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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: validator.h | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | ||
11 | @page overview_validator wxValidator Overview | |
12 | ||
13 | Classes: wxValidator, wxTextValidator, wxGenericValidator | |
14 | ||
15 | The aim of the validator concept is to make dialogs very much easier to write. | |
16 | A validator is an object that can be plugged into a control (such as a | |
17 | wxTextCtrl), and mediates between C++ data and the control, transferring the | |
18 | data in either direction and validating it. It also is able to intercept events | |
19 | generated by the control, providing filtering behaviour without the need to | |
20 | derive a new control class. | |
21 | ||
22 | You can use a stock validator, such as wxTextValidator (which does text control | |
23 | data transfer, validation and filtering) and wxGenericValidator (which does | |
24 | data transfer for a range of controls); or you can write your own. | |
25 | ||
26 | ||
27 | @li @ref overview_validator_example | |
28 | @li @ref overview_validator_anatomy | |
29 | @li @ref overview_validator_dialogs | |
30 | ||
31 | ||
32 | <hr> | |
33 | ||
34 | ||
35 | @section overview_validator_example Example | |
36 | ||
37 | Here is an example of wxTextValidator usage. | |
38 | ||
39 | @code | |
40 | wxTextCtrl *txt1 = new wxTextCtrl( | |
41 | this, -1, wxT(""), wxPoint(10, 10), wxSize(100, 80), 0, | |
42 | wxTextValidator(wxFILTER_ALPHA, &g_data.m_string)); | |
43 | @endcode | |
44 | ||
45 | In this example, the text validator object provides the following | |
46 | functionality: | |
47 | ||
48 | @li It transfers the value of g_data.m_string (a wxString variable) to the | |
49 | wxTextCtrl when the dialog is initialised. | |
50 | @li It transfers the wxTextCtrl data back to this variable when the dialog is | |
51 | dismissed. | |
52 | @li It filters input characters so that only alphabetic characters are allowed. | |
53 | ||
54 | The validation and filtering of input is accomplished in two ways. When a | |
55 | character is input, wxTextValidator checks the character against the allowed | |
56 | filter flag (wxFILTER_ALPHA in this case). If the character is inappropriate, | |
57 | it is vetoed (does not appear) and a warning beep sounds. The second type of | |
58 | validation is performed when the dialog is about to be dismissed, so if the | |
59 | default string contained invalid characters already, a dialog box is shown | |
60 | giving the error, and the dialog is not dismissed. | |
61 | ||
62 | ||
63 | @section overview_validator_anatomy Anatomy of a Validator | |
64 | ||
65 | A programmer creating a new validator class should provide the following | |
66 | functionality. | |
67 | ||
68 | A validator constructor is responsible for allowing the programmer to specify | |
69 | the kind of validation required, and perhaps a pointer to a C++ variable that | |
70 | is used for storing the data for the control. If such a variable address is not | |
71 | supplied by the user, then the validator should store the data internally. | |
72 | ||
73 | The wxValidator::Validate member function should return @true if the data in | |
74 | the control (not the C++ variable) is valid. It should also show an appropriate | |
75 | message if data was not valid. | |
76 | ||
77 | The wxValidator::TransferToWindow member function should transfer the data from | |
78 | the validator or associated C++ variable to the control. | |
79 | ||
80 | The wxValidator::TransferFromWindow member function should transfer the data | |
81 | from the control to the validator or associated C++ variable. | |
82 | ||
83 | There should be a copy constructor, and a wxValidator::Clone function which | |
84 | returns a copy of the validator object. This is important because validators | |
85 | are passed by reference to window constructors, and must therefore be cloned | |
86 | internally. | |
87 | ||
88 | You can optionally define event handlers for the validator, to implement | |
89 | filtering. These handlers will capture events before the control itself does. | |
90 | For an example implementation, see the valtext.h and valtext.cpp files in the | |
91 | wxWidgets library. | |
92 | ||
93 | ||
94 | @section overview_validator_dialogs How Validators Interact with Dialogs | |
95 | ||
96 | For validators to work correctly, validator functions must be called at the | |
97 | right times during dialog initialisation and dismissal. | |
98 | ||
99 | When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal | |
100 | is called (for a modal dialog), the function wxWindow::InitDialog is | |
101 | automatically called. This in turn sends an initialisation event to the dialog. | |
102 | The default handler for the wxEVT_INIT_DIALOG event is defined in the wxWindow | |
103 | class to simply call the function wxWindow::TransferDataToWindow. This function | |
104 | finds all the validators in the window's children and calls the | |
105 | TransferToWindow function for each. Thus, data is transferred from C++ | |
106 | variables to the dialog just as the dialog is being shown. | |
107 | ||
108 | @note If you are using a window or panel instead of a dialog, you will need to | |
109 | call wxWindow::InitDialog explicitly before showing the window. | |
110 | ||
111 | When the user clicks on a button, for example the OK button, the application | |
112 | should first call wxWindow::Validate, which returns @false if any of the child | |
113 | window validators failed to validate the window data. The button handler should | |
114 | return immediately if validation failed. Secondly, the application should call | |
115 | wxWindow::TransferDataFromWindow and return if this failed. It is then safe to | |
116 | end the dialog by calling EndModal (if modal) or Show (if modeless). | |
117 | ||
118 | In fact, wxDialog contains a default command event handler for the wxID_OK | |
119 | button. It goes like this: | |
120 | ||
121 | @code | |
122 | void wxDialog::OnOK(wxCommandEvent& event) | |
123 | { | |
124 | if ( Validate() && TransferDataFromWindow() ) | |
125 | { | |
126 | if ( IsModal() ) | |
127 | EndModal(wxID_OK); | |
128 | else | |
129 | { | |
130 | SetReturnCode(wxID_OK); | |
131 | this->Show(false); | |
132 | } | |
133 | } | |
134 | } | |
135 | @endcode | |
136 | ||
137 | So if using validators and a normal OK button, you may not even need to write | |
138 | any code for handling dialog dismissal. | |
139 | ||
140 | If you load your dialog from a resource file, you will need to iterate through | |
141 | the controls setting validators, since validators can't be specified in a | |
142 | dialog resource. | |
143 | ||
144 | */ | |
145 |