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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/animate.h | |
3 | // Purpose: wxAnimation and wxAnimationCtrl | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: Francesco Montorsi | |
6 | // Created: 13/8/99 | |
7 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_ANIMATE_H_ | |
12 | #define _WX_ANIMATE_H_ | |
13 | ||
14 | #include "wx/defs.h" | |
15 | ||
16 | #if wxUSE_ANIMATIONCTRL | |
17 | ||
18 | #include "wx/animdecod.h" | |
19 | #include "wx/control.h" | |
20 | #include "wx/timer.h" | |
21 | #include "wx/bitmap.h" | |
22 | ||
23 | class WXDLLIMPEXP_FWD_ADV wxAnimation; | |
24 | ||
25 | extern WXDLLIMPEXP_DATA_ADV(wxAnimation) wxNullAnimation; | |
26 | extern WXDLLIMPEXP_DATA_ADV(const char) wxAnimationCtrlNameStr[]; | |
27 | ||
28 | ||
29 | // ---------------------------------------------------------------------------- | |
30 | // wxAnimationBase | |
31 | // ---------------------------------------------------------------------------- | |
32 | ||
33 | class WXDLLIMPEXP_ADV wxAnimationBase : public wxObject | |
34 | { | |
35 | public: | |
36 | wxAnimationBase() {} | |
37 | ||
38 | virtual bool IsOk() const = 0; | |
39 | ||
40 | // can be -1 | |
41 | virtual int GetDelay(unsigned int frame) const = 0; | |
42 | ||
43 | virtual unsigned int GetFrameCount() const = 0; | |
44 | virtual wxImage GetFrame(unsigned int frame) const = 0; | |
45 | virtual wxSize GetSize() const = 0; | |
46 | ||
47 | virtual bool LoadFile(const wxString& name, | |
48 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
49 | virtual bool Load(wxInputStream& stream, | |
50 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
51 | ||
52 | protected: | |
53 | DECLARE_ABSTRACT_CLASS(wxAnimationBase) | |
54 | }; | |
55 | ||
56 | ||
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // wxAnimationCtrlBase | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | // do not autoresize to the animation's size when SetAnimation() is called | |
63 | #define wxAC_NO_AUTORESIZE (0x0010) | |
64 | ||
65 | // default style does not include wxAC_NO_AUTORESIZE, that is, the control | |
66 | // auto-resizes by default to fit the new animation when SetAnimation() is called | |
67 | #define wxAC_DEFAULT_STYLE (wxBORDER_NONE) | |
68 | ||
69 | class WXDLLIMPEXP_ADV wxAnimationCtrlBase : public wxControl | |
70 | { | |
71 | public: | |
72 | wxAnimationCtrlBase() { } | |
73 | ||
74 | // public API | |
75 | virtual bool LoadFile(const wxString& filename, | |
76 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
77 | virtual bool Load(wxInputStream& stream, | |
78 | wxAnimationType type = wxANIMATION_TYPE_ANY) = 0; | |
79 | ||
80 | virtual void SetAnimation(const wxAnimation &anim) = 0; | |
81 | virtual wxAnimation GetAnimation() const = 0; | |
82 | ||
83 | virtual bool Play() = 0; | |
84 | virtual void Stop() = 0; | |
85 | ||
86 | virtual bool IsPlaying() const = 0; | |
87 | ||
88 | virtual void SetInactiveBitmap(const wxBitmap &bmp); | |
89 | ||
90 | // always return the original bitmap set in this control | |
91 | wxBitmap GetInactiveBitmap() const | |
92 | { return m_bmpStatic; } | |
93 | ||
94 | protected: | |
95 | // the inactive bitmap as it was set by the user | |
96 | wxBitmap m_bmpStatic; | |
97 | ||
98 | // the inactive bitmap currently shown in the control | |
99 | // (may differ in the size from m_bmpStatic) | |
100 | wxBitmap m_bmpStaticReal; | |
101 | ||
102 | // updates m_bmpStaticReal from m_bmpStatic if needed | |
103 | virtual void UpdateStaticImage(); | |
104 | ||
105 | // called by SetInactiveBitmap | |
106 | virtual void DisplayStaticImage() = 0; | |
107 | ||
108 | private: | |
109 | DECLARE_ABSTRACT_CLASS(wxAnimationCtrlBase) | |
110 | }; | |
111 | ||
112 | ||
113 | // ---------------------------------------------------------------------------- | |
114 | // include the platform-specific version of the wxAnimationCtrl class | |
115 | // ---------------------------------------------------------------------------- | |
116 | ||
117 | #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__) | |
118 | #include "wx/gtk/animate.h" | |
119 | #else | |
120 | #include "wx/generic/animate.h" | |
121 | #endif | |
122 | ||
123 | #endif // wxUSE_ANIMATIONCTRL | |
124 | ||
125 | #endif // _WX_ANIMATE_H_ |