]>
Commit | Line | Data |
---|---|---|
1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) | |
3 | * Name: gsockmsw.c | |
4 | * Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | * Purpose: GSocket GUI-specific MSW code | |
6 | * CVSID: $Id$ | |
7 | * ------------------------------------------------------------------------- | |
8 | */ | |
9 | ||
10 | /* | |
11 | * TODO: for WinCE we need to replace WSAAsyncSelect | |
12 | * (Windows message-based notification of network events for a socket) | |
13 | * with another mechanism. | |
14 | * We may need to have a separate thread that polls for socket events | |
15 | * using select() and sends a message to the main thread. | |
16 | */ | |
17 | ||
18 | /* | |
19 | * PLEASE don't put C++ comments here - this is a C source file. | |
20 | */ | |
21 | ||
22 | /* including rasasync.h (included from windows.h itself included from | |
23 | * wx/setup.h and/or winsock.h results in this warning for | |
24 | * RPCNOTIFICATION_ROUTINE | |
25 | */ | |
26 | #ifdef _MSC_VER | |
27 | # pragma warning(disable:4115) /* named type definition in parentheses */ | |
28 | #endif | |
29 | ||
30 | /* This needs to be before the wx/defs/h inclusion | |
31 | * for some reason | |
32 | */ | |
33 | ||
34 | #ifdef __WXWINCE__ | |
35 | #include <windows.h> | |
36 | #endif | |
37 | ||
38 | #ifndef __GSOCKET_STANDALONE__ | |
39 | # include "wx/platform.h" | |
40 | # include "wx/setup.h" | |
41 | #endif | |
42 | ||
43 | #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) | |
44 | ||
45 | #ifndef __GSOCKET_STANDALONE__ | |
46 | ||
47 | #include "wx/msw/gsockmsw.h" | |
48 | #include "wx/gsocket.h" | |
49 | ||
50 | HINSTANCE wxGetInstance(void); | |
51 | #define INSTANCE wxGetInstance() | |
52 | ||
53 | #else | |
54 | ||
55 | #include "gsockmsw.h" | |
56 | #include "gsocket.h" | |
57 | ||
58 | /* If not using wxWindows, a global var called hInst must | |
59 | * be available and it must contain the app's instance | |
60 | * handle. | |
61 | */ | |
62 | #define INSTANCE hInst | |
63 | ||
64 | #endif /* __GSOCKET_STANDALONE__ */ | |
65 | ||
66 | #ifndef __WXWINCE__ | |
67 | #include <assert.h> | |
68 | #else | |
69 | #define assert(x) | |
70 | #include <winsock.h> | |
71 | #include "wx/msw/wince/net.h" | |
72 | #endif | |
73 | ||
74 | #include <string.h> | |
75 | #include <stdio.h> | |
76 | #include <stdlib.h> | |
77 | #include <stddef.h> | |
78 | #include <ctype.h> | |
79 | ||
80 | #include <winsock.h> | |
81 | ||
82 | #ifdef _MSC_VER | |
83 | # pragma warning(default:4115) /* named type definition in parentheses */ | |
84 | #endif | |
85 | ||
86 | #define CLASSNAME TEXT("_GSocket_Internal_Window_Class") | |
87 | ||
88 | /* implemented in utils.cpp */ | |
89 | extern WXDLLIMPEXP_BASE HWND | |
90 | wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc); | |
91 | ||
92 | /* Maximum number of different GSocket objects at a given time. | |
93 | * This value can be modified at will, but it CANNOT be greater | |
94 | * than (0x7FFF - WM_USER + 1) | |
95 | */ | |
96 | #define MAXSOCKETS 1024 | |
97 | ||
98 | #if (MAXSOCKETS > (0x7FFF - WM_USER + 1)) | |
99 | #error "MAXSOCKETS is too big!" | |
100 | #endif | |
101 | ||
102 | ||
103 | /* Global variables */ | |
104 | ||
105 | extern HINSTANCE INSTANCE; | |
106 | static HWND hWin; | |
107 | static CRITICAL_SECTION critical; | |
108 | static GSocket* socketList[MAXSOCKETS]; | |
109 | static int firstAvailable; | |
110 | ||
111 | /* Global initializers */ | |
112 | ||
113 | int _GSocket_GUI_Init(void) | |
114 | { | |
115 | static LPCTSTR pclassname = NULL; | |
116 | int i; | |
117 | ||
118 | /* Create internal window for event notifications */ | |
119 | hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc); | |
120 | if (!hWin) | |
121 | return FALSE; | |
122 | ||
123 | /* Initialize socket list */ | |
124 | InitializeCriticalSection(&critical); | |
125 | ||
126 | for (i = 0; i < MAXSOCKETS; i++) | |
127 | { | |
128 | socketList[i] = NULL; | |
129 | } | |
130 | firstAvailable = 0; | |
131 | ||
132 | return TRUE; | |
133 | } | |
134 | ||
135 | void _GSocket_GUI_Cleanup(void) | |
136 | { | |
137 | /* Destroy internal window */ | |
138 | DestroyWindow(hWin); | |
139 | UnregisterClass(CLASSNAME, INSTANCE); | |
140 | ||
141 | /* Delete critical section */ | |
142 | DeleteCriticalSection(&critical); | |
143 | } | |
144 | ||
145 | /* Per-socket GUI initialization / cleanup */ | |
146 | ||
147 | int _GSocket_GUI_Init_Socket(GSocket *socket) | |
148 | { | |
149 | int i; | |
150 | ||
151 | /* Allocate a new message number for this socket */ | |
152 | EnterCriticalSection(&critical); | |
153 | ||
154 | i = firstAvailable; | |
155 | while (socketList[i] != NULL) | |
156 | { | |
157 | i = (i + 1) % MAXSOCKETS; | |
158 | ||
159 | if (i == firstAvailable) /* abort! */ | |
160 | { | |
161 | LeaveCriticalSection(&critical); | |
162 | return FALSE; | |
163 | } | |
164 | } | |
165 | socketList[i] = socket; | |
166 | firstAvailable = (i + 1) % MAXSOCKETS; | |
167 | socket->m_msgnumber = (i + WM_USER); | |
168 | ||
169 | LeaveCriticalSection(&critical); | |
170 | ||
171 | return TRUE; | |
172 | } | |
173 | ||
174 | void _GSocket_GUI_Destroy_Socket(GSocket *socket) | |
175 | { | |
176 | /* Remove the socket from the list */ | |
177 | EnterCriticalSection(&critical); | |
178 | socketList[(socket->m_msgnumber - WM_USER)] = NULL; | |
179 | LeaveCriticalSection(&critical); | |
180 | } | |
181 | ||
182 | /* Windows proc for asynchronous event handling */ | |
183 | ||
184 | LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd, | |
185 | UINT uMsg, | |
186 | WPARAM wParam, | |
187 | LPARAM lParam) | |
188 | { | |
189 | GSocket *socket; | |
190 | GSocketEvent event; | |
191 | GSocketCallback cback; | |
192 | char *data; | |
193 | ||
194 | if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1)) | |
195 | { | |
196 | EnterCriticalSection(&critical); | |
197 | socket = socketList[(uMsg - WM_USER)]; | |
198 | event = (GSocketEvent) -1; | |
199 | cback = NULL; | |
200 | data = NULL; | |
201 | ||
202 | /* Check that the socket still exists (it has not been | |
203 | * destroyed) and for safety, check that the m_fd field | |
204 | * is what we expect it to be. | |
205 | */ | |
206 | if ((socket != NULL) && (socket->m_fd == wParam)) | |
207 | { | |
208 | switch WSAGETSELECTEVENT(lParam) | |
209 | { | |
210 | case FD_READ: event = GSOCK_INPUT; break; | |
211 | case FD_WRITE: event = GSOCK_OUTPUT; break; | |
212 | case FD_ACCEPT: event = GSOCK_CONNECTION; break; | |
213 | case FD_CONNECT: | |
214 | { | |
215 | if (WSAGETSELECTERROR(lParam) != 0) | |
216 | event = GSOCK_LOST; | |
217 | else | |
218 | event = GSOCK_CONNECTION; | |
219 | break; | |
220 | } | |
221 | case FD_CLOSE: event = GSOCK_LOST; break; | |
222 | } | |
223 | ||
224 | if (event != -1) | |
225 | { | |
226 | cback = socket->m_cbacks[event]; | |
227 | data = socket->m_data[event]; | |
228 | ||
229 | if (event == GSOCK_LOST) | |
230 | socket->m_detected = GSOCK_LOST_FLAG; | |
231 | else | |
232 | socket->m_detected |= (1 << event); | |
233 | } | |
234 | } | |
235 | ||
236 | /* OK, we can now leave the critical section because we have | |
237 | * already obtained the callback address (we make no further | |
238 | * accesses to socket->whatever). However, the app should | |
239 | * be prepared to handle events from a socket that has just | |
240 | * been closed! | |
241 | */ | |
242 | LeaveCriticalSection(&critical); | |
243 | ||
244 | if (cback != NULL) | |
245 | (cback)(socket, event, data); | |
246 | ||
247 | return (LRESULT) 0; | |
248 | } | |
249 | else | |
250 | return DefWindowProc(hWnd, uMsg, wParam, lParam); | |
251 | } | |
252 | ||
253 | /* _GSocket_Enable_Events: | |
254 | * Enable all event notifications; we need to be notified of all | |
255 | * events for internal processing, but we will only notify users | |
256 | * when an appropiate callback function has been installed. | |
257 | */ | |
258 | void _GSocket_Enable_Events(GSocket *socket) | |
259 | { | |
260 | assert (socket != NULL); | |
261 | ||
262 | if (socket->m_fd != INVALID_SOCKET) | |
263 | { | |
264 | /* We could probably just subscribe to all events regardless | |
265 | * of the socket type, but MS recommends to do it this way. | |
266 | */ | |
267 | long lEvent = socket->m_server? | |
268 | FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE); | |
269 | ||
270 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent); | |
271 | } | |
272 | } | |
273 | ||
274 | /* _GSocket_Disable_Events: | |
275 | * Disable event notifications (when shutdowning the socket) | |
276 | */ | |
277 | void _GSocket_Disable_Events(GSocket *socket) | |
278 | { | |
279 | assert (socket != NULL); | |
280 | ||
281 | if (socket->m_fd != INVALID_SOCKET) | |
282 | { | |
283 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); | |
284 | } | |
285 | } | |
286 | ||
287 | #else /* !wxUSE_SOCKETS */ | |
288 | ||
289 | /* | |
290 | * Translation unit shouldn't be empty, so include this typedef to make the | |
291 | * compiler (VC++ 6.0, for example) happy | |
292 | */ | |
293 | typedef void (*wxDummy)(); | |
294 | ||
295 | #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ |