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1\section{\class{wxThread}}\label{wxthread}
2
3A thread is basically a path of execution through a program. Threads are also
4sometimes called {\it light-weight processes}, but the fundamental difference
5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
8easier to shoot oneself in the foot, so careful use of synchronization objects
9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
12ones, just as in POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinbale threads
14can return a return code - it is returned by Wait() function. The detached
15threads (default) can not be waited for.
16
17You shouldn't hurry to create all the threads joinable, however, because this
18has a disadvantage as well: you {\bf must} Wait() for a joinable thread of the
19system resources used by it will never be freed and you also must delete the
20corresponding wxThread object yourself, while detached threads are of the
21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
25heap because the thread will call {\tt delete this;} upon termination. The
26joinable threads may be created on stack (don't create global thread objects
27because they allocate memory in their constructor which is a badthing to do),
28although usually they will be created on the heap as well.
29
30\wxheading{Derived from}
31
32None.
33
34\wxheading{Include files}
35
36<wx/thread.h>
37
38\wxheading{See also}
39
40\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
41
42\latexignore{\rtfignore{\wxheading{Members}}}
43
44\membersection{wxThread::wxThread}\label{wxthreadctor}
45
46\func{}{wxThread}{\void}
47
48Constructor creates a new detached (default) or joinable C++ thread object. It
49does not create (or starts execution of) the real thread - for this you should
50use \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
51
52\membersection{wxThread::\destruct{wxThread}}
53
54\func{}{\destruct{wxThread}}{\void}
55
56Destructor frees the ressources associated with the thread. Notice that you
57should never delete a detached thread - you may only call
58\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
59destructs) itself. Because the detached threads delete themselves, they can
60only be allocated on the heap.
61
62The joinable threads, however, may and should be deleted explicitly and
63\helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
64will not delete the C++ thread object. It is also safe to allocate them on
65stack.
66
67\membersection{wxThread::Create}\label{wxthreadcreate}
68
69\func{wxThreadError}{Create}{\void}
70
71Creates a new thread. The thread object is created in the suspended state, you
72should call \helpref{Run}{wxthreadrun} to start running it.
73
74\wxheading{Return value}
75
76One of:
77
78\twocolwidtha{7cm}
79\begin{twocollist}\itemsep=0pt
80\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
81\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
82\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
83\end{twocollist}
84
85\membersection{wxThread::Delete}\label{wxthreaddelete}
86
87\func{void}{Delete}{\void}
88
89Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
90thread. It asks the thread to terminate and, if the thread code is well
91written, the thread will terminate after the next call to
92\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quiet soon.
93
94However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
95often enough (or at all), the function will not return immediately, but wait
96until the thread terminates. As it may take a long time, the message processing
97is not stopped during this function execution, so the message handlers may be
98called from inside it!
99
100Delete() may be called for thread in any state: running, paused or even not yet
101created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
102\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
103occupied by the thread object (it will be done in the destructor for joinable
104threads).
105
106Delete() may be called for thread in any state: running, paused or even not yet created. Moreover,
107it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
108the memory occupied by the thread object. However, you should not call Delete()
109on a detached thread which already terminated - doing so will probably result
110in a crash because the thread object doesn't exist any more.
111
112For detached threads Delete() will also delete the C++ thread object, but it
113will not do this for joinable ones.
114
115This function can only be called from another thread context.
116
117\membersection{wxThread::Entry}\label{wxthreadentry}
118
119\func{virtual ExitCode}{Entry}{\void}
120
121This is the entry point of the thread. This function is pure virtual and must
122be implemented by any derived class. The thread execution will start here.
123
124The returned value is the thread exit code which is only useful for the
125joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
126
127This function is called by wxWindows itself and should never be called
128directly.
129
130\membersection{wxThread::Exit}\label{wxthreadexit}
131
132\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
133
134This is a protected function of wxThread class and thus can be called only
135from a derived class. It also can be called only in the context of this
136thread, i.e. a thread can only exit from itself, not from another thread.
137
138This function will terminate the OS thread (i.e. stop the associated path of
139execution) and also delete the associated C++ object for detached threads.
140\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
141
142\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
143
144\func{static int}{GetCPUCount}{\void}
145
146Returns the number of system CPUs or -1 if the value is unknown.
147
148\wxheading{See also}
149
150\helpref{SetConcurrency}{wxthreadsetconcurrency}
151
152\membersection{wxThread::GetId}\label{wxthreadgetid}
153
154\constfunc{unsigned long}{GetId}{\void}
155
156Gets the thread identifier: this is a platform dependent number which uniquely identifies the
157thread throughout the system during its existence (i.e. the thread identifiers may be reused).
158
159\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
160
161\constfunc{int}{GetPriority}{\void}
162
163Gets the priority of the thread, between zero and 100.
164
165The following priorities are defined:
166
167\twocolwidtha{7cm}
168\begin{twocollist}\itemsep=0pt
169\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
170\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
171\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
172\end{twocollist}
173
174\membersection{wxThread::IsAlive}\label{wxthreadisalive}
175
176\constfunc{bool}{IsAlive}{\void}
177
178Returns TRUE if the thread is alive (i.e. started and not terminating).
179
180\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
181
182\constfunc{bool}{IsDetached}{\void}
183
184Returns TRUE if the thread is of detached kind, FALSE if it is a joinable one.
185
186\membersection{wxThread::IsMain}\label{wxthreadismain}
187
188\func{static bool}{IsMain}{\void}
189
190Returns TRUE if the calling thread is the main application thread.
191
192\membersection{wxThread::IsPaused}\label{wxthreadispaused}
193
194\constfunc{bool}{IsPaused}{\void}
195
196Returns TRUE if the thread is paused.
197
198\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
199
200\constfunc{bool}{IsRunning}{\void}
201
202Returns TRUE if the thread is running.
203
204\membersection{wxThread::Kill}\label{wxthreadkill}
205
206\func{wxThreadError}{Kill}{\void}
207
208Immediately terminates the target thread. {\bf This function is dangerous and should
209be used with extreme care (and not used at all whenever possible)!} The resources
210allocated to the thread will not be freed and the state of the C runtime library
211may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
212
213For detached threads Kill() will also delete the associated C++ object,
214however this will not happen for joinable threads and this means that you will
215still have to delete the wxThread object yourself to avoid memory leaks.
216In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
217called, so no thread-specific cleanup will be performed.
218
219This function can only be called from another thread context, i.e. a thread
220can not kill itself.
221
222It is also an error to call this function for a thread which is not running or
223paused (in the latter case, the thread will be resumed first) - if you do it,
224{\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
225
226\membersection{wxThread::OnExit}\label{wxthreadonexit}
227
228\func{void}{OnExit}{\void}
229
230Called when the thread exits. This function is called in the context of the
231thread associated with the wxThread object, not in the context of the main
232thread. This function will not be called if the thread was
233\helpref{killed}{wxthreadkill}.
234
235This function should never be called directly.
236
237\membersection{wxThread::Pause}\label{wxthreadpause}
238
239\func{wxThreadError}{Pause}{\void}
240
241Suspends the thread. Under some implementations (Win32), the thread is
242suspended immediately, under others it will only be suspended when it calls
243\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
244thread doesn't call it at all, it won't be suspended).
245
246This function can only be called from another thread context.
247
248\membersection{wxThread::Run}\label{wxthreadrun}
249
250\func{wxThreadError}{Run}{\void}
251
252Starts the thread execution. Should be called after
253\helpref{Create}{wxthreadcreate}.
254
255This function can only be called from another thread context.
256
257\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
258
259\func{void}{SetPriority}{\param{int}{ priority}}
260
261Sets the priority of the thread, between zero and 100. This must be set before the thread is created.
262
263The following priorities are already defined:
264
265\twocolwidtha{7cm}
266\begin{twocollist}\itemsep=0pt
267\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
268\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
269\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
270\end{twocollist}
271
272\membersection{wxThread::Sleep}\label{wxthreadsleep}
273
274\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
275
276Pauses the thread execution for the given amount of time.
277
278This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
279(i.e. all except the main one) threads.
280
281\membersection{wxThread::Resume}\label{wxthreadresume}
282
283\func{wxThreadError}{Resume}{\void}
284
285Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
286
287This function can only be called from another thread context.
288
289\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
290
291\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
292
293Sets the thread concurrency level for this process. This is, roughly, the
294number of threads that the system tries to schedule to run in parallel.
295The value of $0$ for {\it level} may be used to set the default one.
296
297Returns TRUE on success or FALSE otherwise (for example, if this function is
298not implemented for this platform (currently everything except Solaris)).
299
300\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
301
302\func{bool}{TestDestroy}{\void}
303
304This function should be periodically called by the thread to ensure that calls
305to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
306work. If it returns TRUE, the thread should exit as soon as possible.
307
308\membersection{wxThread::This}\label{wxthreadthis}
309
310\func{static wxThread *}{This}{\void}
311
312Return the thread object for the calling thread. NULL is returned if the calling thread
313is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
314whether the thread is really the main one because NULL may also be returned for the thread
315not created with wxThread class. Generally speaking, the return value for such thread
316is undefined.
317
318\membersection{wxThread::Yield}\label{wxthreadyield}
319
320\func{void}{Yield}{\void}
321
322Give the rest of the thread time slice to the system allowing the other threads to run.
323See also \helpref{Sleep()}{wxthreadsleep}.
324
325\membersection{wxThread::Wait}\label{wxthreadwait}
326
327\constfunc{ExitCode}{Wait}{\void}
328
329Waits until the thread terminates and returns its exit code or {\tt
330(ExitCode)-1} on error.
331
332You can only Wait() for joinable (not detached) threads.
333
334This function can only be called from another thread context.
335