]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/bmpbuttn.cpp | |
3 | // Purpose: wxBitmapButton implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_BMPBUTTON | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/dc.h" | |
30 | #include "wx/bmpbuttn.h" | |
31 | #include "wx/validate.h" | |
32 | #endif | |
33 | ||
34 | #include "wx/univ/renderer.h" | |
35 | ||
36 | // ============================================================================ | |
37 | // implementation | |
38 | // ============================================================================ | |
39 | ||
40 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) | |
41 | ||
42 | BEGIN_EVENT_TABLE(wxBitmapButton, wxButton) | |
43 | EVT_SET_FOCUS(wxBitmapButton::OnSetFocus) | |
44 | EVT_KILL_FOCUS(wxBitmapButton::OnKillFocus) | |
45 | END_EVENT_TABLE() | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxBitmapButton | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | bool wxBitmapButton::Create(wxWindow *parent, | |
52 | wxWindowID id, | |
53 | const wxBitmap& bitmap, | |
54 | const wxPoint &pos, | |
55 | const wxSize &size, | |
56 | long style, | |
57 | const wxValidator& validator, | |
58 | const wxString &name) | |
59 | { | |
60 | // we add wxBU_EXACTFIT because the bitmap buttons are not the standard | |
61 | // ones and so shouldn't be forced to be of the standard size which is | |
62 | // typically too big for them | |
63 | if ( !wxButton::Create(parent, id, bitmap, wxEmptyString, | |
64 | pos, size, style | wxBU_EXACTFIT, validator, name) ) | |
65 | return false; | |
66 | ||
67 | m_bmpNormal = bitmap; | |
68 | ||
69 | return true; | |
70 | } | |
71 | ||
72 | void wxBitmapButton::OnSetBitmap() | |
73 | { | |
74 | wxBitmap bmp; | |
75 | if ( !IsEnabled() ) | |
76 | { | |
77 | bmp = m_bmpDisabled; | |
78 | } | |
79 | else if ( IsPressed() ) | |
80 | { | |
81 | bmp = m_bmpSelected; | |
82 | } | |
83 | else if ( IsFocused() ) | |
84 | { | |
85 | bmp = m_bmpFocus; | |
86 | } | |
87 | else | |
88 | { | |
89 | bmp = m_bmpNormal; | |
90 | } | |
91 | ||
92 | ChangeBitmap(bmp); | |
93 | } | |
94 | ||
95 | bool wxBitmapButton::ChangeBitmap(const wxBitmap& bmp) | |
96 | { | |
97 | wxBitmap bitmap = bmp.Ok() ? bmp : m_bmpNormal; | |
98 | if ( bitmap != m_bitmap ) | |
99 | { | |
100 | m_bitmap = bitmap; | |
101 | ||
102 | return true; | |
103 | } | |
104 | ||
105 | return false; | |
106 | } | |
107 | ||
108 | bool wxBitmapButton::Enable(bool enable) | |
109 | { | |
110 | if ( !wxButton::Enable(enable) ) | |
111 | return false; | |
112 | ||
113 | if ( !enable && ChangeBitmap(m_bmpDisabled) ) | |
114 | Refresh(); | |
115 | ||
116 | return true; | |
117 | } | |
118 | ||
119 | bool wxBitmapButton::SetCurrent(bool doit) | |
120 | { | |
121 | ChangeBitmap(doit ? m_bmpFocus : m_bmpNormal); | |
122 | ||
123 | return wxButton::SetCurrent(doit); | |
124 | } | |
125 | ||
126 | void wxBitmapButton::OnSetFocus(wxFocusEvent& event) | |
127 | { | |
128 | if ( ChangeBitmap(m_bmpFocus) ) | |
129 | Refresh(); | |
130 | ||
131 | event.Skip(); | |
132 | } | |
133 | ||
134 | void wxBitmapButton::OnKillFocus(wxFocusEvent& event) | |
135 | { | |
136 | if ( ChangeBitmap(m_bmpNormal) ) | |
137 | Refresh(); | |
138 | ||
139 | event.Skip(); | |
140 | } | |
141 | ||
142 | void wxBitmapButton::Press() | |
143 | { | |
144 | ChangeBitmap(m_bmpSelected); | |
145 | ||
146 | wxButton::Press(); | |
147 | } | |
148 | ||
149 | void wxBitmapButton::Release() | |
150 | { | |
151 | ChangeBitmap(IsFocused() ? m_bmpFocus : m_bmpNormal); | |
152 | ||
153 | wxButton::Release(); | |
154 | } | |
155 | ||
156 | #endif // wxUSE_BMPBUTTON | |
157 |