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Applied patch [ 1381016 ] wxFileName should use TMPDIR
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1# =========================================================================
2# This configuration file was generated by
3# Bakefile 0.1.9 (http://bakefile.sourceforge.net)
4# Beware that all changes made to this file will be overwritten next
5# time you run Bakefile!
6# =========================================================================
7
8
9# -------------------------------------------------------------------------
10# These are configurable options:
11# -------------------------------------------------------------------------
12
13# C compiler
14CC = cl
15
16# C++ compiler
17CXX = cl
18
19# Standard flags for CC
20CFLAGS =
21
22# Standard flags for C++
23CXXFLAGS =
24
25# Standard preprocessor flags (common for CC and CXX)
26CPPFLAGS =
27
28# Standard linker flags
29LDFLAGS =
30
31# The C preprocessor
32CPP = $(CC) /EP /nologo
33
34# What type of library to build? [0,1]
35SHARED = 0
36
37# Build wxUniversal instead of native port? [0,1]
38WXUNIV = 0
39
40# Compile Unicode build of wxWidgets? [0,1]
41UNICODE = 0
42
43# Use MSLU library when building Unicode version. [0,1]
44MSLU = 0
45
46# Type of compiled binaries [debug,release]
47BUILD = debug
48
49# The target processor architecture must be specified when it is not X86.
50# This does not affect the compiler output, so you still need to make sure
51# your environment is set up appropriately with the correct compiler in the
52# PATH. Rather it affects some options passed to some of the common build
53# utilities such as the resource compiler and the linker. [AMD64,IA64]
54TARGET_CPU = $(CPU)
55
56# Should debugging info be included in the executables? The default value
57# "default" means that debug info will be included if BUILD=debug
58# and not included if BUILD=release. [0,1,default]
59DEBUG_INFO = default
60
61# Should __WXDEBUG__ be defined? The default value "default" means that it will
62# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
63DEBUG_FLAG = default
64
65# Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
66# Acts according to BUILD by default. [0,1,default]
67DEBUG_RUNTIME_LIBS = default
68
69# Multiple libraries or single huge monolithic one? [0,1]
70MONOLITHIC = 0
71
72# Build GUI libraries? [0,1]
73USE_GUI = 1
74
75# Build wxHTML library (USE_GUI must be 1)? [0,1]
76USE_HTML = 1
77
78# Build wxXRC library (USE_GUI must be 1)? [0,1]
79USE_XRC = 1
80
81# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
82USE_OPENGL = 0
83
84# Build ODBC database classes (USE_GUI must be 1)? [0,1]
85USE_ODBC = 0
86
87# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
88USE_QA = 0
89
90# Enable exceptions in compiled code. [0,1]
91USE_EXCEPTIONS = 1
92
93# Enable run-time type information (RTTI) in compiled code. [0,1]
94USE_RTTI = 1
95
96# Enable threading in compiled code. [0,1]
97USE_THREADS = 1
98
99# Is this official build by wxWidgets developers? [0,1]
100OFFICIAL_BUILD = 0
101
102# Use this to name your customized DLLs differently
103VENDOR = custom
104
105#
106WX_FLAVOUR =
107
108#
109WX_LIB_FLAVOUR =
110
111# Name of your custom configuration. This affects directory
112# where object files are stored as well as the location of
113# compiled .lib files and setup.h under the lib/ toplevel directory.
114CFG =
115
116# Compiler flags needed to compile test suite in tests directory. If you want
117# to run the tests, set it so that the compiler can find CppUnit headers.
118CPPUNIT_CFLAGS =
119
120# Linker flags needed to link test suite in tests directory. If you want
121# to run the tests, include CppUnit library here.
122CPPUNIT_LIBS =
123
124# Version of C runtime library to use. You can change this to
125# static if SHARED=0, but it is highly recommended to not do
126# it if SHARED=1 unless you know what you are doing. [dynamic,static]
127RUNTIME_LIBS = dynamic
128