; | |
625 | } | |
626 | case wxUnconstrained: | |
627 | { | |
628 | // We know the width if we know the left edge and the right edge, OR | |
629 | // if we know the left edge and the centre, OR | |
630 | // if we know the right edge and the centre | |
631 | if (constraints->left.GetDone() && constraints->right.GetDone()) | |
632 | { | |
633 | value = constraints->right.GetValue() - constraints->left.GetValue(); | |
634 | done = TRUE; | |
635 | return TRUE; | |
636 | } | |
637 | else if (constraints->centreX.GetDone() && constraints->left.GetDone()) | |
638 | { | |
639 | value = (int)(2*(constraints->centreX.GetValue() - constraints->left.GetValue())); | |
640 | done = TRUE; | |
641 | return TRUE; | |
642 | } | |
643 | else if (constraints->centreX.GetDone() && constraints->right.GetDone()) | |
644 | { | |
645 | value = (int)(2*(constraints->right.GetValue() - constraints->centreX.GetValue())); | |
646 | done = TRUE; | |
647 | return TRUE; | |
648 | } | |
649 | else | |
650 | return FALSE; | |
651 | } | |
652 | default: | |
653 | break; | |
654 | } | |
655 | break; | |
656 | } | |
657 | case wxHeight: | |
658 | { | |
659 | switch (relationship) | |
660 | { | |
661 | case wxPercentOf: | |
662 | { | |
663 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
664 | if (edgePos != -1) | |
665 | { | |
666 | value = (int)(edgePos*(((float)percent)*0.01)); | |
667 | done = TRUE; | |
668 | return TRUE; | |
669 | } | |
670 | else | |
671 | return FALSE; | |
672 | } | |
673 | case wxAsIs: | |
674 | { | |
675 | if (win) | |
676 | { | |
677 | int w; | |
678 | win->GetSize(&w, &value); | |
679 | done = TRUE; | |
680 | return TRUE; | |
681 | } | |
682 | else return FALSE; | |
683 | } | |
684 | case wxUnconstrained: | |
685 | { | |
686 | // We know the height if we know the top edge and the bottom edge, OR | |
687 | // if we know the top edge and the centre, OR | |
688 | // if we know the bottom edge and the centre | |
689 | if (constraints->top.GetDone() && constraints->bottom.GetDone()) | |
690 | { | |
691 | value = constraints->bottom.GetValue() - constraints->top.GetValue(); | |
692 | done = TRUE; | |
693 | return TRUE; | |
694 | } | |
695 | else if (constraints->top.GetDone() && constraints->centreY.GetDone()) | |
696 | { | |
697 | value = (int)(2*(constraints->centreY.GetValue() - constraints->top.GetValue())); | |
698 | done = TRUE; | |
699 | return TRUE; | |
700 | } | |
701 | else if (constraints->bottom.GetDone() && constraints->centreY.GetDone()) | |
702 | { | |
703 | value = (int)(2*(constraints->bottom.GetValue() - constraints->centreY.GetValue())); | |
704 | done = TRUE; | |
705 | return TRUE; | |
706 | } | |
707 | else | |
708 | return FALSE; | |
709 | } | |
710 | default: | |
711 | break; | |
712 | } | |
713 | break; | |
714 | } | |
715 | default: | |
716 | break; | |
717 | } | |
718 | return FALSE; | |
719 | } | |
720 | ||
721 | // Get the value of this edge or dimension, or if this is not determinable, -1. | |
722 | int wxIndividualLayoutConstraint::GetEdge(wxEdge which, | |
723 | wxWindowBase *thisWin, | |
724 | wxWindowBase *other) const | |
725 | { | |
726 | // If the edge or dimension belongs to the parent, then we know the | |
727 | // dimension is obtainable immediately. E.g. a wxExpandSizer may contain a | |
728 | // button (but the button's true parent is a panel, not the sizer) | |
729 | if (other->GetChildren().Find(thisWin)) | |
730 | { | |
731 | switch (which) | |
732 | { | |
733 | case wxLeft: | |
734 | { | |
735 | return 0; | |
736 | } | |
737 | case wxTop: | |
738 | { | |
739 | return 0; | |
740 | } | |
741 | case wxRight: | |
742 | { | |
743 | int w, h; | |
744 | other->GetClientSizeConstraint(&w, &h); | |
745 | return w; | |
746 | } | |
747 | case wxBottom: | |
748 | { | |
749 | int w, h; | |
750 | other->GetClientSizeConstraint(&w, &h); | |
751 | return h; | |
752 | } | |
753 | case wxWidth: | |
754 | { | |
755 | int w, h; | |
756 | other->GetClientSizeConstraint(&w, &h); | |
757 | return w; | |
758 | } | |
759 | case wxHeight: | |
760 | { | |
761 | int w, h; | |
762 | other->GetClientSizeConstraint(&w, &h); | |
763 | return h; | |
764 | } | |
765 | case wxCentreX: | |
766 | case wxCentreY: | |
767 | { | |
768 | int w, h; | |
769 | other->GetClientSizeConstraint(&w, &h); | |
770 | if (which == wxCentreX) | |
771 | return (int)(w/2); | |
772 | else | |
773 | return (int)(h/2); | |
774 | } | |
775 | default: | |
776 | return -1; | |
777 | } | |
778 | } | |
779 | switch (which) | |
780 | { | |
781 | case wxLeft: | |
782 | { | |
783 | wxLayoutConstraints *constr = other->GetConstraints(); | |
784 | // If no constraints, it means the window is not dependent | |
785 | // on anything, and therefore we know its value immediately | |
786 | if (constr) | |
787 | { | |
788 | if (constr->left.GetDone()) | |
789 | return constr->left.GetValue(); | |
790 | else | |
791 | return -1; | |
792 | } | |
793 | else | |
794 | { | |
795 | int x, y; | |
796 | other->GetPosition(&x, &y); | |
797 | return x; | |
798 | } | |
799 | } | |
800 | case wxTop: | |
801 | { | |
802 | wxLayoutConstraints *constr = other->GetConstraints(); | |
803 | // If no constraints, it means the window is not dependent | |
804 | // on anything, and therefore we know its value immediately | |
805 | if (constr) | |
806 | { | |
807 | if (constr->top.GetDone()) | |
808 | return constr->top.GetValue(); | |
809 | else | |
810 | return -1; | |
811 | } | |
812 | else | |
813 | { | |
814 | int x, y; | |
815 | other->GetPosition(&x, &y); | |
816 | return y; | |
817 | } | |
818 | } | |
819 | case wxRight: | |
820 | { | |
821 | wxLayoutConstraints *constr = other->GetConstraints(); | |
822 | // If no constraints, it means the window is not dependent | |
823 | // on anything, and therefore we know its value immediately | |
824 | if (constr) | |
825 | { | |
826 | if (constr->right.GetDone()) | |
827 | return constr->right.GetValue(); | |
828 | else | |
829 | return -1; | |
830 | } | |
831 | else | |
832 | { | |
833 | int x, y, w, h; | |
834 | other->GetPosition(&x, &y); | |
835 | other->GetSize(&w, &h); | |
836 | return (int)(x + w); | |
837 | } | |
838 | } | |
839 | case wxBottom: | |
840 | { | |
841 | wxLayoutConstraints *constr = other->GetConstraints(); | |
842 | // If no constraints, it means the window is not dependent | |
843 | // on anything, and therefore we know its value immediately | |
844 | if (constr) | |
845 | { | |
846 | if (constr->bottom.GetDone()) | |
847 | return constr->bottom.GetValue(); | |
848 | else | |
849 | return -1; | |
850 | } | |
851 | else | |
852 | { | |
853 | int x, y, w, h; | |
854 | other->GetPosition(&x, &y); | |
855 | other->GetSize(&w, &h); | |
856 | return (int)(y + h); | |
857 | } | |
858 | } | |
859 | case wxWidth: | |
860 | { | |
861 | wxLayoutConstraints *constr = other->GetConstraints(); | |
862 | // If no constraints, it means the window is not dependent | |
863 | // on anything, and therefore we know its value immediately | |
864 | if (constr) | |
865 | { | |
866 | if (constr->width.GetDone()) | |
867 | return constr->width.GetValue(); | |
868 | else | |
869 | return -1; | |
870 | } | |
871 | else | |
872 | { | |
873 | int w, h; | |
874 | other->GetSize(&w, &h); | |
875 | return w; | |
876 | } | |
877 | } | |
878 | case wxHeight: | |
879 | { | |
880 | wxLayoutConstraints *constr = other->GetConstraints(); | |
881 | // If no constraints, it means the window is not dependent | |
882 | // on anything, and therefore we know its value immediately | |
883 | if (constr) | |
884 | { | |
885 | if (constr->height.GetDone()) | |
886 | return constr->height.GetValue(); | |
887 | else | |
888 | return -1; | |
889 | } | |
890 | else | |
891 | { | |
892 | int w, h; | |
893 | other->GetSize(&w, &h); | |
894 | return h; | |
895 | } | |
896 | } | |
897 | case wxCentreX: | |
898 | { | |
899 | wxLayoutConstraints *constr = other->GetConstraints(); | |
900 | // If no constraints, it means the window is not dependent | |
901 | // on anything, and therefore we know its value immediately | |
902 | if (constr) | |
903 | { | |
904 | if (constr->centreX.GetDone()) | |
905 | return constr->centreX.GetValue(); | |
906 | else | |
907 | return -1; | |
908 | } | |
909 | else | |
910 | { | |
911 | int x, y, w, h; | |
912 | other->GetPosition(&x, &y); | |
913 | other->GetSize(&w, &h); | |
914 | return (int)(x + (w/2)); | |
915 | } | |
916 | } | |
917 | case wxCentreY: | |
918 | { | |
919 | wxLayoutConstraints *constr = other->GetConstraints(); | |
920 | // If no constraints, it means the window is not dependent | |
921 | // on anything, and therefore we know its value immediately | |
922 | if (constr) | |
923 | { | |
924 | if (constr->centreY.GetDone()) | |
925 | return constr->centreY.GetValue(); | |
926 | else | |
927 | return -1; | |
928 | } | |
929 | else | |
930 | { | |
931 | int x, y, w, h; | |
932 | other->GetPosition(&x, &y); | |
933 | other->GetSize(&w, &h); | |
934 | return (int)(y + (h/2)); | |
935 | } | |
936 | } | |
937 | default: | |
938 | break; | |
939 | } | |
940 | return -1; | |
941 | } | |
942 | ||
943 | wxLayoutConstraints::wxLayoutConstraints() | |
944 | { | |
945 | left.SetEdge(wxLeft); | |
946 | top.SetEdge(wxTop); | |
947 | right.SetEdge(wxRight); | |
948 | bottom.SetEdge(wxBottom); | |
949 | centreX.SetEdge(wxCentreX); | |
950 | centreY.SetEdge(wxCentreY); | |
951 | width.SetEdge(wxWidth); | |
952 | height.SetEdge(wxHeight); | |
953 | } | |
954 | ||
955 | wxLayoutConstraints::~wxLayoutConstraints() | |
956 | { | |
957 | } | |
958 | ||
959 | bool wxLayoutConstraints::SatisfyConstraints(wxWindowBase *win, int *nChanges) | |
960 | { | |
961 | int noChanges = 0; | |
962 | ||
963 | bool done = width.GetDone(); | |
964 | bool newDone = (done ? TRUE : width.SatisfyConstraint(this, win)); | |
965 | if (newDone != done) | |
966 | noChanges ++; | |
967 | ||
968 | done = height.GetDone(); | |
969 | newDone = (done ? TRUE : height.SatisfyConstraint(this, win)); | |
970 | if (newDone != done) | |
971 | noChanges ++; | |
972 | ||
973 | done = left.GetDone(); | |
974 | newDone = (done ? TRUE : left.SatisfyConstraint(this, win)); | |
975 | if (newDone != done) | |
976 | noChanges ++; | |
977 | ||
978 | done = top.GetDone(); | |
979 | newDone = (done ? TRUE : top.SatisfyConstraint(this, win)); | |
980 | if (newDone != done) | |
981 | noChanges ++; | |
982 | ||
983 | done = right.GetDone(); | |
984 | newDone = (done ? TRUE : right.SatisfyConstraint(this, win)); | |
985 | if (newDone != done) | |
986 | noChanges ++; | |
987 | ||
988 | done = bottom.GetDone(); | |
989 | newDone = (done ? TRUE : bottom.SatisfyConstraint(this, win)); | |
990 | if (newDone != done) | |
991 | noChanges ++; | |
992 | ||
993 | done = centreX.GetDone(); | |
994 | newDone = (done ? TRUE : centreX.SatisfyConstraint(this, win)); | |
995 | if (newDone != done) | |
996 | noChanges ++; | |
997 | ||
998 | done = centreY.GetDone(); | |
999 | newDone = (done ? TRUE : centreY.SatisfyConstraint(this, win)); | |
1000 | if (newDone != done) | |
1001 | noChanges ++; | |
1002 | ||
1003 | *nChanges = noChanges; | |
1004 | ||
1005 | return AreSatisfied(); | |
1006 | } | |
1007 | ||
1008 | /* | |
1009 | * Main constrained layout algorithm. Look at all the child | |
1010 | * windows, and their constraints (if any). | |
1011 | * The idea is to keep iterating through the constraints | |
1012 | * until all left, right, bottom and top edges, and widths and heights, | |
1013 | * are known (or no change occurs and we've failed to resolve all | |
1014 | * constraints). | |
1015 | * | |
1016 | * If the user has not specified a dimension or edge, it will be | |
1017 | * be calculated from the other known values. E.g. If we know | |
1018 | * the right hand edge and the left hand edge, we now know the width. | |
1019 | * The snag here is that this means we must specify absolute dimensions | |
1020 | * twice (in constructor and in constraint), if we wish to use the | |
1021 | * constraint notation to just set the position, for example. | |
1022 | * Otherwise, if we only set ONE edge and no dimension, it would never | |
1023 | * find the other edge. | |
1024 | * | |
1025 | * Algorithm: | |
1026 | ||
1027 | Mark all constraints as not done. | |
1028 | ||
1029 | iterations = 0; | |
1030 | until no change or iterations >= max iterations | |
1031 | For each child: | |
1032 | { | |
1033 | Calculate all constraints | |
1034 | } | |
1035 | iterations ++; | |
1036 | ||
1037 | For each child | |
1038 | Set each calculated position and size | |
1039 | ||
1040 | */ | |
1041 | ||
1042 | #if WXWIN_COMPATIBILITY | |
1043 | bool wxOldDoLayout(wxWindowBase *win) | |
1044 | { | |
1045 | // Make sure this isn't called recursively from below | |
1046 | static wxList doneSoFar; | |
1047 | ||
1048 | if (doneSoFar.Member(win)) | |
1049 | return TRUE; | |
1050 | ||
1051 | doneSoFar.Append(win); | |
1052 | ||
1053 | wxNode *node = win->GetChildren().First(); | |
1054 | while (node) | |
1055 | { | |
1056 | wxWindowBase *child = (wxWindowBase *)node->Data(); | |
1057 | wxLayoutConstraints *constr = child->GetConstraints(); | |
1058 | if (constr) | |
1059 | { | |
1060 | constr->left.SetDone(FALSE); | |
1061 | constr->top.SetDone(FALSE); | |
1062 | constr->right.SetDone(FALSE); | |
1063 | constr->bottom.SetDone(FALSE); | |
1064 | constr->width.SetDone(FALSE); | |
1065 | constr->height.SetDone(FALSE); | |
1066 | constr->centreX.SetDone(FALSE); | |
1067 | constr->centreY.SetDone(FALSE); | |
1068 | } | |
1069 | node = node->Next(); | |
1070 | } | |
1071 | int noIterations = 0; | |
1072 | int maxIterations = 500; | |
1073 | int noChanges = 1; | |
1074 | ||
1075 | while ((noChanges > 0) && (noIterations < maxIterations)) | |
1076 | { | |
1077 | noChanges = 0; | |
1078 | wxNode *node = win->GetChildren().First(); | |
1079 | while (node) | |
1080 | { | |
1081 | wxWindowBase *child = (wxWindowBase *)node->Data(); | |
1082 | wxLayoutConstraints *constr = child->GetConstraints(); | |
1083 | if (constr) | |
1084 | { | |
1085 | int tempNoChanges = 0; | |
1086 | (void)constr->SatisfyConstraints(child, &tempNoChanges); | |
1087 | noChanges += tempNoChanges; | |
1088 | } | |
1089 | node = node->Next(); | |
1090 | } | |
1091 | noIterations ++; | |
1092 | } | |
1093 | /* | |
1094 | // Would be nice to have a test here to see _which_ constraint(s) | |
1095 | // failed, so we can print a specific diagnostic message. | |
1096 | if (noFailures > 0) | |
1097 | { | |
1098 | wxDebugMsg(_("wxWindowBase::Layout() failed.\n")); | |
1099 | } | |
1100 | */ | |
1101 | // Now set the sizes and positions of the children, and | |
1102 | // recursively call Layout(). | |
1103 | node = win->GetChildren().First(); | |
1104 | while (node) | |
1105 | { | |
1106 | wxWindowBase *child = (wxWindowBase *)node->Data(); | |
1107 | wxLayoutConstraints *constr = child->GetConstraints(); | |
1108 | if (constr && constr->left.GetDone() && constr->right.GetDone() && | |
1109 | constr->width.GetDone() && constr->height.GetDone()) | |
1110 | { | |
1111 | int x = constr->left.GetValue(); | |
1112 | int y = constr->top.GetValue(); | |
1113 | int w = constr->width.GetValue(); | |
1114 | int h = constr->height.GetValue(); | |
1115 | ||
1116 | // If we don't want to resize this window, just move it... | |
1117 | if ((constr->width.GetRelationship() != wxAsIs) || | |
1118 | (constr->height.GetRelationship() != wxAsIs)) | |
1119 | { | |
1120 | // _Should_ call Layout() recursively. | |
1121 | child->SetSize(x, y, w, h); | |
1122 | } | |
1123 | else | |
1124 | { | |
1125 | child->Move(x, y); | |
1126 | } | |
1127 | } | |
1128 | else | |
1129 | child->Layout(); | |
1130 | node = node->Next(); | |
1131 | } | |
1132 | doneSoFar.DeleteObject(win); | |
1133 | ||
1134 | return TRUE; | |
1135 | } | |
1136 | #endif // WXWIN_COMPATIBILITY | |
1137 | ||
1138 | #endif // wxUSE_CONSTRAINTS |