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1/////////////////////////////////////////////////////////////////////////////
2// Name: memory.h
3// Purpose: MDI classes
4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_MEMORYH__
13#define _WX_MEMORYH__
14
15#ifdef __GNUG__
16#pragma interface "memory.h"
17#endif
18
19#include "wx/defs.h"
20#include "wx/string.h"
21
22/*
23 The macro which will be expanded to include the file and line number
24 info, or to be a straight call to the new operator.
25*/
26
27#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
28
29#include <stddef.h>
30
31#if wxUSE_IOSTREAMH
32 // N.B. BC++ doesn't have istream.h, ostream.h
33# include <iostream.h>
34#else
35# include <ostream>
36# if defined(__VISUALC__) || defined(__MWERKS__)
37 using namespace std;
38# endif
39#endif
40
41#ifdef __WXDEBUG__
42
43void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
44void wxDebugFree(void * buf, bool isVect = FALSE);
45
46// Global versions of the new and delete operators.
47#if wxUSE_GLOBAL_MEMORY_OPERATORS
48
49// Undefine temporarily (new is #defined in object.h) because we want to
50// declare some new operators.
51#ifdef new
52 #undef new
53#endif
54
55#if defined(__SUNCC__)
56 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
57#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
58 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
59#elif defined (__SGI_CC_)
60 // only supported by -n32 compilers
61 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
62 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
63 #endif
64#else
65 // ::operator new[] is a recent C++ feature, so assume it's not supported
66 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
67#endif
68
69// Added JACS 25/11/98: needed for some compilers
70void * operator new (size_t size);
71WXDLLEXPORT void * operator new (size_t size, wxChar * fileName, int lineNum);
72
73#if !defined(__VISAGECPP__)
74void operator delete (void * buf);
75#endif
76
77#if wxUSE_ARRAY_MEMORY_OPERATORS
78 WXDLLEXPORT void* operator new[] (size_t size);
79 WXDLLEXPORT void* operator new[] (size_t size, wxChar * fileName, int lineNum);
80 WXDLLEXPORT void operator delete[] (void * buf);
81#endif
82
83// VC++ 6.0
84#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
85 WXDLLEXPORT void operator delete(void *buf, wxChar*, int);
86 WXDLLEXPORT void operator delete[](void *buf, wxChar*, int);
87#endif
88
89#endif
90 // wxUSE_GLOBAL_MEMORY_OPERATORS
91#endif
92 // __WXDEBUG__
93
94typedef unsigned int wxMarkerType;
95
96/*
97 Define the struct which will be placed at the start of all dynamically
98 allocated memory.
99*/
100
101class WXDLLEXPORT wxMemStruct {
102
103friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
104
105public:
106public:
107 int AssertList ();
108
109 size_t RequestSize () { return m_reqSize; }
110 wxMarkerType Marker () { return m_firstMarker; }
111
112 // When an object is deleted we set the id slot to a specific value.
113 inline void SetDeleted ();
114 inline int IsDeleted ();
115
116 int Append ();
117 int Unlink ();
118
119 // Used to determine if the object is really a wxMemStruct.
120 // Not a foolproof test by any means, but better than none I hope!
121 int AssertIt ();
122
123 // Do all validation on a node.
124 int ValidateNode ();
125
126 // Check the integrity of a node and of the list, node by node.
127 int CheckBlock ();
128 int CheckAllPrevious ();
129
130 // Print a single node.
131 void PrintNode ();
132
133 // Called when the memory linking functions get an error.
134 void ErrorMsg (const char *);
135 void ErrorMsg ();
136
137 inline void *GetActualData(void) const { return m_actualData; }
138
139 void Dump(void);
140
141public:
142 // Check for underwriting. There are 2 of these checks. This one
143 // inside the struct and another right after the struct.
144 wxMarkerType m_firstMarker;
145
146 // File name and line number are from cpp.
147 wxChar* m_fileName;
148 int m_lineNum;
149
150 // The amount of memory requested by the caller.
151 size_t m_reqSize;
152
153 // Used to try to verify that we really are dealing with an object
154 // of the required class. Can be 1 of 2 values these indicating a valid
155 // wxMemStruct object, or a deleted wxMemStruct object.
156 wxMarkerType m_id;
157
158 wxMemStruct * m_prev;
159 wxMemStruct * m_next;
160
161 void * m_actualData;
162 bool m_isObject;
163};
164
165
166typedef void (wxMemStruct::*PmSFV) ();
167
168
169/*
170 Debugging class. This will only have a single instance, but it\'s
171 a reasonable way to keep everything together and to make this
172 available for change if needed by someone else.
173 A lot of this stuff would be better off within the wxMemStruct class, but
174 it\'s stuff which we need to access at times when there is no wxMemStruct
175 object so we use this class instead. Think of it as a collection of
176 globals which have to do with the wxMemStruct class.
177*/
178
179class WXDLLEXPORT wxDebugContext {
180
181protected:
182 // Used to set alignment for markers.
183 static size_t CalcAlignment ();
184
185 // Returns the amount of padding needed after something of the given
186 // size. This is so that when we cast pointers backwards and forwards
187 // the pointer value will be valid for a wxMarkerType.
188 static size_t GetPadding (const size_t size) ;
189
190 // Traverse the list.
191 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
192
193 static streambuf *m_streamBuf;
194 static ostream *m_debugStream;
195
196 static int debugLevel;
197 static bool debugOn;
198
199public:
200 // Set a checkpoint to dump only the memory from
201 // a given point
202 static wxMemStruct *checkPoint;
203
204 wxDebugContext(void);
205 ~wxDebugContext(void);
206
207 static bool HasStream(void) { return (m_debugStream != NULL); };
208 static ostream& GetStream(void) { return *m_debugStream; }
209 static streambuf *GetStreamBuf(void) { return m_streamBuf; }
210 static void SetStream(ostream *stream, streambuf *buf = NULL);
211 static bool SetFile(const wxString& file);
212 static bool SetStandardError(void);
213
214 static int GetLevel(void) { return debugLevel; }
215 static void SetLevel(int level) { debugLevel = level; }
216
217 static bool GetDebugMode(void) { return debugOn; }
218 static void SetDebugMode(bool flag) { debugOn = flag; }
219
220 static void SetCheckpoint(bool all = FALSE);
221 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
222
223 // Calculated from the request size and any padding needed
224 // before the final marker.
225 static size_t PaddedSize (const size_t reqSize);
226
227 // Calc the total amount of space we need from the system
228 // to satisfy a caller request. This includes all padding.
229 static size_t TotSize (const size_t reqSize);
230
231 // Return valid pointers to offsets within the allocated memory.
232 static char * StructPos (const char * buf);
233 static char * MidMarkerPos (const char * buf);
234 static char * CallerMemPos (const char * buf);
235 static char * EndMarkerPos (const char * buf, const size_t size);
236
237 // Given a pointer to the start of the caller requested area
238 // return a pointer to the start of the entire alloc\'d buffer.
239 static char * StartPos (const char * caller);
240
241 // Access to the list.
242 static wxMemStruct * GetHead () { return m_head; }
243 static wxMemStruct * GetTail () { return m_tail; }
244
245 // Set the list sentinals.
246 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
247 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
248
249 // If this is set then every new operation checks the validity
250 // of the all previous nodes in the list.
251 static bool GetCheckPrevious () { return m_checkPrevious; }
252 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
253
254 // Checks all nodes, or all nodes if checkAll is TRUE
255 static int Check(bool checkAll = FALSE);
256
257 // Print out the list of wxMemStruct nodes.
258 static bool PrintList(void);
259
260 // Dump objects
261 static bool Dump(void);
262
263 // Print statistics
264 static bool PrintStatistics(bool detailed = TRUE);
265
266 // Print out the classes in the application.
267 static bool PrintClasses(void);
268
269 // Count the number of non-wxDebugContext-related objects
270 // that are outstanding
271 static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
272
273private:
274 // Store these here to allow access to the list without
275 // needing to have a wxMemStruct object.
276 static wxMemStruct* m_head;
277 static wxMemStruct* m_tail;
278
279 // Set to FALSE if we're not checking all previous nodes when
280 // we do a new. Set to TRUE when we are.
281 static bool m_checkPrevious;
282};
283
284// Output a debug message, in a system dependent fashion.
285void WXDLLEXPORT wxTrace(const wxChar *fmt ...);
286void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...);
287
288#define WXTRACE wxTrace
289#define WXTRACELEVEL wxTraceLevel
290
291#else // else part for the #if __WXDEBUG__
292
293inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
294inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
295
296#define WXTRACE TRUE ? (void)0 : wxTrace
297#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
298// #define WXDEBUG_NEW new
299
300#endif // __WXDEBUG__
301
302#endif
303 // _WX_MEMORYH__
304