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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/univ/button.h | |
3 | // Purpose: wxButton for wxUniversal | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 15.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_UNIV_BUTTON_H_ | |
13 | #define _WX_UNIV_BUTTON_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "univbutton.h" | |
17 | #endif | |
18 | ||
19 | class WXDLLEXPORT wxInputHandler; | |
20 | ||
21 | #include "wx/bitmap.h" | |
22 | ||
23 | // ---------------------------------------------------------------------------- | |
24 | // the actions supported by this control | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | #define wxACTION_BUTTON_TOGGLE _T("toggle") // press/release the button | |
28 | #define wxACTION_BUTTON_PRESS _T("press") // press the button | |
29 | #define wxACTION_BUTTON_RELEASE _T("release") // release the button | |
30 | #define wxACTION_BUTTON_CLICK _T("click") // generate button click event | |
31 | ||
32 | // ---------------------------------------------------------------------------- | |
33 | // wxButton: a push button | |
34 | // ---------------------------------------------------------------------------- | |
35 | ||
36 | class WXDLLEXPORT wxButton : public wxButtonBase | |
37 | { | |
38 | public: | |
39 | wxButton() { Init(); } | |
40 | wxButton(wxWindow *parent, | |
41 | wxWindowID id, | |
42 | const wxBitmap& bitmap, | |
43 | const wxString& label = wxEmptyString, | |
44 | const wxPoint& pos = wxDefaultPosition, | |
45 | const wxSize& size = wxDefaultSize, | |
46 | long style = 0, | |
47 | const wxValidator& validator = wxDefaultValidator, | |
48 | const wxString& name = wxButtonNameStr) | |
49 | { | |
50 | Init(); | |
51 | ||
52 | Create(parent, id, bitmap, label, pos, size, style, validator, name); | |
53 | } | |
54 | ||
55 | wxButton(wxWindow *parent, | |
56 | wxWindowID id, | |
57 | const wxString& label = wxEmptyString, | |
58 | const wxPoint& pos = wxDefaultPosition, | |
59 | const wxSize& size = wxDefaultSize, | |
60 | long style = 0, | |
61 | const wxValidator& validator = wxDefaultValidator, | |
62 | const wxString& name = wxButtonNameStr) | |
63 | { | |
64 | Init(); | |
65 | ||
66 | Create(parent, id, label, pos, size, style, validator, name); | |
67 | } | |
68 | ||
69 | bool Create(wxWindow *parent, | |
70 | wxWindowID id, | |
71 | const wxString& label = wxEmptyString, | |
72 | const wxPoint& pos = wxDefaultPosition, | |
73 | const wxSize& size = wxDefaultSize, | |
74 | long style = 0, | |
75 | const wxValidator& validator = wxDefaultValidator, | |
76 | const wxString& name = wxButtonNameStr) | |
77 | { | |
78 | return Create(parent, id, wxNullBitmap, label, | |
79 | pos, size, style, validator, name); | |
80 | } | |
81 | ||
82 | bool Create(wxWindow *parent, | |
83 | wxWindowID id, | |
84 | const wxBitmap& bitmap, | |
85 | const wxString& label = wxEmptyString, | |
86 | const wxPoint& pos = wxDefaultPosition, | |
87 | const wxSize& size = wxDefaultSize, | |
88 | long style = 0, | |
89 | const wxValidator& validator = wxDefaultValidator, | |
90 | const wxString& name = wxButtonNameStr); | |
91 | ||
92 | virtual ~wxButton(); | |
93 | ||
94 | virtual void SetImageLabel(const wxBitmap& bitmap); | |
95 | virtual void SetImageMargins(wxCoord x, wxCoord y); | |
96 | virtual void SetDefault(); | |
97 | ||
98 | virtual bool IsPressed() const { return m_isPressed; } | |
99 | virtual bool IsDefault() const { return m_isDefault; } | |
100 | ||
101 | // wxButton actions | |
102 | void Toggle(); | |
103 | virtual void Press(); | |
104 | virtual void Release(); | |
105 | virtual void Click(); | |
106 | ||
107 | protected: | |
108 | virtual bool PerformAction(const wxControlAction& action, | |
109 | long numArg = -1, | |
110 | const wxString& strArg = wxEmptyString); | |
111 | virtual wxSize DoGetBestClientSize() const; | |
112 | ||
113 | virtual bool DoDrawBackground(wxDC& dc); | |
114 | virtual void DoDraw(wxControlRenderer *renderer); | |
115 | ||
116 | virtual bool CanBeHighlighted() const { return true; } | |
117 | ||
118 | // common part of all ctors | |
119 | void Init(); | |
120 | ||
121 | // current state | |
122 | bool m_isPressed, | |
123 | m_isDefault; | |
124 | ||
125 | // the (optional) image to show and the margins around it | |
126 | wxBitmap m_bitmap; | |
127 | wxCoord m_marginBmpX, | |
128 | m_marginBmpY; | |
129 | ||
130 | private: | |
131 | DECLARE_DYNAMIC_CLASS(wxButton) | |
132 | }; | |
133 | ||
134 | // ---------------------------------------------------------------------------- | |
135 | // wxStdButtonInputHandler: translates SPACE and ENTER keys and the left mouse | |
136 | // click into button press/release actions | |
137 | // ---------------------------------------------------------------------------- | |
138 | ||
139 | class WXDLLEXPORT wxStdButtonInputHandler : public wxStdInputHandler | |
140 | { | |
141 | public: | |
142 | wxStdButtonInputHandler(wxInputHandler *inphand); | |
143 | ||
144 | virtual bool HandleKey(wxInputConsumer *consumer, | |
145 | const wxKeyEvent& event, | |
146 | bool pressed); | |
147 | virtual bool HandleMouse(wxInputConsumer *consumer, | |
148 | const wxMouseEvent& event); | |
149 | virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); | |
150 | virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event); | |
151 | virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); | |
152 | ||
153 | private: | |
154 | // the window (button) which has capture or NULL and the flag telling if | |
155 | // the mouse is inside the button which captured it or not | |
156 | wxWindow *m_winCapture; | |
157 | bool m_winHasMouse; | |
158 | }; | |
159 | ||
160 | #endif // _WX_UNIV_BUTTON_H_ | |
161 |