]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/msw/dcclient.cpp
Removed USING_CONFIGURE define. As VZ pointed out, checking HAVE_CONFIG_H
[wxWidgets.git] / src / msw / dcclient.cpp
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: dcclient.cpp
3// Purpose: wxClientDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "dcclient.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#include "wx/string.h"
32#include "wx/log.h"
33#include "wx/window.h"
34
35#include "wx/msw/private.h"
36
37#include "wx/dcclient.h"
38
39// ----------------------------------------------------------------------------
40// array/list types
41// ----------------------------------------------------------------------------
42
43struct WXDLLEXPORT wxPaintDCInfo
44{
45 wxPaintDCInfo(wxWindow *win, wxDC *dc)
46 {
47 hwnd = win->GetHWND();
48 hdc = dc->GetHDC();
49 count = 1;
50 }
51
52 WXHWND hwnd; // window for this DC
53 WXHDC hdc; // the DC handle
54 size_t count; // usage count
55};
56
57#include "wx/arrimpl.cpp"
58
59WX_DEFINE_OBJARRAY(wxArrayDCInfo);
60
61// ----------------------------------------------------------------------------
62// macros
63// ----------------------------------------------------------------------------
64
65#if !USE_SHARED_LIBRARY
66 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
67 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
68 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
69#endif
70
71// ----------------------------------------------------------------------------
72// global variables
73// ----------------------------------------------------------------------------
74
75static PAINTSTRUCT g_paintStruct;
76
77#ifdef __WXDEBUG__
78 // a global variable which we check to verify that wxPaintDC are only
79 // created in resopnse to WM_PAINT message - doing this from elsewhere is a
80 // common programming error among wxWindows programmers and might lead to
81 // very subtle and difficult to debug refresh/repaint bugs.
82 int g_isPainting = 0;
83#endif // __WXDEBUG__
84
85// ===========================================================================
86// implementation
87// ===========================================================================
88
89// ----------------------------------------------------------------------------
90// wxWindowDC
91// ----------------------------------------------------------------------------
92
93wxWindowDC::wxWindowDC()
94{
95 m_canvas = NULL;
96}
97
98wxWindowDC::wxWindowDC(wxWindow *the_canvas)
99{
100 m_canvas = the_canvas;
101 m_hDC = (WXHDC) ::GetWindowDC(GetWinHwnd(the_canvas) );
102 m_hDCCount++;
103
104 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
105}
106
107wxWindowDC::~wxWindowDC()
108{
109 if (m_canvas && m_hDC)
110 {
111 SelectOldObjects(m_hDC);
112
113 if ( !::ReleaseDC(GetWinHwnd(m_canvas), GetHdc()) )
114 {
115 wxLogLastError("ReleaseDC");
116 }
117
118 m_hDC = 0;
119 }
120
121 m_hDCCount--;
122}
123
124// ----------------------------------------------------------------------------
125// wxClientDC
126// ----------------------------------------------------------------------------
127
128wxClientDC::wxClientDC()
129{
130 m_canvas = NULL;
131}
132
133wxClientDC::wxClientDC(wxWindow *the_canvas)
134{
135 m_canvas = the_canvas;
136 m_hDC = (WXHDC) ::GetDC(GetWinHwnd(the_canvas));
137
138 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
139}
140
141wxClientDC::~wxClientDC()
142{
143 if ( m_canvas && GetHdc() )
144 {
145 SelectOldObjects(m_hDC);
146
147 ::ReleaseDC(GetWinHwnd(m_canvas), GetHdc());
148 m_hDC = 0;
149 }
150}
151
152// ----------------------------------------------------------------------------
153// wxPaintDC
154// ----------------------------------------------------------------------------
155
156// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
157// created and tried to reuse - this was supposed to take care of a
158// situation when a derived class OnPaint() calls base class OnPaint()
159// because in this case ::BeginPaint() shouldn't be called second time.
160//
161// I'm not sure how useful this is, however we must remember the HWND
162// associated with the last HDC as well - otherwise we may (and will!) try
163// to reuse the HDC for another HWND which is a nice recipe for disaster.
164//
165// So we store a list of windows for which we already have the DC and not
166// just one single hDC. This seems to work, but I'm really not sure about
167// the usefullness of the whole idea - IMHO it's much better to not call
168// base class OnPaint() at all, or, if we really want to allow it, add a
169// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
170// !NULL instead of creating a new DC.
171
172wxArrayDCInfo wxPaintDC::ms_cache;
173
174wxPaintDC::wxPaintDC()
175{
176 m_canvas = NULL;
177 m_hDC = 0;
178}
179
180wxPaintDC::wxPaintDC(wxWindow *canvas)
181{
182 wxCHECK_RET( canvas, _T("NULL canvas in wxPaintDC ctor") );
183
184#ifdef __WXDEBUG__
185 if ( g_isPainting <= 0 )
186 {
187 wxFAIL_MSG( _T("wxPaintDC may be created only in EVT_PAINT handler!") );
188
189 return;
190 }
191#endif // __WXDEBUG__
192
193 m_canvas = canvas;
194
195 // do we have a DC for this window in the cache?
196 wxPaintDCInfo *info = FindInCache();
197 if ( info )
198 {
199 m_hDC = info->hdc;
200 info->count++;
201 }
202 else // not in cache, create a new one
203 {
204 m_hDC = (WXHDC)::BeginPaint(GetWinHwnd(m_canvas), &g_paintStruct);
205 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
206 }
207
208 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
209}
210
211wxPaintDC::~wxPaintDC()
212{
213 if ( m_hDC )
214 {
215 SelectOldObjects(m_hDC);
216
217 size_t index;
218 wxPaintDCInfo *info = FindInCache(&index);
219
220 wxCHECK_RET( info, _T("existing DC should have a cache entry") );
221
222 if ( !--info->count )
223 {
224 ::EndPaint(GetWinHwnd(m_canvas), &g_paintStruct);
225
226 ms_cache.Remove(index);
227 }
228 //else: cached DC entry is still in use
229
230 // prevent the base class dtor from ReleaseDC()ing it again
231 m_hDC = 0;
232 }
233}
234
235wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
236{
237 wxPaintDCInfo *info = NULL;
238 size_t nCache = ms_cache.GetCount();
239 for ( size_t n = 0; n < nCache; n++ )
240 {
241 info = &ms_cache[n];
242 if ( info->hwnd == m_canvas->GetHWND() )
243 {
244 if ( index )
245 *index = n;
246 break;
247 }
248 }
249
250 return info;
251}