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1# 11/19/2003 - Jeff Grimmett (grimmtooth@softhome.net)
2#
3# o Updated for wx namespace
4#
5
6import wx
7
8from Main import opj
9
10#----------------------------------------------------------------------
11
12def runTest(frame, nb, log):
13 bmp = wx.Image(opj('bitmaps/image.bmp'), wx.BITMAP_TYPE_BMP).ConvertToBitmap()
14 gif = wx.Image(opj('bitmaps/image.gif'), wx.BITMAP_TYPE_GIF).ConvertToBitmap()
15 png = wx.Image(opj('bitmaps/image.png'), wx.BITMAP_TYPE_PNG).ConvertToBitmap()
16 jpg = wx.Image(opj('bitmaps/image.jpg'), wx.BITMAP_TYPE_JPEG).ConvertToBitmap()
17
18 panel = wx.Panel(nb, -1)
19
20 pos = 10
21 wx.StaticBitmap(panel, -1, bmp, (10, pos), (bmp.GetWidth(), bmp.GetHeight()))
22
23 pos = pos + bmp.GetHeight() + 10
24 wx.StaticBitmap(panel, -1, gif, (10, pos), (gif.GetWidth(), gif.GetHeight()))
25
26 pos = pos + gif.GetHeight() + 10
27 wx.StaticBitmap(panel, -1, png, (10, pos), (png.GetWidth(), png.GetHeight()))
28
29 pos = pos + png.GetHeight() + 10
30 wx.StaticBitmap(panel, -1, jpg, (10, pos), (jpg.GetWidth(), jpg.GetHeight()))
31
32 return panel
33
34#----------------------------------------------------------------------
35
36
37
38overview = """\
39<html>
40<body>
41This class encapsulates a platform-independent image. An image can be created
42from data, or using <code>wxBitmap.ConvertToImage</code>. An image can be loaded from
43a file in a variety of formats, and is extensible to new formats via image
44format handlers. Functions are available to set and get image bits, so it can
45be used for basic image manipulation.
46
47<p>The following image handlers are available. wxBMPHandler is always installed
48by default. To use other image formats, install the appropriate handler or use
49<code>wx.InitAllImageHandlers()</code>.
50
51<p>
52<table>
53<tr><td width=25%>wxBMPHandler</td> <td>For loading and saving, always installed.</td></tr>
54<tr><td>wxPNGHandler</td> <td>For loading and saving.</td> </tr>
55<tr><td>wxJPEGHandler</td> <td>For loading and saving.</td> </tr>
56<tr><td>wxGIFHandler</td> <td>Only for loading, due to legal issues.</td> </tr>
57<tr><td>wxPCXHandler</td> <td>For loading and saving.</td> </tr>
58<tr><td>wxPNMHandler</td> <td>For loading and saving.</td> </tr>
59<tr><td>wxTIFFHandler</td> <td>For loading and saving.</td> </tr>
60<tr><td>wxIFFHandler</td> <td>For loading only.</td> </tr>
61<tr><td>wxXPMHandler</td> <td>For loading and saving.</td> </tr>
62<tr><td>wxICOHandler</td> <td>For loading and saving.</td> </tr>
63<tr><td>wxCURHandler</td> <td>For loading and saving.</td> </tr>
64<tr><td>wxANIHandler</td> <td>For loading only.</td> </tr>
65</table>
66
67<p>When saving in PCX format, wxPCXHandler will count the number of different
68colours in the image; if there are 256 or less colours, it will save as 8 bit,
69else it will save as 24 bit.
70
71<p>Loading PNMs only works for ASCII or raw RGB images. When saving in PNM format,
72wxPNMHandler will always save as raw RGB.
73
74</body>
75</html>"""
76
77if __name__ == '__main__':
78 import sys,os
79 import run
80 run.main(['', os.path.basename(sys.argv[0])])
81