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Sizing fixes according to patch #1523304.
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/button.cpp
3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#if wxUSE_BUTTON
28
29#include "wx/button.h"
30
31#ifndef WX_PRECOMP
32 #include "wx/app.h"
33 #include "wx/brush.h"
34 #include "wx/panel.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39#endif
40
41#include "wx/stockitem.h"
42#include "wx/tokenzr.h"
43#include "wx/msw/private.h"
44
45#if wxUSE_UXTHEME
46 #include "wx/msw/uxtheme.h"
47
48 // no need to include tmschema.h
49 #ifndef BP_PUSHBUTTON
50 #define BP_PUSHBUTTON 1
51
52 #define PBS_NORMAL 1
53 #define PBS_HOT 2
54 #define PBS_PRESSED 3
55 #define PBS_DISABLED 4
56 #define PBS_DEFAULTED 5
57
58 #define TMT_CONTENTMARGINS 3602
59 #endif
60#endif // wxUSE_UXTHEME
61
62#ifndef WM_THEMECHANGED
63 #define WM_THEMECHANGED 0x031A
64#endif
65
66#ifndef ODS_NOACCEL
67 #define ODS_NOACCEL 0x0100
68#endif
69
70#ifndef ODS_NOFOCUSRECT
71 #define ODS_NOFOCUSRECT 0x0200
72#endif
73
74// ----------------------------------------------------------------------------
75// macros
76// ----------------------------------------------------------------------------
77
78#if wxUSE_EXTENDED_RTTI
79
80WX_DEFINE_FLAGS( wxButtonStyle )
81
82wxBEGIN_FLAGS( wxButtonStyle )
83 // new style border flags, we put them first to
84 // use them for streaming out
85 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
86 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
87 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
88 wxFLAGS_MEMBER(wxBORDER_RAISED)
89 wxFLAGS_MEMBER(wxBORDER_STATIC)
90 wxFLAGS_MEMBER(wxBORDER_NONE)
91
92 // old style border flags
93 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
94 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
95 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
96 wxFLAGS_MEMBER(wxRAISED_BORDER)
97 wxFLAGS_MEMBER(wxSTATIC_BORDER)
98 wxFLAGS_MEMBER(wxBORDER)
99
100 // standard window styles
101 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
102 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
103 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
104 wxFLAGS_MEMBER(wxWANTS_CHARS)
105 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
106 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
107 wxFLAGS_MEMBER(wxVSCROLL)
108 wxFLAGS_MEMBER(wxHSCROLL)
109
110 wxFLAGS_MEMBER(wxBU_LEFT)
111 wxFLAGS_MEMBER(wxBU_RIGHT)
112 wxFLAGS_MEMBER(wxBU_TOP)
113 wxFLAGS_MEMBER(wxBU_BOTTOM)
114 wxFLAGS_MEMBER(wxBU_EXACTFIT)
115wxEND_FLAGS( wxButtonStyle )
116
117IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
118
119wxBEGIN_PROPERTIES_TABLE(wxButton)
120 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
121
122 wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
123 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
124
125 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
126
127wxEND_PROPERTIES_TABLE()
128
129wxBEGIN_HANDLERS_TABLE(wxButton)
130wxEND_HANDLERS_TABLE()
131
132wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
133
134
135#else
136IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
137#endif
138
139// this macro tries to adjust the default button height to a reasonable value
140// using the char height as the base
141#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
142
143// ============================================================================
144// implementation
145// ============================================================================
146
147// ----------------------------------------------------------------------------
148// creation/destruction
149// ----------------------------------------------------------------------------
150
151bool wxButton::Create(wxWindow *parent,
152 wxWindowID id,
153 const wxString& lbl,
154 const wxPoint& pos,
155 const wxSize& size,
156 long style,
157 const wxValidator& validator,
158 const wxString& name)
159{
160 wxString label(lbl);
161 if (label.empty() && wxIsStockID(id))
162 {
163 // On Windows, some buttons aren't supposed to have
164 // mnemonics, so strip them out.
165
166 label = wxGetStockLabel(id
167#if defined(__WXMSW__) || defined(__WXWINCE__)
168 , ( id != wxID_OK &&
169 id != wxID_CANCEL &&
170 id != wxID_CLOSE )
171#endif
172 );
173 }
174
175 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
176 return false;
177
178 WXDWORD exstyle;
179 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
180
181#ifdef __WIN32__
182 // if the label contains several lines we must explicitly tell the button
183 // about it or it wouldn't draw it correctly ("\n"s would just appear as
184 // black boxes)
185 //
186 // NB: we do it here and not in MSWGetStyle() because we need the label
187 // value and m_label is not set yet when MSWGetStyle() is called;
188 // besides changing BS_MULTILINE during run-time is pointless anyhow
189 if ( label.find(_T('\n')) != wxString::npos )
190 {
191 msStyle |= BS_MULTILINE;
192 }
193#endif // __WIN32__
194
195 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
196}
197
198wxButton::~wxButton()
199{
200 wxWindow *parent = GetParent();
201 if ( parent && parent->GetTmpDefaultItem() == this )
202 {
203 UnsetTmpDefault();
204 }
205}
206
207// ----------------------------------------------------------------------------
208// flags
209// ----------------------------------------------------------------------------
210
211WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
212{
213 // buttons never have an external border, they draw their own one
214 WXDWORD msStyle = wxControl::MSWGetStyle
215 (
216 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
217 );
218
219 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
220 // each other in any resizeable dialog which has more than one button in
221 // the bottom
222 msStyle |= WS_CLIPSIBLINGS;
223
224#ifdef __WIN32__
225 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
226 // and wxBU_RIGHT to get BS_CENTER!
227 if ( style & wxBU_LEFT )
228 msStyle |= BS_LEFT;
229 if ( style & wxBU_RIGHT )
230 msStyle |= BS_RIGHT;
231 if ( style & wxBU_TOP )
232 msStyle |= BS_TOP;
233 if ( style & wxBU_BOTTOM )
234 msStyle |= BS_BOTTOM;
235#ifndef __WXWINCE__
236 // flat 2d buttons
237 if ( style & wxNO_BORDER )
238 msStyle |= BS_FLAT;
239#endif // __WXWINCE__
240#endif // __WIN32__
241
242 return msStyle;
243}
244
245// ----------------------------------------------------------------------------
246// size management including autosizing
247// ----------------------------------------------------------------------------
248
249wxSize wxButton::DoGetBestSize() const
250{
251 wxClientDC dc(wx_const_cast(wxButton *, this));
252 dc.SetFont(GetFont());
253
254 wxCoord wBtn,
255 hBtn;
256 dc.GetMultiLineTextExtent(wxStripMenuCodes(GetLabel()), &wBtn, &hBtn);
257
258 // add a margin -- the button is wider than just its label
259 wBtn += 3*GetCharWidth();
260 hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn);
261
262 // all buttons have at least the standard size unless the user explicitly
263 // wants them to be of smaller size and used wxBU_EXACTFIT style when
264 // creating the button
265 if ( !HasFlag(wxBU_EXACTFIT) )
266 {
267 wxSize sz = GetDefaultSize();
268 if (wBtn > sz.x)
269 sz.x = wBtn;
270 if (hBtn > sz.y)
271 sz.y = hBtn;
272
273 return sz;
274 }
275
276 wxSize best(wBtn, hBtn);
277 CacheBestSize(best);
278 return best;
279}
280
281/* static */
282wxSize wxButtonBase::GetDefaultSize()
283{
284 static wxSize s_sizeBtn;
285
286 if ( s_sizeBtn.x == 0 )
287 {
288 wxScreenDC dc;
289 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
290
291 // the size of a standard button in the dialog units is 50x14,
292 // translate this to pixels
293 // NB1: the multipliers come from the Windows convention
294 // NB2: the extra +1/+2 were needed to get the size be the same as the
295 // size of the buttons in the standard dialog - I don't know how
296 // this happens, but on my system this size is 75x23 in pixels and
297 // 23*8 isn't even divisible by 14... Would be nice to understand
298 // why these constants are needed though!
299 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
300 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
301 }
302
303 return s_sizeBtn;
304}
305
306// ----------------------------------------------------------------------------
307// default button handling
308// ----------------------------------------------------------------------------
309
310/*
311 "Everything you ever wanted to know about the default buttons" or "Why do we
312 have to do all this?"
313
314 In MSW the default button should be activated when the user presses Enter
315 and the current control doesn't process Enter itself somehow. This is
316 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
317 Another aspect of "defaultness" is that the default button has different
318 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
319 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
320 be unset if our parent window is not active so it should be unset whenever
321 we lose activation and set back when we regain it.
322
323 Final complication is that when a button is active, it should be the default
324 one, i.e. pressing Enter on a button always activates it and not another
325 one.
326
327 We handle this by maintaining a permanent and a temporary default items in
328 wxControlContainer (both may be NULL). When a button becomes the current
329 control (i.e. gets focus) it sets itself as the temporary default which
330 ensures that it has the right appearance and that Enter will be redirected
331 to it. When the button loses focus, it unsets the temporary default and so
332 the default item will be the permanent default -- that is the default button
333 if any had been set or none otherwise, which is just what we want.
334
335 NB: all this is quite complicated by now and the worst is that normally
336 it shouldn't be necessary at all as for the normal Windows programs
337 DefWindowProc() and IsDialogMessage() take care of all this
338 automatically -- however in wxWidgets programs this doesn't work for
339 nested hierarchies (i.e. a notebook inside a notebook) for unknown
340 reason and so we have to reproduce all this code ourselves. It would be
341 very nice if we could avoid doing it.
342 */
343
344// set this button as the (permanently) default one in its panel
345void wxButton::SetDefault()
346{
347 wxWindow *parent = GetParent();
348
349 wxCHECK_RET( parent, _T("button without parent?") );
350
351 // set this one as the default button both for wxWidgets ...
352 wxWindow *winOldDefault = parent->SetDefaultItem(this);
353
354 // ... and Windows
355 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
356 SetDefaultStyle(this, true);
357}
358
359// set this button as being currently default
360void wxButton::SetTmpDefault()
361{
362 wxWindow *parent = GetParent();
363
364 wxCHECK_RET( parent, _T("button without parent?") );
365
366 wxWindow *winOldDefault = parent->GetDefaultItem();
367 parent->SetTmpDefaultItem(this);
368
369 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
370 SetDefaultStyle(this, true);
371}
372
373// unset this button as currently default, it may still stay permanent default
374void wxButton::UnsetTmpDefault()
375{
376 wxWindow *parent = GetParent();
377
378 wxCHECK_RET( parent, _T("button without parent?") );
379
380 parent->SetTmpDefaultItem(NULL);
381
382 wxWindow *winOldDefault = parent->GetDefaultItem();
383
384 SetDefaultStyle(this, false);
385 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
386}
387
388/* static */
389void
390wxButton::SetDefaultStyle(wxButton *btn, bool on)
391{
392 // we may be called with NULL pointer -- simpler to do the check here than
393 // in the caller which does wxDynamicCast()
394 if ( !btn )
395 return;
396
397 // first, let DefDlgProc() know about the new default button
398 if ( on )
399 {
400 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
401 // focus at all any more
402 if ( !wxTheApp->IsActive() )
403 return;
404
405 wxWindow * const parent = btn->GetParent();
406 wxCHECK_RET( parent, _T("button without parent?") );
407
408 ::SendMessage(GetHwndOf(parent), DM_SETDEFID, btn->GetId(), 0L);
409
410 // sending DM_SETDEFID also changes the button style to
411 // BS_DEFPUSHBUTTON so there is nothing more to do
412 }
413
414 // then also change the style as needed
415 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
416 if ( !(style & BS_DEFPUSHBUTTON) == on )
417 {
418 // don't do it with the owner drawn buttons because it will
419 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
420 // BS_DEFPUSHBUTTON != 0)!
421 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
422 {
423 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
424 on ? style | BS_DEFPUSHBUTTON
425 : style & ~BS_DEFPUSHBUTTON,
426 1L /* redraw */);
427 }
428 else // owner drawn
429 {
430 // redraw the button - it will notice itself that it's
431 // [not] the default one [any longer]
432 btn->Refresh();
433 }
434 }
435 //else: already has correct style
436}
437
438// ----------------------------------------------------------------------------
439// helpers
440// ----------------------------------------------------------------------------
441
442bool wxButton::SendClickEvent()
443{
444 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
445 event.SetEventObject(this);
446
447 return ProcessCommand(event);
448}
449
450void wxButton::Command(wxCommandEvent & event)
451{
452 ProcessCommand(event);
453}
454
455// ----------------------------------------------------------------------------
456// event/message handlers
457// ----------------------------------------------------------------------------
458
459bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
460{
461 bool processed = false;
462 switch ( param )
463 {
464 // NOTE: Apparently older versions (NT 4?) of the common controls send
465 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
466 // buttons, so in order to send two EVT_BUTTON events we should
467 // catch both types. Currently (Feb 2003) up-to-date versions of
468 // win98, win2k and winXP all send two BN_CLICKED messages for
469 // all button types, so we don't catch BN_DOUBLECLICKED anymore
470 // in order to not get 3 EVT_BUTTON events. If this is a problem
471 // then we need to figure out which version of the comctl32 changed
472 // this behaviour and test for it.
473
474 case 1: // message came from an accelerator
475 case BN_CLICKED: // normal buttons send this
476 processed = SendClickEvent();
477 break;
478 }
479
480 return processed;
481}
482
483WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
484{
485 // when we receive focus, we want to temporarily become the default button in
486 // our parent panel so that pressing "Enter" would activate us -- and when
487 // losing it we should restore the previous default button as well
488 if ( nMsg == WM_SETFOCUS )
489 {
490 SetTmpDefault();
491
492 // let the default processing take place too
493 }
494 else if ( nMsg == WM_KILLFOCUS )
495 {
496 UnsetTmpDefault();
497 }
498 else if ( nMsg == WM_LBUTTONDBLCLK )
499 {
500 // emulate a click event to force an owner-drawn button to change its
501 // appearance - without this, it won't do it
502 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
503
504 // and continue with processing the message normally as well
505 }
506#if wxUSE_UXTHEME
507 else if ( nMsg == WM_THEMECHANGED )
508 {
509 // need to recalculate the best size here
510 // as the theme size might have changed
511 InvalidateBestSize();
512 }
513 else if ( wxUxThemeEngine::GetIfActive() )
514 {
515 // we need to Refresh() if mouse has entered or left window
516 // so we can update the hot tracking state
517 // must use m_mouseInWindow here instead of IsMouseInWindow()
518 // since we need to know the first time the mouse enters the window
519 // and IsMouseInWindow() would return true in this case
520 if ( ( nMsg == WM_MOUSEMOVE && !m_mouseInWindow ) ||
521 nMsg == WM_MOUSELEAVE )
522 {
523 Refresh();
524 }
525 }
526#endif // wxUSE_UXTHEME
527
528 // let the base class do all real processing
529 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
530}
531
532// ----------------------------------------------------------------------------
533// owner-drawn buttons support
534// ----------------------------------------------------------------------------
535
536#ifdef __WIN32__
537
538// drawing helpers
539
540static void DrawButtonText(HDC hdc,
541 RECT *pRect,
542 const wxString& text,
543 COLORREF col)
544{
545 COLORREF colOld = SetTextColor(hdc, col);
546 int modeOld = SetBkMode(hdc, TRANSPARENT);
547
548 if ( text.find(_T('\n')) != wxString::npos )
549 {
550 // draw multiline label
551
552 // first we need to compute its bounding rect
553 RECT rc;
554 ::CopyRect(&rc, pRect);
555 ::DrawText(hdc, text, text.length(), &rc, DT_CENTER | DT_CALCRECT);
556
557 // now center this rect inside the entire button area
558 const LONG w = rc.right - rc.left;
559 const LONG h = rc.bottom - rc.top;
560 rc.left = (pRect->right - pRect->left)/2 - w/2;
561 rc.right = rc.left+w;
562 rc.top = (pRect->bottom - pRect->top)/2 - h/2;
563 rc.bottom = rc.top+h;
564
565 ::DrawText(hdc, text, text.length(), &rc, DT_CENTER);
566 }
567 else // single line label
568 {
569 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
570 ::DrawText(hdc, text, text.length(), pRect,
571 DT_SINGLELINE | DT_CENTER | DT_VCENTER);
572 }
573
574 SetBkMode(hdc, modeOld);
575 SetTextColor(hdc, colOld);
576}
577
578static void DrawRect(HDC hdc, const RECT& r)
579{
580 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
581 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
582 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
583 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
584}
585
586void wxButton::MakeOwnerDrawn()
587{
588 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
589 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
590 {
591 // make it so
592 style |= BS_OWNERDRAW;
593 SetWindowLong(GetHwnd(), GWL_STYLE, style);
594 }
595}
596
597bool wxButton::SetBackgroundColour(const wxColour &colour)
598{
599 if ( !wxControl::SetBackgroundColour(colour) )
600 {
601 // nothing to do
602 return false;
603 }
604
605 MakeOwnerDrawn();
606
607 Refresh();
608
609 return true;
610}
611
612bool wxButton::SetForegroundColour(const wxColour &colour)
613{
614 if ( !wxControl::SetForegroundColour(colour) )
615 {
616 // nothing to do
617 return false;
618 }
619
620 MakeOwnerDrawn();
621
622 Refresh();
623
624 return true;
625}
626
627/*
628 The button frame looks like this normally:
629
630 WWWWWWWWWWWWWWWWWWB
631 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
632 WH GB H = light grey (LIGHT)
633 WH GB G = dark grey (SHADOW)
634 WH GB B = black (DKSHADOW)
635 WH GB
636 WGGGGGGGGGGGGGGGGGB
637 BBBBBBBBBBBBBBBBBBB
638
639 When the button is selected, the button becomes like this (the total button
640 size doesn't change):
641
642 BBBBBBBBBBBBBBBBBBB
643 BWWWWWWWWWWWWWWWWBB
644 BWHHHHHHHHHHHHHHGBB
645 BWH GBB
646 BWH GBB
647 BWGGGGGGGGGGGGGGGBB
648 BBBBBBBBBBBBBBBBBBB
649 BBBBBBBBBBBBBBBBBBB
650
651 When the button is pushed (while selected) it is like:
652
653 BBBBBBBBBBBBBBBBBBB
654 BGGGGGGGGGGGGGGGGGB
655 BG GB
656 BG GB
657 BG GB
658 BG GB
659 BGGGGGGGGGGGGGGGGGB
660 BBBBBBBBBBBBBBBBBBB
661*/
662
663static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
664 bool selected, bool pushed)
665{
666 RECT r;
667 CopyRect(&r, &rectBtn);
668
669 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
670 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
671 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
672 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
673
674 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
675
676 r.right--;
677 r.bottom--;
678
679 if ( pushed )
680 {
681 DrawRect(hdc, r);
682
683 (void)SelectObject(hdc, hpenGrey);
684 ::InflateRect(&r, -1, -1);
685
686 DrawRect(hdc, r);
687 }
688 else // !pushed
689 {
690 if ( selected )
691 {
692 DrawRect(hdc, r);
693
694 ::InflateRect(&r, -1, -1);
695 }
696
697 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
698 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
699
700 (void)SelectObject(hdc, hpenWhite);
701 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
702 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
703
704 (void)SelectObject(hdc, hpenLightGr);
705 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
706 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
707
708 (void)SelectObject(hdc, hpenGrey);
709 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
710 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
711 }
712
713 (void)SelectObject(hdc, hpenOld);
714 DeleteObject(hpenWhite);
715 DeleteObject(hpenLightGr);
716 DeleteObject(hpenGrey);
717 DeleteObject(hpenBlack);
718}
719
720#if wxUSE_UXTHEME
721static
722void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
723{
724 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
725 HDC hdc = lpDIS->hDC;
726 UINT state = lpDIS->itemState;
727 RECT rectBtn;
728 CopyRect(&rectBtn, &lpDIS->rcItem);
729
730 wxUxThemeHandle theme(button, L"BUTTON");
731 int iState;
732
733 if ( state & ODS_SELECTED )
734 {
735 iState = PBS_PRESSED;
736 }
737 else if ( button->HasCapture() || button->IsMouseInWindow() )
738 {
739 iState = PBS_HOT;
740 }
741 else if ( state & ODS_FOCUS )
742 {
743 iState = PBS_DEFAULTED;
744 }
745 else if ( state & ODS_DISABLED )
746 {
747 iState = PBS_DISABLED;
748 }
749 else
750 {
751 iState = PBS_NORMAL;
752 }
753
754 // draw parent background if needed
755 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme,
756 BP_PUSHBUTTON,
757 iState) )
758 {
759 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
760 }
761
762 // draw background
763 wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
764 &rectBtn, NULL);
765
766 // calculate content area margins
767 MARGINS margins;
768 wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
769 TMT_CONTENTMARGINS, &rectBtn, &margins);
770 RECT rectClient;
771 ::CopyRect(&rectClient, &rectBtn);
772 ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
773
774 // if focused and !nofocus rect
775 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
776 {
777 DrawFocusRect(hdc, &rectClient);
778 }
779
780 if ( button->UseBgCol() )
781 {
782 COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
783 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
784
785 // don't overwrite the focus rect
786 ::InflateRect(&rectClient, -1, -1);
787 FillRect(hdc, &rectClient, hbrushBackground);
788 ::DeleteObject(hbrushBackground);
789 }
790}
791#endif // wxUSE_UXTHEME
792
793bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
794{
795 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
796 HDC hdc = lpDIS->hDC;
797 UINT state = lpDIS->itemState;
798 RECT rectBtn;
799 CopyRect(&rectBtn, &lpDIS->rcItem);
800
801#if wxUSE_UXTHEME
802 if ( wxUxThemeEngine::GetIfActive() )
803 {
804 MSWDrawXPBackground(this, wxdis);
805 }
806 else
807#endif // wxUSE_UXTHEME
808 {
809 COLORREF colBg = wxColourToRGB(GetBackgroundColour());
810
811 // first, draw the background
812 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
813 FillRect(hdc, &rectBtn, hbrushBackground);
814 ::DeleteObject(hbrushBackground);
815
816 // draw the border for the current state
817 bool selected = (state & ODS_SELECTED) != 0;
818 if ( !selected )
819 {
820 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
821 if ( panel )
822 {
823 selected = panel->GetDefaultItem() == this;
824 }
825 }
826 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
827
828 DrawButtonFrame(hdc, rectBtn, selected, pushed);
829
830 // if focused and !nofocus rect
831 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
832 {
833 RECT rectFocus;
834 CopyRect(&rectFocus, &rectBtn);
835
836 // I don't know where does this constant come from, but this is how
837 // Windows draws them
838 InflateRect(&rectFocus, -4, -4);
839
840 DrawFocusRect(hdc, &rectFocus);
841 }
842
843 if ( pushed )
844 {
845 // the label is shifted by 1 pixel to create "pushed" effect
846 OffsetRect(&rectBtn, 1, 1);
847 }
848 }
849
850 COLORREF colFg = wxColourToRGB(GetForegroundColour());
851 DrawButtonText(hdc, &rectBtn,
852 (state & ODS_NOACCEL ? wxStripMenuCodes(GetLabel())
853 : GetLabel()),
854 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
855 : colFg);
856
857 return true;
858}
859
860#endif // __WIN32__
861
862#endif // wxUSE_BUTTON