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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dynlib.h | |
3 | // Purpose: interface of wxDynamicLibrary and wxDynamicLibraryDetails | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxDynamicLibraryDetails | |
11 | ||
12 | This class is used for the objects returned by the | |
13 | wxDynamicLibrary::ListLoaded() method and contains the information about a | |
14 | single module loaded into the address space of the current process. A | |
15 | module in this context may be either a dynamic library or the main program | |
16 | itself. | |
17 | ||
18 | @library{wxbase} | |
19 | @category{appmanagement} | |
20 | */ | |
21 | class wxDynamicLibraryDetails | |
22 | { | |
23 | public: | |
24 | /** | |
25 | Retrieves the load address and the size of this module. | |
26 | ||
27 | @param addr | |
28 | The pointer to the location to return load address in, may be | |
29 | @NULL. | |
30 | @param len | |
31 | Pointer to the location to return the size of this module in | |
32 | memory in, may be @NULL. | |
33 | ||
34 | @return @true if the load address and module size were retrieved, | |
35 | @false if this information is not available. | |
36 | */ | |
37 | bool GetAddress(void* addr, size_t* len) const; | |
38 | ||
39 | /** | |
40 | Returns the base name of this module, e.g. @c "kernel32.dll" or | |
41 | @c "libc-2.3.2.so". | |
42 | */ | |
43 | wxString GetName() const; | |
44 | ||
45 | /** | |
46 | Returns the full path of this module if available, e.g. | |
47 | @c "c:\windows\system32\kernel32.dll" or @c "/lib/libc-2.3.2.so". | |
48 | */ | |
49 | wxString GetPath() const; | |
50 | ||
51 | /** | |
52 | Returns the version of this module, e.g. @c "5.2.3790.0" or @c "2.3.2". | |
53 | The returned string is empty if the version information is not | |
54 | available. | |
55 | */ | |
56 | wxString GetVersion() const; | |
57 | }; | |
58 | ||
59 | ||
60 | ||
61 | /** | |
62 | Dynamic library category used with wxDynamicLibrary::CanonicalizeName(). | |
63 | */ | |
64 | enum wxDynamicLibraryCategory | |
65 | { | |
66 | wxDL_LIBRARY, ///< Standard library. | |
67 | wxDL_MODULE ///< Loadable module/plugin. | |
68 | }; | |
69 | ||
70 | /** | |
71 | Dynamic library plugin category used with | |
72 | wxDynamicLibrary::CanonicalizePluginName(). | |
73 | */ | |
74 | enum wxPluginCategory | |
75 | { | |
76 | wxDL_PLUGIN_GUI, ///< Plugin that uses GUI classes. | |
77 | wxDL_PLUGIN_BASE ///< wxBase-only plugin. | |
78 | }; | |
79 | ||
80 | /** | |
81 | @class wxDynamicLibrary | |
82 | ||
83 | wxDynamicLibrary is a class representing dynamically loadable library | |
84 | (Windows DLL, shared library under Unix etc.). Just create an object of | |
85 | this class to load a library and don't worry about unloading it -- it will | |
86 | be done in the objects destructor automatically. | |
87 | ||
88 | The following flags can be used with wxDynamicLibrary() or Load(): | |
89 | ||
90 | @beginStyleTable | |
91 | @style{wxDL_LAZY} | |
92 | Equivalent of RTLD_LAZY under Unix, ignored elsewhere. | |
93 | @style{wxDL_NOW} | |
94 | Equivalent of RTLD_NOW under Unix, ignored elsewhere. | |
95 | @style{wxDL_GLOBAL} | |
96 | Equivalent of RTLD_GLOBAL under Unix, ignored elsewhere. | |
97 | @style{wxDL_VERBATIM} | |
98 | Don't try to append the appropriate extension to the library name | |
99 | (this is done by default). | |
100 | @style{wxDL_DEFAULT} | |
101 | Default flags, same as wxDL_NOW currently. | |
102 | @style{wxDL_QUIET} | |
103 | Don't log an error message if the library couldn't be loaded. | |
104 | @endStyleTable | |
105 | ||
106 | @library{wxbase} | |
107 | @category{appmanagement} | |
108 | */ | |
109 | class wxDynamicLibrary | |
110 | { | |
111 | public: | |
112 | /** | |
113 | Default constructor. | |
114 | */ | |
115 | wxDynamicLibrary(); | |
116 | /** | |
117 | Constructor. Calls Load() with the given @a name. | |
118 | */ | |
119 | wxDynamicLibrary(const wxString& name, int flags = wxDL_DEFAULT); | |
120 | ||
121 | /** | |
122 | Returns the platform-specific full name for the library called @a name. | |
123 | E.g. it adds a @c ".dll" extension under Windows and @c "lib" prefix | |
124 | and @c ".so", @c ".sl" or @c ".dylib" extension under Unix. | |
125 | ||
126 | @see CanonicalizePluginName() | |
127 | */ | |
128 | static wxString CanonicalizeName(const wxString& name, | |
129 | wxDynamicLibraryCategory cat = wxDL_LIBRARY); | |
130 | ||
131 | /** | |
132 | This function does the same thing as CanonicalizeName() but for | |
133 | wxWidgets plugins. The only difference is that compiler and version | |
134 | information are added to the name to ensure that the plugin which is | |
135 | going to be loaded will be compatible with the main program. | |
136 | */ | |
137 | static wxString CanonicalizePluginName(const wxString& name, | |
138 | wxPluginCategory cat = wxDL_PLUGIN_GUI); | |
139 | ||
140 | /** | |
141 | Detaches this object from its library handle, i.e. the object will not | |
142 | unload the library any longer in its destructor but it is now the | |
143 | callers responsibility to do this using Unload(). | |
144 | */ | |
145 | wxDllType Detach(); | |
146 | ||
147 | /** | |
148 | Return a valid handle for the main program itself or @NULL if symbols | |
149 | from the main program can't be loaded on this platform. | |
150 | */ | |
151 | static wxDllType GetProgramHandle(); | |
152 | ||
153 | /** | |
154 | Returns pointer to symbol @a name in the library or @NULL if the | |
155 | library contains no such symbol. | |
156 | ||
157 | @see wxDYNLIB_FUNCTION() | |
158 | */ | |
159 | void* GetSymbol(const wxString& name, bool* success = 0) const; | |
160 | ||
161 | /** | |
162 | This function is available only under Windows as it is only useful when | |
163 | dynamically loading symbols from standard Windows DLLs. Such functions | |
164 | have either @c 'A' (in ANSI build) or @c 'W' (in Unicode, or wide | |
165 | character build) suffix if they take string parameters. Using this | |
166 | function, you can use just the base name of the function and the | |
167 | correct suffix is appended automatically depending on the current | |
168 | build. Otherwise, this method is identical to GetSymbol(). | |
169 | ||
170 | @onlyfor{wxmsw} | |
171 | */ | |
172 | void* GetSymbolAorW(const wxString& name) const; | |
173 | ||
174 | /** | |
175 | Returns @true if the symbol with the given @a name is present in the | |
176 | dynamic library, @false otherwise. Unlike GetSymbol(), this function | |
177 | doesn't log an error message if the symbol is not found. | |
178 | ||
179 | @since 2.5.4 | |
180 | */ | |
181 | bool HasSymbol(const wxString& name) const; | |
182 | ||
183 | /** | |
184 | Returns @true if the library was successfully loaded, @false otherwise. | |
185 | */ | |
186 | bool IsLoaded() const; | |
187 | ||
188 | /** | |
189 | This static method returns a wxArray containing the details of all | |
190 | modules loaded into the address space of the current project. The array | |
191 | elements are objects of the type: wxDynamicLibraryDetails. The array | |
192 | will be empty if an error occurred. | |
193 | ||
194 | This method is currently implemented only under Win32 and Linux and is | |
195 | useful mostly for diagnostics purposes. | |
196 | */ | |
197 | static wxDynamicLibraryDetailsArray ListLoaded(); | |
198 | ||
199 | /** | |
200 | Loads DLL with the given @a name into memory. The @a flags argument can | |
201 | be a combination of the styles outlined in the class description. | |
202 | ||
203 | Returns @true if the library was successfully loaded, @false otherwise. | |
204 | */ | |
205 | bool Load(const wxString& name, int flags = wxDL_DEFAULT); | |
206 | ||
207 | /** | |
208 | Unloads the library from memory. wxDynamicLibrary object automatically | |
209 | calls this method from its destructor if it had been successfully | |
210 | loaded. | |
211 | */ | |
212 | void Unload(); | |
213 | /** | |
214 | Unloads the library from memory. wxDynamicLibrary object automatically | |
215 | calls this method from its destructor if it had been successfully | |
216 | loaded. | |
217 | ||
218 | This version of Unload() is only used if you need to keep the library | |
219 | in memory during a longer period of time than the scope of the | |
220 | wxDynamicLibrary object. In this case you may call Detach() and store | |
221 | the handle somewhere and call this static method later to unload it. | |
222 | */ | |
223 | static void Unload(wxDllType handle); | |
224 | }; | |
225 | ||
226 | ||
227 | ||
228 | // ============================================================================ | |
229 | // Global functions/macros | |
230 | // ============================================================================ | |
231 | ||
232 | /** @ingroup group_funcmacro_misc */ | |
233 | //@{ | |
234 | ||
235 | /** | |
236 | When loading a function from a DLL you always have to cast the returned | |
237 | <tt>void *</tt> pointer to the correct type and, even more annoyingly, you | |
238 | have to repeat this type twice if you want to declare and define a function | |
239 | pointer all in one line. | |
240 | ||
241 | This macro makes this slightly less painful by allowing you to specify the | |
242 | type only once, as the first parameter, and creating a variable of this | |
243 | type named after the function but with @c pfn prefix and initialized with | |
244 | the function @a name from the wxDynamicLibrary @a dynlib. | |
245 | ||
246 | @param type | |
247 | The type of the function. | |
248 | @param name | |
249 | The name of the function to load, not a string (without quotes, it is | |
250 | quoted automatically by the macro). | |
251 | @param dynlib | |
252 | The library to load the function from. | |
253 | ||
254 | @header{wx/dynlib.h} | |
255 | */ | |
256 | #define wxDYNLIB_FUNCTION(type, name, dynlib) | |
257 | ||
258 | //@} | |
259 |