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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wave.cpp | |
3 | // Purpose: wxWave class implementation: optional | |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
6 | // Created: ??/??/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) AUTHOR | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "wave.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/object.h" | |
17 | #include "wx/string.h" | |
18 | #include "wx/wave.h" | |
19 | ||
20 | #ifdef __WXMAC__ | |
21 | #include "wx/mac/private.h" | |
22 | #ifndef __DARWIN__ | |
23 | #include <Sound.h> | |
24 | #endif | |
25 | #endif | |
26 | ||
27 | wxWave::wxWave() | |
28 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
29 | { | |
30 | } | |
31 | ||
32 | wxWave::wxWave(const wxString& sFileName, bool isResource) | |
33 | : m_sndChan(0), m_hSnd(NULL), m_waveLength(0), m_isResource(true) | |
34 | { | |
35 | Create(sFileName, isResource); | |
36 | } | |
37 | ||
38 | ||
39 | wxWave::~wxWave() | |
40 | { | |
41 | Free(); | |
42 | } | |
43 | ||
44 | ||
45 | bool wxWave::Create(const wxString& fileName, bool isResource) | |
46 | { | |
47 | bool ret = false; | |
48 | m_sndname = fileName; | |
49 | m_isResource = isResource; | |
50 | ||
51 | if (m_isResource) | |
52 | ret = true; | |
53 | else | |
54 | { /* | |
55 | if (sndChan) | |
56 | { // we're playing | |
57 | FSClose(SndRefNum); | |
58 | SndRefNum = 0; | |
59 | SndDisposeChannel(sndChan, TRUE); | |
60 | free(sndChan); | |
61 | sndChan = 0; | |
62 | KillTimer(0,timerID); | |
63 | } | |
64 | ||
65 | if (!lpSnd) | |
66 | return true; | |
67 | ||
68 | if (_access(lpSnd,0)) // no file, no service | |
69 | return false; | |
70 | ||
71 | // Allocate SndChannel | |
72 | sndChan = (SndChannelPtr) malloc (sizeof(SndChannel)); | |
73 | ||
74 | if (!sndChan) | |
75 | return false; | |
76 | ||
77 | sndChan->qLength = 128; | |
78 | ||
79 | if (noErr != SndNewChannel (&sndChan, sampledSynth, initMono | initNoInterp, 0)) | |
80 | { | |
81 | free(sndChan); | |
82 | sndChan = 0; | |
83 | return false; | |
84 | } | |
85 | ||
86 | if (!(SndRefNum = MacOpenSndFile ((char *)lpSnd))) | |
87 | { | |
88 | SndDisposeChannel(sndChan, TRUE); | |
89 | free(sndChan); | |
90 | sndChan = 0; | |
91 | ||
92 | return false; | |
93 | } | |
94 | ||
95 | bool async = false; | |
96 | ||
97 | if (fdwSound & SND_ASYNC) | |
98 | async = true; | |
99 | ||
100 | if (SndStartFilePlay(sndChan, SndRefNum, 0, 81920, 0, 0, 0, async) != noErr) | |
101 | { | |
102 | FSClose (SndRefNum); | |
103 | SndRefNum = 0; | |
104 | SndDisposeChannel (sndChan, TRUE); | |
105 | free (sndChan); | |
106 | sndChan = 0; | |
107 | return false; | |
108 | } | |
109 | ||
110 | if (async) | |
111 | { // haven't finish yet | |
112 | timerID = SetTimer(0, 0, 250, TimerCallBack); | |
113 | } | |
114 | else | |
115 | { | |
116 | FSClose (SndRefNum); | |
117 | SndRefNum = 0; | |
118 | SndDisposeChannel (sndChan, TRUE); | |
119 | free (sndChan); | |
120 | sndChan = 0; | |
121 | }*/ | |
122 | } | |
123 | ||
124 | return ret; | |
125 | } | |
126 | ||
127 | ||
128 | //don't know what to do with looped, wth | |
129 | bool wxWave::Play(bool async, bool looped) const | |
130 | { | |
131 | char lpSnd[32]; | |
132 | bool ret = false; | |
133 | ||
134 | if (m_isResource) | |
135 | { | |
136 | #if TARGET_CARBON | |
137 | c2pstrcpy((unsigned char *)lpSnd, m_sndname); | |
138 | #else | |
139 | strcpy(lpSnd, m_sndname); | |
140 | c2pstr((char *) lpSnd); | |
141 | #endif | |
142 | SndListHandle hSnd; | |
143 | ||
144 | hSnd = (SndListHandle) GetNamedResource('snd ',(const unsigned char *) lpSnd); | |
145 | ||
146 | if ((hSnd != NULL) && (SndPlay((SndChannelPtr)m_sndChan, (SndListHandle) hSnd, async) == noErr)) | |
147 | ret = true; | |
148 | } | |
149 | ||
150 | return ret; | |
151 | } | |
152 | ||
153 | ||
154 | bool wxWave::Free() | |
155 | { | |
156 | bool ret = false; | |
157 | ||
158 | if (m_isResource) | |
159 | { | |
160 | m_sndname.Empty(); | |
161 | ret = true; | |
162 | } | |
163 | else | |
164 | { | |
165 | //TODO, | |
166 | } | |
167 | ||
168 | return ret; | |
169 | } | |
170 | ||
171 | ||
172 | //code below is from an old implementation used for telinfo with MSVC crossplatform support | |
173 | //technology proceeds, so it would be the wisest to drop this code, but it's left here just | |
174 | //for the sake of a reference. BTW: Wave files can now be played with QT, starting from V3 | |
175 | ||
176 | /*static short MacOpenSndFile (char * path) | |
177 | { | |
178 | VolumeParam vp; | |
179 | FSSpec fspec; | |
180 | Str255 name; | |
181 | char *c; | |
182 | ||
183 | // first, get the volume reference number for the file. Start by | |
184 | // making a Pstring with just the volume name | |
185 | strcpy ((char *) name, path); | |
186 | if (c = strchr ((char *) name, ':')) | |
187 | { | |
188 | c++; | |
189 | *c = '\0'; | |
190 | } | |
191 | ||
192 | c2pstr ((char *) name); | |
193 | vp.ioCompletion = 0; | |
194 | vp.ioVolIndex = -1; | |
195 | vp.ioNamePtr = name; | |
196 | vp.ioVRefNum = 0; | |
197 | ||
198 | if (PBGetVInfo((ParamBlockRec *)&vp, 0) != noErr) | |
199 | return 0; | |
200 | ||
201 | // next, buld an FSSpec for the file | |
202 | strcpy ((char *) name, path); | |
203 | c2pstr ((char *) name); | |
204 | if (FSMakeFSSpec (vp.ioVRefNum, 0, name, &fspec) != noErr) | |
205 | return 0; | |
206 | ||
207 | short frefnum; | |
208 | // now open the file, and return it's reference number | |
209 | if (FSpOpenDF(&fspec, fsRdPerm, &frefnum) != noErr) | |
210 | return 0; | |
211 | ||
212 | return frefnum; | |
213 | } | |
214 | ||
215 | ||
216 | void TimerCallBack(HWND hwnd,UINT uMsg,UINT idEvent,DWORD dwTime) | |
217 | { | |
218 | if(!sndChan) | |
219 | { | |
220 | KillTimer(0,timerID); | |
221 | return; | |
222 | } | |
223 | ||
224 | SCStatus scstat; | |
225 | ||
226 | if (noErr == SndChannelStatus (sndChan, sizeof (SCStatus), &scstat)) { | |
227 | if (scstat.scChannelPaused || scstat.scChannelBusy) | |
228 | return; // not done yet | |
229 | } | |
230 | ||
231 | // either error or done. | |
232 | FSClose (SndRefNum); | |
233 | SndRefNum = 0; | |
234 | SndDisposeChannel (sndChan, TRUE); | |
235 | free (sndChan); | |
236 | sndChan = 0; | |
237 | KillTimer(0,timerID); | |
238 | }*/ | |
239 | ||
240 |