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Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / generic / colour.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/generic/colour.h
3// Purpose: wxColour class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// Copyright: (c) Julian Smart
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifndef _WX_GENERIC_COLOUR_H_
12#define _WX_GENERIC_COLOUR_H_
13
14#include "wx/object.h"
15
16// Colour
17class WXDLLIMPEXP_CORE wxColour: public wxColourBase
18{
19public:
20 // constructors
21 // ------------
22 DEFINE_STD_WXCOLOUR_CONSTRUCTORS
23
24 // copy ctors and assignment operators
25 wxColour(const wxColour& col)
26 {
27 *this = col;
28 }
29
30 wxColour& operator=(const wxColour& col);
31
32 // accessors
33 virtual bool IsOk() const { return m_isInit; }
34
35 unsigned char Red() const { return m_red; }
36 unsigned char Green() const { return m_green; }
37 unsigned char Blue() const { return m_blue; }
38 unsigned char Alpha() const { return m_alpha; }
39
40 // comparison
41 bool operator==(const wxColour& colour) const
42 {
43 return (m_red == colour.m_red &&
44 m_green == colour.m_green &&
45 m_blue == colour.m_blue &&
46 m_alpha == colour.m_alpha &&
47 m_isInit == colour.m_isInit);
48 }
49
50 bool operator!=(const wxColour& colour) const { return !(*this == colour); }
51
52protected:
53
54 // Helper function
55 void Init();
56
57 virtual void
58 InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
59
60private:
61 bool m_isInit;
62 unsigned char m_red;
63 unsigned char m_blue;
64 unsigned char m_green;
65 unsigned char m_alpha;
66
67private:
68 DECLARE_DYNAMIC_CLASS(wxColour)
69};
70
71#endif // _WX_GENERIC_COLOUR_H_