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1\section{Toolbar overview}\label{wxtoolbaroverview}
2
3Classes: \helpref{wxToolBar}{wxtoolbar}
4
5The toolbar family of classes allows an application to use toolbars
6in a variety of configurations and styles.
7
8The toolbar is a popular user interface component and contains a set of bitmap
9buttons or toggles. A toolbar gives faster access to an application's facilities than
10menus, which have to be popped up and selected rather laboriously.
11
12Instead of supplying one toolbar class with a number
13of different implementations depending on platform, wxWindows separates
14out the classes. This is because there are a number of different toolbar
15styles that you may wish to use simultaneously, and also, future
16toolbar implementations will emerge which
17cannot all be shoe-horned into the one class.
18
19For each platform, the symbol {\bf wxToolBar} is defined to be one of the
20specific toolbar classes.
21
22The following is a summary of the toolbar classes and their differences.
23
24\begin{itemize}\itemsep=0pt
25\item {\bf wxToolBarBase.} This is a base class with pure virtual functions,
26and should not be used directly.
27\item {\bf wxToolBarSimple.} A simple toolbar class written entirely with generic wxWindows
28functionality. A simple 3D effect for buttons is possible, but it is not consistent
29with the Windows look and feel. This toolbar can scroll, and you can have arbitrary
30numbers of rows and columns.
31\item {\bf wxToolBarMSW.} This class implements an old-style Windows toolbar, only on
32Windows. There are small, three-dimensional buttons, which do not (currently) reflect
33the current Windows colour settings: the buttons are grey. This is the default wxToolBar
34on 16-bit windows.
35\item {\bf wxToolBar95.} Uses the native Windows 95 toolbar class. It dynamically adjusts its
36background and button colours according to user colour settings.
37CreateTools must be called after the tools have been added.
38No absolute positioning is supported but you can specify the number
39of rows, and add tool separators with {\bf AddSeparator}.
40Tooltips are supported. {\bf OnRightClick} is not supported. This is the default wxToolBar
41on Windows 95, Windows NT 4 and above. With the style wxTB\_FLAT, the flat toolbar
42look is used, with a border that is highlit when the cursor moves over the buttons.
43\end{itemize}
44
45A toolbar might appear as a single row of images under
46the menubar, or it might be in a separate frame layout in several rows
47and columns. The class handles the layout of the images, unless explicit
48positioning is requested.
49
50A tool is a bitmap which can either be a button (there is no `state',
51it just generates an event when clicked) or it can be a toggle. If a
52toggle, a second bitmap can be provided to depict the `on' state; if
53the second bitmap is omitted, either the inverse of the first bitmap
54will be used (for monochrome displays) or a thick border is drawn
55around the bitmap (for colour displays where inverting will not have
56the desired result).
57
58The Windows-specific toolbar classes expect 16-colour bitmaps that are 16 pixels wide and 15 pixels
59high. If you want to use a different size, call {\bf SetToolBitmapSize}\rtfsp
60as the demo shows, before adding tools to the button bar. Don't supply more than
61one bitmap for each tool, because the toolbar generates all three images (normal,
62depressed and checked) from the single bitmap you give it.
63
64\subsection{Using the toolbar library}
65
66Include {\tt "wx/toolbar.h"}, or if using a class directly, one of:
67
68\begin{itemize}\itemsep=0pt
69\item {\tt "wx/msw/tbarmsw.h} for wxToolBarMSW
70\item {\tt "wx/msw/tbar95.h} for wxToolBar95
71\item {\tt "wx/tbarsmpl.h} for wxToolBarSimple
72\end{itemize}
73
74Example of toolbar use are given in the sample program ``toolbar''. The
75source is given below. In fact it's out of date because recommended
76practise is to use event handlers (using EVT\_MENU or EVT\_TOOL) instead of
77overriding OnLeftClick.
78
79{\small
80\begin{verbatim}
81/////////////////////////////////////////////////////////////////////////////
82// Name: test.cpp
83// Purpose: wxToolBar sample
84// Author: Julian Smart
85// Modified by:
86// Created: 04/01/98
87// RCS-ID: $Id$
88// Copyright: (c) Julian Smart
89// Licence: wxWindows licence
90/////////////////////////////////////////////////////////////////////////////
91
92// For compilers that support precompilation, includes "wx/wx.h".
93#include "wx/wxprec.h"
94
95#ifdef __BORLANDC__
96#pragma hdrstop
97#endif
98
99#ifndef WX_PRECOMP
100#include "wx/wx.h"
101#endif
102
103#include "wx/toolbar.h"
104#include <wx/log.h>
105
106#include "test.h"
107
108#if defined(__WXGTK__) || defined(__WXMOTIF__)
109#include "mondrian.xpm"
110#include "bitmaps/new.xpm"
111#include "bitmaps/open.xpm"
112#include "bitmaps/save.xpm"
113#include "bitmaps/copy.xpm"
114#include "bitmaps/cut.xpm"
115#include "bitmaps/print.xpm"
116#include "bitmaps/preview.xpm"
117#include "bitmaps/help.xpm"
118#endif
119
120IMPLEMENT_APP(MyApp)
121
122// The `main program' equivalent, creating the windows and returning the
123// main frame
124bool MyApp::OnInit(void)
125{
126 // Create the main frame window
127 MyFrame* frame = new MyFrame((wxFrame *) NULL, -1, (const wxString) "wxToolBar Sample",
128 wxPoint(100, 100), wxSize(450, 300));
129
130 // Give it a status line
131 frame->CreateStatusBar();
132
133 // Give it an icon
134 frame->SetIcon(wxICON(mondrian));
135
136 // Make a menubar
137 wxMenu *fileMenu = new wxMenu;
138 fileMenu->Append(wxID_EXIT, "E&xit", "Quit toolbar sample" );
139
140 wxMenu *helpMenu = new wxMenu;
141 helpMenu->Append(wxID_HELP, "&About", "About toolbar sample");
142
143 wxMenuBar* menuBar = new wxMenuBar;
144
145 menuBar->Append(fileMenu, "&File");
146 menuBar->Append(helpMenu, "&Help");
147
148 // Associate the menu bar with the frame
149 frame->SetMenuBar(menuBar);
150
151 // Create the toolbar
152 frame->CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT, ID_TOOLBAR);
153
154 frame->GetToolBar()->SetMargins( 2, 2 );
155
156 InitToolbar(frame->GetToolBar());
157
158 // Force a resize. This should probably be replaced by a call to a wxFrame
159 // function that lays out default decorations and the remaining content window.
160 wxSizeEvent event(wxSize(-1, -1), frame->GetId());
161 frame->OnSize(event);
162 frame->Show(TRUE);
163
164 frame->SetStatusText("Hello, wxWindows");
165
166 SetTopWindow(frame);
167
168 return TRUE;
169}
170
171bool MyApp::InitToolbar(wxToolBar* toolBar)
172{
173 // Set up toolbar
174 wxBitmap* toolBarBitmaps[8];
175
176#ifdef __WXMSW__
177 toolBarBitmaps[0] = new wxBitmap("icon1");
178 toolBarBitmaps[1] = new wxBitmap("icon2");
179 toolBarBitmaps[2] = new wxBitmap("icon3");
180 toolBarBitmaps[3] = new wxBitmap("icon4");
181 toolBarBitmaps[4] = new wxBitmap("icon5");
182 toolBarBitmaps[5] = new wxBitmap("icon6");
183 toolBarBitmaps[6] = new wxBitmap("icon7");
184 toolBarBitmaps[7] = new wxBitmap("icon8");
185#else
186 toolBarBitmaps[0] = new wxBitmap( new_xpm );
187 toolBarBitmaps[1] = new wxBitmap( open_xpm );
188 toolBarBitmaps[2] = new wxBitmap( save_xpm );
189 toolBarBitmaps[3] = new wxBitmap( copy_xpm );
190 toolBarBitmaps[4] = new wxBitmap( cut_xpm );
191 toolBarBitmaps[5] = new wxBitmap( preview_xpm );
192 toolBarBitmaps[6] = new wxBitmap( print_xpm );
193 toolBarBitmaps[7] = new wxBitmap( help_xpm );
194#endif
195
196#ifdef __WXMSW__
197 int width = 24;
198#else
199 int width = 16;
200#endif
201 int currentX = 5;
202
203 toolBar->AddTool(wxID_NEW, *(toolBarBitmaps[0]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "New file");
204 currentX += width + 5;
205 toolBar->AddTool(wxID_OPEN, *(toolBarBitmaps[1]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Open file");
206 currentX += width + 5;
207 toolBar->AddTool(wxID_SAVE, *(toolBarBitmaps[2]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Save file");
208 currentX += width + 5;
209 toolBar->AddSeparator();
210 toolBar->AddTool(wxID_COPY, *(toolBarBitmaps[3]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Copy");
211 currentX += width + 5;
212 toolBar->AddTool(wxID_CUT, *(toolBarBitmaps[4]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Cut");
213 currentX += width + 5;
214 toolBar->AddTool(wxID_PASTE, *(toolBarBitmaps[5]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Paste");
215 currentX += width + 5;
216 toolBar->AddSeparator();
217 toolBar->AddTool(wxID_PRINT, *(toolBarBitmaps[6]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Print");
218 currentX += width + 5;
219 toolBar->AddSeparator();
220 toolBar->AddTool(wxID_HELP, *(toolBarBitmaps[7]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Help");
221
222 toolBar->Realize();
223
224 // Can delete the bitmaps since they're reference counted
225 int i;
226 for (i = 0; i < 8; i++)
227 delete toolBarBitmaps[i];
228
229 return TRUE;
230}
231
232// wxID_HELP will be processed for the 'About' menu and the toolbar help button.
233
234BEGIN_EVENT_TABLE(MyFrame, wxFrame)
235 EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
236 EVT_MENU(wxID_HELP, MyFrame::OnAbout)
237 EVT_CLOSE(MyFrame::OnCloseWindow)
238 EVT_TOOL_RANGE(wxID_OPEN, wxID_PASTE, MyFrame::OnToolLeftClick)
239 EVT_TOOL_ENTER(wxID_OPEN, MyFrame::OnToolEnter)
240END_EVENT_TABLE()
241
242// Define my frame constructor
243MyFrame::MyFrame(wxFrame* parent, wxWindowID id, const wxString& title, const wxPoint& pos,
244 const wxSize& size, long style):
245 wxFrame(parent, id, title, pos, size, style)
246{
247 m_textWindow = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(-1, -1), wxTE_MULTILINE);
248}
249
250void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
251{
252 Close(TRUE);
253}
254
255void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
256{
257 (void)wxMessageBox("wxWindows toolbar sample", "About wxToolBar");
258}
259
260// Define the behaviour for the frame closing
261// - must delete all frames except for the main one.
262void MyFrame::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
263{
264 Destroy();
265}
266
267void MyFrame::OnToolLeftClick(wxCommandEvent& event)
268{
269 wxString str;
270 str.Printf("Clicked on tool %d", event.GetId());
271 SetStatusText(str);
272}
273
274void MyFrame::OnToolEnter(wxCommandEvent& event)
275{
276 if (event.GetSelection() > -1)
277 {
278 wxString str;
279 str.Printf("This is tool number %d", event.GetSelection());
280 SetStatusText(str);
281 }
282 else
283 SetStatusText("");
284}
285\end{verbatim}
286}
287