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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/toplvcmn.cpp | |
3 | // Purpose: common (for all platforms) wxTopLevelWindow functions | |
4 | // Author: Julian Smart, Vadim Zeitlin | |
5 | // Created: 01/02/97 | |
6 | // Id: $Id$ | |
7 | // Copyright: (c) 1998 Robert Roebling and Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #include "wx/toplevel.h" | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/dcclient.h" | |
30 | #include "wx/app.h" | |
31 | #endif // WX_PRECOMP | |
32 | ||
33 | #include "wx/display.h" | |
34 | ||
35 | // ---------------------------------------------------------------------------- | |
36 | // event table | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
39 | BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) | |
40 | EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) | |
41 | EVT_SIZE(wxTopLevelWindowBase::OnSize) | |
42 | END_EVENT_TABLE() | |
43 | ||
44 | // ============================================================================ | |
45 | // implementation | |
46 | // ============================================================================ | |
47 | ||
48 | IMPLEMENT_ABSTRACT_CLASS(wxTopLevelWindow, wxWindow) | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // construction/destruction | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | wxTopLevelWindowBase::wxTopLevelWindowBase() | |
55 | { | |
56 | // Unlike windows, top level windows are created hidden by default. | |
57 | m_isShown = false; | |
58 | } | |
59 | ||
60 | wxTopLevelWindowBase::~wxTopLevelWindowBase() | |
61 | { | |
62 | // don't let wxTheApp keep any stale pointers to us | |
63 | if ( wxTheApp && wxTheApp->GetTopWindow() == this ) | |
64 | wxTheApp->SetTopWindow(NULL); | |
65 | ||
66 | wxTopLevelWindows.DeleteObject(this); | |
67 | ||
68 | // delete any our top level children which are still pending for deletion | |
69 | // immediately: this could happen if a child (e.g. a temporary dialog | |
70 | // created with this window as parent) was Destroy()'d) while this window | |
71 | // was deleted directly (with delete, or maybe just because it was created | |
72 | // on the stack) immediately afterwards and before the child TLW was really | |
73 | // destroyed -- not destroying it now would leave it alive with a dangling | |
74 | // parent pointer and result in a crash later | |
75 | for ( wxObjectList::iterator i = wxPendingDelete.begin(); | |
76 | i != wxPendingDelete.end(); | |
77 | ) | |
78 | { | |
79 | wxWindow * const win = wxDynamicCast(*i, wxWindow); | |
80 | if ( win && win->GetParent() == this ) | |
81 | { | |
82 | wxPendingDelete.erase(i); | |
83 | ||
84 | delete win; | |
85 | ||
86 | // deleting it invalidated the list (and not only one node because | |
87 | // it could have resulted in deletion of other objects to) | |
88 | i = wxPendingDelete.begin(); | |
89 | } | |
90 | else | |
91 | { | |
92 | ++i; | |
93 | } | |
94 | } | |
95 | ||
96 | if ( IsLastBeforeExit() ) | |
97 | { | |
98 | // no other (important) windows left, quit the app | |
99 | wxTheApp->ExitMainLoop(); | |
100 | } | |
101 | } | |
102 | ||
103 | bool wxTopLevelWindowBase::Destroy() | |
104 | { | |
105 | // delayed destruction: the frame will be deleted during the next idle | |
106 | // loop iteration | |
107 | if ( !wxPendingDelete.Member(this) ) | |
108 | wxPendingDelete.Append(this); | |
109 | ||
110 | // normally we want to hide the window immediately so that it doesn't get | |
111 | // stuck on the screen while it's being destroyed, however we shouldn't | |
112 | // hide the last visible window as then we might not get any idle events | |
113 | // any more as no events will be sent to the hidden window and without idle | |
114 | // events we won't prune wxPendingDelete list and the application won't | |
115 | // terminate | |
116 | for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(), | |
117 | end = wxTopLevelWindows.end(); | |
118 | i != end; | |
119 | ++i ) | |
120 | { | |
121 | wxTopLevelWindow * const win = static_cast<wxTopLevelWindow *>(*i); | |
122 | if ( win != this && win->IsShown() ) | |
123 | { | |
124 | // there remains at least one other visible TLW, we can hide this | |
125 | // one | |
126 | Hide(); | |
127 | ||
128 | break; | |
129 | } | |
130 | } | |
131 | ||
132 | return true; | |
133 | } | |
134 | ||
135 | bool wxTopLevelWindowBase::IsLastBeforeExit() const | |
136 | { | |
137 | // first of all, automatically exiting the app on last window close can be | |
138 | // completely disabled at wxTheApp level | |
139 | if ( !wxTheApp || !wxTheApp->GetExitOnFrameDelete() ) | |
140 | return false; | |
141 | ||
142 | wxWindowList::const_iterator i; | |
143 | const wxWindowList::const_iterator end = wxTopLevelWindows.end(); | |
144 | ||
145 | // then decide whether we should exit at all | |
146 | for ( i = wxTopLevelWindows.begin(); i != end; ++i ) | |
147 | { | |
148 | wxTopLevelWindow * const win = static_cast<wxTopLevelWindow *>(*i); | |
149 | if ( win->ShouldPreventAppExit() ) | |
150 | { | |
151 | // there remains at least one important TLW, don't exit | |
152 | return false; | |
153 | } | |
154 | } | |
155 | ||
156 | // if yes, close all the other windows: this could still fail | |
157 | for ( i = wxTopLevelWindows.begin(); i != end; ++i ) | |
158 | { | |
159 | // don't close twice the windows which are already marked for deletion | |
160 | wxTopLevelWindow * const win = static_cast<wxTopLevelWindow *>(*i); | |
161 | if ( !wxPendingDelete.Member(win) && !win->Close() ) | |
162 | { | |
163 | // one of the windows refused to close, don't exit | |
164 | // | |
165 | // NB: of course, by now some other windows could have been already | |
166 | // closed but there is really nothing we can do about it as we | |
167 | // have no way just to ask the window if it can close without | |
168 | // forcing it to do it | |
169 | return false; | |
170 | } | |
171 | } | |
172 | ||
173 | return true; | |
174 | } | |
175 | ||
176 | // ---------------------------------------------------------------------------- | |
177 | // wxTopLevelWindow geometry | |
178 | // ---------------------------------------------------------------------------- | |
179 | ||
180 | void wxTopLevelWindowBase::SetMinSize(const wxSize& minSize) | |
181 | { | |
182 | SetSizeHints(minSize, GetMaxSize()); | |
183 | } | |
184 | ||
185 | void wxTopLevelWindowBase::SetMaxSize(const wxSize& maxSize) | |
186 | { | |
187 | SetSizeHints(GetMinSize(), maxSize); | |
188 | } | |
189 | ||
190 | void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, int *h) | |
191 | { | |
192 | GetPosition(x,y); | |
193 | GetSize(w,h); | |
194 | } | |
195 | ||
196 | /* static */ | |
197 | wxSize wxTopLevelWindowBase::GetDefaultSize() | |
198 | { | |
199 | wxSize size = wxGetClientDisplayRect().GetSize(); | |
200 | #ifndef __WXOSX_IPHONE__ | |
201 | // create proportionally bigger windows on small screens | |
202 | if ( size.x >= 1024 ) | |
203 | size.x = 400; | |
204 | else if ( size.x >= 800 ) | |
205 | size.x = 300; | |
206 | else if ( size.x >= 320 ) | |
207 | size.x = 240; | |
208 | ||
209 | if ( size.y >= 768 ) | |
210 | size.y = 250; | |
211 | else if ( size.y > 200 ) | |
212 | { | |
213 | size.y *= 2; | |
214 | size.y /= 3; | |
215 | } | |
216 | #endif | |
217 | return size; | |
218 | } | |
219 | ||
220 | void wxTopLevelWindowBase::DoCentre(int dir) | |
221 | { | |
222 | // on some platforms centering top level windows is impossible | |
223 | // because they are always maximized by guidelines or limitations | |
224 | // | |
225 | // and centering a maximized window doesn't make sense as its position | |
226 | // can't change | |
227 | if ( IsAlwaysMaximized() || IsMaximized() ) | |
228 | return; | |
229 | ||
230 | // we need the display rect anyhow so store it first: notice that we should | |
231 | // be centered on the same display as our parent window, the display of | |
232 | // this window itself is not really defined yet | |
233 | int nDisplay = wxDisplay::GetFromWindow(GetParent() ? GetParent() : this); | |
234 | wxDisplay dpy(nDisplay == wxNOT_FOUND ? 0 : nDisplay); | |
235 | const wxRect rectDisplay(dpy.GetClientArea()); | |
236 | ||
237 | // what should we centre this window on? | |
238 | wxRect rectParent; | |
239 | if ( !(dir & wxCENTRE_ON_SCREEN) && GetParent() ) | |
240 | { | |
241 | // centre on parent window: notice that we need screen coordinates for | |
242 | // positioning this TLW | |
243 | rectParent = GetParent()->GetScreenRect(); | |
244 | ||
245 | // if the parent is entirely off screen (happens at least with MDI | |
246 | // parent frame under Mac but could happen elsewhere too if the frame | |
247 | // was hidden/moved away for some reason), don't use it as otherwise | |
248 | // this window wouldn't be visible at all | |
249 | if ( !rectParent.Intersects(rectDisplay) ) | |
250 | { | |
251 | // just centre on screen then | |
252 | rectParent = rectDisplay; | |
253 | } | |
254 | } | |
255 | else | |
256 | { | |
257 | // we were explicitly asked to centre this window on the entire screen | |
258 | // or if we have no parent anyhow and so can't centre on it | |
259 | rectParent = rectDisplay; | |
260 | } | |
261 | ||
262 | if ( !(dir & wxBOTH) ) | |
263 | dir |= wxBOTH; // if neither is specified, center in both directions | |
264 | ||
265 | // the new window rect candidate | |
266 | wxRect rect = GetRect().CentreIn(rectParent, dir & ~wxCENTRE_ON_SCREEN); | |
267 | ||
268 | // we don't want to place the window off screen if Centre() is called as | |
269 | // this is (almost?) never wanted and it would be very difficult to prevent | |
270 | // it from happening from the user code if we didn't check for it here | |
271 | if ( !rectDisplay.Contains(rect.GetTopLeft()) ) | |
272 | { | |
273 | // move the window just enough to make the corner visible | |
274 | int dx = rectDisplay.GetLeft() - rect.GetLeft(); | |
275 | int dy = rectDisplay.GetTop() - rect.GetTop(); | |
276 | rect.Offset(dx > 0 ? dx : 0, dy > 0 ? dy : 0); | |
277 | } | |
278 | ||
279 | if ( !rectDisplay.Contains(rect.GetBottomRight()) ) | |
280 | { | |
281 | // do the same for this corner too | |
282 | int dx = rectDisplay.GetRight() - rect.GetRight(); | |
283 | int dy = rectDisplay.GetBottom() - rect.GetBottom(); | |
284 | rect.Offset(dx < 0 ? dx : 0, dy < 0 ? dy : 0); | |
285 | } | |
286 | ||
287 | // the window top left and bottom right corner are both visible now and | |
288 | // although the window might still be not entirely on screen (with 2 | |
289 | // staggered displays for example) we wouldn't be able to improve the | |
290 | // layout much in such case, so we stop here | |
291 | ||
292 | // -1 could be valid coordinate here if there are several displays | |
293 | SetSize(rect, wxSIZE_ALLOW_MINUS_ONE); | |
294 | } | |
295 | ||
296 | // ---------------------------------------------------------------------------- | |
297 | // wxTopLevelWindow size management: we exclude the areas taken by | |
298 | // menu/status/toolbars from the client area, so the client area is what's | |
299 | // really available for the frame contents | |
300 | // ---------------------------------------------------------------------------- | |
301 | ||
302 | void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const | |
303 | { | |
304 | wxWindow::DoScreenToClient(x, y); | |
305 | ||
306 | // translate the wxWindow client coords to our client coords | |
307 | wxPoint pt(GetClientAreaOrigin()); | |
308 | if ( x ) | |
309 | *x -= pt.x; | |
310 | if ( y ) | |
311 | *y -= pt.y; | |
312 | } | |
313 | ||
314 | void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const | |
315 | { | |
316 | // our client area origin (0, 0) may be really something like (0, 30) for | |
317 | // wxWindow if we have a toolbar, account for it before translating | |
318 | wxPoint pt(GetClientAreaOrigin()); | |
319 | if ( x ) | |
320 | *x += pt.x; | |
321 | if ( y ) | |
322 | *y += pt.y; | |
323 | ||
324 | wxWindow::DoClientToScreen(x, y); | |
325 | } | |
326 | ||
327 | bool wxTopLevelWindowBase::IsAlwaysMaximized() const | |
328 | { | |
329 | #if defined(__SMARTPHONE__) || defined(__POCKETPC__) | |
330 | return true; | |
331 | #else | |
332 | return false; | |
333 | #endif | |
334 | } | |
335 | ||
336 | // ---------------------------------------------------------------------------- | |
337 | // icons | |
338 | // ---------------------------------------------------------------------------- | |
339 | ||
340 | wxIcon wxTopLevelWindowBase::GetIcon() const | |
341 | { | |
342 | return m_icons.IsEmpty() ? wxIcon() : m_icons.GetIcon( -1 ); | |
343 | } | |
344 | ||
345 | void wxTopLevelWindowBase::SetIcon(const wxIcon& icon) | |
346 | { | |
347 | // passing wxNullIcon to SetIcon() is possible (it means that we shouldn't | |
348 | // have any icon), but adding an invalid icon to wxIconBundle is not | |
349 | wxIconBundle icons; | |
350 | if ( icon.IsOk() ) | |
351 | icons.AddIcon(icon); | |
352 | ||
353 | SetIcons(icons); | |
354 | } | |
355 | ||
356 | // ---------------------------------------------------------------------------- | |
357 | // event handlers | |
358 | // ---------------------------------------------------------------------------- | |
359 | ||
360 | // default resizing behaviour - if only ONE subwindow, resize to fill the | |
361 | // whole client area | |
362 | void wxTopLevelWindowBase::DoLayout() | |
363 | { | |
364 | // We are called during the window destruction several times, e.g. as | |
365 | // wxFrame tries to adjust to its tool/status bars disappearing. But | |
366 | // actually doing the layout is pretty useless in this case as the window | |
367 | // will disappear anyhow -- so just don't bother. | |
368 | if ( IsBeingDeleted() ) | |
369 | return; | |
370 | ||
371 | ||
372 | // if we're using constraints or sizers - do use them | |
373 | if ( GetAutoLayout() ) | |
374 | { | |
375 | Layout(); | |
376 | } | |
377 | else | |
378 | { | |
379 | // do we have _exactly_ one child? | |
380 | wxWindow *child = NULL; | |
381 | for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); | |
382 | node; | |
383 | node = node->GetNext() ) | |
384 | { | |
385 | wxWindow *win = node->GetData(); | |
386 | ||
387 | // exclude top level and managed windows (status bar isn't | |
388 | // currently in the children list except under wxMac anyhow, but | |
389 | // it makes no harm to test for it) | |
390 | if ( !win->IsTopLevel() && !IsOneOfBars(win) ) | |
391 | { | |
392 | if ( child ) | |
393 | { | |
394 | return; // it's our second subwindow - nothing to do | |
395 | } | |
396 | ||
397 | child = win; | |
398 | } | |
399 | } | |
400 | ||
401 | // do we have any children at all? | |
402 | if ( child && child->IsShown() ) | |
403 | { | |
404 | // exactly one child - set it's size to fill the whole frame | |
405 | int clientW, clientH; | |
406 | DoGetClientSize(&clientW, &clientH); | |
407 | ||
408 | child->SetSize(0, 0, clientW, clientH); | |
409 | } | |
410 | } | |
411 | } | |
412 | ||
413 | // The default implementation for the close window event. | |
414 | void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) | |
415 | { | |
416 | Destroy(); | |
417 | } | |
418 | ||
419 | bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) | |
420 | { | |
421 | wxIconizeEvent event(GetId(), iconized); | |
422 | event.SetEventObject(this); | |
423 | ||
424 | return GetEventHandler()->ProcessEvent(event); | |
425 | } | |
426 | ||
427 | // do the window-specific processing after processing the update event | |
428 | void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) | |
429 | { | |
430 | // call inherited, but skip the wxControl's version, and call directly the | |
431 | // wxWindow's one instead, because the only reason why we are overriding this | |
432 | // function is that we want to use SetTitle() instead of wxControl::SetLabel() | |
433 | wxWindowBase::DoUpdateWindowUI(event); | |
434 | ||
435 | // update title | |
436 | if ( event.GetSetText() ) | |
437 | { | |
438 | if ( event.GetText() != GetTitle() ) | |
439 | SetTitle(event.GetText()); | |
440 | } | |
441 | } | |
442 | ||
443 | void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags)) | |
444 | { | |
445 | // it's probably better than do nothing, isn't it? | |
446 | Raise(); | |
447 | } |