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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bitmap.h | |
3 | // Purpose: wxBitmap class | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_BITMAP_H_ | |
13 | #define _WX_BITMAP_H_ | |
14 | ||
15 | #include "wx/palette.h" | |
16 | ||
17 | // Bitmap | |
18 | class WXDLLEXPORT wxBitmap; | |
19 | class wxBitmapRefData ; | |
20 | class WXDLLEXPORT wxBitmapHandler; | |
21 | class WXDLLEXPORT wxControl; | |
22 | class WXDLLEXPORT wxCursor; | |
23 | class WXDLLEXPORT wxDC; | |
24 | class WXDLLEXPORT wxIcon; | |
25 | class WXDLLEXPORT wxImage; | |
26 | class WXDLLEXPORT wxPixelDataBase; | |
27 | ||
28 | // A mask is a bitmap used for drawing bitmaps | |
29 | // Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn | |
30 | // 255 = white means the source will not be drawn, no other values will be present | |
31 | // 8 bit is chosen only for performance reasons, note also that this is the inverse value range | |
32 | // from alpha, where 0 = invisible , 255 = fully drawn | |
33 | ||
34 | class WXDLLEXPORT wxMask: public wxObject | |
35 | { | |
36 | DECLARE_DYNAMIC_CLASS(wxMask) | |
37 | DECLARE_NO_COPY_CLASS(wxMask) | |
38 | ||
39 | public: | |
40 | wxMask(); | |
41 | ||
42 | // Construct a mask from a bitmap and a colour indicating | |
43 | // the transparent area | |
44 | wxMask(const wxBitmap& bitmap, const wxColour& colour); | |
45 | ||
46 | // Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent) | |
47 | wxMask(const wxBitmap& bitmap); | |
48 | ||
49 | // implementation helper only : construct a mask from a 32 bit memory buffer | |
50 | wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ; | |
51 | ||
52 | virtual ~wxMask(); | |
53 | ||
54 | bool Create(const wxBitmap& bitmap, const wxColour& colour); | |
55 | bool Create(const wxBitmap& bitmap); | |
56 | bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ; | |
57 | ||
58 | // Implementation below | |
59 | ||
60 | void Init() ; | |
61 | ||
62 | // a 8 bit depth mask | |
63 | void* GetRawAccess() const; | |
64 | int GetBytesPerRow() const { return m_bytesPerRow ; } | |
65 | // renders/updates native representation when necessary | |
66 | void RealizeNative() ; | |
67 | ||
68 | WXHBITMAP GetHBITMAP() const ; | |
69 | ||
70 | ||
71 | private: | |
72 | wxMemoryBuffer m_memBuf ; | |
73 | int m_bytesPerRow ; | |
74 | int m_width ; | |
75 | int m_height ; | |
76 | ||
77 | WXHBITMAP m_maskBitmap ; | |
78 | ||
79 | }; | |
80 | ||
81 | class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase | |
82 | { | |
83 | public: | |
84 | wxBitmapHandler() { } | |
85 | virtual ~wxBitmapHandler(); | |
86 | ||
87 | virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); | |
88 | virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, | |
89 | int desiredWidth, int desiredHeight); | |
90 | virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); | |
91 | ||
92 | private: | |
93 | DECLARE_DYNAMIC_CLASS(wxBitmapHandler) | |
94 | }; | |
95 | ||
96 | #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) | |
97 | ||
98 | class WXDLLEXPORT wxBitmap: public wxBitmapBase | |
99 | { | |
100 | DECLARE_DYNAMIC_CLASS(wxBitmap) | |
101 | ||
102 | friend class WXDLLEXPORT wxBitmapHandler; | |
103 | ||
104 | public: | |
105 | wxBitmap(); // Platform-specific | |
106 | ||
107 | // Initialize with raw data. | |
108 | wxBitmap(const char bits[], int width, int height, int depth = 1); | |
109 | ||
110 | // Initialize with XPM data | |
111 | bool CreateFromXpm(const char **bits); | |
112 | wxBitmap(const char **bits); | |
113 | wxBitmap(char **bits); | |
114 | ||
115 | // Load a file or resource | |
116 | wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE); | |
117 | ||
118 | // Constructor for generalised creation from data | |
119 | wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1); | |
120 | ||
121 | // If depth is omitted, will create a bitmap compatible with the display | |
122 | wxBitmap(int width, int height, int depth = -1); | |
123 | ||
124 | // Convert from wxImage: | |
125 | wxBitmap(const wxImage& image, int depth = -1); | |
126 | ||
127 | // Convert from wxIcon | |
128 | wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); } | |
129 | ||
130 | virtual ~wxBitmap(); | |
131 | ||
132 | wxImage ConvertToImage() const; | |
133 | ||
134 | // get the given part of bitmap | |
135 | wxBitmap GetSubBitmap( const wxRect& rect ) const; | |
136 | ||
137 | virtual bool Create(int width, int height, int depth = -1); | |
138 | virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1); | |
139 | // virtual bool Create( WXHICON icon) ; | |
140 | virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); | |
141 | virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; | |
142 | ||
143 | wxBitmapRefData *GetBitmapData() const | |
144 | { return (wxBitmapRefData *)m_refData; } | |
145 | ||
146 | // copies the contents and mask of the given (colour) icon to the bitmap | |
147 | virtual bool CopyFromIcon(const wxIcon& icon); | |
148 | ||
149 | bool Ok() const; | |
150 | int GetWidth() const; | |
151 | int GetHeight() const; | |
152 | int GetDepth() const; | |
153 | void SetWidth(int w); | |
154 | void SetHeight(int h); | |
155 | void SetDepth(int d); | |
156 | void SetOk(bool isOk); | |
157 | ||
158 | #if WXWIN_COMPATIBILITY_2_4 | |
159 | // these functions do nothing and are only there for backwards | |
160 | // compatibility | |
161 | wxDEPRECATED( int GetQuality() const ); | |
162 | wxDEPRECATED( void SetQuality(int quality) ); | |
163 | #endif // WXWIN_COMPATIBILITY_2_4 | |
164 | ||
165 | #if wxUSE_PALETTE | |
166 | wxPalette* GetPalette() const; | |
167 | void SetPalette(const wxPalette& palette); | |
168 | #endif // wxUSE_PALETTE | |
169 | ||
170 | wxMask *GetMask() const; | |
171 | void SetMask(wxMask *mask) ; | |
172 | ||
173 | inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } | |
174 | inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } | |
175 | ||
176 | static void InitStandardHandlers(); | |
177 | ||
178 | // raw bitmap access support functions, for internal use only | |
179 | void *GetRawData(wxPixelDataBase& data, int bpp); | |
180 | void UngetRawData(wxPixelDataBase& data); | |
181 | ||
182 | // these functions are internal and shouldn't be used, they risk to | |
183 | // disappear in the future | |
184 | bool HasAlpha() const; | |
185 | void UseAlpha(); | |
186 | ||
187 | // returns the 'native' implementation, a GWorldPtr for the content and one for the mask | |
188 | WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const; | |
189 | ||
190 | #ifdef __WXMAC_OSX__ | |
191 | // returns a CGImageRef which must released after usage with CGImageRelease | |
192 | WXCGIMAGEREF CGImageCreate() const ; | |
193 | #endif | |
194 | // get read only access to the underlying buffer | |
195 | void *GetRawAccess() const ; | |
196 | // brackets to the underlying OS structure for read/write access | |
197 | // makes sure that no cached images will be constructed until terminated | |
198 | void *BeginRawAccess() ; | |
199 | void EndRawAccess() ; | |
200 | }; | |
201 | #endif | |
202 | // _WX_BITMAP_H_ |