]> git.saurik.com Git - wxWidgets.git/blame_incremental - docs/doxygen/overviews/bitmap.h
Fix incorrect XRC format docs for wxMenu(Bar)'s "style" property.
[wxWidgets.git] / docs / doxygen / overviews / bitmap.h
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.h
3// Purpose: topic overview
4// Author: wxWidgets team
5// Licence: wxWindows licence
6/////////////////////////////////////////////////////////////////////////////
7
8/**
9
10@page overview_bitmap Bitmaps and Icons
11
12@tableofcontents
13
14The wxBitmap class encapsulates the concept of a platform-dependent bitmap,
15either monochrome or colour. Platform-specific methods for creating a wxBitmap
16object from an existing file are catered for, and this is an occasion where
17conditional compilation will sometimes be required.
18
19A bitmap created dynamically or loaded from a file can be selected into a
20memory device context (instance of wxMemoryDC). This enables the bitmap to be
21copied to a window or memory device context using wxDC::Blit(), or to be used
22as a drawing surface.
23
24See wxMemoryDC for an example of drawing onto a bitmap.
25
26All wxWidgets platforms support XPMs for small bitmaps and icons. You may
27include the XPM inline as below, since it's C code, or you can load it at
28run-time.
29
30@code
31#include "sample.xpm"
32@endcode
33
34Sometimes you wish to use a .ico resource on Windows, and XPMs on other
35platforms (for example to take advantage of Windows' support for multiple icon
36resolutions).
37
38A macro, wxICON(), is available which creates an icon using an XPM on the
39appropriate platform, or an icon resource on Windows:
40
41@code
42wxIcon icon(wxICON(sample));
43
44// The above line is equivalent to this:
45
46#if defined(__WXGTK__) || defined(__WXMOTIF__)
47 wxIcon icon(sample_xpm);
48#endif
49
50#if defined(__WXMSW__)
51 wxIcon icon("sample");
52#endif
53@endcode
54
55There is also a corresponding wxBITMAP() macro which allows to create the
56bitmaps in much the same way as wxICON() creates icons. It assumes that bitmaps
57live in resources under Windows or OS2 and XPM files under all other platforms
58(for XPMs, the corresponding file must be included before this macro is used,
59of course, and the name of the bitmap should be the same as the resource name
60under Windows with @c _xpm suffix). For example:
61
62@code
63// an easy and portable way to create a bitmap
64wxBitmap bmp(wxBITMAP(bmpname));
65
66// which is roughly equivalent to the following
67#if defined(__WXMSW__) || defined(__WXPM__)
68 wxBitmap bmp("bmpname", wxBITMAP_TYPE_BMP_RESOURCE);
69#else // Unix
70 wxBitmap bmp(bmpname_xpm, wxBITMAP_TYPE_XPM);
71#endif
72@endcode
73
74You should always use wxICON() and wxBITMAP() macros because they work for any
75platform (unlike the code above which doesn't deal with wxMac, wxX11, ...) and
76are shorter and more clear than versions with many @ifdef_ blocks.
77Alternatively, you could use the same XPMs on all platforms and avoid dealing
78with Windows resource files.
79
80If you'd like to embed bitmaps with alpha transparency in your program, neither
81XPM nor BMP formats are appropriate as they don't have support for alpha and
82another format, typically PNG, should be used. wxWidgets provides a similar
83helper for PNG bitmaps called wxBITMAP_PNG() that can be used to either load
84PNG files embedded in resources (meaning either Windows resource section of the
85executable file or OS X "Resource" subdirectory of the application bundle) or
86arrays containing PNG data included into the program code itself.
87
88@see @ref group_class_gdi
89
90
91
92@section overview_bitmap_supportedformats Supported Bitmap File Formats
93
94The following lists the formats handled on different platforms. Note that
95missing or partially-implemented formats are automatically supplemented by
96using wxImage to load the data, and then converting it to wxBitmap form. Note
97that using wxImage is the preferred way to load images in wxWidgets, with the
98exception of resources (XPM-files or native Windows resources).
99
100Writing an image format handler for wxImage is also far easier than writing one
101for wxBitmap, because wxImage has exactly one format on all platforms whereas
102wxBitmap can store pixel data very differently, depending on colour depths and
103platform.
104
105@subsection overview_bitmap_supportedformats_bmp wxBitmap
106
107Under Windows, wxBitmap may load the following formats:
108
109 @li Windows bitmap resource (wxBITMAP_TYPE_BMP_RESOURCE)
110 @li Windows bitmap file (wxBITMAP_TYPE_BMP)
111 @li XPM data and file (wxBITMAP_TYPE_XPM)
112 @li All formats that are supported by the wxImage class.
113
114Under wxGTK, wxBitmap may load the following formats:
115
116 @li XPM data and file (wxBITMAP_TYPE_XPM)
117 @li All formats that are supported by the wxImage class.
118
119Under wxMotif and wxX11, wxBitmap may load the following formats:
120
121 @li XBM data and file (wxBITMAP_TYPE_XBM)
122 @li XPM data and file (wxBITMAP_TYPE_XPM)
123 @li All formats that are supported by the wxImage class.
124
125@subsection overview_bitmap_supportedformats_icon wxIcon
126
127Under Windows, wxIcon may load the following formats:
128
129 @li Windows icon resource (wxBITMAP_TYPE_ICO_RESOURCE)
130 @li Windows icon file (wxBITMAP_TYPE_ICO)
131 @li XPM data and file (wxBITMAP_TYPE_XPM)
132
133Under wxGTK, wxIcon may load the following formats:
134
135 @li XPM data and file (wxBITMAP_TYPE_XPM)
136 @li All formats that are supported by the wxImage class.
137
138Under wxMotif and wxX11, wxIcon may load the following formats:
139
140 @li XBM data and file (wxBITMAP_TYPE_XBM)
141 @li XPM data and file (wxBITMAP_TYPE_XPM)
142 @li All formats that are supported by the wxImage class.
143
144@subsection overview_bitmap_supportedformats_cursor wxCursor
145
146Under Windows, wxCursor may load the following formats:
147
148 @li Windows cursor resource (wxBITMAP_TYPE_CUR_RESOURCE)
149 @li Windows cursor file (wxBITMAP_TYPE_CUR)
150 @li Windows icon file (wxBITMAP_TYPE_ICO)
151 @li Windows bitmap file (wxBITMAP_TYPE_BMP)
152
153Under wxGTK, wxCursor may load the following formats (in addition to stock
154cursors):
155
156 @li None (stock cursors only).
157
158Under wxMotif and wxX11, wxCursor may load the following formats:
159
160 @li XBM data and file (wxBITMAP_TYPE_XBM)
161
162
163@section overview_bitmap_handlers Bitmap Format Handlers
164
165To provide extensibility, the functionality for loading and saving bitmap
166formats is not implemented in the wxBitmap class, but in a number of handler
167classes, derived from wxBitmapHandler. There is a static list of handlers which
168wxBitmap examines when a file load/save operation is requested.
169
170Some handlers are provided as standard, but if you have special requirements,
171you may wish to initialise the wxBitmap class with some extra handlers which
172you write yourself or receive from a third party.
173
174To add a handler object to wxBitmap, your application needs to include the
175header which implements it, and then call the static function
176wxBitmap::AddHandler().
177
178@note Bitmap handlers are not implemented on all platforms, and new ones rarely
179need to be implemented since wxImage can be used for loading most formats, as
180noted earlier.
181
182*/
183