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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wxprec.h | |
3 | // Purpose: Includes the appropriate files for precompiled headers | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // compiler detection; includes setup.h | |
13 | #include "wx/defs.h" | |
14 | ||
15 | // check if to use precompiled headers: do it for most Windows compilers unless | |
16 | // adding DigitalMars here appears to amke it slower! | |
17 | // explicitly disabled by defining NOPCH | |
18 | #if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__DIGITALMARS__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__) | |
19 | #if !defined(NOPCH) | |
20 | #define WX_PRECOMP | |
21 | #endif | |
22 | #endif | |
23 | ||
24 | // For some reason, this must be defined for common dialogs to work. | |
25 | #ifdef __WATCOMC__ | |
26 | #define INCLUDE_COMMDLG_H 1 | |
27 | #endif | |
28 | ||
29 | #ifdef WX_PRECOMP | |
30 | ||
31 | // include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set | |
32 | // _before_ including <windows.h> | |
33 | #include "wx/wxchar.h" | |
34 | ||
35 | // include standard Windows headers | |
36 | #if defined(__WXMSW__) && !wxUSE_MFC | |
37 | #ifndef STRICT | |
38 | #define STRICT 1 | |
39 | #endif | |
40 | ||
41 | #include <windows.h> | |
42 | #include "wx/msw/winundef.h" | |
43 | #endif | |
44 | ||
45 | // include the most common wx headers | |
46 | #include "wx/wx.h" | |
47 | ||
48 | #endif // WX_PRECOMP |