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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/glcanvas.h | |
3 | // Purpose: wxGLCanvas base header | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: | |
7 | // Copyright: (c) Julian Smart | |
8 | // RCS-ID: $Id$ | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_GLCANVAS_H_BASE_ | |
13 | #define _WX_GLCANVAS_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | #if wxUSE_GLCANVAS | |
18 | ||
19 | //--------------------------------------------------------------------------- | |
20 | // Constants for attriblist | |
21 | //--------------------------------------------------------------------------- | |
22 | ||
23 | // The generic GL implementation doesn't support most of these options, | |
24 | // such as stereo, auxiliary buffers, alpha channel, and accum buffer. | |
25 | // Other implementations may actually support them. | |
26 | ||
27 | enum | |
28 | { | |
29 | WX_GL_RGBA=1, /* use true color palette */ | |
30 | WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ | |
31 | WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ | |
32 | WX_GL_DOUBLEBUFFER, /* use doublebuffer */ | |
33 | WX_GL_STEREO, /* use stereoscopic display */ | |
34 | WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ | |
35 | WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ | |
36 | WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ | |
37 | WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ | |
38 | WX_GL_MIN_ALPHA, /* use alpha buffer with most bits (> MIN_ALPHA bits) */ | |
39 | WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ | |
40 | WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ | |
41 | WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ | |
42 | WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ | |
43 | WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ | |
44 | WX_GL_MIN_ACCUM_ALPHA /* use alpha buffer with most bits (> MIN_ACCUM_ALPHA bits) */ | |
45 | }; | |
46 | ||
47 | #define wxGLCanvasName _T("GLCanvas") | |
48 | ||
49 | #if defined(__WXMSW__) | |
50 | #include "wx/msw/glcanvas.h" | |
51 | #elif defined(__WXMOTIF__) | |
52 | #include "wx/x11/glcanvas.h" | |
53 | #elif defined(__WXGTK20__) | |
54 | #include "wx/gtk/glcanvas.h" | |
55 | #elif defined(__WXGTK__) | |
56 | #include "wx/gtk1/glcanvas.h" | |
57 | #elif defined(__WXX11__) | |
58 | #include "wx/x11/glcanvas.h" | |
59 | #elif defined(__WXMAC__) | |
60 | #include "wx/mac/glcanvas.h" | |
61 | #elif defined(__WXCOCOA__) | |
62 | #include "wx/cocoa/glcanvas.h" | |
63 | #else | |
64 | #error "wxGLCanvas not supported in this wxWidgets port" | |
65 | #endif | |
66 | ||
67 | #include "wx/app.h" | |
68 | class WXDLLIMPEXP_GL wxGLApp : public wxApp | |
69 | { | |
70 | public: | |
71 | wxGLApp() : wxApp() { } | |
72 | virtual ~wxGLApp(); | |
73 | ||
74 | // use this in the constructor of the user-derived wxGLApp class to | |
75 | // determine if an OpenGL rendering context with these attributes | |
76 | // is available - returns true if so, false if not. | |
77 | bool InitGLVisual(int *attribList); | |
78 | ||
79 | private: | |
80 | DECLARE_DYNAMIC_CLASS(wxGLApp) | |
81 | }; | |
82 | ||
83 | #endif | |
84 | // wxUSE_GLCANVAS | |
85 | #endif | |
86 | // _WX_GLCANVAS_H_BASE_ |